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You were right - Radiant Destruction

  • sirrmattus
    sirrmattus
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    AfkNinja wrote: »
    sirrmattus wrote: »
    AfkNinja wrote: »
    sirrmattus wrote: »
    AfkNinja wrote: »
    sirrmattus wrote: »
    @AfkNinja

    I play all classes. I also stay solo. I me never in a group except occasionally my good friend joins me. Maybe for a sorc or stam templar, radiant isn't an issue. This skill is doing too much damage, it's range is ridiculous, it can be dodged off, you can't cloak away from it. Only option is to block. 1v1 maybe it's not an issue, but when you in a fight and all the sudden a templar radiant you from a mile away, your done. You don't have yo be at 30% health. This skill is hitting hard as *** for an execute. It can tick for 9k without execute range. No other execute can tick like that.

    Please stop making things up, it helps no one to make an argument without facts. It will not hit for 9,000 dmg per tick before execute range period. If you want to make this claim you need to prove it.

    I understand your frustration and this is not personal but your not using facts here, you're making up numbers (I also used your own made up numbers to show you that the dmg is not out of line). Also there is a HUGE list of ways to stop it, posted in this very thread!!! Stop acting like you are helpless! If I can handle it on my Stamplar so can you! What does it frikken matter if it hits me for 15,000 dmg when I have 5,000 left? A heavy attack would kill me at that point!

    Dude go *** yourself. You calling me a liar. I have a magick templar. I am looking at these #s. How about you prove that it doesn't??

    You made the argument, burden of proof is on you??? Also seriously, please stop taking this so personally. I am not attacking you, just disagreeing with the methods of your argument.

    calling someone a liar is an attack. im the defendant, so you must provide evidence. dont you know anything??

    I think you are mistaken on how to debate. In debate it is always the person making a claim that has to provide evidence of the claim. I was merely pointing out you were grabbing random numbers out of thin air without a single screen shot to back up anything. You then started getting very upset that I was disagreeing with you and instead of providing evidence to back up your claims you doubled down on fake numbers and started flinging insults around like telling me to go @#$#$ myself. Really? This is how a mature adult debates his points? How do you expect anyone to listen to you when you provide no facts and resort to personal attacks when people don't immediately agree with you?

    Forgive me for being critical of ALL arguments and requiring EVIDENCE before I accept an argument.

    Once again, this is not personal, can we please be civil?

    what evidence? where are your pictures?
    Ebonheart Pact - North American Server
    - THE MORALES -
  • AfkNinja
    AfkNinja
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    Durham wrote: »
    Lexxypwns wrote: »
    sirrmattus wrote: »
    AfkNinja wrote: »
    sirrmattus wrote: »
    mag temps dont even need any other skill in pvp anymore

    Gina said they already looked into this and you are wrong, It's working as intended. Don't let yourself get to 30% HP when fighting a Templar or they will execute you. Like pretty much EVERY CLASS WILL.

    Dude, no class can hit you for 19k at 30% hp. Dont kid yourself
    no class can hit for 19k in pvp period (except sorc overload, which can be dodged and reflected)

    False, in the 3 second channel from jesus beam a NB, sorc, or any 2h user can do more than 19k damage by far with impale, killer's blade, mage's wrath, executioner

    Also, leap, meteor, prox det do as much without being in execute range

    TWO HANDERS NO YOUR WRONG.
    No executioner will not hit for 19k in pvp.. A 38K+ HIT IN PVE... highest hitting two handed WREAKING BLOW off empower ... your in the 10 to 12 ballpark with 12 being extreme after the patch... executioner does really good if it's hitting for 10k ...
    KEEP in mind melee has to put itself in more harm then range attacks ... we have to get to targets.. do damage then execute.. ..

    He was pointing out that in the 3 seconds it takes to channel RD you can hit 3 Executioners for similar dmg.
  • tonemd
    tonemd
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    RD is the least of my problems in Cyrodiil, now if you want to talk bats, WB and proxy det that is another story.

    I just got bats.

