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Please FIX Argonian racials already.....

  • tinythinker
    tinythinker
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    Argonians are almost fine now,

    - 9% health + disease/poison resist is on par with the Nord passive.

    - 9% bonus healing recieved is very good. And no, the passive isn't cut in half in cyrodiil. If a heal gives you 1000hp back, you get 90 extra health with the passive. In Cyrodiil instead you get healed for 500hp. So, you get 45 extra health with the passive. Which is still 9% more than any other races.

    - The only fluff remains with the swimspeed passive and with the potion bonus which is the problem.
    Agreed, but I would look to this...
    Add clever alchemist setbonus into argonian racial passive.
    Except that the size of the damage bonus is too big for a racial passive, even one that requires a consumable and that has a cool-down. A white ("normal") VR15 set bonus for Clever Alchemist gives 570 spell and weapon damage. Maybe half that would work for a racial (and keep the swim speed).

    Or, add a new buff to the game called Witchcraft or Transmutation for which consuming a potion instantly gives ultimate points. Major = 80 points, Minor = 40. Give Argonians the Major Buff, a 10 second potion-cool down reduction*, and keep the swim speed.

    Or, allow Argonians to have two potions active at once and keep the swim speed.

    Or keep the current 8% recovery to magicka, stamina, and health when using a potion and add a 10 second potion-cool down reduction*.

    *with 3 gold VR16 potion speed glyphs you get a 15 second reduction in the cool-down to 30 seconds. This would only take it to 20 seconds, so you aren't just chain chugging potions (which you still have to craft or buy). And that's with the best glyphs and with VR16 jewelry. For most players it won't be even that effective but the potion speed boost would still help.

    Edited by tinythinker on February 10, 2016 6:06PM
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  • themdogesbite
    themdogesbite
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    Argonians are almost fine now,

    - 9% health + disease/poison resist is on par with the Nord passive.

    - 9% bonus healing recieved is very good. And no, the passive isn't cut in half in cyrodiil. If a heal gives you 1000hp back, you get 90 extra health with the passive. In Cyrodiil instead you get healed for 500hp. So, you get 45 extra health with the passive. Which is still 9% more than any other races.

    - The only fluff remains with the swimspeed passive and with the potion bonus which is the problem.
    Agreed, but I would look to this...
    Add clever alchemist setbonus into argonian racial passive.
    Except that the size of the damage bonus is too big for a racial passive, even one that requires a consumable and that has a cool-down. A white ("normal") VR15 set bonus for Clever Alchemist gives 570 spell and weapon damage. Maybe half that would work for a racial (and keep the swim speed).

    Or, add a new buff to the game called Witchcraft or Transmutation for which consuming a potion instantly gives ultimate points. Major = 80 points, Minor = 40. Give Argonians the Major Buff and keep the swim speed.

    Or, allow Argonians to have two potions active at once and keep the swim speed.

    Thats not what i wrote :(
    :]
  • tinythinker
    tinythinker
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    ✭✭✭✭✭
    Argonians are almost fine now,

    - 9% health + disease/poison resist is on par with the Nord passive.

    - 9% bonus healing recieved is very good. And no, the passive isn't cut in half in cyrodiil. If a heal gives you 1000hp back, you get 90 extra health with the passive. In Cyrodiil instead you get healed for 500hp. So, you get 45 extra health with the passive. Which is still 9% more than any other races.

    - The only fluff remains with the swimspeed passive and with the potion bonus which is the problem.
    Agreed, but I would look to this...
    Add clever alchemist setbonus into argonian racial passive.
    Except that the size of the damage bonus is too big for a racial passive, even one that requires a consumable and that has a cool-down. A white ("normal") VR15 set bonus for Clever Alchemist gives 570 spell and weapon damage. Maybe half that would work for a racial (and keep the swim speed).

    Or, add a new buff to the game called Witchcraft or Transmutation for which consuming a potion instantly gives ultimate points. Major = 80 points, Minor = 40. Give Argonians the Major Buff and keep the swim speed.

    Or, allow Argonians to have two potions active at once and keep the swim speed.

    Thats not what i wrote :(
    It's what was posted via your account. I have no idea who wrote it.
    Experienced, new, returner? Help keep ESO's community strong ᕙ༼ຈل͜ຈ༽ᕗ -- share what you love about the game, offer constructive feedback, and make friends.ʕ·ᴥ·ʔ

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Who are you in Tamriel (whether it's just your character's attitude & style or a full backstory)? - Share your Character's Story! ◔ ⌣ ◔
    (And let us know 🔷What Kind of Roleplayer You Are🔷 - even if that only extends to choosing your race)


    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Support Mudcrab Mode for ESO (\/)!_!(\/) - part joke, part serious, all glorious! You butter be ready for this
  • PlagueMonk
    PlagueMonk
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    Argonians are almost fine now,

    - 9% health + disease/poison resist is on par with the Nord passive.

