ZOS_KNowak wrote: »[*] Streak should reset the cool down timer if you cause damage with the skill- this rewards sorcerers for staying in the fight (and using the skill offensively) but still punishes them for running away. Not being able to use our class defining ability more than once is a real letdown.
[*] Damage shields need to be critable. at least make crits register against a damage shield even if they dont do extra damage so you can get the heals and other set effects off them.
-Crystal Blast (Crystal Shard morph): Increased the secondary splash damage of this morph by 25%.
This change basically says we heard what you wanted stam sorc and we decided to make the unused magicka morph another version of the unused magicka morph. It really says it all though - theres no interest or understanding for stam sorc.
Umm Did anyone else notice when you looked at your copied character that the damage of all the spells were greatly reduced from what they are on the LIVE server? I noticed my Velocious Curse drop from 13k to 10k roughly, and crystal frags from 16k to 11.5k .... the only thing I changed from LIVE to PTS is I moved my points from Thaumaturge to elemental defender and elfborn.
All my gear is fully repaired I'm not in Cyrodiil I'm standing in Mournhold, all of my skill points are the same from Live to PTS... Did we get a overall nerf on spell damage? Oh my spell damage on Live in 3100 and the same on PTS.. What's the deal anyone notice this?
Umm Did anyone else notice when you looked at your copied character that the damage of all the spells were greatly reduced from what they are on the LIVE server? I noticed my Velocious Curse drop from 13k to 10k roughly, and crystal frags from 16k to 11.5k .... the only thing I changed from LIVE to PTS is I moved my points from Thaumaturge to elemental defender and elfborn.
All my gear is fully repaired I'm not in Cyrodiil I'm standing in Mournhold, all of my skill points are the same from Live to PTS... Did we get a overall nerf on spell damage? Oh my spell damage on Live in 3100 and the same on PTS.. What's the deal anyone notice this?
Most likely a visual bug. Currently on live elemental expert does not raise the tooltip of elemental abilities (the dmg is applied though) whereas thaumaturge does.
Can easily be tested by comparing 100 points elemental expert to 0.
SturgeHammer wrote: »-Crystal Blast (Crystal Shard morph): Increased the secondary splash damage of this morph by 25%.
This change basically says we heard what you wanted stam sorc and we decided to make the unused magicka morph another version of the unused magicka morph. It really says it all though - theres no interest or understanding for stam sorc.
This was really the one ability were a stam morph would have made the most sense. A melee range range frag with a chance to proc a free instant cast off of activating other stam abilities would have been an elegant solution to the problem and be super satisfying to boot. If this this new morph of shards ends up making it to live, then I am just not sure what options that would leave for potential stam sorc morphs in the future. Maybe Mage's Fury, but that would be significantly less exciting.
RinaldoGandolphi wrote: »I like how everyone "Assumes" no magic Sorc's use Crystal Blast when I have not only seen many of them use it in PVE and PVP(Requires more planning and positioning in PVP but totally use able and in some cases better then Frags) but one of my close friends used to use Crystal Blast to wreck people.
i'll check on PTS tonight, but prior to this PTS Crystal Blast wasn't reflect able because its an AOE and a knockdown.
Secondly, You think Crystal Blast is useless? Stand on top of a Resource Tower at say Chalman Mine and Cast Crystal Blast at people from the tower. down below in a choke and tell me its useless..its DEATH FROM ABOVE just raining a a hard hitting AOE knockdown on people to just melt people. In conjunction with Oils it gives Sorc's more group utility.
Infact Crystal Blast is the best Sorc Group damage skill we got, if you can get one off, it can change battles..On my Christmas Break i was essential at wiping a group of 30 Ad inside Ash by standing above the flag and spamming Crystal Blast on them for the LOL...those interuprtions were enough to keep their healers from casting Purge + they died to my Crystal Blasts and Oils....
the skill is far from useless, it just requires better planning and positioning to use...Crystal Blast is a PHENOMENAL Choke and keep defense skill if you position yourself correctly to use it.
I do apologize, but I think its unfair to assume a skill needs to be changed to a stamina morph just because its not popular. If many people actually realized how good Crystal Blast actually is in a group setting and in a keep/resource defense scenario where you can position yourself to rain death on people you would see its use more far spread in Cyrodiil.
Try it...stand above a zerg and spam Crystal Blast into them from an elevated postion and watch people die...if you have teammates dumping oil its even better...Crystal Blast is the best zerg busting skill we have right now..its an AOE knock down and stun that can be spam casted from an elevated position which was what the skill was designed for.
Try it...stand above a breech and spam Crystla Blast tonight in your group with an organized team and watch people drop like flies...the skill isn't useless...not by a longshot in a group setting.
Yolokin_Swagonborn wrote: »ZOS_KNowak wrote: »Hey guys,
Thanks for all the feedback on the Sorcerer changes so far. We're collecting everything posted in this thread and elsewhere and are still evaluating Sorcerer performance on the PTS realm, so keep all the feedback coming!
One thing we would like to clarify is that Sorcerer pets are intended to go into stealth when the player enters stealth. This is something that will be addressed before our Thieves Guild patch goes Live.
[*] Damage shields need to be critable. at least make crits register against a damage shield even if they dont do extra damage so you can get the heals and other set effects off them.
