You have 9.6k stamina and 21k health. You're pure glass cannon with no mobility, escape, or mitigation. <10k stam is not smart in this meta. You'll fold in 2 seconds if you get focused.
If anything I'd say DF is more OP than your jesus beam. You're talking mass pvp and how jesus beam is too strong, but if I got hit by one of those 16k DFs you're tossing out, that's more dangerous to me than your jesus beams when I'm not in execute range.
On a side note, you should check out the numbers pure glass cannon sorcs can put out on frags and meteor, they're almost identical to your DFs and meteors. I fully agree damage numbers are way too high, but that's across the board - not just for jesus beam. Wrobel wanted an FPS where people just drop, and this is now the meta.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
spenc_cathb16_ESO wrote: »Tapping shift right before dodge roll to cheese it last patch while also avoiding Jesus beams was neither intended nor balanced, but I didn't see posts from you saying it needed to be fixed.jamesharv2005ub17_ESO wrote: »You have 9.6k stamina and 21k health. You're pure glass cannon with no mobility, escape, or mitigation. <10k stam is not smart in this meta. You'll fold in 2 seconds if you get focused.
If anything I'd say DF is more OP than your jesus beam. You're talking mass pvp and how jesus beam is too strong, but if I got hit by one of those 16k DFs you're tossing out, that's more dangerous to me than your jesus beams when I'm not in execute range.
On a side note, you should check out the numbers pure glass cannon sorcs can put out on frags and meteor, they're almost identical to your DFs and meteors. I fully agree damage numbers are way too high, but that's across the board - not just for jesus beam. Wrobel wanted an FPS where people just drop, and this is now the meta.
The thing is you don't need to be a glass canon build to do this. I can do the exact same thing on my imperial with a balanced spec. So far my record for a RD tick on a player is 19k.
On my character I have:
7 impen, 26.7k Health, 15.6k Stamina, 36k magicka, 1737 regen, and 2489 unbuffed spell damage.
It is really easy to have balanced stats, and still melt people with RD. I can kill most people with dark flare -> radiant destruction.
The skill is unbalanced, and anyone defending it needs to wake up.
They said on ESO live the skill is supposed to be strong. Its an execute. Its working as intended according to the devs.
When the game came out it was possible to reduce batswarm ult cost to something stupid like 3 ultimate, and refreshing the ult made it stack on top of it self. This was working as intended. That did not mean it was balanced.
As for the balanced stats, you're close to what my Templar has, but I still don't hit harder than I would on my nb, nor is the burst better than what a sorc can do. The complaints about Jesus beam are not being able to dodge it (good), and mediocre damage at high health. When I see you running around Jesus beaming people at high health instead of using dark flare and other skills, then I'll start paying attention to the nerf calls. If it's so strong in non execute range, why aren't the really good Templars using it? Blab jumped on that boat, but I doubt we'll ever see him using it on a full health target because it's a dps loss AND makes you vulnerable.
Blab considers the skill overpowered, and even made a post talking about it. BTW if you ask me Vigor, and WB are op. You can use something and still acknowledge it is overpowered.
Blab can say whatever the f(*^k he wants, until I see his next video and he's RD'ing at 100% health, it's words versus actions.
Why would a smart player use it at full health? You can cast a dark flare, and while it travels precast the rd. When the flare hits with the pre-casted rd most players health will almost instantly drop. Then of course you can do all of this from 40 meters away, and behind other players.
spenc_cathb16_ESO wrote: »Tapping shift right before dodge roll to cheese it last patch while also avoiding Jesus beams was neither intended nor balanced, but I didn't see posts from you saying it needed to be fixed.jamesharv2005ub17_ESO wrote: »You have 9.6k stamina and 21k health. You're pure glass cannon with no mobility, escape, or mitigation. <10k stam is not smart in this meta. You'll fold in 2 seconds if you get focused.
If anything I'd say DF is more OP than your jesus beam. You're talking mass pvp and how jesus beam is too strong, but if I got hit by one of those 16k DFs you're tossing out, that's more dangerous to me than your jesus beams when I'm not in execute range.
On a side note, you should check out the numbers pure glass cannon sorcs can put out on frags and meteor, they're almost identical to your DFs and meteors. I fully agree damage numbers are way too high, but that's across the board - not just for jesus beam. Wrobel wanted an FPS where people just drop, and this is now the meta.
