david.haypreub18_ESO wrote: »You have to specify: are you talking PvE or PvP?
PvE was never the problem. Templars have always found a role in groups as the best healers and were doing ok.
In PvP, Templars are the worst class. You can run with a good group and be a healer; if you do anything other than that, you will be subpar. Breath of Life is now less reliable as a self heal (only 2 targets rather than 3 means less of a chance of healing yourself rather than some random guy nearby), you have to stand in 'your house' to get your full benefits of many skills, our mitigation has been in the toilet since the Battle Spirit nerf to shields (Blazing Shield is terrible now), and on top of that we have no mobility/escape, which means you are a sitting duck. The new update did nothing to address those issues.
So you really have to ask: PvE or PvP? In PvE we are fine; in PvP, we are the absolute worst, right alongside Stamina Sorcerers.
david.haypreub18_ESO wrote: »You have to specify: are you talking PvE or PvP?
PvE was never the problem. Templars have always found a role in groups as the best healers and were doing ok.
In PvP, Templars are the worst class. You can run with a good group and be a healer; if you do anything other than that, you will be subpar. Breath of Life is now less reliable as a self heal (only 2 targets rather than 3 means less of a chance of healing yourself rather than some random guy nearby), you have to stand in 'your house' to get your full benefits of many skills, our mitigation has been in the toilet since the Battle Spirit nerf to shields (Blazing Shield is terrible now), and on top of that we have no mobility/escape, which means you are a sitting duck. The new update did nothing to address those issues.
So you really have to ask: PvE or PvP? In PvE we are fine; in PvP, we are the absolute worst, right alongside Stamina Sorcerers.
Stop. Templars are far from being the worst now. Stamina templars, sure. Magicka templars, no. They're borderline over the top. PvP is the definition of cancer with all the Dark Flares, undodgeable Radiants, and Prox Dets that deal immense damage. 47% of my deaths in the past few days are from Radiants just being spammed on me and not being able to do a thing about it. 1.6 here we are again. Also had a 15.2K Purifying Light go off on me one time, but that was my fault for tanking damage and not blocking it. This FoTM business is seriously killing PvP. But hey, you guys wanted to be crazy OP, right? Your wish has been granted.
david.haypreub18_ESO wrote: »You have to specify: are you talking PvE or PvP?
PvE was never the problem. Templars have always found a role in groups as the best healers and were doing ok.
In PvP, Templars are the worst class. You can run with a good group and be a healer; if you do anything other than that, you will be subpar. Breath of Life is now less reliable as a self heal (only 2 targets rather than 3 means less of a chance of healing yourself rather than some random guy nearby), you have to stand in 'your house' to get your full benefits of many skills, our mitigation has been in the toilet since the Battle Spirit nerf to shields (Blazing Shield is terrible now), and on top of that we have no mobility/escape, which means you are a sitting duck. The new update did nothing to address those issues.
So you really have to ask: PvE or PvP? In PvE we are fine; in PvP, we are the absolute worst, right alongside Stamina Sorcerers.
Stop. Templars are far from being the worst now. Stamina templars, sure. Magicka templars, no. They're borderline over the top. PvP is the definition of cancer with all the Dark Flares, undodgeable Radiants, and Prox Dets that deal immense damage. 47% of my deaths in the past few days are from Radiants just being spammed on me and not being able to do a thing about it. 1.6 here we are again. Also had a 15.2K Purifying Light go off on me one time, but that was my fault for tanking damage and not blocking it. This FoTM business is seriously killing PvP. But hey, you guys wanted to be crazy OP, right? Your wish has been granted.
Radiant Destruction was not buffed this patch but the CP changes affected it. Dark Flare was the only skill buffed with damage and it was a change none of us asked for. I don't think any of us wanted Templar to be a glass cannon DPS but that's what ZOS gave us. Most of us were asking for bug fixes and defensive utility buffs.
Edit: I play Stamplar, major mending was our only change. (And CP resistance changes.)
Khaos_Bane wrote: »70k DPS single target ? Come on....Over how long of a fight? People keep exploding these numbers lol.
seriously... you are right.. people quote these ridiculous numbers which are only an exaggeration of a perfectly IDEAL cicumstance like...
Stationary target, while on the tank with every imaginable buff on them and every imaginable debuff on the target.
Get real people, this is where target dummies would expose real numbers...
