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Maelstrom Arena Drop Rate after Patch

  • DRXHarbinger
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    Still no inferno or ice staff. Several bows all deconned for dwemer scrap lol. Going to just run it weekly now get on leader board once 400k+ score and be done with it. Cba with wasting all this time for well fitted glory helm.
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  • Cazic
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    Question here from someone who hasn't beat vMA...

    Are weapon drops possible from the final chest when you complete vMA in multiple sessions? Or do you have to finish all in one sitting and rank on the leaderboards to get a weapon?
  • FloppyFrank
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    Cazic wrote: »
    Question here from someone who hasn't beat vMA...

    Are weapon drops possible from the final chest when you complete vMA in multiple sessions? Or do you have to finish all in one sitting and rank on the leaderboards to get a weapon?
    Would like to know this as well
    Xbone GT: x mech duck x
  • LadyNalcarya
    LadyNalcarya
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    Cazic wrote: »
    Question here from someone who hasn't beat vMA...

    Are weapon drops possible from the final chest when you complete vMA in multiple sessions? Or do you have to finish all in one sitting and rank on the leaderboards to get a weapon?
    Would like to know this as well

    Yes you can. I continued the run the other day and got a bow.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • FloppyFrank
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    Cazic wrote: »
    Question here from someone who hasn't beat vMA...

    Are weapon drops possible from the final chest when you complete vMA in multiple sessions? Or do you have to finish all in one sitting and rank on the leaderboards to get a weapon?
    Would like to know this as well

    Yes you can. I continued the run the other day and got a bow.
    From the weekly or from the final boss?
    Xbone GT: x mech duck x
  • Chori
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    First completed veteran run for me yesterday, and got maelstrom 2h sword sharpened. Not sure how this fits your logic but I think its just how lucky you can be. Cheers and gl!
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  • aLi3nZ
    aLi3nZ
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    Got two Moster helms same day when doing 2x vet dungeons for the first time. Coh and neinreith whatever that dungeon is called. That neinreith was a no death run as well. Then later 2x arcane willpower from same chest in bone shard vault. Rng loves me these days. I am almost max cp points and will be trying vMA soon.
  • gamerguy757
    gamerguy757
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    WHY AM I THE ONLY ONE WHO CAN'T COMPLETE IT?!?!
  • strikeback1247
    strikeback1247
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    Welp got a precise ice staff and a sharpened resto staff today. Too bad I only play stam :l
    P.A.W.S. - Positively Against Wild Sasquatches - NO TO BIGFOOT!
  • code65536
    code65536
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    Paulington wrote: »
    I'm on 250+ runs and not a single destro staff (the only one I need) but I do have multiples of every other in perfect traits, go figure.

    The RNG is ridiculous and needs addressing. How ZOS expect people to farm six staves (what I need) is beyond me.

    The irony is that if ZOS looks at the data, they'll likely see your 250+ runs as a sign of success. Wow, people must really love this arena if they run it that much!
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  • LegendaryArcher
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    WHY AM I THE ONLY ONE WHO CAN'T COMPLETE IT?!?!

    Because you're not using the cheat that gives you all mundus stones. Since the developers aren't playing their own content, they don't see how impossible it actually is, they only judge based on completion numbers. Those <1% that can complete it are cheaters. I wouldn't waste my time until they fix the mundus stone cheat and realize that their content is actually impossible.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates
  • LadyNalcarya
    LadyNalcarya
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    WHY AM I THE ONLY ONE WHO CAN'T COMPLETE IT?!?!

    Because you're not using the cheat that gives you all mundus stones. Since the developers aren't playing their own content, they don't see how impossible it actually is, they only judge based on completion numbers. Those <1% that can complete it are cheaters. I wouldn't waste my time until they fix the mundus stone cheat and realize that their content is actually impossible.

    leymwyW.png
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Liukke
    Liukke
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    I'm scared of the possible answer :|
  • pretzl
    pretzl
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    Cazic wrote: »
    Question here from someone who hasn't beat vMA...

