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Dark Brotherhood or a HUGE bug fix update?

  • Skinless_Jerk
    Skinless_Jerk
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    Not for one second do I think zos would refrain from releasing a money maker (DB) with intentions to fix the game, only one thing I want from this game and that's for it to play better than it has... Bugs get worse every update, really looking forwardt o the PvP side of TG .. but now that isn't happening .. Or happening anytime soon I decided to rer roll my 5th character ... Just for something to do in the hope that some day PvP will be playable hopefullyv before the PvP player base has moved on .... How exciting
    CP561 Breton Templar
    CP561 Woodelf NB
    CP561 Orc Sorcerer
    CP561 Dark Elf Dragon Knight
    CP561 Redguard Dragon knight
    CP561 High Elf NB

    MBE for my contribution to the world of sarcasm
    Velcro is a rip-off
  • tinythinker
    tinythinker
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    Players have taken to blaming each other, but ZOS has gone silent on the matter (probably busy trying to fix bugs and finish internal testing for Dark Brotherhood). They have previously said that they can't do X, Y, Z for testing on the PTS because the server is too small. They have also said that internal and PTS testing can't detect many bugs that show up on live because the number of players is too small and there is more variety of client computer types and builds on live.

    Sooo, does it occur to anyone else that ZOS might want to consider:

    - making the current PTS an early test server with NDAs for those who sign up to use it (to prevent spoilers of new content)
    - put the PTS on a larger server so that it can get better feedback from a more realistic load
    - use both to continue testing fixes after a big update goes live

    Fewer bugs, faster fixes, easier to tell players they are doing all they can to make a top quality product and deflect criticism--the only downside is the sizeable monetary investment needed.

    I don't think this will ever happen, unless the level of buginess starts cutting into their revenue, but it would be a good production move and great for PR.
    Edited by tinythinker on March 22, 2016 12:10PM
    Experienced, new, returner? Help keep ESO's community strong ᕙ༼ຈل͜ຈ༽ᕗ -- share what you love about the game, offer constructive feedback, and make friends.ʕ·ᴥ·ʔ

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    Support Mudcrab Mode for ESO (\/)!_!(\/) - part joke, part serious, all glorious! You butter be ready for this
  • Gothlander
    Gothlander
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    Dark Brotherhood
    No, please, I can't wait any longer for the removal of vr
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    TESO needs a wardrobe system badly. Something similar to WoW's tmog system would make this game one of the best mmorpg out there!
  • Lysette
    Lysette
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    Dark Brotherhood
    Players have taken to blaming each other, but ZOS has gone silent on the matter (probably busy trying to fix bugs and finish internal testing for Dark Brotherhood). They have previously said that they can't do X, Y, Z for testing on the PTS because the server is too small. They have also said that internal and PTS testing can't detect many bugs that show up on live because the number of players is too small and there is more variety of client computer types and builds on live.

    Sooo, does it occur to anyone else that ZOS might want to consider:

    - making the current PTS an early test server with NDAs for those who sign up to use it (to prevent spoilers of new content)
    - put the PTS on a larger server so that it can get better feedback from a more realistic load
    - use both to continue testing fixes after a big update goes live

    Fewer bugs, faster fixes, easier to tell players they are doing all they can to make a top quality product and deflect criticism--the only downside is the sizeable monetary investment needed.

    I don't think this will ever happen, unless the level of buginess starts cutting into their revenue, but it would be a good production move and great for PR.

    Let's be honest about this - PTS is not public test server but public TEASE server - they do not fix bugs found during "test" phase before it goes live - the purpose of these servers is to make people want to buy the DLC content and give youtubers the ability to make a review video early on - it is a PR environment, not a test environment - and that is the real problem.
  • tinythinker
    tinythinker
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    Lysette wrote: »
    Players have taken to blaming each other, but ZOS has gone silent on the matter (probably busy trying to fix bugs and finish internal testing for Dark Brotherhood). They have previously said that they can't do X, Y, Z for testing on the PTS because the server is too small. They have also said that internal and PTS testing can't detect many bugs that show up on live because the number of players is too small and there is more variety of client computer types and builds on live.

    Sooo, does it occur to anyone else that ZOS might want to consider:

    - making the current PTS an early test server with NDAs for those who sign up to use it (to prevent spoilers of new content)
    - put the PTS on a larger server so that it can get better feedback from a more realistic load
    - use both to continue testing fixes after a big update goes live

    Fewer bugs, faster fixes, easier to tell players they are doing all they can to make a top quality product and deflect criticism--the only downside is the sizeable monetary investment needed.

    I don't think this will ever happen, unless the level of buginess starts cutting into their revenue, but it would be a good production move and great for PR.

    Let's be honest about this - PTS is not public test server but public TEASE server - they do not fix bugs found during "test" phase before it goes live - the purpose of these servers is to make people want to buy the DLC content and give youtubers the ability to make a review video early on - it is a PR environment, not a test environment - and that is the real problem.

    Hence my suggestions to make it one. And also why I don't see that happening :persevere:
    Experienced, new, returner? Help keep ESO's community strong ᕙ༼ຈل͜ຈ༽ᕗ -- share what you love about the game, offer constructive feedback, and make friends.ʕ·ᴥ·ʔ

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Who are you in Tamriel (whether it's just your character's attitude & style or a full backstory)? - Share your Character's Story! ◔ ⌣ ◔
    (And let us know 🔷What Kind of Roleplayer You Are🔷 - even if that only extends to choosing your race)


    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Support Mudcrab Mode for ESO (\/)!_!(\/) - part joke, part serious, all glorious! You butter be ready for this
  • NewBlacksmurf
    NewBlacksmurf
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    Bug/Lag Fixes
    Without a doubt id rather see a lot of bug resolution and game stability BUT I also feel that this begs base game updates and patches so while Dark Brotherhoodcan wait a little, the removal of VR, FPS fixes, game stability, bug squashing and other planned things still need to happen in 3 months but the DLC can be delayed no more than 2 months.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • rfennell_ESO
    rfennell_ESO
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    I vote both.
  • bertenburnyb16_ESO
    bertenburnyb16_ESO
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    Bug/Lag Fixes
    havent played since november last year, since its such a laggy mess,
    tried TG update, lagg in Cyro was only worse


    Haze Ramoran Dunmer Dragonknight Tank/Dps – Smoked-Da-Herb Saxheel Templar Tank/Healer

    Red Diamond, Protect us 'til the end (EU EP Thorn)
  • LiquidSchwartz
    LiquidSchwartz
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    Bug/Lag Fixes
    Ill enjoy the content we have for obce if its playable without being lagged out or glitched into the floor
    May the Schwartz be with you.
    EP/XB1/NA

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