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Trials Tanking - *Update* Now With 100% More Developer Feedback

  • CP5
    CP5
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    Its okay. Everyone will recognize this "fix" as not just a failure in that it shows how pathetic the game development is with regards to tanking, but, more impotantly, the general failure that the developers have in their confused priorities and usual failure at communication.

    People laughed when I tried keeping the unassailable set as a secret and now everyone should know that I was justified and that the developers vision for how we play is essentially canned, like a bad joke. There is little excuse for pressing concerns to be ignored while minor issues, if they are even issues at all, are tinkered with.

    Grind spots nerfed, certain trial item drop rates nerfed, and jump height lowered again and again, but an allmighty diety itself must be tying back the developers hands when it comes to fixing the too high or too low bug over the past 10 months or so.

    Love how I mentioned how I loved this set in their "Official Tanking Feedback" thread since it allowed tanks to lower their block (something ZOS clearly wants players to do) and in general it is one of the most engaging, more enjoyable sets to use. But what's this? Tanks are tanking with a set that is only available in a small level range? Lets nerf it to reduce build choices, come on ZOS, get it together.
  • Wing
    Wing
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    sorry your idea and the set got gutted @Personofsecrets

    I know you have always been an advocate of tanking and try desperately to make it work and try new things despite ZOS best efforts to destroy tanking.

    better luck next time :(
    ESO player since beta.
    game got too disappointing.
  • Personofsecrets
    Personofsecrets
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    @ZOS_Finn ,undo this nerf
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • Woeler
    Woeler
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    @ZOS_Finn ,undo this nerf

    *fix

    And calling your own build top is like liking your own facebook status.
    Edited by Woeler on March 21, 2016 6:24PM
  • Kippesnikke
    Kippesnikke
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    Woeler wrote: »
    @ZOS_Finn ,undo this nerf

    *fix

    yes plz
    PC-EU-EP
    Northborn DK tank
    Hodor
    Pandora's Promise
    vMoL cleared on VR16 #World1st
    Worlds #1 vMoL speed run [VR16]
  • GeertKarel
    GeertKarel
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    Luckily there are a lot better sets around where you can provide the group with different buffs while maintaining your tanking survivabillity.
    Edited by GeertKarel on March 21, 2016 6:24PM
    Server: EU Pact
    Guild: Hodor
  • Kyoma
    Kyoma
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    Actually, I've been using that set ever since I discovered it and I too am disappointed that they nerfed it to the ground. :(
    Will I be able to forget all the wounds that pierce my flesh?
    You and your childish justice. I'll rip it to pieces.
    Come on, it's showtime. A rain of blood like a volcano
    And now I'll blow all of you and you and you...
    All to tiny pieces. All to tiny pieces.
  • Kippesnikke
    Kippesnikke
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    A LOT better
    PC-EU-EP
    Northborn DK tank
    Hodor
    Pandora's Promise
    vMoL cleared on VR16 #World1st
    Worlds #1 vMoL speed run [VR16]
  • Tabre
    Tabre
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    Its okay. Everyone will recognize this "fix" as not just a failure in that it shows how pathetic the game development is with regards to tanking, but, more impotantly, the general failure that the developers have in their confused priorities and usual failure at communication.

    People laughed when I tried keeping the unassailable set as a secret and now everyone should know that I was justified and that the developers vision for how we play is essentially canned, like a bad joke. There is little excuse for pressing concerns to be ignored while minor issues, if they are even issues at all, are tinkered with.

    Grind spots nerfed, certain trial item drop rates nerfed, and jump height lowered again and again, but an allmighty diety itself must be tying back the developers hands when it comes to fixing the too high or too low bug over the past 10 months or so.

    Exactly. They're always tinkering with things like this that don't even matter. Chains has been bugged forever with the "too high or too low" and they do nothing about it. What about the Aedric Spear skill line for templars? Same thing there: the bugs with that skill line have been in the game since launch, it seems. When you have an essential class skill like chains that isn't performing the way it should and and entire skill line full of bugs like Aedric Spear, and you do nothing about it while making stupid changes to sets like Akatosh Scales, it shows total lack of prioritization.
    "You sleep rather soundly for a murderer. That's good. You'll need a clear conscience for what I'm about to propose."
  • Cinbri
    Cinbri
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    They must changes set 5pc bonus to work separately for each target, not 10 sec GCD that work on 1 target only.
  • Personofsecrets
    Personofsecrets
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    GeertKarel wrote: »
    Luckily there are a lot better sets around where you can provide the group with different buffs while maintaining your tanking survivabillity.