    #leavebrittanyalone
  • AfkNinja
    AfkNinja
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    sirrmattus wrote: »
    AfkNinja wrote: »
    sirrmattus wrote: »
    AfkNinja wrote: »
    sirrmattus wrote: »
    AfkNinja wrote: »
    sirrmattus wrote: »
    @AfkNinja

    I play all classes. I also stay solo. I me never in a group except occasionally my good friend joins me. Maybe for a sorc or stam templar, radiant isn't an issue. This skill is doing too much damage, it's range is ridiculous, it can be dodged off, you can't cloak away from it. Only option is to block. 1v1 maybe it's not an issue, but when you in a fight and all the sudden a templar radiant you from a mile away, your done. You don't have yo be at 30% health. This skill is hitting hard as *** for an execute. It can tick for 9k without execute range. No other execute can tick like that.

    Please stop making things up, it helps no one to make an argument without facts. It will not hit for 9,000 dmg per tick before execute range period. If you want to make this claim you need to prove it.

    I understand your frustration and this is not personal but your not using facts here, you're making up numbers (I also used your own made up numbers to show you that the dmg is not out of line). Also there is a HUGE list of ways to stop it, posted in this very thread!!! Stop acting like you are helpless! If I can handle it on my Stamplar so can you! What does it frikken matter if it hits me for 15,000 dmg when I have 5,000 left? A heavy attack would kill me at that point!

    Dude go *** yourself. You calling me a liar. I have a magick templar. I am looking at these #s. How about you prove that it doesn't??

    You made the argument, burden of proof is on you??? Also seriously, please stop taking this so personally. I am not attacking you, just disagreeing with the methods of your argument.

    calling someone a liar is an attack. im the defendant, so you must provide evidence. dont you know anything??

    I think you are mistaken on how to debate. In debate it is always the person making a claim that has to provide evidence of the claim. I was merely pointing out you were grabbing random numbers out of thin air without a single screen shot to back up anything. You then started getting very upset that I was disagreeing with you and instead of providing evidence to back up your claims you doubled down on fake numbers and started flinging insults around like telling me to go @#$#$ myself. Really? This is how a mature adult debates his points? How do you expect anyone to listen to you when you provide no facts and resort to personal attacks when people don't immediately agree with you?

    Forgive me for being critical of ALL arguments and requiring EVIDENCE before I accept an argument.

    Once again, this is not personal, can we please be civil?

    what evidence? where are your pictures?

    Rules of debate:

    "He who asserts must prove. In order to establish an assertion, the team must support it with enough evidence and logic to convince an intelligent but previously uninformed person that it is more reasonable to believe the assertion than to disbelieve it. Facts must be accurate. Visual materials are permissible, and once introduced, they become available for the opponents' use if desired."

    You made the claim, burden of proof is on you hence why I'm asking for context. What was the total dmg, dmg of each tick, how much hp you had etc etc etc. How can any of us determine if it is OP or not without facts? Like I said I have not had an issue with RD, if you are I hear you but I want evidence. That's all.


    Edit: Rules of Debate: http://homepage.ntu.edu.tw/~karchung/debate1.htm
    Edited by AfkNinja on March 14, 2016 8:16PM
  • Burning_Talons
    Burning_Talons
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    sirrmattus wrote: »
    AfkNinja wrote: »
    sirrmattus wrote: »
    mag temps dont even need any other skill in pvp anymore

    Gina said they already looked into this and you are wrong, It's working as intended. Don't let yourself get to 30% HP when fighting a Templar or they will execute you. Like pretty much EVERY CLASS WILL.

    Exceptus Mag DKs
  • Yiko
    Yiko
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    blabafat wrote: »
    I admitted that my example video was not an accurate representation of the damage, and it was an extreme. My opinion on the ability remains: it should be toned down in damage.

    The damage, range, and it being undodgeable make it op. ALL of these things COMBINED is why I believe it is over performing. It should remain undodgeable, and the damage needs to be adjusted (full cast from full health does too much dmg imo). Check out Jules' video to see

    Do you even PLAY a templar? My word..
  • Minno
    Minno
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    Minno wrote: »
    Bashev wrote: »
    Minno wrote: »
    Bashev wrote: »
    AfkNinja wrote: »
    Bashev wrote: »
    AfkNinja wrote: »
    sirrmattus wrote: »
    mag temps dont even need any other skill in pvp anymore

    Gina said they already looked into this and you are wrong, It's working as intended. Don't let yourself get to 30% HP when fighting a Templar or they will execute you. Like pretty much EVERY CLASS WILL.

