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Rofl at the Vicious Death Set..

  • Elong
    Elong
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    Xsorus wrote: »
    Elong wrote: »
    Xsorus wrote: »
    Elong wrote: »
    Seriously, how many is a zerg? Just answer the question.

    Anything more then a group technically

    Though I should clarify that steathers might consider something like 4 a Zerg if there is a stealther meta in the game. Since everyone stealths in this game it's harder to say


    But a group is 24 people.

    That's 6 groups.

    It's one group. ZOS allows you to GROUP up to 24 people.
  • Xsorus
    Xsorus
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    Elong wrote: »
    Xsorus wrote: »
    Elong wrote: »
    Xsorus wrote: »
    Elong wrote: »
    Seriously, how many is a zerg? Just answer the question.

    Anything more then a group technically

    Though I should clarify that steathers might consider something like 4 a Zerg if there is a stealther meta in the game. Since everyone stealths in this game it's harder to say


    But a group is 24 people.

    That's 6 groups.

    It's one group. ZOS allows you to GROUP up to 24 people.

    Its 6 Groups, the UI even says 6 Groups.

    For the record; here are other games where you could go past the group limit in the to form a "battle group" "Warband" or "zerg".

    Rift/WoW/Warhammer Online

    The Group Limits in those game were 5/5/6 if I recall (Rift may of been 6 I can't remember on that one)

  • Derra
    Derra
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    Satiar wrote: »
    Xsorus wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Am I the only one that's noticing a trend on who's complaining about this set.

    Pretty much everyone complaining runs a ball group of 16+ people.

    Almost as if we actually play group content and understand what a mess this is going to be.

    But sure, let's Ad Hom this up. Speaks volumes about the strength of your own arguments.

    No you play Zerg Content...Lets not confuse it with actual Group Content


    Xsorus wrote: »
    Am I the only one that's noticing a trend on who's complaining about this set.

    Pretty much everyone complaining runs a ball group of 16+ people.

    I think you'll find that many of them not only 'run in 16 man groups', but in fact run the groups..... so, you know, they may just know what they are talking about.

    I fairly certain that someone who actively partakes in an activity is far more qualified to analyze said activity, than someone who sits on the sidelines complaining about said activity.......

    I actually play in group content..You're not playing group content..You're playing Zerg Content

    I feel like I'm taking crazy pills.

    I know I'll regret this but please, provide the class with your definitions of group play and Zerg play.

    I've told you multiple times what i consider zerging and what I considered group play....Hell Lowbei has as well..If you've not figured it out after a year why would I repeat myself.

    Hell if I recall...Half the time you spent trying to argue that you weren't zerging at all and that 6 groups is really just one.

    If you're going to draw this distinction in this thread I think you should argue your definitions. As it stands, you seem to have two categories of "Zerg" and "not Zerg" that are entirely number based and not ratio based. I.e. A coordinated group of 20 is a Zerg, but also the random mob of 80 people they're attempting to fight is ALSO a Zerg (only bigger). Your definitions are bad. Your definitions lack context and thus any relevancy. 8 of you is not a Zerg by your standards, but to that 1-4 man you killed it is. To your 8 man my 20-24 is a Zerg, to my 20-24 man that 60-80 man horde is a Zerg.

    I have respect for people and players in all group sizes, they all have thier distinct methods and strategies that are interesting and make for fun gameplay. You just hate on groups bigger than you.

    So please share: when does a group become a Zerg? Is it the 8th player? The 9th? The 10th?

    *sign*

    You are all of a sudden not zerging just cause you run into a bigger Zerg.

    If zerging is a set number, than what number constitutes a zerg?

    If you don't know what zerging is after a year..After you've been told multiple times that you're zerging....Why would I bother to explain it to ya now?

    Why are you dodging? Give me a number.

    I given you numbers multiple times

    You can go look up your own post history or mine.

    Its not my fault you have the memory of a goldfish.

    If you want to argue this point, putting forward a simple number is easy to do. Why are you dodging?

    I'm waiting 30 seconds for you to repeat Why are you dodging again. I figure at this point you might be running in the Republican Primary soon if ya keep repeating yourself.

    I'll assume you have no number and don't want to share it.

    If we´re being harsh 5 ppl is kind of zerging as it needs the games raidframe.

    Personally anything above two normal grps is kind of zerging for my personal gut feeling - that would be nine players.

    Some people might argue that the game offers large grp content - which would be 12 players - i could get behind that too.

    What i can´t get behind is declaring 24 as a normal grp. Somewhere between 8 and 12 it becomes insanely beneficial to stack on crown and move in tight formation. That´s when blobbing/zerging starts imo.