    Nothing compares to the unique group buff that akatosh gave. Easily bis
    Edited by Personofsecrets on March 21, 2016 6:46PM
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • Silver_Strider
    Silver_Strider
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    Isn't tanking enough of a chore to do without every viable tanking build getting nerf to the ground ZOS? Now you're killing off low level sets as well?

    Why not just remove every set that doesn't scale to VR16 while you're at it.
    Argonian forever
  • Personofsecrets
    Personofsecrets
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    Yea, what gives?
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • Woeler
    Woeler
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    GeertKarel wrote: »
    Luckily there are a lot better sets around where you can provide the group with different buffs while maintaining your tanking survivabillity.

    Nothing compares to the unique group buff that akatosh gave. Easily bis

    Because a mantikora missing a massive aoe stomp on 12 players is totally not broken and ridiculously overpowered. I mean miss chance on the tank, sure, but on the entire raid? No, that does not even make sense.
    Edited by Woeler on March 21, 2016 7:15PM
  • Personofsecrets
    Personofsecrets
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    Woeler wrote: »
    GeertKarel wrote: »
    Luckily there are a lot better sets around where you can provide the group with different buffs while maintaining your tanking survivabillity.

    Nothing compares to the unique group buff that akatosh gave. Easily bis

    Because a mantikora missing a massive aoe stomp on 12 players is totally not broken and ridiculously overpowered. I mean miss chance on the tank, sure, but on the entire raid? No, that does not even make sense.

    Akatosh Scales did nothing wrong. We never heared anybody complaing about the set being so broken. Thats because it wasnt.
    Edited by Personofsecrets on March 21, 2016 9:10PM
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • Woeler
    Woeler
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    Woeler wrote: »
    GeertKarel wrote: »
    Luckily there are a lot better sets around where you can provide the group with different buffs while maintaining your tanking survivabillity.

    Nothing compares to the unique group buff that akatosh gave. Easily bis

    Because a mantikora missing a massive aoe stomp on 12 players is totally not broken and ridiculously overpowered. I mean miss chance on the tank, sure, but on the entire raid? No, that does not even make sense.

    Akatosh Scales did nothing wrong. We never heared anybody complaing about the set bring oh so broken. Thats because it wasnt.

    Bosses are supposed to be immune to blinding. The set still does what it was supposed to do. Nobody complained because probably nobody wants to wear level 49 armor or already knew bosses were (supposed to be) immune to blinding, thus near to nobody used it.
  • Oompuh
    Oompuh
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    Woeler wrote: »
    GeertKarel wrote: »
    Luckily there are a lot better sets around where you can provide the group with different buffs while maintaining your tanking survivabillity.

    Nothing compares to the unique group buff that akatosh gave. Easily bis

    Because a mantikora missing a massive aoe stomp on 12 players is totally not broken and ridiculously overpowered. I mean miss chance on the tank, sure, but on the entire raid? No, that does not even make sense.

    Akatosh Scales did nothing wrong. We never heared anybody complaing about the set bring oh so broken. Thats because it wasnt.

    Bugs that help us are fixed within days, bugs that hurt us are never fixed. I love seeing people come up with unique builds for Tanking, but when they are killed within a day while enemies on flat ground cannot be chained in patch after patch.. It looks like we should all become DPS

    Edited by Oompuh on March 21, 2016 7:30PM
    Xbox NA - Oompa
    Khajiit DK Tank
    Founder of Major Aegis
    Main Tank of Dissonant Crusade Uprising Savages
  • Personofsecrets
    Personofsecrets
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    Woeler wrote: »
    Woeler wrote: »
    GeertKarel wrote: »
    Luckily there are a lot better sets around where you can provide the group with different buffs while maintaining your tanking survivabillity.