    Another nerf to the HP builds. You stuck HP to be tanky (not the case in ESO), then you drop under 30% (under 15k HP, almost as a Sorc total HP) and then boom, you are dead with 1 skill. @wrobel - that guy is so incompetent for PvP that it is not funny anymore.

    You're not understanding what is happening when it is used against you cause the death recap only shows the total dmg.

    Let's use an extreme example of someone with 42,000 hp, this is a LARGE amount of hp and most people will not have that much. 15,000 hp would be 35%. If you have 15,000 hp (35%) this is what happens when a Templar hits RD:

    first tick: 5,000~8000, you are now at 23% hp or less (execute range)
    second tick 10,000 dmg +

    Most people don't have 42,000 hp however so let's use an example with 30,000.

    15,000 hp of 30,000 is 50% of course. At 50% HP RD gets NO bonus.

    First tick: 2,000 - 3,000 = 12,000~ hp left = 40%
    Second tick 5,000 - 8,000 = 4,000 hp left ~ = 13%
    Third tick: 15,000 dmg + = dead. You had 4k hp tho so most of the dmg was irrelevant.

    This means you have more than a full second to stop the channel in almost all scenarios (bash or CC), heal or break line of sight. Most of the SS's i've seen of the "ridiculous" dmg was caused by the second/third tick of radiant hitting them when they are at less than 10% HP. If you're under 10% hp Radiant will hit like a nuke, however almost ALL of that dmg is wasted because you were about to die anyway.

    Edit: 3K + 8k + 15k = 26,000~27,000 people are seeing. 3 full seconds.

    I know exactly what is happening against me. I play with 45k hp and 3k magicka regen build. I try to be a PvP tank and provide my group with CC and debuffs. The problem is that the range of the skill is 36m in Cyro. Sometimes you have more than 2-3 ppl spamming the skill on you and they are just hoping that you will drop HP and then you die instantly. The skill is not anymore dodgable and @Wrobel forbade blocking (no stamina regen). Sadly I do not have 12k shield + 10k magicka shield. I reallize that templars need DPS but this is too much.

    A difficult situation to be in for sure.
    If you are a Templar tank you have access to purge and RD is still purgable.
    If you are a DK tank, any CC will do (including talons to inflict minor maim against mutiple enemies to reduce their dmg.)
    You still have block too, you just can't hold it for too long.

    But against groups of enemies I'm afraid it becomes a "1vx" limitation issue not a specific skill issue (meaning even skills like brawler will be OP if it's in this context).

    I understand that the main issues is that I face a lot of enemies. The problem that I have with this skill is that the range is too big to be interrupted by a mele class. I cannot even debuff these enemies because of the range. Then without blocking (no stamina regen) and it is not dodgable, what can I do?

    I posted a full list of the abilities available to counter RD. They work and cheapest will be block/shields. I've had my Radiant glory dmg not working from full health-40% because my enemy was block.
    You have to remember a Templar is not free to move during this channel; so you should be able to close the gap and interrupt.

    Sorry but this is soo wrong, Close the gap and interrupt requires too much time and with my ex bosmer stamplar i can do 16-20k a second in execute range.

    A quick way to avoid the radiant destruction is to roll doge behind something but you need to be aware of what's around you to do so...

    Block or casting javelin takes less than a second...
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • failkiwib16_ESO
    failkiwib16_ESO
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    I play with an OP PVE build and gear. My spells in Cyro give a ton of damage, however due to high damage I don't have much sustainability, so my Radiant Opression gives less in ticks, than if I had bad damage and high regen. This has lead me to use Radiant Glory instead, because I never benefit from the max magicka bonus from Radiant Opression.

    I don't see this skill as a problem.
    • If in a 1v1 fight a high dps templar manages to take you down to 30% health, his execution will not hurt that much compared to if he had high regen. So you actually have a chance of shielding up and CC them. Templar execution is a channel.
    • If in a 1v1 fight a low dps templar manages to take you down to 30% health, you are doomed either way.
    • If you are outnumbered by templars, then you are doomed either way.




