So reduce the range and make it so it has less range than the rest of our ranged abilities? So I slap a (optional) Vamp Bane, to a Dark Flare, (optional) Javelin, and then you want me to run 25 meters to execute you? Get real people. Purify/Cleanse/Shield/Interrupt the damn thing and get over it or get melted.
So reduce the range and make it so it has less range than the rest of our ranged abilities? So I slap a (optional) Vamp Bane, to a Dark Flare, (optional) Javelin, and then you want me to run 25 meters to execute you? Get real people. Purify/Cleanse/Shield/Interrupt the damn thing and get over it or get melted.
Agree but I'm trying to appease the pitchfork wielders here. Make it the same range as Jav.
So reduce the range and make it so it has less range than the rest of our ranged abilities? So I slap a (optional) Vamp Bane, to a Dark Flare, (optional) Javelin, and then you want me to run 25 meters to execute you? Get real people. Purify/Cleanse/Shield/Interrupt the damn thing and get over it or get melted.
Agree but I'm trying to appease the pitchfork wielders here. Make it the same range as Jav.
So reduce the range and make it so it has less range than the rest of our ranged abilities? So I slap a (optional) Vamp Bane, to a Dark Flare, (optional) Javelin, and then you want me to run 25 meters to execute you? Get real people. Purify/Cleanse/Shield/Interrupt the damn thing and get over it or get melted.
Agree but I'm trying to appease the pitchfork wielders here. Make it the same range as Jav.
They are the same range, unless the shield bubble effects each differently? I've never used the bubble lol.
Jav: http://i.imgur.com/xmEF6Vv.jpg
RD: http://i.imgur.com/rQGhnVx.jpg
leepalmer95 wrote: »I can imagine this build with VD, a simple Flare+spear+Rd would melt a group.
Or even just a ice comet + rd would melt the group.
Like I've said in a previous post, some days last week, I died 15 to 20 times in a row to the same 1 or 2 guys. Not even over exaggerating the numbers there.
leepalmer95 wrote: »I can imagine this build with VD, a simple Flare+spear+Rd would melt a group.
Or even just a ice comet + rd would melt the group.
Its fine in 1v1..
Its most certainly overpowered in Xv1..or really XvX when you can't interrupt it
I'm honestly surprised more Magicka Templars aren't just spamming it with Vicious Death equipped.
This might be the most impractical build idea ive seen here. All of your skills are single target, only VD as aoe. Why would that kill a group of players that are not afk? If you want bomb groups, you would prefer using some aoe skills with VD and scream allahu akbar. That's how you bomb.leepalmer95 wrote: »I can imagine this build with VD, a simple Flare+spear+Rd would melt a group.
Its fine in 1v1..
Its most certainly overpowered in Xv1..or really XvX when you can't interrupt it
I'm honestly surprised more Magicka Templars aren't just spamming it with Vicious Death equipped.
Eh, in Xv1 every move is overpowered. As an example, snipe from stealth coupled with medium attack and camo hunter will *** you up especially when people already focusing on you. Even snipe spam alone is enough to give you trouble with its heal debuff and 7k dmg per hit. Somehow no one complains about it but they do about beam. I don't get it.
Its fine in 1v1..
Its most certainly overpowered in Xv1..or really XvX when you can't interrupt it
I'm honestly surprised more Magicka Templars aren't just spamming it with Vicious Death equipped.
Eh, in Xv1 every move is overpowered. As an example, snipe from stealth coupled with medium attack and camo hunter will *** you up especially when people already focusing on you. Even snipe spam alone is enough to give you trouble with its heal debuff and 7k dmg per hit. Somehow no one complains about it but they do about beam. I don't get it.
You can hear a snipe coming, and you can avoid it by roll dodging without having to single-out the sniper out from the crowd. Heck, you will probably avoid it by default because you are already dodging all the other attacks - including multiple other snipers. Compare that to a beam that you need to deal with by specifically targeting one guy out of a crowd, and that still does nothing to stop any other potential beamers.
In anything beyond 1v1, comparing the ease of defense against a beam to the ease of defense against a snipe is so far off the mark it's not even funny.