    Nothing compares to the unique group buff that akatosh gave. Easily bis

    Because a mantikora missing a massive aoe stomp on 12 players is totally not broken and ridiculously overpowered. I mean miss chance on the tank, sure, but on the entire raid? No, that does not even make sense.

    Akatosh Scales did nothing wrong. We never heared anybody complaing about the set bring oh so broken. Thats because it wasnt.

    Bosses are supposed to be immune to blinding. The set still does what it was supposed to do. Nobody complained because probably nobody wants to wear level 49 armor or already knew bosses were (supposed to be) immune to blinding, thus near to nobody used it.

    Bosses are only suddenly supposed to be immune to blinding. What is next? Minor maim after i post a good deep slash build - perhaps that should get nerfd too.
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • Woeler
    Woeler
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    Woeler wrote: »
    Woeler wrote: »
    GeertKarel wrote: »
    Luckily there are a lot better sets around where you can provide the group with different buffs while maintaining your tanking survivabillity.

    Nothing compares to the unique group buff that akatosh gave. Easily bis

    Because a mantikora missing a massive aoe stomp on 12 players is totally not broken and ridiculously overpowered. I mean miss chance on the tank, sure, but on the entire raid? No, that does not even make sense.

    Akatosh Scales did nothing wrong. We never heared anybody complaing about the set bring oh so broken. Thats because it wasnt.

    Bosses are supposed to be immune to blinding. The set still does what it was supposed to do. Nobody complained because probably nobody wants to wear level 49 armor or already knew bosses were (supposed to be) immune to blinding, thus near to nobody used it.

    Bosses are only suddenly supposed to be immune to blinding. What is next? Minor maim after i post a good deep slash build - perhaps that should get nerfd too.

    Yes, they are following you. It's personal, whatever you post, they will break it. I bet there is even someone employed just for this sake.

    *Shakes head*
  • Yinmaigao
    Yinmaigao
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    Imagine, if you will, the following exchange:

    ::patch planning meeting::

    Person1: Hey I got a good idea!

    Person2: what's up? We really need to do something so people think we are hard at work!

    Person1: You know that group role noone likes doing?

    Person2: yeah, what about it?

    Person1: let's make it less diverse and even less desirable!

    Person2: brilliant!!!!

    ::end scene, much applause and adoration::
  • DHale
    DHale
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    Pretty lame to have a nerf for no reason.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • Saltypretzels
    Saltypretzels
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    Its okay. Everyone will recognize this "fix" as not just a failure in that it shows how pathetic the game development is with regards to tanking, but, more impotantly, the general failure that the developers have in their confused priorities and usual failure at communication.

    People laughed when I tried keeping the unassailable set as a secret and now everyone should know that I was justified and that the developers vision for how we play is essentially canned, like a bad joke. There is little excuse for pressing concerns to be ignored while minor issues, if they are even issues at all, are tinkered with.

    Grind spots nerfed, certain trial item drop rates nerfed, and jump height lowered again and again, but an allmighty diety itself must be tying back the developers hands when it comes to fixing the too high or too low bug over the past 10 months or so.

    That is because it is easy to take something that is working and screw it up. Anyone could do that.

    It is a lot harder to take something screwed up and fix it.
  • driosketch
    driosketch
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    As a fan of making adventurous set choices, this is a sad day indeed.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Nifty2g
    Nifty2g
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    Lesson learnt, don't make threads about sets you can cheese. If you can use level 49 gear in vr16 content, something is not working the way it should be.
    #MOREORBS
  • Wreuntzylla
    Wreuntzylla
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    There was a similar low-level-item build in Warhammer but for Slayer dps.

    Because of that, I went through all the low level sets in ESO to see what could work in PvP. A couple of months before the block nerf, I started using it in 1v1 and went from close fights to completely wrecking people. Not sure if it was purgeable or if it showed up in the damage logs, but nobody tried. I think it's because the debuff is hard to see. As the person using the set, I had to pay very close attention to know when it proc'd and I could switch from blocking to dps.

