as a templar with off dps i dont even use toppling charge as its np use in pve when i have invasion (shield charge's morph) from sword & board skill line. i noticed that all 4 classes has some similarities in skills if you look through them but the toppling charge doesnt do much imo. tried using toppling charge in pvp but invasion does more for me.
as a templar with off dps i dont even use toppling charge as its np use in pve when i have invasion (shield charge's morph) from sword & board skill line. i noticed that all 4 classes has some similarities in skills if you look through them but the toppling charge doesnt do much imo. tried using toppling charge in pvp but invasion does more for me.
ZOS_GinaBruno wrote: »Gina, i'm just curious about this but last year (around patch 1.1) class changes were in incremental patches. Is that just a thing of the past now? Right now people have waited an excessive period of time for these kind of things and having the restriction of 'once every few months' for balance passes and bug fixes is only a good way to cause frustration. Is there no way to get fixes like that out sooner?
It's not completely a thing of the past, though it isn't as common as it once was. In general, we try to keep big changes to our larger content updates (now DLCs) for various reasons, and more minor fixes and exploits to incremental patches. One of the main reasons we do this is for stability; introducing big changes or complicated bug fixes into incremental patches increases the risk of having an unstable build, which would make for a sad time for everyone. Keeping them for DLCs allows us more time for more thorough testing that we can complete with all the other major changes (including any new systems). Hope that makes sense!
I tried abit more, when I cancel reflective light animation with a bash and then use the charge, I never get locked out. But when I execute both skills right after each other it happens pretty often. Anyways, we can only assume what causes it, might all be random.
A year?! Ahahahahah!!! This skill has been frakking broken since launch. I actually just returned to the game and have seen many changes that I like. But the fact that this skill is still not fixed is both extremely hilarious and utterly pathetic. If I recall correctly I can even remember ZOS making a statement that the delay was intended and they actually nerfed the duration of it at one time. I mean for *** sake... How can this be intended?!While we're at it can we remove the delay? It's absolutely ridiculous.
ZoS refuses to fix things that have been bugged for over a year.