If only Nightblades and Sorcerers could hit this hard while healing this well.You have 9.6k stamina and 21k health. You're pure glass cannon with no mobility, escape, or mitigation. <10k stam is not smart in this meta. You'll fold in 2 seconds if you get focused.
If anything I'd say DF is more OP than your jesus beam. You're talking mass pvp and how jesus beam is too strong, but if I got hit by one of those 16k DFs you're tossing out, that's more dangerous to me than your jesus beams when I'm not in execute range.
On a side note, you should check out the numbers pure glass cannon sorcs can put out on frags and meteor, they're almost identical to your DFs and meteors. I fully agree damage numbers are way too high, but that's across the board - not just for jesus beam. Wrobel wanted an FPS where people just drop, and this is now the meta.
I completely agree... and you don't see NB or Sorc saying "I hit too hard" on the forums...
Its fine in 1v1..
Its most certainly overpowered in Xv1..or really XvX when you can't interrupt it
I'm honestly surprised more Magicka Templars aren't just spamming it with Vicious Death equipped.
Eh, in Xv1 every move is overpowered. As an example, snipe from stealth coupled with medium attack and camo hunter will *** you up especially when people already focusing on you. Even snipe spam alone is enough to give you trouble with its heal debuff and 7k dmg per hit. Somehow no one complains about it but they do about beam. I don't get it.
You can hear a snipe coming, and you can avoid it by roll dodging without having to single-out the sniper out from the crowd. Heck, you will probably avoid it by default because you are already dodging all the other attacks - including multiple other snipers. Compare that to a beam that you need to deal with by specifically targeting one guy out of a crowd, and that still does nothing to stop any other potential beamers.
In anything beyond 1v1, comparing the ease of defense against a beam to the ease of defense against a snipe is so far off the mark it's not even funny.
Its fine in 1v1..
Its most certainly overpowered in Xv1..or really XvX when you can't interrupt it
I'm honestly surprised more Magicka Templars aren't just spamming it with Vicious Death equipped.
Eh, in Xv1 every move is overpowered. As an example, snipe from stealth coupled with medium attack and camo hunter will *** you up especially when people already focusing on you. Even snipe spam alone is enough to give you trouble with its heal debuff and 7k dmg per hit. Somehow no one complains about it but they do about beam. I don't get it.
You can hear a snipe coming, and you can avoid it by roll dodging without having to single-out the sniper out from the crowd. Heck, you will probably avoid it by default because you are already dodging all the other attacks - including multiple other snipers. Compare that to a beam that you need to deal with by specifically targeting one guy out of a crowd, and that still does nothing to stop any other potential beamers.
In anything beyond 1v1, comparing the ease of defense against a beam to the ease of defense against a snipe is so far off the mark it's not even funny.
This; pretty much most of my snipes don't land on people after the first one.... Not to mention Templars have basically a higher damage snipe in the form of dark flare.
Pathetic that some people still try to defend this ability. Words are wasted on them.
Sugaroverdose wrote: »@Alcast did you ever write a post with "working as intended" WB what you exploit all the time?
Sugaroverdose wrote: »@Alcast did you ever write a post with "working as intended" WB what you exploit all the time?
Its fine in 1v1..
Its most certainly overpowered in Xv1..or really XvX when you can't interrupt it
I'm honestly surprised more Magicka Templars aren't just spamming it with Vicious Death equipped.
Eh, in Xv1 every move is overpowered. As an example, snipe from stealth coupled with medium attack and camo hunter will *** you up especially when people already focusing on you. Even snipe spam alone is enough to give you trouble with its heal debuff and 7k dmg per hit. Somehow no one complains about it but they do about beam. I don't get it.
You can hear a snipe coming, and you can avoid it by roll dodging without having to single-out the sniper out from the crowd. Heck, you will probably avoid it by default because you are already dodging all the other attacks - including multiple other snipers. Compare that to a beam that you need to deal with by specifically targeting one guy out of a crowd, and that still does nothing to stop any other potential beamers.
In anything beyond 1v1, comparing the ease of defense against a beam to the ease of defense against a snipe is so far off the mark it's not even funny.