    - 9% bonus healing recieved is very good. And no, the passive isn't cut in half in cyrodiil. If a heal gives you 1000hp back, you get 90 extra health with the passive. In Cyrodiil instead you get healed for 500hp. So, you get 45 extra health with the passive. Which is still 9% more than any other races.

    - The only fluff remains with the swimspeed passive and with the potion bonus which is the problem.
    Agreed, but I would look to this...
    Add clever alchemist setbonus into argonian racial passive.
    Except that the size of the damage bonus is too big for a racial passive, even one that requires a consumable and that has a cool-down. A white ("normal") VR15 set bonus for Clever Alchemist gives 570 spell and weapon damage. Maybe half that would work for a racial (and keep the swim speed).

    Or, add a new buff to the game called Witchcraft or Transmutation for which consuming a potion instantly gives ultimate points. Major = 80 points, Minor = 40. Give Argonians the Major Buff and keep the swim speed.

    Or, allow Argonians to have two potions active at once and keep the swim speed.

    Thats not what i wrote :(
    It's what was posted via your account. I have no idea who wrote it.

    Bout time you showed up. You're a little late to the party!
  • Junkogen
    Junkogen
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    Another interesting thing about Argonian racials is that you would think they would be optimized for the Clever Alchemist set, but they're not because of the same old issues we've been talking about for years. The same max stat races benefit more because the Argonian Potion passive is not designed well anymore and is very much underpowered.
    Edited by Junkogen on February 10, 2016 8:52PM
  • tinythinker
    tinythinker
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    PlagueMonk wrote: »
    Argonians are almost fine now,

    - 9% health + disease/poison resist is on par with the Nord passive.

    - 9% bonus healing recieved is very good. And no, the passive isn't cut in half in cyrodiil. If a heal gives you 1000hp back, you get 90 extra health with the passive. In Cyrodiil instead you get healed for 500hp. So, you get 45 extra health with the passive. Which is still 9% more than any other races.

    - The only fluff remains with the swimspeed passive and with the potion bonus which is the problem.
    Agreed, but I would look to this...
    Add clever alchemist setbonus into argonian racial passive.
    Except that the size of the damage bonus is too big for a racial passive, even one that requires a consumable and that has a cool-down. A white ("normal") VR15 set bonus for Clever Alchemist gives 570 spell and weapon damage. Maybe half that would work for a racial (and keep the swim speed).

    Or, add a new buff to the game called Witchcraft or Transmutation for which consuming a potion instantly gives ultimate points. Major = 80 points, Minor = 40. Give Argonians the Major Buff and keep the swim speed.

    Or, allow Argonians to have two potions active at once and keep the swim speed.

    Thats not what i wrote :(
    It's what was posted via your account. I have no idea who wrote it.

    Bout time you showed up. You're a little late to the party!

    my-wife-claimed-i-was-late-when-i-arrived-home-for-the-christmas-party-right-as-her-family-was-le-of-76221.png
    Experienced, new, returner? Help keep ESO's community strong ᕙ༼ຈل͜ຈ༽ᕗ -- share what you love about the game, offer constructive feedback, and make friends.ʕ·ᴥ·ʔ

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Who are you in Tamriel (whether it's just your character's attitude & style or a full backstory)? - Share your Character's Story! ◔ ⌣ ◔
    (And let us know 🔷What Kind of Roleplayer You Are🔷 - even if that only extends to choosing your race)


    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Support Mudcrab Mode for ESO (\/)!_!(\/) - part joke, part serious, all glorious! You butter be ready for this
  • Jar_Ek
    Jar_Ek
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    If our potion passive provided a 20% across the board regeneration bonus for the duration of a potion and say 15s cool down reduction it would actually be good if you used snakeblood.
    The problem with Clever Alchemist for Argonians atm is that we don't proc it more or gain more benefit from it. With a good cool down reduction we actually are incentivised to use it.
  • themdogesbite
    themdogesbite
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    Argonians are almost fine now,

    - 9% health + disease/poison resist is on par with the Nord passive.

    - 9% bonus healing recieved is very good. And no, the passive isn't cut in half in cyrodiil. If a heal gives you 1000hp back, you get 90 extra health with the passive. In Cyrodiil instead you get healed for 500hp. So, you get 45 extra health with the passive. Which is still 9% more than any other races.