RinaldoGandolphi wrote: »I like how everyone "Assumes" no magic Sorc's use Crystal Blast when I have not only seen many of them use it in PVE and PVP(Requires more planning and positioning in PVP but totally use able and in some cases better then Frags) but one of my close friends used to use Crystal Blast to wreck people.
i'll check on PTS tonight, but prior to this PTS Crystal Blast wasn't reflect able because its an AOE and a knockdown.
Secondly, You think Crystal Blast is useless? Stand on top of a Resource Tower at say Chalman Mine and Cast Crystal Blast at people from the tower. down below in a choke and tell me its useless..its DEATH FROM ABOVE just raining a a hard hitting AOE knockdown on people to just melt people. In conjunction with Oils it gives Sorc's more group utility.
Infact Crystal Blast is the best Sorc Group damage skill we got, if you can get one off, it can change battles..On my Christmas Break i was essential at wiping a group of 30 Ad inside Ash by standing above the flag and spamming Crystal Blast on them for the LOL...those interuprtions were enough to keep their healers from casting Purge + they died to my Crystal Blasts and Oils....
the skill is far from useless, it just requires better planning and positioning to use...Crystal Blast is a PHENOMENAL Choke and keep defense skill if you position yourself correctly to use it.
I do apologize, but I think its unfair to assume a skill needs to be changed to a stamina morph just because its not popular. If many people actually realized how good Crystal Blast actually is in a group setting and in a keep/resource defense scenario where you can position yourself to rain death on people you would see its use more far spread in Cyrodiil.
Try it...stand above a zerg and spam Crystal Blast into them from an elevated postion and watch people die...if you have teammates dumping oil its even better...Crystal Blast is the best zerg busting skill we have right now..its an AOE knock down and stun that can be spam casted from an elevated position which was what the skill was designed for.
Try it...stand above a breech and spam Crystla Blast tonight in your group with an organized team and watch people drop like flies...the skill isn't useless...not by a longshot in a group setting.
MisterBigglesworth wrote: »SturgeHammer wrote: »-Crystal Blast (Crystal Shard morph): Increased the secondary splash damage of this morph by 25%.
This change basically says we heard what you wanted stam sorc and we decided to make the unused magicka morph another version of the unused magicka morph. It really says it all though - theres no interest or understanding for stam sorc.
This was really the one ability were a stam morph would have made the most sense. A melee range range frag with a chance to proc a free instant cast off of activating other stam abilities would have been an elegant solution to the problem and be super satisfying to boot. If this this new morph of shards ends up making it to live, then I am just not sure what options that would leave for potential stam sorc morphs in the future. Maybe Mage's Fury, but that would be significantly less exciting.
They should get rid of one of the Mage's Fury morphs and replace it with STORM FIST: a stamina-based lightning fist punch!!!
You could also give it a chance to proc from using abilities like Bolt Escape or Lightning Form and become STORM HAMMER, where you strike the enemy with a lightning hammer, and it could have more damage or a stun or splash damage, something cool.
I guess what I'm saying is, I wanna be Thor!
I can understand a desire to have a hybrid build and have access to both stamina skills and magicka skills, but somehow fit it into the current game system which seems to competitively disallows such builds. This appears to be what a "stam sorc" as being discussed here is trying to be? But frankly, the concept of a "stam sorc", as the requests being made seem to present, makes no sense to me. Stamina and Magicka are two different things, and provide two different types of skills - namely, those based on physical strength and prowess, and those based on drawing magical power from Aetherius, respectively. The desire to have stamina as a source for skills that clearly draw from Aetherius seems "wrong" in a TES world (e.g., the suggestion to make crystal blast use stam as a source). Is there more to this than a desire to mix and match stamina and magicka skills, but knowing that a hybrid isn't competitive given the current game system and so wanting them all to draw from one source? I mean, we may as well ask for a morph of wrecking blow that uses magicka as the source, no? At what point do we just decide that there is just "power"? Can someone help me to understand why I shouldn't feel so uneasy about all this (and for saying this)?
I can understand a desire to have a hybrid build and have access to both stamina skills and magicka skills, but somehow fit it into the current game system which seems to competitively disallows such builds. This appears to be what a "stam sorc" as being discussed here is trying to be? But frankly, the concept of a "stam sorc", as the requests being made seem to present, makes no sense to me. Stamina and Magicka are two different things, and provide two different types of skills - namely, those based on physical strength and prowess, and those based on drawing magical power from Aetherius, respectively. The desire to have stamina as a source for skills that clearly draw from Aetherius seems "wrong" in a TES world (e.g., the suggestion to make crystal blast use stam as a source). Is there more to this than a desire to mix and match stamina and magicka skills, but knowing that a hybrid isn't competitive given the current game system and so wanting them all to draw from one source? I mean, we may as well ask for a morph of wrecking blow that uses magicka as the source, no? At what point do we just decide that there is just "power"? Can someone help me to understand why I shouldn't feel so uneasy about all this (and for saying this)?
fred.thomsonb16_ESO wrote: »I haven't had a decent look at the new jewellery and which sets are featured but we really need a mix of weapon damage and spell power for that side of our builds. Clever Alchemist and Molag Kena are an excellent pairing for stam sorcs, allowing us to step outside the very few class skills worth a damn. I hope to see more sets going down this route.
As far as testing a viable hybrid, thankyou. 3.2k spell damage, 4.2k weapon damage, prismatic on all pieces....fantastic!