    Are weapon drops possible from the final chest when you complete vMA in multiple sessions? Or do you have to finish all in one sitting and rank on the leaderboards to get a weapon?
    Would like to know this as well

    Yes you can. I continued the run the other day and got a bow.
    From the weekly or from the final boss?

    When you "save" a run, I.E. don't complete it in one sitting, you cannot get placed on the weekly. Hence, he had to have gotten it from the last boss :smile:
    It's also not possible to get the no-death achievment if you save the run.
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  • Spearshard
    Spearshard
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    It's absolute $!#@ that you can't get on the leaderboards or get no death just because you have real life responsibilities and you have to log out and finish vMA later.
  • code65536
    code65536
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    Spearshard wrote: »
    It's absolute $!#@ that you can't get on the leaderboards or get no death just because you have real life responsibilities and you have to log out and finish vMA later.

    I think it's a perfectly reasonable tradeoff.

    Besides, no-death runs are fast because the thing that slows you down the most in vMA is dying and repeating fights. A no-death run should take under an hour; it shouldn't be difficult to commit for an hour.

    As for leaderboards, the same applies. In order to get a score good enough to be on the persistent leaderboard, you'll need a pretty fast run. Even for the weekly board, for classes like sorcs and nbs, you need decent times to get a score that's capable of surviving the weekly. Again, it shouldn't be difficult to commit to a couple of hours of game time. If it's taking you so long that you must break it into multiple sessions, then your run would likely be too long to make it onto the leaderboard anyway.
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  • peniku8
    peniku8
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    I agree that the RNG is horrible, I need a destro staff and I got 4xSword+Shield and 4x no weapon at all from the last couple runs.
    There was another thread about this a while back where somebody came up with a coin system.
    For example you get 1% coins of your score and you'll get a weapon for 50k coins. Means you'll get what you want within 10 tries if you're good.
    It would also be an idea favouring the weapons which you're actually using, means you'll have to run with a magicka char to get your destro staff. Guess that stam melee players would complain then because it's way harder :wink:
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  • Spearshard
    Spearshard
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    code65536 wrote: »
    Spearshard wrote: »
    It's absolute $!#@ that you can't get on the leaderboards or get no death just because you have real life responsibilities and you have to log out and finish vMA later.

    I think it's a perfectly reasonable tradeoff.

    Besides, no-death runs are fast because the thing that slows you down the most in vMA is dying and repeating fights. A no-death run should take under an hour; it shouldn't be difficult to commit for an hour.

    As for leaderboards, the same applies. In order to get a score good enough to be on the persistent leaderboard, you'll need a pretty fast run. Even for the weekly board, for classes like sorcs and nbs, you need decent times to get a score that's capable of surviving the weekly. Again, it shouldn't be difficult to commit to a couple of hours of game time. If it's taking you so long that you must break it into multiple sessions, then your run would likely be too long to make it onto the leaderboard anyway.

    Wow, ok I'm going to try and not call you arrogant. Seriously, "it shouldn't be too hard to set aside a few hours to commit." What makes you or the next guy more worthy than someone who may have thirty or forty mins when they play. You claim that it should only take that long to achieve either. There are plenty of reasons why you may have to log out. Should you be penalized because you have kids to pick up from school, go to work, or any other real life reasons. Should someone who was breezing along the levels lose out on a reward for a leaderboard score they deserve because they have real responsibilities in life. Should someone who only likes to play a tank be penalized because it takes them longer, should they be forced to respec, or reroll a new toon? It's not a tradeoff. It's a copout. And a belief like what you stated is nothing more than elitism.
  • DRXHarbinger
    DRXHarbinger
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    One handed axe from leader board. ....resto staff on 1st run this week. ...things are looking....bleak.
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
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    Every Skyshard
    Down With BOP!
  • Liukke
    Liukke
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    Spearshard wrote: »
    code65536 wrote: »
    Spearshard wrote: »
    It's absolute $!#@ that you can't get on the leaderboards or get no death just because you have real life responsibilities and you have to log out and finish vMA later.

