Spottswoode wrote: »Lightninvash wrote: »I might try healer as a Dk >.>
I'm not a big fan of Cauterize so far.....Obisidian Shard has caught my attention, surprisingly.
I'm in it for the long haul. Frankly, they seriously buffed Templar healing output with the Focused Healing passive change.
Spottswoode wrote: »Lightninvash wrote: »I might try healer as a Dk >.>
I'm not a big fan of Cauterize so far.....Obisidian Shard has caught my attention, surprisingly.
I'm in it for the long haul. Frankly, they seriously buffed Templar healing output with the Focused Healing passive change.
Spottswoode wrote: »Lightninvash wrote: »I might try healer as a Dk >.>
I'm not a big fan of Cauterize so far.....Obisidian Shard has caught my attention, surprisingly.
I'm in it for the long haul. Frankly, they seriously buffed Templar healing output with the Focused Healing passive change.
no it's a nerf. they only heal themself beter but thats no good when you are overhealing most of the time anyway
It applies to all heals now. So, yes. It's a buff. The current setup does give 30% on BoL. So you do take a 5% loss on BoL. Check out this and this. Notice the difference?Spottswoode wrote: »Lightninvash wrote: »I might try healer as a Dk >.>
I'm not a big fan of Cauterize so far.....Obisidian Shard has caught my attention, surprisingly.
I'm in it for the long haul. Frankly, they seriously buffed Templar healing output with the Focused Healing passive change.
Actually it's a nerf currently I can throw down a rune and increase healing 30 percent and move out of my circle for up to 8 seconds. Also throw down a ritual and get 30 percent. In the new patch it will be 25 percent and I must stay in my rune circle. At no point is there a buff. Aside from the BOL nerf puncturing sweeps heal has been reduced five percent as well. Have you been on pts it's a notable loss?
dodgehopper_ESO wrote: »tinythinker wrote: »I have a VR16 DK, VR16Temp, VR16 NB, and 2 VR16 Sorcs. Could roll another VR16 but why? I am all for tweaks and buffs for Templars, but mostly people seem upset about BoL and make it sound worse than it is. The real issue for Templar healing is that ZOS can't seem to see the reason why few players want Healing Ritual & morphs or Honor the Dead. Breath of Life shouldn't have to carry the whole Templar healing skill line.
This is why Restoring Light should be a hell of a lot more interesting, IE: It should be like Earthen Heart or Siphoning. If Breath of Life completely blows the balance of the whole class, and they can't properly compensate for that, then they really need to rethink things. It is also blatantly obvious that if we can not be mobile at all, we need to have abilities and skills that compensate for that fact. Blinding Flashes helped in that manner, and if Eclipse actually worked or if they gave us a dragon scales type of skill we might actually be able to fill that stand and fight role. As it is you have to do a lot of running around trees, and simply out-defense your enemy for days til their hands cramp up.
BalticBlues wrote: »dodgehopper_ESO wrote: »I'm sorry, I don't really understand the male/female issue here. I'd like bold stoic heroic option for my characters as well, at least to have that option. I'm not really sure 'dark and criminal' is a male only thing here
My post was in not way meant discriminatory.
I just noticed that men and women in ESO seem to have different preferences.
ESO on launch was brillant, because it served all preferences. It was one of the few games that was equally popular among male and female players. Remarkable. However, since mid 2015, the majority of content in devopment seems to be targeted for a kind of GTA audience (first gankers, now thieves, later hitmen). While many men I spoke with like to do such things for fun, many female ESO players I spoke with dislike this. Maybe this is because female players are more social and role players while most male players just want to kick some ass. I do not know, I just notice. I also notice that guilds on console seem to consist of less and less female players. Their place take people who played game like GTA before, now seeking the same thrills in ESO. Therefore, on consoles I have the feeling that ZOS currently replaces the former female population (often coming from TES Skyrim) with a more male population (often coming from GTA). I do not know if this really is a good thing. While GTA is a hugely popular game, many of these players will be gone with the next shooter blockbuster (Doom...), while the TES people usually are more loyal.
