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What was your first TES game?

  • Lysette
    Lysette
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    Morrowind
    Volkodav wrote: »
    Lysette wrote: »
    Xerosus wrote: »
    Morrowind

    I'll always remember thinking about how difficult it was, yet i still kept playing. It was also pretty creepy.

    I'm looking at you Sixth House caves/Kogoruhn.

    I think creepy is not the right term, it was a truely foreign world in Morrowind. Starting with the 2 moons in the sky, the presence of magic everywhere and performed by anyone to a certain degree. These giant mushrooms and the floating Netch. And then again it felt familiar as well, more like in a dream than that it would have been creepy - at least to me it was like that.

    Edit: what I liked a lot with Morrowind was that your choices had consequences. You had to be careful which of the offered quests you are actually doing and which to reject - otherwise you could have messed up another quest line for another guild or faction really bad. You had to think in Morrowind.

    In a way this concept of consequences has returned in fallout 4 - there it matters as well, what you are doing and for whom. It will change the way factions are relating to you and how the game play will evolve. That was a good step back/forwards by Bethesda in the fallout series.

    Some people seem to think it is creepy.They use the word that fits their minds idea of Morrowind.Still,he liked the game
    .
    Morrowind was so much that it is hard to describe it in total.It was my first game other than the Diablo Battle Chest,and the difference was beyond anything I had experienced.Within a couple of months,there were four people here in the building I live in who were playing it at the same time.We would call eachother up when we got stuck to see if one of us knew how to find something,or how to talk an NPC into something.Our notebooks were epic! Lol! We played that game from 2002,when Jim introduced me to it,until 4 years ago when two of us had died. My remaining friend just quit.She lost her feel for it.,
    My point with this part is that even now,we talk of Morrowind almost as if it is a real place we both lived for a time.I still play it and am working on a mod for it.
    We used to joke that Oblivion was just a playground,Morrowind was home.

    Yeah, that is what immersion does to you - it creates REAL memories, which are not less strong than those you have acquired in the real world. Every game, where you could dive in that deep, does that to you - and becomes a real place in your mind.

    I am sorry for your loss, must be hard to loose 2 of your closest friends.
    Edited by Lysette on February 10, 2016 2:51AM
  • Lyrebon
    Lyrebon
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    Morrowind
    Morrowind will always be my baby and one of those games I'll recommend over and over again. It's dated, sure, but there are graphical mods now that give it a whole new coat of paint that just makes it so much better. Visually, anyway. It did so much right even in a time of limited technology. I actually loved how you could lock yourself out of the main quest by killing people, so you had actual consequences for your actions. It wasn't a game where you could just go around swinging your sword and doing whatever you pleased. It limited you and at the same time humbled you. Even when I became a werewolf I chose targets very carefully.

    After that I picked up Oblivion when it was out, and before Skyrim I gave Daggerfall a go though never really got into it.
  • Volkodav
    Volkodav
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    Morrowind
    Lysette wrote: »
    Volkodav wrote: »
    Lysette wrote: »
    Xerosus wrote: »
    Morrowind

    I'll always remember thinking about how difficult it was, yet i still kept playing. It was also pretty creepy.

    I'm looking at you Sixth House caves/Kogoruhn.

    I think creepy is not the right term, it was a truely foreign world in Morrowind. Starting with the 2 moons in the sky, the presence of magic everywhere and performed by anyone to a certain degree. These giant mushrooms and the floating Netch. And then again it felt familiar as well, more like in a dream than that it would have been creepy - at least to me it was like that.

    Edit: what I liked a lot with Morrowind was that your choices had consequences. You had to be careful which of the offered quests you are actually doing and which to reject - otherwise you could have messed up another quest line for another guild or faction really bad. You had to think in Morrowind.

    In a way this concept of consequences has returned in fallout 4 - there it matters as well, what you are doing and for whom. It will change the way factions are relating to you and how the game play will evolve. That was a good step back/forwards by Bethesda in the fallout series.