    I think it's a perfectly reasonable tradeoff.

    Besides, no-death runs are fast because the thing that slows you down the most in vMA is dying and repeating fights. A no-death run should take under an hour; it shouldn't be difficult to commit for an hour.

    As for leaderboards, the same applies. In order to get a score good enough to be on the persistent leaderboard, you'll need a pretty fast run. Even for the weekly board, for classes like sorcs and nbs, you need decent times to get a score that's capable of surviving the weekly. Again, it shouldn't be difficult to commit to a couple of hours of game time. If it's taking you so long that you must break it into multiple sessions, then your run would likely be too long to make it onto the leaderboard anyway.

    Wow, ok I'm going to try and not call you arrogant. Seriously, "it shouldn't be too hard to set aside a few hours to commit." What makes you or the next guy more worthy than someone who may have thirty or forty mins when they play. You claim that it should only take that long to achieve either. There are plenty of reasons why you may have to log out. Should you be penalized because you have kids to pick up from school, go to work, or any other real life reasons. Should someone who was breezing along the levels lose out on a reward for a leaderboard score they deserve because they have real responsibilities in life. Should someone who only likes to play a tank be penalized because it takes them longer, should they be forced to respec, or reroll a new toon? It's not a tradeoff. It's a copout. And a belief like what you stated is nothing more than elitism.

    Are you trolling us?
    You are talking about the hardest achievement of the endgame PvE solo content, and you don't want it to finish in an hour or less?
    Yes you SHOULD be penalized if you have other things to do and can't make through a stupid arena in 1 hour, that's why it is an ACHIEVEMENT and not a totally-needed-thing-to-do-in-the-game.
    If you can't make it don't do it, the game will flow in the same way
  • code65536
    code65536
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    Spearshard wrote: »
    code65536 wrote: »
    Spearshard wrote: »
    It's absolute $!#@ that you can't get on the leaderboards or get no death just because you have real life responsibilities and you have to log out and finish vMA later.

    I think it's a perfectly reasonable tradeoff.

    Besides, no-death runs are fast because the thing that slows you down the most in vMA is dying and repeating fights. A no-death run should take under an hour; it shouldn't be difficult to commit for an hour.

    As for leaderboards, the same applies. In order to get a score good enough to be on the persistent leaderboard, you'll need a pretty fast run. Even for the weekly board, for classes like sorcs and nbs, you need decent times to get a score that's capable of surviving the weekly. Again, it shouldn't be difficult to commit to a couple of hours of game time. If it's taking you so long that you must break it into multiple sessions, then your run would likely be too long to make it onto the leaderboard anyway.

    Wow, ok I'm going to try and not call you arrogant. Seriously, "it shouldn't be too hard to set aside a few hours to commit." What makes you or the next guy more worthy than someone who may have thirty or forty mins when they play. You claim that it should only take that long to achieve either. There are plenty of reasons why you may have to log out. Should you be penalized because you have kids to pick up from school, go to work, or any other real life reasons. Should someone who was breezing along the levels lose out on a reward for a leaderboard score they deserve because they have real responsibilities in life. Should someone who only likes to play a tank be penalized because it takes them longer, should they be forced to respec, or reroll a new toon? It's not a tradeoff. It's a copout. And a belief like what you stated is nothing more than elitism.

    You're not going to try to. But you did.

    I personally don't care either way about scores counting between sessions or not. There are other considerations in favor of your argument, such as crashes or technical issues. But there are also arguments on the other side--player endurance, for example (you wouldn't argue for a marathon race that was done in two sessions to count, would you?). The primary impetus for the save feature was that people in the learning stages do take many hours, and the lack of saving was preventing people from completing or even learning/practicing. The save feature as it currently exists addresses that issue. My point simply was that there are mitigating factors: specifically, that leaderboard-qualifying scores involve relatively short runtimes--not that much longer than vDSA, which, mind you, doesn't even have a save feature. Come to think of it, none of the challenging content in this game--e.g., vICP, vMoL--can save progress. If our raid wants to practice on the 2nd boss of vMoL. we have to beat the first boss and the Trash From Hell all over again. It's just how it is.