Spottswoode wrote: »Spottswoode wrote: »Lightninvash wrote: »I might try healer as a Dk >.>
I'm not a big fan of Cauterize so far.....Obisidian Shard has caught my attention, surprisingly.
I'm in it for the long haul. Frankly, they seriously buffed Templar healing output with the Focused Healing passive change.
no it's a nerf. they only heal themself beter but thats no good when you are overhealing most of the time anyway
Uhh.....no. Major mending on outgoing healing. Also, Redistributor is your friend.It applies to all heals now. So, yes. It's a buff. The current setup does give 30% on BoL. So you do take a 5% loss on BoL. Check out this and this. Notice the difference?Spottswoode wrote: »Lightninvash wrote: »I might try healer as a Dk >.>
I'm not a big fan of Cauterize so far.....Obisidian Shard has caught my attention, surprisingly.
I'm in it for the long haul. Frankly, they seriously buffed Templar healing output with the Focused Healing passive change.
Actually it's a nerf currently I can throw down a rune and increase healing 30 percent and move out of my circle for up to 8 seconds. Also throw down a ritual and get 30 percent. In the new patch it will be 25 percent and I must stay in my rune circle. At no point is there a buff. Aside from the BOL nerf puncturing sweeps heal has been reduced five percent as well. Have you been on pts it's a notable loss?
Why on earth should I or any templar have to throw down rituals or runes to cast sweeps or breath of life. Please explain how this is not a significant nerf? Also a 25 percent mending buff to offset a 50 healing nerf.... Great logic. Well got my dk to 35 I bet that if this patch goes live I will be able to out heal my Templar with my dk using igneous mutagen sea of flames and stonefist you wait it's going to happen.
Spottswoode wrote: »
Why on earth should I or any templar have to throw down rituals or runes to cast sweeps or breath of life. Please explain how this is not a significant nerf? Also a 25 percent mending buff to offset a 50 healing nerf.... Great logic. Well got my dk to 35 I bet that if this patch goes live I will be able to out heal my Templar with my dk using igneous mutagen sea of flames and stonefist you wait it's going to happen.
You did before. Matter of fact that's always how I have done healing. It's not that big a deal. The only difference is now that you can heal more with Vigor, healstaff heals, or any other heal that tickles your fancy. The fact you have to stand in a 12 meter wide heal is not the end of civilization or that much of a nerf.
Uhh..no it's not a 50% healing nerf. It's 5%. You lose 5% and one offheal. That's not a massive nerf. Matter of fact, the loss of the offheal is WAAY more significant than the 5% loss. But unless you are only using BoL to heal, it's a gain.
Spottswoode wrote: »
Why on earth should I or any templar have to throw down rituals or runes to cast sweeps or breath of life. Please explain how this is not a significant nerf? Also a 25 percent mending buff to offset a 50 healing nerf.... Great logic. Well got my dk to 35 I bet that if this patch goes live I will be able to out heal my Templar with my dk using igneous mutagen sea of flames and stonefist you wait it's going to happen.
You did before. Matter of fact that's always how I have done healing. It's not that big a deal. The only difference is now that you can heal more with Vigor, healstaff heals, or any other heal that tickles your fancy. The fact you have to stand in a 12 meter wide heal is not the end of civilization or that much of a nerf.
Uhh..no it's not a 50% healing nerf. It's 5%. You lose 5% and one offheal. That's not a massive nerf. Matter of fact, the loss of the offheal is WAAY more significant than the 5% loss. But unless you are only using BoL to heal, it's a gain.
almost 40% the way i look at. healing lost to another one is 33% of base heal + 5 % = 38%
Wreuntzylla wrote: »I'm surprised no PvPer has raged at the change to purify. Projectiles in flight to no longer be cancelled is going to severely lower the survivability of most of the templars I run into.