  • rfennell_ESO
    rfennell_ESO
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    AfkNinja wrote: »
    Durham wrote: »
    Lexxypwns wrote: »
    sirrmattus wrote: »
    AfkNinja wrote: »
    sirrmattus wrote: »
    mag temps dont even need any other skill in pvp anymore

    Gina said they already looked into this and you are wrong, It's working as intended. Don't let yourself get to 30% HP when fighting a Templar or they will execute you. Like pretty much EVERY CLASS WILL.

    Dude, no class can hit you for 19k at 30% hp. Dont kid yourself
    no class can hit for 19k in pvp period (except sorc overload, which can be dodged and reflected)

    False, in the 3 second channel from jesus beam a NB, sorc, or any 2h user can do more than 19k damage by far with impale, killer's blade, mage's wrath, executioner

    Also, leap, meteor, prox det do as much without being in execute range

    TWO HANDERS NO YOUR WRONG.
    No executioner will not hit for 19k in pvp.. A 38K+ HIT IN PVE... highest hitting two handed WREAKING BLOW off empower ... your in the 10 to 12 ballpark with 12 being extreme after the patch... executioner does really good if it's hitting for 10k ...
    KEEP in mind melee has to put itself in more harm then range attacks ... we have to get to targets.. do damage then execute.. ..

    He was pointing out that in the 3 seconds it takes to channel RD you can hit 3 Executioners for similar dmg.

    Except that executioner has terrible range and can be dodged, of course.

    Otherwise, exactly the same!
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    Is everyone just ignoring the fact that no changes were made to the power of Radiant Destruction this patch?

    If radiant destruction is suddenly hitting really hard, then it is the fault of the changes to the champion system, not the RD skill itself. You know, that system that has been slowly unbalancing the game and introducing vast amounts of power creep into the combat system since the IC patch?

    Now that you can boost elemental and magic damage in the same passive, everyone is consolidating their champ points and ALL magicka abilities are hitting harder. Not just RD.

    When you call for a nerf to an individual skill, because of an overarching problem, you are addressing the symptoms and not the cause.

    The Root of the problem has been better explained by @DeanTheCat than me. I simply link to his excellent post whenever this topic comes up.

    Edited by Yolokin_Swagonborn on March 14, 2016 11:18PM
  • maxjapank
    maxjapank
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    Reposting from another thread.

    "Thanks for your feedback on this ability, everyone. We did take a look at this ability just to make sure it was working properly and as intended, and it is. There are some circumstances where it can feasibly hit pretty hard, but that's ok in our eyes and we don't currently have plans to change its functionality. It's also worth noting that the way our Death Recap UI works is it combines all tickets of one channel together into one entry, so it may appear as though Radiant Destruction has some outrageous damage at first.

    Gina Bruno
    "
  • itscompton
    itscompton
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    sirrmattus wrote: »
    AfkNinja wrote: »
    sirrmattus wrote: »
    It isnt a bias opinion. I normally main a templar. This overpowered execute is ridiculous. You guys defense is, "this is op and thats op so whats wrong with radiant being op?"

    No, we've pointed out it is not OP and functions in a similar manner to other executes you just refuse to admit there is a possibility you are wrong. Blabafat admitted he was wrong, why can't you? You have tons of options to stop it. Your argument makes it seem like you want to 1vX against multiple people/Templar's and not have to worry about RD despite the fact is has numerous counters. If you ignore a Magic Templar in a 1vX they are going to execute you as soon as you hit 30% period. Just like ANYONE would with any execute. You want to be able to dodge roll it but ZOS has decided it should not be dodge-rollable. Use one of the other counters. Lure your opponents into an area where you can manipulate line of sight for an advantage. Don't stand out in the open and 1vX against 3 Templar's, it's really quite simple.

    im not the one crying about 1vX multiple templars. Its very simple the skill does too much damage. No other skill can do 19k in pvp besides overload, but it can be reflected and dodged.

    LOL on the no other skill can do 19k in three seconds. Tons of skills can do that much damage or more. WB, Frags, overload, dark flare, focused aim (which has a much longer range and has no animation to tell you where you getting attacked from), Surprise attack etc. etc.