    But I do want to address your point about tanks, as seeing that line is a peeve of mine. Speaking as someone who does tank a lot on both of my VR characters (as often as I DPS), I have absolutely no issue with tanks needing to adapt for vMA. Does vMA favor DPS? Yes. But that's the way it should be. You don't defeat enemies by healing. You don't defeat enemies by taking hits. You defeat enemies by killing them. Tanks and healers are important roles, but they are ultimately support roles. The objective of any encounter is to kill the enemy. The fact is, the DPS is the primary role, and the tank and healer are there to keep the DPS alive. And, no, that's not indicative of balance issues--that's just the a priori nature of those roles. So yes, tanks and healers need to adapt for vMA because they need to take on that primary role of dealing damage. Just as DPS need to adapt as well by managing their own survival instead of depending on a tank and healer. Everyone needs to adapt. Does the tank and healer need to adapt more than the DPS? Yes. But that's because they are support roles. So, no, it's not a "copout"; tanks who complain about vMA while refusing to adapt are the ones who are copping out. (But hey, it's not like tanks have zero advantages going in; since I have the sword-and-board fully maxed for tanking, I was able to use that on my back bar for better survival while I was learning the arena and needed that extra margin.)
    Edited by code65536 on March 21, 2016 2:36PM
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  • strikeback1247
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    Spearshard wrote: »
    code65536 wrote: »
    Spearshard wrote: »
    It's absolute $!#@ that you can't get on the leaderboards or get no death just because you have real life responsibilities and you have to log out and finish vMA later.

    I think it's a perfectly reasonable tradeoff.

    Besides, no-death runs are fast because the thing that slows you down the most in vMA is dying and repeating fights. A no-death run should take under an hour; it shouldn't be difficult to commit for an hour.

    As for leaderboards, the same applies. In order to get a score good enough to be on the persistent leaderboard, you'll need a pretty fast run. Even for the weekly board, for classes like sorcs and nbs, you need decent times to get a score that's capable of surviving the weekly. Again, it shouldn't be difficult to commit to a couple of hours of game time. If it's taking you so long that you must break it into multiple sessions, then your run would likely be too long to make it onto the leaderboard anyway.

    Wow, ok I'm going to try and not call you arrogant. Seriously, "it shouldn't be too hard to set aside a few hours to commit." What makes you or the next guy more worthy than someone who may have thirty or forty mins when they play. You claim that it should only take that long to achieve either. There are plenty of reasons why you may have to log out. Should you be penalized because you have kids to pick up from school, go to work, or any other real life reasons. Should someone who was breezing along the levels lose out on a reward for a leaderboard score they deserve because they have real responsibilities in life. Should someone who only likes to play a tank be penalized because it takes them longer, should they be forced to respec, or reroll a new toon? It's not a tradeoff. It's a copout. And a belief like what you stated is nothing more than elitism.