    With the block nerf, it didn't work nearly as well in PvP and I ended up doing something else.
  • hrothbern
    hrothbern
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    It is only now that I understand that this Armor set gives a 5 second blinding to everybody instead of only the tank (or the build using the set).

    With all my respect to finding out about this set's potential,
    and without any intention to polarise the discussion
    my 2 cents:

    So far I remembered of the set that it would work for lesser monsters (not the boss) and players, and then only to the armor set user. I remember vaguely that blinding was nerfed together with removing the miss chance of Blur (which was converted in the non-stacking evasive).

    Anyway....
    The way Akatosh was working before this quick fix of today was certainly OP. Tanking should not be based on a glitch of a set.
    (Though I must add that I would really like the effect in PVP)

    The quick fix was in my opinion a prudent action of ZOS to prevent a massive grinding for the set in Coldharbour, to be followed up by a inevitable nerf in so many weeks or months, and causing much mischief for many players that would have grinded to no avail.
    The inevitable fix for the flawed nirhoned armor trait took way too long and did cause a lot of avoidable mischief up to the point that many players believed it was intended.

    Now ZOS reacted ASAP, and I believe they did the right thing.

    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • RoamingRiverElk
    RoamingRiverElk
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    It's because no one is supposed to be having fun while tanking, or being a magicka dk or a magicka templar in pvp.
    Dalris Aalr - Magicka (Stamina) DK | Dalfish - Magicka Sorc | Dal Aalr - Magicka Warden | Dalrish - Mag/Stam NB | Irana Aalr - PvE Templar
  • Tabre
    Tabre
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    Woeler wrote: »
    GeertKarel wrote: »
    Luckily there are a lot better sets around where you can provide the group with different buffs while maintaining your tanking survivabillity.

    Nothing compares to the unique group buff that akatosh gave. Easily bis

    Because a mantikora missing a massive aoe stomp on 12 players is totally not broken and ridiculously overpowered. I mean miss chance on the tank, sure, but on the entire raid? No, that does not even make sense.

    So you thought the build was ridiculously overpowered but you previously gave indications that it wasn't the baddest build that was ever used. I'm excited to hear what you think was the baddest build that was ever used because it must be just godlike.
    "You sleep rather soundly for a murderer. That's good. You'll need a clear conscience for what I'm about to propose."
  • Nifty2g
    Nifty2g
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    Tabre wrote: »
    Woeler wrote: »
    GeertKarel wrote: »
    Luckily there are a lot better sets around where you can provide the group with different buffs while maintaining your tanking survivabillity.

    Nothing compares to the unique group buff that akatosh gave. Easily bis

    Because a mantikora missing a massive aoe stomp on 12 players is totally not broken and ridiculously overpowered. I mean miss chance on the tank, sure, but on the entire raid? No, that does not even make sense.

    So you thought the build was ridiculously overpowered but you previously gave indications that it wasn't the baddest build that was ever used. I'm excited to hear what you think was the baddest build that was ever used because it must be just godlike.
    2pc bloodspawn
    5pc histbark/armor master
    5pc footman

    is normally the go to set for tanks, well the ones who want to be beefy and take most damage
    Edited by Nifty2g on March 21, 2016 8:25PM
    #MOREORBS
  • Tabre
    Tabre
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    Nifty2g wrote: »
    Tabre wrote: »
    Woeler wrote: »
    GeertKarel wrote: »
    Luckily there are a lot better sets around where you can provide the group with different buffs while maintaining your tanking survivabillity.

    Nothing compares to the unique group buff that akatosh gave. Easily bis

    Because a mantikora missing a massive aoe stomp on 12 players is totally not broken and ridiculously overpowered. I mean miss chance on the tank, sure, but on the entire raid? No, that does not even make sense.

    So you thought the build was ridiculously overpowered but you previously gave indications that it wasn't the baddest build that was ever used. I'm excited to hear what you think was the baddest build that was ever used because it must be just godlike.
    2pc bloodspawn
    5pc histbark/armor master
    5pc footman

    is normally the go to set for tanks

    I used to use that. Been a while. Thanks for the reply, though, nifty.
    "You sleep rather soundly for a murderer. That's good. You'll need a clear conscience for what I'm about to propose."
This discussion has been closed.