  • itscompton
    itscompton
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    Mr_Nobody wrote: »
    Or like the 20meter self empowered WBs
    Or like 25k shields
    Or like fear
    Or like "I am a stamina nightblade, I can only use cloak 7 times in a row"
    Or like...

    someone please continue these were the first ones that came to my mind.

    The nb mentions lol as if u can't break free instantly aoe or magelight

    Fear is broke as F***, most of the time I get feared it takes at least 2 seconds and often the full animation till I can break out even when I have full stam.

  • itscompton
    itscompton
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    AfkNinja wrote: »
    AfkNinja wrote: »
    If blabafat says its op its enough for me to support him. He mains a templar which is more then enough for me to put faith in his opinion.

    I main a nightblade. l just cloak RD so its not an issue. However i do die to RD a lot. Unlike other execute's it cannot be dodged. When i get caught with no magicka it's byebye for me.
    The point is, their are people on this forum who will defend anything because they are using it. However when the people using it come and confess it's to stronge is different.

    To put this into perspective. I think fear is op. I personally do not use it because it become's unfair when in laggy situation's. I did'nt earn my kill. It's op because of the delay it takes to cc break. Which needs a fix. However every FoTM nb will defend the ability.

    We need more players coming forth trying to balance the game such as blabafat. Don't harp about other classes. Worry about your own.

    See, this is the problem with the forums. Instead of thinking for yourself you blindly accept the word of another player instead of using MATH and FACTS to come to a conclusion. Also, Blabafat admitted he made a mistake and was incorrect.

    This does not mean i will not take his mistake into consideration. However i would rather not make assumptions myself about a class i do not use. I personally do not have a clue about a templars kit other then a couple abilitys.

    I support the facts always yes. However im not going to go searching for answers on somthing that is irrelevent for me to know.

    Please don't take this the wrong way, no offense implied. But if you aren't going to make sure your argument is correct why make an argument at all?

    No offence taken.

    Why would i need to correct my argument when its not me who started the argument?

    I'm just supporting the one who made the claim. He ended up making a mistake though and now has backed on his initial claim.

    My argument is that i have faith in Blabafat's opinion about a class. Even though he has backed off his origianal claim does not make me wrong for supporting him.

    I believe Blabafat to be a competant templar player. Ive seen many of his templar videos and understand he has a much stronger grasp of the class then i do.

    Does that make me wrong for supporting him? No. It just mean's i'm lazy and don't want to search for the facts myself. However i had faith with Blabafats ability to judge RD.

    If you're just parroting someone elses opinion then you're adding nothing to the conversation and should just keep out of it.
  • GreenSoup2HoT
    GreenSoup2HoT
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    itscompton wrote: »
    AfkNinja wrote: »
    AfkNinja wrote: »
    If blabafat says its op its enough for me to support him. He mains a templar which is more then enough for me to put faith in his opinion.

    I main a nightblade. l just cloak RD so its not an issue. However i do die to RD a lot. Unlike other execute's it cannot be dodged. When i get caught with no magicka it's byebye for me.
    The point is, their are people on this forum who will defend anything because they are using it. However when the people using it come and confess it's to stronge is different.

    To put this into perspective. I think fear is op. I personally do not use it because it become's unfair when in laggy situation's. I did'nt earn my kill. It's op because of the delay it takes to cc break. Which needs a fix. However every FoTM nb will defend the ability.

    We need more players coming forth trying to balance the game such as blabafat. Don't harp about other classes. Worry about your own.

    See, this is the problem with the forums. Instead of thinking for yourself you blindly accept the word of another player instead of using MATH and FACTS to come to a conclusion. Also, Blabafat admitted he made a mistake and was incorrect.

    This does not mean i will not take his mistake into consideration. However i would rather not make assumptions myself about a class i do not use. I personally do not have a clue about a templars kit other then a couple abilitys.

    I support the facts always yes. However im not going to go searching for answers on somthing that is irrelevent for me to know.

    Please don't take this the wrong way, no offense implied. But if you aren't going to make sure your argument is correct why make an argument at all?

    No offence taken.

    Why would i need to correct my argument when its not me who started the argument?

    I'm just supporting the one who made the claim. He ended up making a mistake though and now has backed on his initial claim.

