Save your breath.........there will never be buffs for heavy as long as @Wrobel is Combat Lead.
He said it once and this is the only thing were they keep their word....sadly.
As they asked for feedback in the general discussion they received shittons of messages for a buff to heavy armor, gues what, wont happen....
Btw, i would also like to see one, since itank most of my time.
Heavy need buffs. @wrobel how do you like heavy armor? All useful stuf you put in heavy armor sets, not in the heavy armor tree. Just move it from the sets to the tree.
1) Reduced damaged while CC or rooted
2) Reduced healing when damaged
3) reduced ultimate cosst
Bonuses:
stamina regen while blocking as it is proposed + increased ultimate regen
tinythinker wrote: »Heavy need buffs. @wrobel how do you like heavy armor? All useful stuf you put in heavy armor sets, not in the heavy armor tree. Just move it from the sets to the tree.
1) Reduced damaged while CC or rooted
2) Reduced healing when damaged
3) reduced ultimate cosst
Bonuses:
stamina regen while blocking as it is proposed + increased ultimate regen
I get reduced damaged while CCed and limited stam regen while blocking, but why reduced healing when damaged?
Ahh, makes much more sense nowtinythinker wrote: »Heavy need buffs. @wrobel how do you like heavy armor? All useful stuf you put in heavy armor sets, not in the heavy armor tree. Just move it from the sets to the tree.
1) Reduced damaged while CC or rooted
2) Reduced healing when damaged
3) reduced ultimate cosst
Bonuses:
stamina regen while blocking as it is proposed + increased ultimate regen
I get reduced damaged while CCed and limited stam regen while blocking, but why reduced healing when damaged?
Ops sorry, I meant a healing debuff to the enemy who damaged you (similar to Dursks bane set or Fasallas).
I will edit my post now. Thanks
Agreed. Or at least double or triple the constitution passive.
Agreed. Or at least double or triple the constitution passive.
This actually makes a lot of sense too. You don't get sustain in Heavy armor just standing around looking pretty. You should get it be taking and enduring punishment. So in theory, constitution passive is good, but in practice it falls short. I 100% agree with this. In fact, you won't need to regen stam while blocking if constitution gets buffed by triple. It's balanced in that you cant just hold block forever, but if you actually block attacks and take damage, you get sustain and like-wise, stamina to keep you on your feet.
Either full stam regen, or a 50% penalty. By doing this, you allow tank specs to be viable in PvP, while at the same time preventing light/medium armor specs from abusing or taking advantage. This will give Heavy armor builds something unique to them, and bring them to the competitive table for PvP.
Either full stam regen, or a 50% penalty. By doing this, you allow tank specs to be viable in PvP, while at the same time preventing light/medium armor specs from abusing or taking advantage. This will give Heavy armor builds something unique to them, and bring them to the competitive table for PvP.
dodgehopper_ESO wrote: »There's a reason that despite preferring the use of heavy armor by style, I've given it up for leather. Leather is almost as tough, vastly more mobile, better resource management, and better damage output. Why the hell would I ever use plate armor in this system? Its a bad system when you are stupid if you use a certain piece of armor. The only place I can actually see heavy beig useful is in the role of challenge content tank.