    Strangely enough i´m too opposed to zerging without moving in tight formation. It´s the blobbing where it becomes impossible to tell apart different players/playstyles because everyone moves in some slug formed of playerbodys.
    Everyone that moves and fights stacked on crown for 90% of the time. I don´t like it.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Elong
    Elong
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    Xsorus wrote: »
    Elong wrote: »
    Xsorus wrote: »
    Elong wrote: »
    Xsorus wrote: »
    Elong wrote: »
    Seriously, how many is a zerg? Just answer the question.

    Anything more then a group technically

    Though I should clarify that steathers might consider something like 4 a Zerg if there is a stealther meta in the game. Since everyone stealths in this game it's harder to say


    But a group is 24 people.

    That's 6 groups.

    It's one group. ZOS allows you to GROUP up to 24 people.

    Its 6 Groups, the UI even says 6 Groups.

    For the record; here are other games where you could go past the group limit in the to form a "battle group" "Warband" or "zerg".

    Rift/WoW/Warhammer Online

    The Group Limits in those game were 5/5/6 if I recall (Rift may of been 6 I can't remember on that one)


    But we're playing ESO.
  • Elong
    Elong
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    Heard it all now, 5 people is a zerg. Manny will be loving this!
  • Xsorus
    Xsorus
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    Elong wrote: »
    Xsorus wrote: »
    Elong wrote: »
    Xsorus wrote: »
    Elong wrote: »
    Xsorus wrote: »
    Elong wrote: »
    Seriously, how many is a zerg? Just answer the question.

    Anything more then a group technically

    Though I should clarify that steathers might consider something like 4 a Zerg if there is a stealther meta in the game. Since everyone stealths in this game it's harder to say


    But a group is 24 people.

    That's 6 groups.

    It's one group. ZOS allows you to GROUP up to 24 people.

    Its 6 Groups, the UI even says 6 Groups.

    For the record; here are other games where you could go past the group limit in the to form a "battle group" "Warband" or "zerg".

    Rift/WoW/Warhammer Online

    The Group Limits in those game were 5/5/6 if I recall (Rift may of been 6 I can't remember on that one)


    But we're playing ESO.

    Yeap, and in ESO 4 people is the group limit; anything past that uses Raid Frames.

    Though I personally won't fault ya for running 8-12..Though I won't blame others for getting pissed if ya do.

  • r.jan_emailb16_ESO
    r.jan_emailb16_ESO
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    Funny how this is a pointless discussion about group (or however you prefer to call it) size again. If it wasn't for the unbearable lag, I wouldn't give a *** if you run with 4 or 40.
    Lairgren | DC Dragonknight - August Palatine
    playing for eXile


    I'm done, CU somewhere else.
  • Satiar
    Satiar
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    Xsorus wrote: »
    Elong wrote: »
    Seriously, how many is a zerg? Just answer the question.

    Anything more then a group technically

    Though I should clarify that steathers might consider something like 4 a Zerg if there is a stealther meta in the game. Since everyone stealths in this game it's harder to say

    So.... because you have the mistaken impression 4 people is a group, you define 5 people a zerg?
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • Elong
    Elong
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    Satiar wrote: »
    Xsorus wrote: »
    Elong wrote: »
    Seriously, how many is a zerg? Just answer the question.

    Anything more then a group technically

    Though I should clarify that steathers might consider something like 4 a Zerg if there is a stealther meta in the game. Since everyone stealths in this game it's harder to say

    So.... because you have the mistaken impression 4 people is a group, you define 5 people a zerg?


    I'm just gonna stay solo, I feel really unsure about what I'm allowed to do anymore.
  • Satiar
    Satiar
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    Elong wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Elong wrote: »
    Seriously, how many is a zerg? Just answer the question.

    Anything more then a group technically

    Though I should clarify that steathers might consider something like 4 a Zerg if there is a stealther meta in the game. Since everyone stealths in this game it's harder to say

    So.... because you have the mistaken impression 4 people is a group, you define 5 people a zerg?


    I'm just gonna stay solo, I feel really unsure about what I'm allowed to do anymore.

    Think about how I feel! I'm running, like, six zergs a night!
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • HoloYoitsu
    HoloYoitsu
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    I am so glad we finally discovered that 5 people is a zerg! It only took 3 pages of playing ring around the rosy, bravo. Though Xsorus in hindsight, couldn't you have just come out and said "5 people is a zerg" instead of beating around the bush for 3 pages?
    cEWuF60.jpg
  • Derra
    Derra
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    Satiar wrote: »
    Xsorus wrote: »
    Elong wrote: »
    Seriously, how many is a zerg? Just answer the question.