The thing is you don't need to be a glass canon build to do this. I can do the exact same thing on my imperial with a balanced spec. So far my record for a RD tick on a player is 19k.
On my character I have:
7 impen, 26.7k Health, 15.6k Stamina, 36k magicka, 1737 regen, and 2489 unbuffed spell damage.
It is really easy to have balanced stats, and still melt people with RD. I can kill most people with dark flare -> radiant destruction.
The skill is unbalanced, and anyone defending it needs to wake up.
They said on ESO live the skill is supposed to be strong. Its an execute. Its working as intended according to the devs.
When the game came out it was possible to reduce batswarm ult cost to something stupid like 3 ultimate, and refreshing the ult made it stack on top of it self. This was working as intended. That did not mean it was balanced.
As for the balanced stats, you're close to what my Templar has, but I still don't hit harder than I would on my nb, nor is the burst better than what a sorc can do. The complaints about Jesus beam are not being able to dodge it (good), and mediocre damage at high health. When I see you running around Jesus beaming people at high health instead of using dark flare and other skills, then I'll start paying attention to the nerf calls. If it's so strong in non execute range, why aren't the really good Templars using it? Blab jumped on that boat, but I doubt we'll ever see him using it on a full health target because it's a dps loss AND makes you vulnerable.
Blab considers the skill overpowered, and even made a post talking about it. BTW if you ask me Vigor, and WB are op. You can use something and still acknowledge it is overpowered.
Blab can say whatever the f(*^k he wants, until I see his next video and he's RD'ing at 100% health, it's words versus actions.
Why would a smart player use it at full health? You can cast a dark flare, and while it travels precast the rd. When the flare hits with the pre-casted rd most players health will almost instantly drop. Then of course you can do all of this from 40 meters away, and behind other players.
Most of the people complaining about the dmg, including blab, did so because of the dmg it does at full/high health. We all agree it stinks in those scenarios and don't use it like that, but that's what the nerf call was about. I see zero difference between a DF/javelin/Jesus beam combo, and a Mage wrath, curse, frag combo, particularly if there's a streak in between. The sorc burst takes less time too.
spenc_cathb16_ESO wrote: »So now it's not RD that's OP, but DF+Javelin+RD? All I'm getting from this is that we shouldn't have effective skill rotations.
I don't even play a templar, and by no means am I the best player around, but I honestly have no issues with RD.
I usually only ever slot it when I'm solo or in a small group. Take your hate to a more relevant discussion.spenc_cathb16_ESO wrote: »So now it's not RD that's OP, but DF+Javelin+RD? All I'm getting from this is that we shouldn't have effective skill rotations.
I don't even play a templar, and by no means am I the best player around, but I honestly have no issues with RD.
All I am getting is that people who enjoy zerging generally think the skill is balanced, and players who prefer small scale/solo generally think it s unbalanced.
https://youtu.be/8Q8v-oTHPio
Only lv 1 Undaunted yet.
Glass Canon
47m beams
I know that the beam is fine in 1v1 because you can interrupt it, but open world mass pvp its just way too strong
I usually only ever slot it when I'm solo or in a small group. Take your hate to a more relevant discussion.spenc_cathb16_ESO wrote: »So now it's not RD that's OP, but DF+Javelin+RD? All I'm getting from this is that we shouldn't have effective skill rotations.
I don't even play a templar, and by no means am I the best player around, but I honestly have no issues with RD.
All I am getting is that people who enjoy zerging generally think the skill is balanced, and players who prefer small scale/solo generally think it s unbalanced.
spenc_cathb16_ESO wrote: »So now it's not RD that's OP, but DF+Javelin+RD? All I'm getting from this is that we shouldn't have effective skill rotations.
I don't even play a templar, and by no means am I the best player around, but I honestly have no issues with RD.
All I am getting is that people who enjoy zerging generally think the skill is balanced, and players who prefer small scale/solo generally think it s unbalanced.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
I don't think of it as insult, but you're trying to do the same thing that Jules did in her thread and phrase it as a 'only good Templars agree it's broken' and if you don't agree with me then you're bad. BS like that don't fly.I usually only ever slot it when I'm solo or in a small group. Take your hate to a more relevant discussion.spenc_cathb16_ESO wrote: »So now it's not RD that's OP, but DF+Javelin+RD? All I'm getting from this is that we shouldn't have effective skill rotations.