    Some people seem to think it is creepy.They use the word that fits their minds idea of Morrowind.Still,he liked the game
    .
    Morrowind was so much that it is hard to describe it in total.It was my first game other than the Diablo Battle Chest,and the difference was beyond anything I had experienced.Within a couple of months,there were four people here in the building I live in who were playing it at the same time.We would call eachother up when we got stuck to see if one of us knew how to find something,or how to talk an NPC into something.Our notebooks were epic! Lol! We played that game from 2002,when Jim introduced me to it,until 4 years ago when two of us had died. My remaining friend just quit.She lost her feel for it.,
    My point with this part is that even now,we talk of Morrowind almost as if it is a real place we both lived for a time.I still play it and am working on a mod for it.
    We used to joke that Oblivion was just a playground,Morrowind was home.

    Yeah, that is what immersion does to you - it creates REAL memories, which are not less strong than those you have acquired in the real world. Every game, where you could dive in that deep, does that to you - and becomes a real place in your mind.

    I am sorry for your loss, must be hard to loose 2 of your closest friends.

    Thanks for your kind words. I am losing the third at the moment.She has cancer,but still,I talk to her of happier times playing Morrowind.
  • Lysette
    Lysette
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    Morrowind
    Lyrebon wrote: »
    Morrowind will always be my baby and one of those games I'll recommend over and over again. It's dated, sure, but there are graphical mods now that give it a whole new coat of paint that just makes it so much better. Visually, anyway. It did so much right even in a time of limited technology. I actually loved how you could lock yourself out of the main quest by killing people, so you had actual consequences for your actions. It wasn't a game where you could just go around swinging your sword and doing whatever you pleased. It limited you and at the same time humbled you. Even when I became a werewolf I chose targets very carefully.

    After that I picked up Oblivion when it was out, and before Skyrim I gave Daggerfall a go though never really got into it.

    I don't know why Bethesda never came to the idea to make a redux version of Morrowind with an up-to-date engine and maybe some good voice acting. There are millions of fans out there, this would sell like crazy. The interface of Morrowind is just not what the younger generation would make playing that game. the story can be as good as it wants, they won't play it for long, if the interface and appearance is not like they are used to. What is sad, because it is a great game..
    Edited by Lysette on February 10, 2016 3:27AM
  • JaJaLuka
    JaJaLuka
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    Morrowind
    Smitch_59 wrote: »
    Asmodean wrote: »
    I still remember buying it. I'd no idea what it was. Just thought it looked interesting.

    Back in the days when you'd walk into a game store without knowing what was out. and just randomly look at the games in the store to find a cool looking one. The PC section was my favourite. It was so mysterious, always with awesome, unusual looking games ;p

    I used to buy games from simply looking at the back of the case. If it looked cool enough at the back, I was sold lol. I do miss those days, tbh.

    LOL! Same here, I remember finding Morrowind in a bin of discounted games at Walmart. Bought it on a whim. Little did I know...

    Same, bought my copy of Morrowind (with both mournhold and bloodmoon expansions) for $10 second hand. Was one of the best games I had played (at the time).
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  • PhantomSpaceCop
    Played Morrowind on a crappy laptop to assuage me while I waited for a console to play Oblivion on after becoming aware of it during its launch. Morrowind was a lot of fun, Oblivion was even better.
    Redguard Templar "Suhail" « VR1 « Archer « Sword & Board « Restro Staff

    Xbox One « EST
  • Lyrebon
    Lyrebon
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    Morrowind
    Lysette wrote: »
    I don't know why Bethesda never came to the idea to make a redux version of Morrowind with an up-to-date engine and maybe some good voice acting. There are millions of fans out there, this would sell like crazy. The interface of Morrowind is just not what the younger generation would make playing that game. the story can be as good as it wants, they won't play it for long, if the interface and appearance is not like they are used to. What is sad, because it is a great game..

    I know I would. I'm glad they chose to make a modding environment though because it's one of those games that offers so much freedom in gameplay. Like the people who make total conversions of the TES games they create something unique and incredible by themselves. I believe one of them was even hired by Bethesda after overhauling Skyrim.
  • Lysette
    Lysette
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    Morrowind
    Lyrebon wrote: »
    Lysette wrote: »
    I don't know why Bethesda never came to the idea to make a redux version of Morrowind with an up-to-date engine and maybe some good voice acting. There are millions of fans out there, this would sell like crazy. The interface of Morrowind is just not what the younger generation would make playing that game. the story can be as good as it wants, they won't play it for long, if the interface and appearance is not like they are used to. What is sad, because it is a great game..