    Anything more then a group technically

    Though I should clarify that steathers might consider something like 4 a Zerg if there is a stealther meta in the game. Since everyone stealths in this game it's harder to say

    So.... because you have the mistaken impression 4 people is a group, you define 5 people a zerg?

    Games standard grpsize and double that +1. Safe bet usually. In eso id go with 13+.

    Arguing 4 is not the games standard grpsize is bs.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Elong
    Elong
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    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Elong wrote: »
    Seriously, how many is a zerg? Just answer the question.

    Anything more then a group technically

    Though I should clarify that steathers might consider something like 4 a Zerg if there is a stealther meta in the game. Since everyone stealths in this game it's harder to say

    So.... because you have the mistaken impression 4 people is a group, you define 5 people a zerg?


    I'm just gonna stay solo, I feel really unsure about what I'm allowed to do anymore.

    Think about how I feel! I'm running, like, six zergs a night!

    You're going to Hell.
  • Scamandros
    Scamandros
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    MMO actually stands for moderately multiplayer online. We all got fooled
    Aeryj
    Fantasia
    Blades of Vengeance


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    In reality I love them also.

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    Written by Serjustin19
    Written on this day
    September 27. The day when My troubled mind is not clouded no longer.
    In the year of my troubles end
  • Satiar
    Satiar
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    Derra wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Elong wrote: »
    Seriously, how many is a zerg? Just answer the question.

    Anything more then a group technically

    Though I should clarify that steathers might consider something like 4 a Zerg if there is a stealther meta in the game. Since everyone stealths in this game it's harder to say

    So.... because you have the mistaken impression 4 people is a group, you define 5 people a zerg?

    Games standard grpsize and double that +1. Safe bet usually. In eso id go with 13+.

    Arguing 4 is not the games standard grpsize is bs.

    Arguing any set number is a zerg is hilarious. The one guy who gets killed by 10 people doesn't care about your magic zerg number, he got ZERGED. That 16 man who got run over by 24 people doesn't care about your magic zerg number either, they got ZERGED. That 24-man that got trampled by 80 people also finds your magical zerg number hilarious.

    What you're trying to do is assign a set number of people that is "wrong", which in an MMO like this is a really, really stupid thing to do. It's about ratios, not simple numbers. Two 24 man raids fighting arent zerging each other anymore than two players dueling are zerging each other.
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • Satiar
    Satiar
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    Derra wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Am I the only one that's noticing a trend on who's complaining about this set.

    Pretty much everyone complaining runs a ball group of 16+ people.

    Almost as if we actually play group content and understand what a mess this is going to be.

    But sure, let's Ad Hom this up. Speaks volumes about the strength of your own arguments.

    No you play Zerg Content...Lets not confuse it with actual Group Content


    Xsorus wrote: »
    Am I the only one that's noticing a trend on who's complaining about this set.

    Pretty much everyone complaining runs a ball group of 16+ people.

    I think you'll find that many of them not only 'run in 16 man groups', but in fact run the groups..... so, you know, they may just know what they are talking about.

    I fairly certain that someone who actively partakes in an activity is far more qualified to analyze said activity, than someone who sits on the sidelines complaining about said activity.......

    I actually play in group content..You're not playing group content..You're playing Zerg Content

    I feel like I'm taking crazy pills.

    I know I'll regret this but please, provide the class with your definitions of group play and Zerg play.

    I've told you multiple times what i consider zerging and what I considered group play....Hell Lowbei has as well..If you've not figured it out after a year why would I repeat myself.

    Hell if I recall...Half the time you spent trying to argue that you weren't zerging at all and that 6 groups is really just one.

    If you're going to draw this distinction in this thread I think you should argue your definitions. As it stands, you seem to have two categories of "Zerg" and "not Zerg" that are entirely number based and not ratio based. I.e. A coordinated group of 20 is a Zerg, but also the random mob of 80 people they're attempting to fight is ALSO a Zerg (only bigger). Your definitions are bad. Your definitions lack context and thus any relevancy. 8 of you is not a Zerg by your standards, but to that 1-4 man you killed it is. To your 8 man my 20-24 is a Zerg, to my 20-24 man that 60-80 man horde is a Zerg.

    I have respect for people and players in all group sizes, they all have thier distinct methods and strategies that are interesting and make for fun gameplay. You just hate on groups bigger than you.

    So please share: when does a group become a Zerg? Is it the 8th player? The 9th? The 10th?

    *sign*

    You are all of a sudden not zerging just cause you run into a bigger Zerg.

    If zerging is a set number, than what number constitutes a zerg?

    If you don't know what zerging is after a year..After you've been told multiple times that you're zerging....Why would I bother to explain it to ya now?