I don't even play a templar, and by no means am I the best player around, but I honestly have no issues with RD.
All I am getting is that people who enjoy zerging generally think the skill is balanced, and players who prefer small scale/solo generally think it s unbalanced.
Hate? It was an accurate observation. Don't zerg if you consider it an insult for someone to call you that.
I don't think of it as insult, but you're trying to do the same thing that Jules did in her thread and phrase it as a 'only good Templars agree it's broken' and if you don't agree with me then you're bad. BS like that don't fly.I usually only ever slot it when I'm solo or in a small group. Take your hate to a more relevant discussion.spenc_cathb16_ESO wrote: »So now it's not RD that's OP, but DF+Javelin+RD? All I'm getting from this is that we shouldn't have effective skill rotations.
I don't even play a templar, and by no means am I the best player around, but I honestly have no issues with RD.
All I am getting is that people who enjoy zerging generally think the skill is balanced, and players who prefer small scale/solo generally think it s unbalanced.
Hate? It was an accurate observation. Don't zerg if you consider it an insult for someone to call you that.
I mean, I can do it too, see?
All I'm getting is that people who enjoy and prefer playing overturned stamina builds think the skill is unbalanced, and players who prefer rock paper scissors instead of rock rock paper find the skill to be balanced.
I don't think of it as insult, but you're trying to do the same thing that Jules did in her thread and phrase it as a 'only good Templars agree it's broken' and if you don't agree with me then you're bad. BS like that don't fly.I usually only ever slot it when I'm solo or in a small group. Take your hate to a more relevant discussion.spenc_cathb16_ESO wrote: »So now it's not RD that's OP, but DF+Javelin+RD? All I'm getting from this is that we shouldn't have effective skill rotations.
I don't even play a templar, and by no means am I the best player around, but I honestly have no issues with RD.
All I am getting is that people who enjoy zerging generally think the skill is balanced, and players who prefer small scale/solo generally think it s unbalanced.
Hate? It was an accurate observation. Don't zerg if you consider it an insult for someone to call you that.
I mean, I can do it too, see?
All I'm getting is that people who enjoy and prefer playing overturned stamina builds think the skill is unbalanced, and players who prefer rock paper scissors instead of rock rock paper find the skill to be balanced.
spenc_cathb16_ESO wrote: »I don't think of it as insult, but you're trying to do the same thing that Jules did in her thread and phrase it as a 'only good Templars agree it's broken' and if you don't agree with me then you're bad. BS like that don't fly.I usually only ever slot it when I'm solo or in a small group. Take your hate to a more relevant discussion.spenc_cathb16_ESO wrote: »So now it's not RD that's OP, but DF+Javelin+RD? All I'm getting from this is that we shouldn't have effective skill rotations.
I don't even play a templar, and by no means am I the best player around, but I honestly have no issues with RD.
All I am getting is that people who enjoy zerging generally think the skill is balanced, and players who prefer small scale/solo generally think it s unbalanced.
Hate? It was an accurate observation. Don't zerg if you consider it an insult for someone to call you that.
I mean, I can do it too, see?
All I'm getting is that people who enjoy and prefer playing overturned stamina builds think the skill is unbalanced, and players who prefer rock paper scissors instead of rock rock paper find the skill to be balanced.
Let him dig his own hole, it's entertaining to say the least. I remember the old days of a well respected unbiased Manny, someone who could have intelligent and well rounded conversations. RIP Old Manny.
Seriously, how has this Nerf RD bandwagon gone from Nerf base RD damage to Nerf DF+Javelin+RD? Lets just get rid of rotations all together and have basic weapon attacks+blocking shall we?
spenc_cathb16_ESO wrote: »I don't think of it as insult, but you're trying to do the same thing that Jules did in her thread and phrase it as a 'only good Templars agree it's broken' and if you don't agree with me then you're bad. BS like that don't fly.I usually only ever slot it when I'm solo or in a small group. Take your hate to a more relevant discussion.spenc_cathb16_ESO wrote: »So now it's not RD that's OP, but DF+Javelin+RD? All I'm getting from this is that we shouldn't have effective skill rotations.