The very best i ever saw was a stam NB in 5x briar, 5x hundings and 2 agility pulling about 22k without ultimates and without help from anyone... that *** was ridiculous..
david.haypreub18_ESO wrote: »You have to specify: are you talking PvE or PvP?
PvE was never the problem. Templars have always found a role in groups as the best healers and were doing ok.
In PvP, Templars are the worst class. You can run with a good group and be a healer; if you do anything other than that, you will be subpar. Breath of Life is now less reliable as a self heal (only 2 targets rather than 3 means less of a chance of healing yourself rather than some random guy nearby), you have to stand in 'your house' to get your full benefits of many skills, our mitigation has been in the toilet since the Battle Spirit nerf to shields (Blazing Shield is terrible now), and on top of that we have no mobility/escape, which means you are a sitting duck. The new update did nothing to address those issues.
So you really have to ask: PvE or PvP? In PvE we are fine; in PvP, we are the absolute worst, right alongside Stamina Sorcerers.
I've seen >30k dps (single target) from overload sorcerers in PvE.Khaos_Bane wrote: »The very best i ever saw was a stam NB in 5x briar, 5x hundings and 2 agility pulling about 22k without ultimates and without help from anyone... that *** was ridiculous..
I've seen >30k dps (single target) from overload sorcerers in PvE.Khaos_Bane wrote: »The very best i ever saw was a stam NB in 5x briar, 5x hundings and 2 agility pulling about 22k without ultimates and without help from anyone... that *** was ridiculous..
In ideal circumstances, my stamina NB can get up to 26k dps. On average, it's more like 22k dps. I'm using 5x Briarheart, 3x Agility and 4x Morkuldin.
I'm very skeptical of people claiming that they do more than 35k dps. I'd need to see a proof of that.
https://www.youtube.com/watch?v=Rd4VvQ6v5YMcosmic_niklas_93b16_ESO wrote: »Khaos_Bane wrote: »70k DPS single target ? Come on....Over how long of a fight? People keep exploding these numbers lol.
seriously... you are right.. people quote these ridiculous numbers which are only an exaggeration of a perfectly IDEAL cicumstance like...
Stationary target, while on the tank with every imaginable buff on them and every imaginable debuff on the target.
Get real people, this is where target dummies would expose real numbers...
The very best i ever saw was a stam NB in 5x briar, 5x hundings and 2 agility pulling about 22k without ultimates and without help from anyone... that *** was ridiculous..
Never said it was alone, I did say it was in a group and yes, he did pull almost 70k dps with help on the daedroth boss in vet BC with damage buffs etc. So they can pull it off, just not alone. But pretty much anything needing high dps will have you in a group, except vet maelstrom.
That's not single target... The meteor, the shards, and the sweeps were all inflating the DPS because they were hitting all the adds.cosmic_niklas_93b16_ESO wrote: »I've seen >30k dps (single target) from overload sorcerers in PvE.Khaos_Bane wrote: »The very best i ever saw was a stam NB in 5x briar, 5x hundings and 2 agility pulling about 22k without ultimates and without help from anyone... that *** was ridiculous..
In ideal circumstances, my stamina NB can get up to 26k dps. On average, it's more like 22k dps. I'm using 5x Briarheart, 3x Agility and 4x Morkuldin.
I'm very skeptical of people claiming that they do more than 35k dps. I'd need to see a proof of that.https://www.youtube.com/watch?v=Rd4VvQ6v5YM
From pre-patch.
|
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
cosmic_niklas_93b16_ESO wrote: »Khaos_Bane wrote: »70k DPS single target ? Come on....Over how long of a fight? People keep exploding these numbers lol.
seriously... you are right.. people quote these ridiculous numbers which are only an exaggeration of a perfectly IDEAL cicumstance like...
Stationary target, while on the tank with every imaginable buff on them and every imaginable debuff on the target.
Get real people, this is where target dummies would expose real numbers...
The very best i ever saw was a stam NB in 5x briar, 5x hundings and 2 agility pulling about 22k without ultimates and without help from anyone... that *** was ridiculous..
Never said it was alone, I did say it was in a group and yes, he did pull almost 70k dps with help on the daedroth boss in vet BC with damage buffs etc. So they can pull it off, just not alone. But pretty much anything needing high dps will have you in a group, except vet maelstrom.
I would think that 70k was padded with the adds that came with the boss.
DPS is better, healing is worse.