    Never have I ever seen such a casual carebear post as this one. EVER. If you seriously can't get 1-1.5 hours of time to play per week, why do you even expect to be in the top 100 of the region? This is nowhere near elitism. You can easily get the rewards with the new save feature and the better players get the weekly rewards.
    P.A.W.S. - Positively Against Wild Sasquatches - NO TO BIGFOOT!
  • Spearshard
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    Hahaha hah hahaha oh that's kind you for the laugh. Oh comparing vMA to running a marathon. Oh wow that's good. You're completely right, vMA is about being able to adapt to each of the new environments so tanks would need to evaluate how to put out some decent dps to get by. However, to say that no you only are deserving of leaderboards if you have nothing better to do with your time than being on eso. Which for the record I typically log in for anow hour or two a fee days a week, so I'm just playing Devils advocate. As one of you said there are legitimate grievances against not having a save feature, lag, disconects, and people still in the learning process. But not being allowed a shot at a nothing other than finishing simply because someone may not have as long as stretch of free time as you "hardcore" warriors doesn't make you better than some care Bears who can't "commit" to a long enough stretch of time or gets interrupted for some reason. You can call me a care Bear all you want but your attitudes reek of elitism and come across more as you being afraid you may not stack up to some care Bears who finishes in a few sessions. Especially not one of you actually gave any legitimate reasoning behind it not counting other than, well I have the time so I'm better.
  • khele23eb17_ESO
    khele23eb17_ESO
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    Nikkiy wrote: »
    did 4 runs since patch and got 3x weapons from the final chest

    -Sharpened Inferno
    -Precise Dagger
    -Precise Ice Staff

    + the weekly rewards

    This is the problem with RNG. It guarantees some people will get what they want with little to no effort and others wont get what theyre after... ever. Deeply flawed system.
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • Nikkiy
    Nikkiy
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    Nikkiy wrote: »
    did 4 runs since patch and got 3x weapons from the final chest

    -Sharpened Inferno
    -Precise Dagger
    -Precise Ice Staff

    + the weekly rewards

    This is the problem with RNG. It guarantees some people will get what they want with little to no effort and others wont get what theyre after... ever. Deeply flawed system.

    (in b4 no life / virgin comments o:)B) )

    I like having the fancy gear and put in the time to grind them.
    I started doing the Solo Arena on 1 to 4 chars every week after they changed weekly rewards to
    1 guaranteed weapon. So 1-4 chances at getting weapons from the chest and 1-4 weekly rewards.

    I got my first Sharpened Inferno Staff from one of the weekly rewards.
    The other 2 Infernos (Precise and Sharpened) from the final chest.
    And got all the Stamina weapons and a lot of other staffs along the way with optimal traits.

    It took me much longer to farm Spell Power Cure or Molag Kena in all Divines.
    Scathing Mage is a work in progress B) (mostly well fitted / reinforced so far)

    If people really want the gear, they will farm / grind until they´ll get it.
    I sure did and will continue to do so ;)
  • themdogesbite
    themdogesbite
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    How loot in vMSA works is beyond a failure at this point. I think that after completeing the arena you should always be given a token togheter with whatever drops from the chest on the last boss. After X ammount of tokens you can buy the item you want from a vendor offering diffrent traits on the weapons. Boom, loot system fixed.
    :]
  • Fuzzybrick
    Fuzzybrick
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    From personal experience, I get tankng and stamina gear when I run my Magicka templar and magic dps grear when I run my stamina toon.
    "A TROLL, HUH? WELL, THERE'S ONLY ONE SOLUTION FOR THAT, DESTROY ALL THE BRIDGES IN THE WORLD!"-- Uncle Grandpa


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    VR 16 Magicka Sorc

  • JadeNaria
    JadeNaria
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    Hi guys,

    So basically I've done 9 clears of the arena since the thieves guild patch was launch, all in one sitting, and I've looted 4 winterborn hats, 4 permafrost hats and 1 maelstrom weapon from the final chest. My second clear I got the maul nothing but trash since... Does this seem completely broken to anyone else? I was told the drop chance is 50/50. I spoken to others before the patch and they said they got weapons a lot which makes me think there's a problem at the moment.. Anyone else getting this poor drop rate or is my RNG really bad for the arena?

    Is this on the vet version?
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  • Cherryblossom
    Cherryblossom
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    ESO = the most unrewarding game....
  • EsoRecon
    EsoRecon
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    I am just looking for any of the 2h and a bow and I am never doing vMA again. Don't even care about what traits they are. It's too stressful for me.
    Xbox One [ NA ]
    Gamertag - Zyzz II Legacy
    Stam Sorc & Stam NB PvP
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