    My argument is that i have faith in Blabafat's opinion about a class. Even though he has backed off his origianal claim does not make me wrong for supporting him.

    I believe Blabafat to be a competant templar player. Ive seen many of his templar videos and understand he has a much stronger grasp of the class then i do.

    Does that make me wrong for supporting him? No. It just mean's i'm lazy and don't want to search for the facts myself. However i had faith with Blabafats ability to judge RD.

    If you're just parroting someone elses opinion then you're adding nothing to the conversation and should just keep out of it.

    I did add my own opinion while defending someone else's. There are many comment's in here that are just as useless. Why don't you keep this comment to yourself since it also did not contribute. Work's both way's.
    PS4 NA DC
  • Reykice
    Reykice
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    Yea it does as much as Overload but only when under 30%... the NB execute is just as good but you need to be under 25% so 5% lower... one heal and Overload will still do full damage while Radiant will do 1/3rd of the damage. Plus it can be bashed and etc unlike overload or the NB execute or well many other skills doing the same damage.

    I think its the fact that you can see the ray on you... it makes it stand out and people are freaking out. :) Because the damage is only big when you are in execute range but so are other executes.
  • Lenikus
    Lenikus
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    sirrmattus wrote: »
    Mr_Nobody wrote: »
    Or like the 20meter self empowered WBs
    Or like 25k shields
    Or like fear
    Or like "I am a stamina nightblade, I can only use cloak 7 times in a row"
    Or like...
    someone please continue these were the first ones that came to my mind.
    your making stuff up. none of that is possible in pvp. no sorc can get 25k shield in pvp. no stam nb can cloak 7 times much less 3
    Nah... sorcs can get 20k+ shields in cyro... it envolves an emergency ward, or a barrier, but it happens fairly often
    And i can cloak liek six times ;3
    ... Mai cave. >:3
  • Brutusmax1mus
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    It's like that weapon "sever" in diablo 3...

    I personally love doing 16k damage to someone who has 3k hp, it makes me feel like my other Templar skills aren't so mediocre.
  • SlayerTheDragon
    SlayerTheDragon
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    Please submit a video of a 1v1 where a mag Templar kills you with just radiant destruction.


    We would all like to see this....
    Edited by SlayerTheDragon on March 15, 2016 6:02AM
    ¤═══¤ People don't like it when you talk to them with your weapon drawn ¤═══¤
  • Fellenore_Ewalion
    Fellenore_Ewalion
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    sirrmattus wrote: »
    AfkNinja wrote: »
    sirrmattus wrote: »
    mag temps dont even need any other skill in pvp anymore

    Gina said they already looked into this and you are wrong, It's working as intended. Don't let yourself get to 30% HP when fighting a Templar or they will execute you. Like pretty much EVERY CLASS WILL.

    Dude, no class can hit you for 19k at 30% hp. Dont kid yourself
    no class can hit for 19k in pvp period (except sorc overload, which can be dodged and reflected)

    RD can be dodged, no?
    My Great House Telvanni did not join the Pact.
    But it does not mean I don't want to be Emperor.
  • rfennell_ESO
    rfennell_ESO
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    Is everyone just ignoring the fact that no changes were made to the power of Radiant Destruction this patch?


    Well, the power of radiant destruction increased dramatically when it became undodgeable.

    Or are you choosing to ignore that?


  • outsideworld76
    outsideworld76
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    Personally I use sunscreen to block RD, gives me a nice tan to.
  • Robbmrp
    Robbmrp
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    How is RD any different from any other execute spell? It does exactly what it's designed to. If your low on health, your dead, same as every other execute.
    NA Server - Kildair
  • Lightninvash
    Lightninvash
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    sirrmattus wrote: »
    Radiant is sooooooo FKN OP NOW!!!

    Moderator Note: Edited player name out of title

    let me explain this when radiant destruction hits in execute range it deals massive damage. it deals damage on 1s ticks. so every second it hits for x amount. now say you deal 2k when out of the execute range after 3 seconds you will have taken 6k damage. not a whole lot for 3 seconds worth of fighting. now you are in execute range that same Templar will do 8600 damage per second so if you are in it for 3 seconds in execute range you will take 25,800 damage in 3 seconds. much much more than that of the non execute range. that being said it is still damage over time and not an instacast hit like other executes. so the longer you are being hit in it the quicker you die.
  • Troneon
    Troneon
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    People need to learn how a skill works before screaming OPness...