    Why are you dodging? Give me a number.

    I given you numbers multiple times

    You can go look up your own post history or mine.

    Its not my fault you have the memory of a goldfish.

    If you want to argue this point, putting forward a simple number is easy to do. Why are you dodging?

    I'm waiting 30 seconds for you to repeat Why are you dodging again. I figure at this point you might be running in the Republican Primary soon if ya keep repeating yourself.

    I'll assume you have no number and don't want to share it.

    If we´re being harsh 5 ppl is kind of zerging as it needs the games raidframe.

    Personally anything above two normal grps is kind of zerging for my personal gut feeling - that would be nine players.

    Some people might argue that the game offers large grp content - which would be 12 players - i could get behind that too.

    What i can´t get behind is declaring 24 as a normal grp. Somewhere between 8 and 12 it becomes insanely beneficial to stack on crown and move in tight formation. That´s when blobbing/zerging starts imo.

    Strangely enough i´m too opposed to zerging without moving in tight formation. It´s the blobbing where it becomes impossible to tell apart different players/playstyles because everyone moves in some slug formed of playerbodys.
    Everyone that moves and fights stacked on crown for 90% of the time. I don´t like it.

    I mean, you can say it's not normal but I can keep inviting people to my group until i hit 24. The game really doesn't say anything when i hit 12, or 16, or 20. It sees no difference between 5 and 24. It's almost as if a game advertising big battles and hundreds of players finds your arbitrary restrictions to be of no relevancy.

    For that matter, in 8-12 mans it's even MORE essential to be on crown because if you aren't focusing your DPS you don't have enough people to kill anything. The best groups, no matter how much they parrot to the contrary, always end up condensing for big damage and ultidumps... which is what the big groups do too. Everything between that is kiting, avoiding damage, etc. There is literally no way to get around the efficiency of focused damage, and to do this you're on your crown putting your damage where he/she tells you for maximum effect.
    Edited by Satiar on February 19, 2016 9:56AM
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • Derra
    Derra
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    Satiar wrote: »
    Derra wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Elong wrote: »
    Seriously, how many is a zerg? Just answer the question.

    Anything more then a group technically

    Though I should clarify that steathers might consider something like 4 a Zerg if there is a stealther meta in the game. Since everyone stealths in this game it's harder to say

    So.... because you have the mistaken impression 4 people is a group, you define 5 people a zerg?

    Games standard grpsize and double that +1. Safe bet usually. In eso id go with 13+.

    Arguing 4 is not the games standard grpsize is bs.

    Arguing any set number is a zerg is hilarious. The one guy who gets killed by 10 people doesn't care about your magic zerg number, he got ZERGED. That 16 man who got run over by 24 people doesn't care about your magic zerg number either, they got ZERGED. That 24-man that got trampled by 80 people also finds your magical zerg number hilarious.

    What you're trying to do is assign a set number of people that is "wrong", which in an MMO like this is a really, really stupid thing to do. It's about ratios, not simple numbers. Two 24 man raids fighting arent zerging each other anymore than two players dueling are zerging each other.

    You know what i find hilarious? Claiming 24v24 wasn´t zerg v zerg.

    Zerging isn´t only about relative numbers of people facing each other. It´s also about the relation to the games grp and raid content.
    You have 6 normals grps or 2 full raids in your guildzerg when you´re 24 people.
    I don´t care what you label it to make yourself feel better about what you´re doing. Even if you´re zerging organised vs another zerg.

    Satiar wrote: »
    Derra wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Am I the only one that's noticing a trend on who's complaining about this set.

    Pretty much everyone complaining runs a ball group of 16+ people.

    Almost as if we actually play group content and understand what a mess this is going to be.

    But sure, let's Ad Hom this up. Speaks volumes about the strength of your own arguments.

    No you play Zerg Content...Lets not confuse it with actual Group Content


    Xsorus wrote: »
    Am I the only one that's noticing a trend on who's complaining about this set.

    Pretty much everyone complaining runs a ball group of 16+ people.

    I think you'll find that many of them not only 'run in 16 man groups', but in fact run the groups..... so, you know, they may just know what they are talking about.

    I fairly certain that someone who actively partakes in an activity is far more qualified to analyze said activity, than someone who sits on the sidelines complaining about said activity.......

    I actually play in group content..You're not playing group content..You're playing Zerg Content

    I feel like I'm taking crazy pills.

    I know I'll regret this but please, provide the class with your definitions of group play and Zerg play.

    I've told you multiple times what i consider zerging and what I considered group play....Hell Lowbei has as well..If you've not figured it out after a year why would I repeat myself.