I don't even play a templar, and by no means am I the best player around, but I honestly have no issues with RD.
All I am getting is that people who enjoy zerging generally think the skill is balanced, and players who prefer small scale/solo generally think it s unbalanced.
Hate? It was an accurate observation. Don't zerg if you consider it an insult for someone to call you that.
I mean, I can do it too, see?
All I'm getting is that people who enjoy and prefer playing overturned stamina builds think the skill is unbalanced, and players who prefer rock paper scissors instead of rock rock paper find the skill to be balanced.
Let him dig his own hole, it's entertaining to say the least. I remember the old days of a well respected unbiased Manny, someone who could have intelligent and well rounded conversations. RIP Old Manny.
Seriously, how has this Nerf RD bandwagon gone from Nerf base RD damage to Nerf DF+Javelin+RD? Lets just get rid of rotations all together and have basic weapon attacks+blocking shall we?
Did you read what I wrote? That was not what I said.
spenc_cathb16_ESO wrote: »spenc_cathb16_ESO wrote: »I don't think of it as insult, but you're trying to do the same thing that Jules did in her thread and phrase it as a 'only good Templars agree it's broken' and if you don't agree with me then you're bad. BS like that don't fly.I usually only ever slot it when I'm solo or in a small group. Take your hate to a more relevant discussion.spenc_cathb16_ESO wrote: »So now it's not RD that's OP, but DF+Javelin+RD? All I'm getting from this is that we shouldn't have effective skill rotations.
I don't even play a templar, and by no means am I the best player around, but I honestly have no issues with RD.
All I am getting is that people who enjoy zerging generally think the skill is balanced, and players who prefer small scale/solo generally think it s unbalanced.
Hate? It was an accurate observation. Don't zerg if you consider it an insult for someone to call you that.
I mean, I can do it too, see?
All I'm getting is that people who enjoy and prefer playing overturned stamina builds think the skill is unbalanced, and players who prefer rock paper scissors instead of rock rock paper find the skill to be balanced.
Let him dig his own hole, it's entertaining to say the least. I remember the old days of a well respected unbiased Manny, someone who could have intelligent and well rounded conversations. RIP Old Manny.
Seriously, how has this Nerf RD bandwagon gone from Nerf base RD damage to Nerf DF+Javelin+RD? Lets just get rid of rotations all together and have basic weapon attacks+blocking shall we?
Did you read what I wrote? That was not what I said.
You want me to acknowledge you calling me a zergling and essentially that because I raid, I know nothing about game mechanics? Yeah that will get us real far.
That is not at all what I said. Do most the people who defend it not prefer to play in zergs? Do most the people who complain about it not prefer to play small scale? I did not imply it made you bad, but I pointed out an observation I made.
If you do want to go there then I propose we set up some magicka templar duels.
On the side of light I call @blabafat and @Aenlir
I challenge the side of darkness @Zheg @Joy_Division @Nifty2g
Joy_Division wrote: »https://youtu.be/8Q8v-oTHPio
Only lv 1 Undaunted yet.
Glass Canon
47m beams
I know that the beam is fine in 1v1 because you can interrupt it, but open world mass pvp its just way too strong
@Alcast
I want you to wtach your own video from 0:40 - 0:50.
You have this optimized build for Jesus Beam. What happened to Anguros, your target? His health bar did not move. For 10 seconds. With you Jesus Beaming him. Yes, It is working as intended. Angurus only died because someone else's meteor hit him.
If you are going to try and tell me that your zerg surfing video here proves that Jesus Beam is more imbalanced, powerful, problematic than:
https://www.youtube.com/watch?v=9x4byoJQwx4
or
https://www.youtube.com/watch?v=sotMe9gG8pc
where you literally one shot people - when you are solo without the aid of a zerg, you're more than biased, you're nutz.
Apparently it's ok and lol for stamina builds to have the capability of one-shotting people while in the open world by themselves, but when a mageplar can Jesus Beam someone for 10 seconds without their health moving, the ability is just too damn strong.
Joy_Division wrote: »
That is not at all what I said. Do most the people who defend it not prefer to play in zergs? Do most the people who complain about it not prefer to play small scale? I did not imply it made you bad, but I pointed out an observation I made.