    - The only fluff remains with the swimspeed passive and with the potion bonus which is the problem.
    Agreed, but I would look to this...
    Add clever alchemist setbonus into argonian racial passive.
    Except that the size of the damage bonus is too big for a racial passive, even one that requires a consumable and that has a cool-down. A white ("normal") VR15 set bonus for Clever Alchemist gives 570 spell and weapon damage. Maybe half that would work for a racial (and keep the swim speed).

    Or, add a new buff to the game called Witchcraft or Transmutation for which consuming a potion instantly gives ultimate points. Major = 80 points, Minor = 40. Give Argonians the Major Buff and keep the swim speed.

    Or, allow Argonians to have two potions active at once and keep the swim speed.

    Thats not what i wrote :(
    It's what was posted via your account. I have no idea who wrote it.

    Oh no, it turns out i actually wrote that, hahaha. It was not serious :D
    :]
  • tinythinker
    tinythinker
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    From today's ESO Live, buff to values from potion restore passive will give 12% of max amount of health, stam, and mag to be on par with having a basic regen buff. Changes coming next week.
    Experienced, new, returner? Help keep ESO's community strong ᕙ༼ຈل͜ຈ༽ᕗ -- share what you love about the game, offer constructive feedback, and make friends.ʕ·ᴥ·ʔ

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Who are you in Tamriel (whether it's just your character's attitude & style or a full backstory)? - Share your Character's Story! ◔ ⌣ ◔
    (And let us know 🔷What Kind of Roleplayer You Are🔷 - even if that only extends to choosing your race)


    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Support Mudcrab Mode for ESO (\/)!_!(\/) - part joke, part serious, all glorious! You butter be ready for this
  • PlagueMonk
    PlagueMonk
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    From today's ESO Live, buff to values from potion restore passive will give 12% of max amount of health, stam, and mag to be on par with having a basic regen buff. Changes coming next week.

    Another step in the right direction but again, its a freakin' BABY step. They keep taking baby steps instead actually committing to a real step forward.

  • Jar_Ek
    Jar_Ek
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    TBH a cool down on potions and I'll call it quits on Arg racial passives.
  • Junkogen
    Junkogen
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    Jar_Ek wrote: »
    If our potion passive provided a 20% across the board regeneration bonus for the duration of a potion and say 15s cool down reduction it would actually be good if you used snakeblood.
    The problem with Clever Alchemist for Argonians atm is that we don't proc it more or gain more benefit from it. With a good cool down reduction we actually are incentivised to use it.

    If really seems like we're going to be stuck with the potion passive, so the potion cooldown reduction is kind of necessary.
    Jar_Ek wrote: »
    TBH a cool down on potions and I'll call it quits on Arg racial passives.

    Yeah, they really need to address that potion cooldown. 45 seconds is way too long for a race that relies on potions for its passive. They need to add at least a glyph's worth to Amphibious to balance it out.
  • Junkogen
    Junkogen
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    Okay, if we accept that the current Argonian passives are here to stay there are two glaring issues which still need to be addressed.

    1. 45 second potion cooldown. Since Argonians have the only passive linked to a consumable and a cooldown, I think it's fair that they get something to offset this inherent penalty. Therefore, they should add a cooldown reduction amount to the Amphibious passive. This isn't asking too much and frankly it's the bare minimum in terms of compensating Argonians for such a restricted passive.
    2. The Cyrodiil penalty. The Argonian racials are the only ones directly nerfed in Cyrodiil. Quick to Mend needs some love to compensate for this penalty. 4.5% is not a whole lot of benefit compared to other third tier racial passives.

    Those are the two biggies I see that still remain (if we accept that our racials will not be changed to something completely different). Thoughts from my fellow egg-brethren?

    @ZOS_GinaBruno @ZOS_RichLambert @Wrobel
  • Jar_Ek
    Jar_Ek
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    Sold to the egg brother @Junkogen.

    Reduce potion cool down by 5 to 8s
    And provide an increase to quick to mend in PVP.
  • Junkogen
    Junkogen
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    One last thing to add, even with the latest buffs, no one ever comments about how unfair or overpowered Argonians are. They are still considered disadvantaged because of the restrictions still present in their passives. Therefore, it's safe to assume, and what ZOS has still not addressed, that their passives are way too niche to warrant picking them over another race. A big part of this is the potion cooldown. Please, please, please, take into consideration these limitations on our passives and buff Argonians accordingly.

    Argonian players deeply appreciate the latest buffs. Unfortunately, we're just not balanced yet. That's how dire our situation was. It's nice to be acknowledged, though. Thank you so much for that. Please don't stop balancing our passives. We're close to being competitive and balanced with everyone else. We implore you to get us there. Many of us know the race well because we've been playing since launch. We're not trying to be overpowered. We only ask for fairness and balance. Please take these last requests seriously.
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