    Hell if I recall...Half the time you spent trying to argue that you weren't zerging at all and that 6 groups is really just one.

    If you're going to draw this distinction in this thread I think you should argue your definitions. As it stands, you seem to have two categories of "Zerg" and "not Zerg" that are entirely number based and not ratio based. I.e. A coordinated group of 20 is a Zerg, but also the random mob of 80 people they're attempting to fight is ALSO a Zerg (only bigger). Your definitions are bad. Your definitions lack context and thus any relevancy. 8 of you is not a Zerg by your standards, but to that 1-4 man you killed it is. To your 8 man my 20-24 is a Zerg, to my 20-24 man that 60-80 man horde is a Zerg.

    I have respect for people and players in all group sizes, they all have thier distinct methods and strategies that are interesting and make for fun gameplay. You just hate on groups bigger than you.

    So please share: when does a group become a Zerg? Is it the 8th player? The 9th? The 10th?

    *sign*

    You are all of a sudden not zerging just cause you run into a bigger Zerg.

    If zerging is a set number, than what number constitutes a zerg?

    If you don't know what zerging is after a year..After you've been told multiple times that you're zerging....Why would I bother to explain it to ya now?

    Why are you dodging? Give me a number.

    I given you numbers multiple times

    You can go look up your own post history or mine.

    Its not my fault you have the memory of a goldfish.

    If you want to argue this point, putting forward a simple number is easy to do. Why are you dodging?

    I'm waiting 30 seconds for you to repeat Why are you dodging again. I figure at this point you might be running in the Republican Primary soon if ya keep repeating yourself.

    I'll assume you have no number and don't want to share it.

    If we´re being harsh 5 ppl is kind of zerging as it needs the games raidframe.

    Personally anything above two normal grps is kind of zerging for my personal gut feeling - that would be nine players.

    Some people might argue that the game offers large grp content - which would be 12 players - i could get behind that too.

    What i can´t get behind is declaring 24 as a normal grp. Somewhere between 8 and 12 it becomes insanely beneficial to stack on crown and move in tight formation. That´s when blobbing/zerging starts imo.

    Strangely enough i´m too opposed to zerging without moving in tight formation. It´s the blobbing where it becomes impossible to tell apart different players/playstyles because everyone moves in some slug formed of playerbodys.
    Everyone that moves and fights stacked on crown for 90% of the time. I don´t like it.

    I mean, you can say it's not normal but I can keep inviting people to my group until i hit 24. The game really doesn't say anything when i hit 12, or 16, or 20
    . It sees no difference between 5 and 24. It's almost as if a game advertising big battles and hundreds of players finds your arbitrary restrictions to be of no relevancy.

    For that matter, in 8-12 mans it's even MORE essential to be on crown because if you aren't focusing your DPS you don't have enough people to kill anything. The best groups, no matter how much they parrot to the contrary, always end up condensing for big damage and ultidumps... which is what the big groups do too. Everything between that is kiting, avoiding damage, etc. There is literally no way to get around the efficiency of focused damage, and to do this you're on your crown putting your damage where he/she tells you for maximum effect.

    No because it says something when you invite the 5th person to your grp. It says that you´re now exceeding the games normal grpsize for some content.
    I personally see the games standard grpsize for their grpcontent as the games standardgrpsize.

    tGDM85Q.jpg

    Anything above 4 is not using the games normal grp UI but the raidframe (labeled large grp in eso).


    Edit: Reply to italic part: You know what the difference between smaller and bigger grps is in terms of concentrated ulti dumps? Small grps have to avoid clumping up 90% of the time - biggrps stay in their safe formation 90% of the time unless they meet another ball - that´s the only thing threatening them. By moving in tight formation you can ignore anything on the battlefield but another ball of death. That´s what´s wrong about it.
    Edited by Derra on February 19, 2016 10:49AM
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  • babanovac
    babanovac
    ✭✭✭
    All arguments in favor of the VD set can also be made in favor of proxy det.

    We all know how that turned out to work in reality.
  • Septimus_Magna
    Septimus_Magna
    ✭✭✭✭✭
    ✭✭
    The definition of zerging gets pulled out of context here because Cyodiil isnt build for 4 man groups like the dungeons are.

    There is a siege limit of 20 sieges per keep for example, this limit has been set for a reason.
    If you take this a guideline we can estimate what the min/max "viable" group sizes are.

    With the slowest sieges (trebs) you can operate 3 sieges per person. 20 sieges / 3 people = 7 people, assuming you need 1 healer to keep everyone alive from counter-siege that would make a minimum "viable" group size of 7+1= 8 people.