If you do want to go there then I propose we set up some magicka templar duels.
On the side of light I call @blabafat and @Aenlir
I challenge the side of darkness @Zheg @Joy_Division @Nifty2g
Not just small scale players hate RD. Most people who you think zerg hate it too. Which is fine. I hate their wrecking blows, fears, camo hunters, and I especially hate the lotus fan-soul tether-prox det combo. I better have something they hate too.
Joy_Division wrote: »
That is not at all what I said. Do most the people who defend it not prefer to play in zergs? Do most the people who complain about it not prefer to play small scale? I did not imply it made you bad, but I pointed out an observation I made.
If you do want to go there then I propose we set up some magicka templar duels.
On the side of light I call @blabafat and @Aenlir
I challenge the side of darkness @Zheg @Joy_Division @Nifty2g
Not just small scale players hate RD. Most people who you think zerg hate it too. Which is fine. I hate their wrecking blows, fears, camo hunters, and I especially hate the lotus fan-soul tether-prox det combo. I better have something they hate too.
Do you accept the challenge oh great forum lord?
Joy_Division wrote: »https://youtu.be/8Q8v-oTHPio
Only lv 1 Undaunted yet.
Glass Canon
47m beams
I know that the beam is fine in 1v1 because you can interrupt it, but open world mass pvp its just way too strong
@Alcast
I want you to wtach your own video from 0:40 - 0:50.
You have this optimized build for Jesus Beam. What happened to Anguros, your target? His health bar did not move. For 10 seconds. With you Jesus Beaming him. Yes, It is working as intended. Angurus only died because someone else's meteor hit him.
If you are going to try and tell me that your zerg surfing video here proves that Jesus Beam is more imbalanced, powerful, problematic than:
https://www.youtube.com/watch?v=9x4byoJQwx4
or
https://www.youtube.com/watch?v=sotMe9gG8pc
where you literally one shot people - when you are solo without the aid of a zerg, you're more than biased, you're nutz.
Apparently it's ok and lol for stamina builds to have the capability of one-shotting people while in the open world by themselves, but when a mageplar can Jesus Beam someone for 10 seconds without their health moving, the ability is just too damn strong.
See the bold part. The reason why his health didn't drop for the first 10 seconds is because the guy was holding block, probably spec with tons of points in block mitigation, and a few enchants of block cost reduction. When the meteor lands in the end, the guy's stamina has been totally drained out and the reason why he evaporated instantly.
So what you're implying is that if I wanna stand a chance as a stamina melee character, I need to hold block while fighting an opponent, be forced into one hand shield and hope for the best when it's time to retreat because I have no stamina left to do anything ?
I'll pass.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Joy_Division wrote: »https://youtu.be/8Q8v-oTHPio
Only lv 1 Undaunted yet.
Glass Canon
47m beams
I know that the beam is fine in 1v1 because you can interrupt it, but open world mass pvp its just way too strong
@Alcast
I want you to wtach your own video from 0:40 - 0:50.
You have this optimized build for Jesus Beam. What happened to Anguros, your target? His health bar did not move. For 10 seconds. With you Jesus Beaming him. Yes, It is working as intended. Angurus only died because someone else's meteor hit him.
If you are going to try and tell me that your zerg surfing video here proves that Jesus Beam is more imbalanced, powerful, problematic than:
https://www.youtube.com/watch?v=9x4byoJQwx4
or
https://www.youtube.com/watch?v=sotMe9gG8pc
where you literally one shot people - when you are solo without the aid of a zerg, you're more than biased, you're nutz.
Apparently it's ok and lol for stamina builds to have the capability of one-shotting people while in the open world by themselves, but when a mageplar can Jesus Beam someone for 10 seconds without their health moving, the ability is just too damn strong.
See the bold part. The reason why his health didn't drop for the first 10 seconds is because the guy was holding block, probably spec with tons of points in block mitigation, and a few enchants of block cost reduction. When the meteor lands in the end, the guy's stamina has been totally drained out and the reason why he evaporated instantly.
So what you're implying is that if I wanna stand a chance as a stamina melee character, I need to hold block while fighting an opponent, be forced into one hand shield and hope for the best when it's time to retreat because I have no stamina left to do anything ?
I'll pass.