    I know I would. I'm glad they chose to make a modding environment though because it's one of those games that offers so much freedom in gameplay. Like the people who make total conversions of the TES games they create something unique and incredible by themselves. I believe one of them was even hired by Bethesda after overhauling Skyrim.

    I am guilty of that as well, modding the game - and after a while ending up more modding than playing. With Skyrim I had to get rid of the temptation to power craft for example. So I removed all the crafting and enchanting materials from the stores and vendors, changed the way mining works to match these changes and altered the respawn rates and variety of wildlife, because now I had to hunt if I wanted fur or hide, it was no longer sold in stores.

    I love the Climates of Tamriel winter edition and the Frostfall mod going with it, but i had to change the way camping works with it, so I changed it so, that I could setup persistent camps, which I will be using whenever I come along and get into a blizzard or need to warm up, need some sleep or a warm soup. My Skyrim is a quite different experience to the vanilla game.

    https://www.youtube.com/watch?v=C0ZK5GulRYM
    Edited by Lysette on February 10, 2016 4:20AM
  • dem0n1k
    dem0n1k
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    Daggerfall
    A bit of a nostalgic pic of my 'screen' when playing Oblivion... 3 meter front projection screen running 1280x720 ... kinda crap by today's standards but back then it was the business!

    Oblivion_Projected.jpg

    mmmmm... I might reinstall next time the ESO servers are down for mtnce :)

    Edited by dem0n1k on February 10, 2016 4:30AM
    NA Server [PC] -- Mostly Ebonheart Pact, Mostly.
  • Smitch_59
    Smitch_59
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    Morrowind
    Lysette, cool video, thanks for sharing. My wife heard it and wants to know the musical artist who performed the song.
    By Azura, by Azura, by Azura!
  • Lysette
    Lysette
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    Morrowind
    Smitch_59 wrote: »
    Lysette, cool video, thanks for sharing. My wife heard it and wants to know the musical artist who performed the song.

    Malukah - she is as well as a bard in ESO.

    https://www.youtube.com/watch?v=QzHXt6n1QhM

    Edit: changed the video to the right one
    Edited by Lysette on February 10, 2016 4:56AM
  • Lysette
    Lysette
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    Morrowind
    dem0n1k wrote: »
    A bit of a nostalgic pic of my 'screen' when playing Oblivion... 3 meter front projection screen running 1280x720 ... kinda crap by today's standards but back then it was the business!

    Oblivion_Projected.jpg

    mmmmm... I might reinstall next time the ESO servers are down for mtnce :)

    Buy it from steam when it is on sale - it works fine and you don't have the hassle to find the right patches for it.
  • Elsonso
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    Morrowind
    Smitch_59 wrote: »
    Lysette wrote: »
    And so is Oblivion, just do yourself a favor and do not go to Kwatch too early on. It would just ruin the beauty of Cyrrodil and mess with quest givers (they might get killed). Just experience it without to go too early into the main quest line.

    Edit: basically go to the priory, deliver the amulet, accept the free horse from a monk and ride into your adventure and forget about for a while that there is a main story line This gives the best experience with Oblivion.

    Agreed. Although the longer you wait to go to Kvatch, the tougher it gets when you finally do go there as the game levels up with you. So if you go to Kvatch early, you only have to deal with scamps. If you wait until you have leveled up, you might have to fight daedroths!

    Also, after you eventually go to Kvatch and get Brother Martin, if you avoid going back to the Weynon Priory, Brother Martin will follow you anywhere. He will help you fight and he can't be killed since he is crucial to the main quest.