    With everyone operating just one siege and 1/8 people healing the maximum group size would be 20 + 4 = 24 people.

    This leads me to believe that the intended group size for Cyrodiil is between 8-24 people.
    Anything bigger is a zerg, anything smaller is small-scale.

    Recently this hasnt been the going rate for groups, at least not in Azura EU.
    The minimum group size seems to be around 16 people (less people in group is GG and GN) and there often groups with 30-50 people.

    Still these people complain about sh*tty performance, its like they have a mission to kill pvp or something.
    Even though pvp is the thing they 'enjoy' each and every day of the week.
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  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    babanovac wrote: »
    All arguments in favor of the VD set can also be made in favor of proxy det.

    We all know how that turned out to work in reality.

    I´m afraid of 5 proxydets but could care less if 5 ppl i´m fighting wear vicious. *shrug*
    <Noricum>
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  • SkylarkAU
    SkylarkAU
    ✭✭✭✭
    The definition of zerging gets pulled out of context here because Cyodiil isnt build for 4 man groups like the dungeons are.

    There is a siege limit of 20 sieges per keep for example, this limit has been set for a reason.
    If you take this a guideline we can estimate what the min/max "viable" group sizes are.

    With the slowest sieges (trebs) you can operate 3 sieges per person. 20 sieges / 3 people = 7 people, assuming you need 1 healer to keep everyone alive from counter-siege that would make a minimum "viable" group size of 7+1= 8 people.

    With everyone operating just one siege and 1/8 people healing the maximum group size would be 20 + 4 = 24 people.

    This leads me to believe that the intended group size for Cyrodiil is between 8-24 people.
    Anything bigger is a zerg, anything smaller is small-scale.

    Recently this hasnt been the going rate for groups, at least not in Azura EU.
    The minimum group size seems to be around 16 people (less people in group is GG and GN) and there often groups with 30-50 people.

    Still these people complain about sh*tty performance, its like they have a mission to kill pvp or something.
    Even though pvp is the thing they 'enjoy' each and every day of the week.

    Actually my friend you can run 4 trebs simultaneously, I should know... I play for keeps B)
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  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Satiar wrote: »
    Derra wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Elong wrote: »
    Seriously, how many is a zerg? Just answer the question.

    Anything more then a group technically

    Though I should clarify that steathers might consider something like 4 a Zerg if there is a stealther meta in the game. Since everyone stealths in this game it's harder to say

    So.... because you have the mistaken impression 4 people is a group, you define 5 people a zerg?

    Games standard grpsize and double that +1. Safe bet usually. In eso id go with 13+.

    Arguing 4 is not the games standard grpsize is bs.

    Arguing any set number is a zerg is hilarious. The one guy who gets killed by 10 people doesn't care about your magic zerg number, he got ZERGED. That 16 man who got run over by 24 people doesn't care about your magic zerg number either, they got ZERGED. That 24-man that got trampled by 80 people also finds your magical zerg number hilarious.

    What you're trying to do is assign a set number of people that is "wrong", which in an MMO like this is a really, really stupid thing to do. It's about ratios, not simple numbers. Two 24 man raids fighting arent zerging each other anymore than two players dueling are zerging each other.

    To be fair..If you hit me with 24 people vs my 16 man I probably wouldn't say I got zerged..Simply cause I was running a zerg myself...Same with my 24 man...since ya know..I'm zerging

    the 10 man vs the 1..You zerged him also...

  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Satiar wrote: »
    Derra wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Am I the only one that's noticing a trend on who's complaining about this set.

    Pretty much everyone complaining runs a ball group of 16+ people.

    Almost as if we actually play group content and understand what a mess this is going to be.

    But sure, let's Ad Hom this up. Speaks volumes about the strength of your own arguments.

    No you play Zerg Content...Lets not confuse it with actual Group Content


    Xsorus wrote: »
    Am I the only one that's noticing a trend on who's complaining about this set.

    Pretty much everyone complaining runs a ball group of 16+ people.

    I think you'll find that many of them not only 'run in 16 man groups', but in fact run the groups..... so, you know, they may just know what they are talking about.

    I fairly certain that someone who actively partakes in an activity is far more qualified to analyze said activity, than someone who sits on the sidelines complaining about said activity.......

    I actually play in group content..You're not playing group content..You're playing Zerg Content

    I feel like I'm taking crazy pills.

    I know I'll regret this but please, provide the class with your definitions of group play and Zerg play.

    I've told you multiple times what i consider zerging and what I considered group play....Hell Lowbei has as well..If you've not figured it out after a year why would I repeat myself.

    Hell if I recall...Half the time you spent trying to argue that you weren't zerging at all and that 6 groups is really just one.

