Azarath_tiberius wrote: »
No, 100% is totally justified, considering that we'll still have to go through 2 RNG checks in order to get what we want. 1) Which item drops and 2) which trait
The RNG system of ZOS is the worst and it seriously needs to be changed, EVEN if they buff the droprate. Multiple RNG checks should not be a thing in MMOs.
Azarath_tiberius wrote: »
No, 100% is totally justified, considering that we'll still have to go through 2 RNG checks in order to get what we want. 1) Which item drops and 2) which trait
The RNG system of ZOS is the worst and it seriously needs to be changed, EVEN if they buff the droprate. Multiple RNG checks should not be a thing in MMOs.
Azarath_tiberius wrote: »
No, 100% is totally justified, considering that we'll still have to go through 2 RNG checks in order to get what we want. 1) Which item drops and 2) which trait
The RNG system of ZOS is the worst and it seriously needs to be changed, EVEN if they buff the droprate. Multiple RNG checks should not be a thing in MMOs.
Azarath_tiberius wrote: »
No, 100% is totally justified, considering that we'll still have to go through 2 RNG checks in order to get what we want. 1) Which item drops and 2) which trait
The RNG system of ZOS is the worst and it seriously needs to be changed, EVEN if they buff the droprate. Multiple RNG checks should not be a thing in MMOs.
I agree.
At the very least, there shouldn't be more than 2 RNG checks and an item shouldn't drop in bad traits. A Maelstrom weapon, considering what is a prerequisite to obtaining one, should only drop in precise/sharpened and maybe Defending for those PvPers out there. It's absolutely ridicolous that I have to sit through 1-2 hours or more of some of the hardest conent in the game only to get an enormously frustrating "reward" at the end. A gear piece shouldn't even be in the final chest unless it's accompanied by a weapon.
Well, I'm 0 for 5 pre TG and 0 for 2 after...
IMO the last chest should only be jewelry or Mweapon
Azarath_tiberius wrote: »
No, 100% is totally justified, considering that we'll still have to go through 2 RNG checks in order to get what we want. 1) Which item drops and 2) which trait
The RNG system of ZOS is the worst and it seriously needs to be changed, EVEN if they buff the droprate. Multiple RNG checks should not be a thing in MMOs.
I agree.
At the very least, there shouldn't be more than 2 RNG checks and an item shouldn't drop in bad traits. A Maelstrom weapon, considering what is a prerequisite to obtaining one, should only drop in precise/sharpened and maybe Defending for those PvPers out there. It's absolutely ridicolous that I have to sit through 1-2 hours or more of some of the hardest conent in the game only to get an enormously frustrating "reward" at the end. A gear piece shouldn't even be in the final chest unless it's accompanied by a weapon.
Sounds normal. Terrible RNG behind a 1-2 hour grind per spin of the wheel. So fun!
did 4 runs since patch and got 3x weapons from the final chest
-Sharpened Inferno
-Precise Dagger
-Precise Ice Staff
+ the weekly rewards
did 4 runs since patch and got 3x weapons from the final chest
-Sharpened Inferno
-Precise Dagger
-Precise Ice Staff
+ the weekly rewards
Well, I'm 0 for 5 pre TG and 0 for 2 after...
IMO the last chest should only be jewelry or Mweapon
In my opinion, gear sets should drop with every chest in vMSA. Only in Divines/Infused where it's sensical. Maybe add Reinforced into the mix for tanking-sets (not sure if there are any). Have Stage 6-9 have a 50% chance to drop Jewelry sets and have Stage 9 have ATLEAST a 90% chance to drop a weapon.
It's insane to be doing the hardest content this game has to offer and not get a *** reward after 5 successful runs with pretty good scores if I say so myself.
darkstar2084 wrote: »hmm i thought maelstrom weapons always dropped. I don't feel like completing it now, first time for me doing vet on the last stage