    My Oblivion strategy was the opposite. Get the main quest out of the way and be done with it. First, level up to level 4 and then swing by Chorrol to get the Finger of the Mountain spell. Do the whole main quest at level 4 so that the common Deadlands monster is the stunted scamp, which is the bottom level daedra. At level 5, the clannfear runt replaces the stunted scamp. Without sleep, finish the rest of the main quest and be done with Oblivion gates, sigil stones, Deadlands, and Mehrunes Dagon. You can sleep when you are done and when you wake up you will probably be level 10 or better. Swing by Nocturnal's shrine and pick up the skeleton key, which requires level 10. Then you can sit back and enjoy the game. :smile:

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  • a1x23
    a1x23
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    Oblivion
    Started with Oblivion but after that i went and played the rest. All the elder scrolls games have been a treat to play
  • KallistaBlackheart
    KallistaBlackheart
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    Redguard
    Redguard was my first but i played a lot more of morrowind.
  • Lysette
    Lysette
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    Morrowind
    It's really interesting to see, how different our all approaches are to TES games and especially Oblivion. My approach rarely involves actual fighting, it is more a stealth game to me - I kill, but I avoid fighting. And I have an extreme regeneration rate due to alchemy mastery, which is my second goal after getting access to the mage academy in Oblivion. So if anything is really getting near to me, I can tank it easily, while I drain the enemy until nothing is left from him/her/it.
  • Myrnhiel
    Myrnhiel
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    Morrowind
    Lysette wrote: »
    Yeah, that is what immersion does to you - it creates REAL memories, which are not less strong than those you have acquired in the real world. Every game, where you could dive in that deep, does that to you - and becomes a real place in your mind.

    Exactly this! Morrowind creates real memories, real emotions: I can still hear the cliff racers from far away (how I miss this sound sometimes when playing another TES game); I still remember the feeling when picking Wickwheat plants in the Grazelands at sunset - you could almost feel the wind on you face -; the characteristic sound that told you that a kwama forager was nearby (I don't know how many times the one near the corpse of the tax collector nearly killed me...); the excitement of entering a dungeon or tomb - there was always something interesting to find (and piling up all the loot near the entrance and teleporting back home while completely overloaded..., :) ) -; my first near heart attack when a thunder crashed in a thunder storm; the wonderful underwater scenery (I could have dived for hours!); the small things you could find when you kept your eyes open - do you rembember Indie? Not just a corpse... I don't know how long it took me to find the ramps in Vivec - I was SO lost when I was there the first time (it was night), I couldn't find my way down, so I jumped... :) I remember decorating the Under-Skar with hundreds of lanterns just to give it more color... Decorating was so easy in this game, so much fun!
    The whole atmosphere of this game is just unique!

    And listening to the main theme still gives me goose bumps. This game is a masterpiece and for me always will be. You just have to open your heart to it! Before Morrowind I never thought that a computer game can have such an effect on someone, but on me it certainly had!

    Edited by Myrnhiel on February 10, 2016 11:24AM
  • kevlarto_ESO
    kevlarto_ESO
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    Daggerfall
    Daggerfall for me and everyone that followed
  • Lysette
    Lysette
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    Morrowind
    Myrnhiel wrote: »
    Lysette wrote: »
    Yeah, that is what immersion does to you - it creates REAL memories, which are not less strong than those you have acquired in the real world. Every game, where you could dive in that deep, does that to you - and becomes a real place in your mind.

    Exactly this! Morrowind creates real memories, real emotions: I can still hear the cliff racers from far away (how I miss this sound sometimes when playing another TES game); I still remember the feeling when picking Wickwheat plants in the Grazelands at sunset - you could almost feel the wind on you face -; the characteristic sound that told you that a kwama forager was nearby (I don't know how many times the one near the corpse of the tax collector nearly killed me...); the excitement of entering a dungeon or tomb - there was always something interesting to find (and piling up all the loot near the entrance and teleporting back home while completely overloaded..., :) ) -; my first near heart attack when a thunder crashed in a thunder storm; the wonderful underwater scenery (I could have dived for hours!); the small things you could find when you kept your eyes open - do you rembember Indie? Not just a corpse... I don't know how long it took me to find the ramps in Vivec - I was SO lost when I was there the first time (it was night), I couldn't find my way down, so I jumped... :) I remember decorating the Under-Skar with hundreds of lanterns just to give it more color... Decorating was so easy in this game, so much fun!
    The whole atmosphere of this game is just unique!

    And listening to the main theme still gives me goose bumps. This game is a masterpiece and for me always will be. You just have to open your heart to it! Before Morrowind I never thought that a computer game can have such an effect on someone, but on me it certainly had!