    If you're going to draw this distinction in this thread I think you should argue your definitions. As it stands, you seem to have two categories of "Zerg" and "not Zerg" that are entirely number based and not ratio based. I.e. A coordinated group of 20 is a Zerg, but also the random mob of 80 people they're attempting to fight is ALSO a Zerg (only bigger). Your definitions are bad. Your definitions lack context and thus any relevancy. 8 of you is not a Zerg by your standards, but to that 1-4 man you killed it is. To your 8 man my 20-24 is a Zerg, to my 20-24 man that 60-80 man horde is a Zerg.

    I have respect for people and players in all group sizes, they all have thier distinct methods and strategies that are interesting and make for fun gameplay. You just hate on groups bigger than you.

    So please share: when does a group become a Zerg? Is it the 8th player? The 9th? The 10th?

    *sign*

    You are all of a sudden not zerging just cause you run into a bigger Zerg.

    If zerging is a set number, than what number constitutes a zerg?

    If you don't know what zerging is after a year..After you've been told multiple times that you're zerging....Why would I bother to explain it to ya now?

    Why are you dodging? Give me a number.

    I given you numbers multiple times

    You can go look up your own post history or mine.

    Its not my fault you have the memory of a goldfish.

    If you want to argue this point, putting forward a simple number is easy to do. Why are you dodging?

    I'm waiting 30 seconds for you to repeat Why are you dodging again. I figure at this point you might be running in the Republican Primary soon if ya keep repeating yourself.

    I'll assume you have no number and don't want to share it.

    If we´re being harsh 5 ppl is kind of zerging as it needs the games raidframe.

    Personally anything above two normal grps is kind of zerging for my personal gut feeling - that would be nine players.

    Some people might argue that the game offers large grp content - which would be 12 players - i could get behind that too.

    What i can´t get behind is declaring 24 as a normal grp. Somewhere between 8 and 12 it becomes insanely beneficial to stack on crown and move in tight formation. That´s when blobbing/zerging starts imo.

    Strangely enough i´m too opposed to zerging without moving in tight formation. It´s the blobbing where it becomes impossible to tell apart different players/playstyles because everyone moves in some slug formed of playerbodys.
    Everyone that moves and fights stacked on crown for 90% of the time. I don´t like it.

    I mean, you can say it's not normal but I can keep inviting people to my group until i hit 24. The game really doesn't say anything when i hit 12, or 16, or 20. It sees no difference between 5 and 24. It's almost as if a game advertising big battles and hundreds of players finds your arbitrary restrictions to be of no relevancy.

    For that matter, in 8-12 mans it's even MORE essential to be on crown because if you aren't focusing your DPS you don't have enough people to kill anything. The best groups, no matter how much they parrot to the contrary, always end up condensing for big damage and ultidumps... which is what the big groups do too. Everything between that is kiting, avoiding damage, etc. There is literally no way to get around the efficiency of focused damage, and to do this you're on your crown putting your damage where he/she tells you for maximum effect.

    Its like you've never played a single other MMO before this one.

    I'm going to be honest Satiar...You remind me of Drutt....i think that's what i'm going to start calling you..Drutt Jr.

    Edited by Xsorus on February 19, 2016 12:07PM
  • GRxKnight
    GRxKnight
    ✭✭✭✭✭
    Can we get back on topic? Let Xsorus think that anything larger than 4 people is zerging...we've already established that he knows nothing about AvAvA...hell we just have to look at HoloYoitsu's signature to confirm that...why let one DAOC player tell us what zerging is...Satiar i know you know what zerging is and looks like...why does a number need to be attached to it?

    Anyway, more talking about this set and just ignore the fake eso player
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  • Septimus_Magna
    Septimus_Magna
    ✭✭✭✭✭
    ✭✭
    SkylarkAU wrote: »
    The definition of zerging gets pulled out of context here because Cyodiil isnt build for 4 man groups like the dungeons are.

    There is a siege limit of 20 sieges per keep for example, this limit has been set for a reason.
    If you take this a guideline we can estimate what the min/max "viable" group sizes are.

    With the slowest sieges (trebs) you can operate 3 sieges per person. 20 sieges / 3 people = 7 people, assuming you need 1 healer to keep everyone alive from counter-siege that would make a minimum "viable" group size of 7+1= 8 people.

    With everyone operating just one siege and 1/8 people healing the maximum group size would be 20 + 4 = 24 people.

    This leads me to believe that the intended group size for Cyrodiil is between 8-24 people.
    Anything bigger is a zerg, anything smaller is small-scale.

    Recently this hasnt been the going rate for groups, at least not in Azura EU.
    The minimum group size seems to be around 16 people (less people in group is GG and GN) and there often groups with 30-50 people.