Also it's hard to heal templar tanks, comparing to dk or nb tanks.
cosmic_niklas_93b16_ESO wrote: »I've seen >30k dps (single target) from overload sorcerers in PvE.Khaos_Bane wrote: »The very best i ever saw was a stam NB in 5x briar, 5x hundings and 2 agility pulling about 22k without ultimates and without help from anyone... that *** was ridiculous..
In ideal circumstances, my stamina NB can get up to 26k dps. On average, it's more like 22k dps. I'm using 5x Briarheart, 3x Agility and 4x Morkuldin.
I'm very skeptical of people claiming that they do more than 35k dps. I'd need to see a proof of that.https://www.youtube.com/watch?v=Rd4VvQ6v5YM
From pre-patch.
|
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
But hey, you guys wanted to be crazy OP, right? Your wish has been granted.
david.haypreub18_ESO wrote: »But hey, you guys wanted to be crazy OP, right? Your wish has been granted.
None of us asked for a buff to Dark Flare. I have no idea why ZOS buffed the useful morph (Dark Flare) and left the less useful one to die. Also, most of us weren't even asking for any buffs to DPS; we don't want to be glass canons. We'd just like to have our survivability returned (Blinding Flashes) or restored (Blazing Shield).
But for some reason, Wrobel saw us asking for survivability buffs and said, 'Here's moar DPS!' So now we're glass canons, when I for one am trying to play a Paladin.
Please don't blame us for this; it is not something we asked for or ever wanted.
david.haypreub18_ESO wrote: »But hey, you guys wanted to be crazy OP, right? Your wish has been granted.
None of us asked for a buff to Dark Flare. I have no idea why ZOS buffed the useful morph (Dark Flare) and left the less useful one to die. Also, most of us weren't even asking for any buffs to DPS; we don't want to be glass canons. We'd just like to have our survivability returned (Blinding Flashes) or restored (Blazing Shield).
But for some reason, Wrobel saw us asking for survivability buffs and said, 'Here's moar DPS!' So now we're glass canons, when I for one am trying to play a Paladin.
Please don't blame us for this; it is not something we asked for or ever wanted.
david.haypreub18_ESO wrote: »But hey, you guys wanted to be crazy OP, right? Your wish has been granted.
None of us asked for a buff to Dark Flare. I have no idea why ZOS buffed the useful morph (Dark Flare) and left the less useful one to die. Also, most of us weren't even asking for any buffs to DPS; we don't want to be glass canons. We'd just like to have our survivability returned (Blinding Flashes) or restored (Blazing Shield).
But for some reason, Wrobel saw us asking for survivability buffs and said, 'Here's moar DPS!' So now we're glass canons, when I for one am trying to play a Paladin.
Please don't blame us for this; it is not something we asked for or ever wanted.
My apologies. Blaming templars is probably a selfish thing to do knowing what ZOS usually does with classes asking for buffs. Keep in mind that ZOS has a horrible record of giving the players what they truly want and ask for. This is another example of just that. Some templars wanted damage potential while others wanted survivability/tankiness. Based on what we've seen with DK's suvivability/tankiness, we can infer that templars would not have gotten those kind of buffs, so that leaves the pleas for damage buffs. The team does not like tanks when it comes to PvP, or probably even PvE, whatsoever. Because of this, they'll give you something else to compensate for it, which is damage.
I don't mean to vent out frustration to a certain group of players, but you have to realize how infuriating it is how there's a FoTM class going around Cyrodiil every major patch.
DPS is better, healing is worse.
Also it's hard to heal templar tanks, comparing to dk or nb tanks.
dodgehopper_ESO wrote: »
Wreuntzylla wrote: »I'm glad every Templar I know rolled the class for DPS...
cosmic_niklas_93b16_ESO wrote: »Bigevilpeter wrote: »As a Magika Templar Healer main who still haven't gotten to v16, I have no clue how he is doing endgame, but I was always worried investing so much time on him only to turn out bad.
From what I see at my current state, I think he is better, he got damage buffs to some skills and his passive change to major mending is actually good, I don't have to run around after my party to apply the buffs to them I can get the boost from where I'm standing.
Can the end game guys enlighten me about the current state of the templars, also the stamina ones since I have a v2 stamplar tank so should I invest more in templars, they are the most fun race for me, but I need a good class for end game content PvP and PvE.
Well, I know some templars that did 45-50k dps before the patch, now they do 50-70k on bosses etc.
magicka templar in pve is possibly the strongest right now, or very close to it