    You can nerf RD for what the 3rd time now? IF they nerf wrecking blow, sorc shields and passives and a zillion other broken unbalanced things in the game....

    But screw templars right?...

    Brb just going to buy a new house...

    Edited by Troneon on March 15, 2016 2:14PM
    PC EU AD
    Master Crafter - Anything you need!!
    High Elf Magicka Templar Healer/DPS/Tank
    Trials / Dungeons / PVP / Everything
  • Destyran
    Destyran
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    sirrmattus wrote: »
    AfkNinja wrote: »
    sirrmattus wrote: »
    mag temps dont even need any other skill in pvp anymore

    Gina said they already looked into this and you are wrong, It's working as intended. Don't let yourself get to 30% HP when fighting a Templar or they will execute you. Like pretty much EVERY CLASS WILL.

    Dude, no class can hit you for 19k at 30% hp. Dont kid yourself
    no class can hit for 19k in pvp period (except sorc overload, which can be dodged and reflected)
    L2P it's a channel!!!
  • Joy_Division
    Joy_Division
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    Bashev wrote: »
    AfkNinja wrote: »
    Bashev wrote: »
    AfkNinja wrote: »
    Bashev wrote: »
    AfkNinja wrote: »
    sirrmattus wrote: »
    mag temps dont even need any other skill in pvp anymore

    Gina said they already looked into this and you are wrong, It's working as intended. Don't let yourself get to 30% HP when fighting a Templar or they will execute you. Like pretty much EVERY CLASS WILL.

    Another nerf to the HP builds. You stuck HP to be tanky (not the case in ESO), then you drop under 30% (under 15k HP, almost as a Sorc total HP) and then boom, you are dead with 1 skill. @wrobel - that guy is so incompetent for PvP that it is not funny anymore.

    You're not understanding what is happening when it is used against you cause the death recap only shows the total dmg.

    Let's use an extreme example of someone with 42,000 hp, this is a LARGE amount of hp and most people will not have that much. 15,000 hp would be 35%. If you have 15,000 hp (35%) this is what happens when a Templar hits RD:

    first tick: 5,000~8000, you are now at 23% hp or less (execute range)
    second tick 10,000 dmg +

    Most people don't have 42,000 hp however so let's use an example with 30,000.

    15,000 hp of 30,000 is 50% of course. At 50% HP RD gets NO bonus.

    First tick: 2,000 - 3,000 = 12,000~ hp left = 40%
    Second tick 5,000 - 8,000 = 4,000 hp left ~ = 13%
    Third tick: 15,000 dmg + = dead. You had 4k hp tho so most of the dmg was irrelevant.

    This means you have more than a full second to stop the channel in almost all scenarios (bash or CC), heal or break line of sight. Most of the SS's i've seen of the "ridiculous" dmg was caused by the second/third tick of radiant hitting them when they are at less than 10% HP. If you're under 10% hp Radiant will hit like a nuke, however almost ALL of that dmg is wasted because you were about to die anyway.

    Edit: 3K + 8k + 15k = 26,000~27,000 people are seeing. 3 full seconds.

    I know exactly what is happening against me. I play with 45k hp and 3k magicka regen build. I try to be a PvP tank and provide my group with CC and debuffs. The problem is that the range of the skill is 36m in Cyro. Sometimes you have more than 2-3 ppl spamming the skill on you and they are just hoping that you will drop HP and then you die instantly. The skill is not anymore dodgable and @Wrobel forbade blocking (no stamina regen). Sadly I do not have 12k shield + 10k magicka shield. I reallize that templars need DPS but this is too much.

    You're complaining about being outnumbered and losing....seriously? You feel it's unfair for 2-3 Templar's to be able to kill you? Do you even realize Dark Flare will hit MUCH harder than radiant unless you are at 30% HP or less? If all 3 Temps were only using radiant it lowers their DPS...until you hit 30% hp, they were basically helping you survive longer. DF meanwhile can do insane dmg when buffed up and used as a DF -> DF -> Javelin -> execute. Be thankful they didn't know how to play Templar or they all would have just opened with DF on you and 1 shot you.