    Still these people complain about sh*tty performance, its like they have a mission to kill pvp or something.
    Even though pvp is the thing they 'enjoy' each and every day of the week.

    Actually my friend you can run 4 trebs simultaneously, I should know... I play for keeps B)

    Not with Azura latency during prime time
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  • Soulac
    Soulac
    ✭✭✭✭✭
    ✭✭
    SkylarkAU wrote: »
    The definition of zerging gets pulled out of context here because Cyodiil isnt build for 4 man groups like the dungeons are.

    There is a siege limit of 20 sieges per keep for example, this limit has been set for a reason.
    If you take this a guideline we can estimate what the min/max "viable" group sizes are.

    With the slowest sieges (trebs) you can operate 3 sieges per person. 20 sieges / 3 people = 7 people, assuming you need 1 healer to keep everyone alive from counter-siege that would make a minimum "viable" group size of 7+1= 8 people.

    With everyone operating just one siege and 1/8 people healing the maximum group size would be 20 + 4 = 24 people.

    This leads me to believe that the intended group size for Cyrodiil is between 8-24 people.
    Anything bigger is a zerg, anything smaller is small-scale.

    Recently this hasnt been the going rate for groups, at least not in Azura EU.
    The minimum group size seems to be around 16 people (less people in group is GG and GN) and there often groups with 30-50 people.

    Still these people complain about sh*tty performance, its like they have a mission to kill pvp or something.
    Even though pvp is the thing they 'enjoy' each and every day of the week.

    Actually my friend you can run 4 trebs simultaneously, I should know... I play for keeps B)

    Not with Azura latency

    Fixed.
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  • Ghost-Shot
    Ghost-Shot
    ✭✭✭✭✭
    ✭✭
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Xsorus wrote: »
    Elong wrote: »
    Seriously, how many is a zerg? Just answer the question.

    Anything more then a group technically

    Though I should clarify that steathers might consider something like 4 a Zerg if there is a stealther meta in the game. Since everyone stealths in this game it's harder to say

    So.... because you have the mistaken impression 4 people is a group, you define 5 people a zerg?


    I'm just gonna stay solo, I feel really unsure about what I'm allowed to do anymore.

    Think about how I feel! I'm running, like, six zergs a night!

    VE6 confirmed, who knew everyone was right all along?

    Also, this one time at band camp DaoC....
  • Ghost-Shot
    Ghost-Shot
    ✭✭✭✭✭
    ✭✭
    GRxKnight wrote: »
    Can we get back on topic? Let Xsorus think that anything larger than 4 people is zerging...we've already established that he knows nothing about AvAvA...hell we just have to look at HoloYoitsu's signature to confirm that...why let one DAOC player tell us what zerging is...Satiar i know you know what zerging is and looks like...why does a number need to be attached to it?

    Anyway, more talking about this set and just ignore the fake eso player

    But DaoC, and also did you consider DaoC? While you're at it don't forget DaoC.
    Edited by Ghost-Shot on February 19, 2016 2:52PM
  •  Jules
    Jules
    ✭✭✭✭✭
    ✭✭
    ZERG IS NOT A REAL WORD.

    Whether it be Zerg, Zerging, Zergbad, Zergalicious, ect..

    It's still not a real word.

    And because of this, IT HAS NO CONCRETE DEFINITION. We spend literally so much of our gaming lives fixated on this word and all of its subsets, it's like a damn cancer.

    And yet, Zerg is a fictitious word. It is derived from sources outside this game. Because its origin and definition are left to interpretation by its users, everyone has their own perspective. Xsorus thinks like 1/2 a person is a zerg. Steve thinks 24 people is not a zerg. The fights go on and on and on and on and literally no one is convincing anyone else and this will never end.
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  • Ghost-Shot
    Ghost-Shot
    ✭✭✭✭✭
    ✭✭
    Jules wrote: »
    ZERG IS NOT A REAL WORD.

    Whether it be Zerg, Zerging, Zergbad, Zergalicious, ect..

    It's still not a real word.

    And because of this, IT HAS NO CONCRETE DEFINITION. We spend literally so much of our gaming lives fixated on this word and all of its subsets, it's like a damn cancer.

    And yet, Zerg is a fictitious word. It is derived from sources outside this game. Because its origin and definition are left to interpretation by its users, everyone has their own perspective. Xsorus thinks like 1/2 a person is a zerg. Steve thinks 24 people is not a zerg. The fights go on and on and on and on and literally no one is convincing anyone else and this will never end.

    But Jules, did you consider DaoC?
This discussion has been closed.