    The fascination for me was to be in a truely alien world, while at the same time being somewhat familiar. A lot of things were different to earth, but then again it had an earth like lifestyle. When I first saw these huge mushrooms, I did not even know, if those would be dangerous or not, what if spores would fall out of it and poison me, you never know. This all gave a sense of discovery. Then the many factions in Morrowind and their complex relation to each other, the discovery that NPCs can actually lie to me or try to deceive me. The 3 houses and the choice you had to make there - once you chose one of them, the other were locked off to you. I went with House Hlaalu, even I knew they do Mafia business in a rather brutal way.

    But well, assassination was anyway my business as a member of the Morag Tong, and the "business" of house Hlaalu did not differ that much from it beside being illegal, while assassinations by members of the Morag Tong weren't. Maybe I was a bad person in that game, but I did not feel like it - I was loyal to the Morag Tong and House Hlaalu and when I had to kill for them, I did that without regrets for the Morag Tong, because this was legal, but I had scruples with some of the House Hlaalu tasks. But this got me thinking about morale in general.

    I was 16 at that time - and this taught me one thing. Regardless what I do in life, I should not consider things to be morale, just because they are legal or as immoral just because they are against the law. I have choice and I have to stick to my own morale, not follow blindly out of loyalty. This is what I am doing now in real life, even I continue to play in a different way, because it is fun to play this way - this has nothing to do with my morale. But Morrowind opened my eyes in regards to these issues.

    Edit: the point I want to make here is, that a game, where you immerse that deeply in, can actually make you think about real life and the person you want to be in that life - it can have a deep impact on your life.
    Edited by Lysette on February 10, 2016 12:50PM
  • urkonse
    urkonse
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    Skyrim
    i started with skyrim but was lucky to find oblivion before it went rare in regular markets....i wish i could have got morrowind if it ever was on ps3
    Lightning guild is recruiting active players at any level & skill ( PS4 , EU)
  • Inarre
    Inarre
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    Oblivion
    Oblivion was my first and always will be my favorite. Its the only game ive ever accomplished 100%, and i still could play more. The first game i experienced where i could be literally whatever i wanted, and do whatever i wanted, when i wanted. I could steal and pillage, craft things, there were endless mages and warriors willing to guide me in these mysterious worlds. And immediately upon beginning theres this feeling of hush urgency.... I loved it enough to wait the insanely long load screen times (reading a book, painting my nails waiting...) and to brave the oblivion gates.... The way those turned the sky red and popped out of nowhere made me want to pee my pants. To this day no oblivion gates or realms in any other version truly instil the terror i feel when i see those oblivion gates. *shudder*
  • Asherons_Call
    Asherons_Call
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    Morrowind
    Myrnhiel wrote: »
    I read about Morrowind in a forum and thought: "That sounds nice. I'll give it a try."

    So I bought it, put the disk in the drive, the installation started... and I was immediately hooked. The theme melody of this game is so amazing, I was completely overwhelmed - and I am addicted to TES since. I think my husband still curses the day I read about this game! ;)

    Morrowind was my first computer RPG ever and I loved it from the start. I remember my first walk from Seyda Neen to Balmora - it was night, I couldn't find the silt strider (I didn't know yet that those wonderful sounds were coming from those amazing animals) and wandered around in the swamp, heard a man falling from the sky, was several times nearly killed by kwama foragers, cliff racers, mudcrabs... I was nearly dead when I stumbled into Balmora at dawn - and it was just great, I loved it! For me Morrowind is still the queen of computer RPGs.

    I also played Oblivion and of course Skyrim. The main reason I decided to play ESO... well... I love the Bosmer. I just love them, I can't help it. They are a wonderful, complex and very interesting people - I loved them from the start and I can't imagine playing another race in these games. Well, so Valenwood is the main reason I bought ESO. I really wanted to go to Valenwood and see the home of the wood elves. I always had my own ideas about this country and ESO does not really meet my expectations in this regard, but it is a good start. :)

    Similar experience to my own when first logging in to morrowind for the first time :) it's nice to see others perspectives on their love for the elder scrolls and what got them hooked

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