    Edit: We didn't ask for more dmg, most Templar asked for passive changes/bug fixes and defensive utility fixes. Instead ZOS gave us more dmg ROFL.

    There is a counter to Dark flare which is roll dodge and reflect. There is no real counter to RD. The problem with the ESO community is that most of the ppl defend their OP skills. It happens rarely some ppl as @blabafat who points out how broken are some skills for their class. That is why we will never have a balance in this game.

    Then use one of the "fake" counters to RD.

    As per @Mrs_Quietus

    Bash
    Block
    Don't roll
    Don't mist form
    Stonefist
    Crushing Shock
    Deepbreath
    Flame Reach
    WB
    Magnum Shot
    Javelin
    Power Bash
    Cloak
    Purge
    Purify
    Crystal Frag
    Familiar Explosion
    Prison
    Silver Shards(if vamp)
    Dawnbreaker(if vamp)
    Turn Undead(if vamp)
    Fear
    Meteor
    Fire Rune
    Drain(vamp)
    LOS
    Howl(WW)
    Dragonleap
    Soul Tether
    Incapacitating Strike
    Agony
    Petrify
    Any Shield(Hardened, Rock, Blazing, Magic Harness, Healing Ward)
    Toppling(when it works)
    Luminous Shards
    Streak
    Venom Arrow
    Edited by Joy_Division on March 15, 2016 3:17PM
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • AfkNinja
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    Thank you @Joy_Division

    I honestly don't get why people are so upset. Most of the time half of the dmg was wasted overflow dmg cause the target was under 10% HP. If the final tick does more dmg than your remaining HP you have to remove the overflow dmg cause it didn't do anything. If you looked at the real numbers it doesn't look unbalanced at all.

    However because it's a channel it can function like Sorcs execute and kill you unexpectedly because someone OTHER than the Templar lowered your HP to execute range and then the beam ramps up FAST. Still though, even in group vs group content I don't feel it's out of line as there are multiple counters and it even tells you WHO to counter.
  • Lightninvash
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    AfkNinja wrote: »
    Thank you @Joy_Division

    I honestly don't get why people are so upset. Most of the time half of the dmg was wasted overflow dmg cause the target was under 10% HP. If the final tick does more dmg than your remaining HP you have to remove the overflow dmg cause it didn't do anything. If you looked at the real numbers it doesn't look unbalanced at all.

    However because it's a channel it can function like Sorcs execute and kill you unexpectedly because someone OTHER than the Templar lowered your HP to execute range and then the beam ramps up FAST. Still though, even in group vs group content I don't feel it's out of line as there are multiple counters and it even tells you WHO to counter.

    yeah the beam is a clear indicator for any bow user haha or sorcs for cf. remember back in the day when beams were broken and you could RD people with an invisible beam hahaha those were the day no one countered back then lol
  • AfkNinja
    AfkNinja
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    AfkNinja wrote: »
    Thank you @Joy_Division

    I honestly don't get why people are so upset. Most of the time half of the dmg was wasted overflow dmg cause the target was under 10% HP. If the final tick does more dmg than your remaining HP you have to remove the overflow dmg cause it didn't do anything. If you looked at the real numbers it doesn't look unbalanced at all.

    However because it's a channel it can function like Sorcs execute and kill you unexpectedly because someone OTHER than the Templar lowered your HP to execute range and then the beam ramps up FAST. Still though, even in group vs group content I don't feel it's out of line as there are multiple counters and it even tells you WHO to counter.

    yeah the beam is a clear indicator for any bow user haha or sorcs for cf. remember back in the day when beams were broken and you could RD people with an invisible beam hahaha those were the day no one countered back then lol

    It's not like we're invisible! Hahaha we paint ourselves in golden light like a beacon! COME KILL US! I'M A TEMPLAR!!! Lol

    Edit: RD leaves you SUPER open to ANYONE too...no defense at all. I love it when they try to burn my Stamplar at full HP.
    Edited by AfkNinja on March 15, 2016 3:16PM
This discussion has been closed.