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ZoS Crystal Fragments should be unreflectable

Lisbette
Lisbette
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With all the upcoming buffs to magicka Dragonknights (flappy flap) and Sword and Board reflect still strong I think Crystal Shards and it's morphs should be unreflectable. Just make the animation the same as Endless Fury drop a Crystal Shard on DK's head ftw. Amirite?
-Tito
  • Dread_Guy
    Dread_Guy
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    Why should they do that? Frags already hit like a truck and knock you down. Dragonscales and defensive stance are they're only counter besides dodgerolling which you can only do so many times. Taking away its ability to be reflected would be like making wrecking blow unblockable.
    "My name is Julius Decimus Heraclius, Guildmaster of the Scions of the Sun, Brigadier of the Covenant Army, loyal servant to the High King Emeric. Brother to a betrayed legion, son to a fallen empire. And I will have my vengeance, in this life or the next." ---Julius Decimus Heraclius (Imperial Templar)
  • Alorier
    Alorier
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    Lisbette wrote: »
    With all the upcoming buffs to magicka Dragonknights (flappy flap) and Sword and Board reflect still strong I think Crystal Shards and it's morphs should be unreflectable. Just make the animation the same as Endless Fury drop a Crystal Shard on DK's head ftw. Amirite?
    -Tito

    Seriously is this for real pfft you might what that but I'm guessing the other 99% that play Dk don't
  • Mojmir
    Mojmir
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    Its a projectile,it should be blockable
  • Sharee
    Sharee
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    They should also make bolt escape apply 4 seconds of invisibility to the sorc.

    You can never have enough sorcs :p
  • Alucardo
    Alucardo
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    I'm only happy I can reflect that back to you with 35% increased damage. What a shameful post.
  • Tankqull
    Tankqull
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    Sharee wrote: »
    They should also make bolt escape apply 4 seconds of invisibility to the sorc.

    You can never have enough sorcs :p

    i do agree that sorcs are in a great postition currently none the less does that not mean that tweaks to abilities not increasing their overall dmg but enabling them to hurt a DK at all(being reduced to DPS values below the HPS value of rally does not enable you to get them down in any way...), and one option to do that woul be by implementing a non projectile DD ability with a dmg value comparable to crushing shock. or chane CS to be a channeled ability like its animation allready implies...
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • RoamingRiverElk
    RoamingRiverElk
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    Overload should also be nonreflectable, with the added mechanic that if the defender has a reflect up, Overload does 25% more damage to the defender.

    In your heart, you Know this is what the game needs.

    I also have this idea about gap closers doing 25% more damage to an enemy if the enemy has a damage shield up or is a magicka DK... But perhaps I'll make a separate post about that.
    Dalris Aalr - Magicka (Stamina) DK | Dalfish - Magicka Sorc | Dal Aalr - Magicka Warden | Dalrish - Mag/Stam NB | Irana Aalr - PvE Templar
  • TheDarkShadow
    TheDarkShadow
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    Equip s+b and play ping pong? Seriously, if something should be un-reflectable it's bow skills, not magicka skills, since other classes cannot reflect it back to DK. Or better, buff the s&b reflect skill so it can reflect physical projectiles too.
    Edited by TheDarkShadow on January 31, 2016 12:12PM
  • Bashev
    Bashev
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    What DK buffs? Any source? I dont believe before I see the patch notes and try it myself.
    Because I can!
  • Alucardo
    Alucardo
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    Bashev wrote: »
    What DK buffs? Any source? I dont believe before I see the patch notes and try it myself.

    I haven't heard anything either. I think this post is just from someone trying to nerf DKs even more.
  • RoamingRiverElk
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    Bashev wrote: »
    What DK buffs? Any source? I dont believe before I see the patch notes and try it myself.

    Haven't you heard that magicka DK dots will burst sorcs in the next patch?
    Edited by RoamingRiverElk on January 31, 2016 12:14PM
    Dalris Aalr - Magicka (Stamina) DK | Dalfish - Magicka Sorc | Dal Aalr - Magicka Warden | Dalrish - Mag/Stam NB | Irana Aalr - PvE Templar
  • Heindrich
    Heindrich
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    I personally think proc'd Crystal Frags should just be an AoE (like Caltrops radius), that prevents the reflection and gives Sorcs some much needed class AoE.

    Oh and I agree with @Sharee Streak should provide invisibility... and also execute low health players. I love KB with Streak >:)

    Oh and Hardened Ward needs a buff. My shield goes down after one wrecking blow :(
  • RoamingRiverElk
    RoamingRiverElk
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    I can't wait to burst those stam nbs with my dots too. The poor things have no viable healing after all! Mwahahaha. WE WILL RULE THE WORLD
    Dalris Aalr - Magicka (Stamina) DK | Dalfish - Magicka Sorc | Dal Aalr - Magicka Warden | Dalrish - Mag/Stam NB | Irana Aalr - PvE Templar
  • Alucardo
    Alucardo
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    I can't wait to burst those stam nbs with my dots too. The poor things have no viable healing after all! Mwahahaha. WE WILL RULE THE WORLD

    Yeah man. That .5 seconds of DoT before they cloak and purge it will BURN THEIR FACES OFF
  • Swernik
    Swernik
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    Most troll idea I ever seen
  • Edziu
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    Overload should also be nonreflectable, with the added mechanic that if the defender has a reflect up, Overload does 25% more damage to the defender.

    In your heart, you Know this is what the game needs.

    I also have this idea about gap closers doing 25% more damage to an enemy if the enemy has a damage shield up or is a magicka DK... But perhaps I'll make a separate post about that.

    hmm overload unreflectable? so for first nerf this dmg because if you hit with this it has power like wreck blow, nty ;P

    I just see sorcerers on pvp, all just loading ulti and then spamming this ulti for all, just 2-3 hits to kill all also "poor dk" who is good for duels :smiley:

    good sorcs dont need this ulti to win fights, now if this ultu will be better to hit and unreflectable....then sorc will be FOTM and all noobs like now unskilled spambushers will switch to sorc and spam over all overload ultii killing pugs for 2 hits lol, better than nb because he dont need to gang people to kill their in moment
  • Manoekin
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    Equip a shield.
  • Cody
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    No. Crystal Frags hit me for an average of 6-10K, and most of the time its closer to 10, and I am in medium armor with 15K spell resistance. Crystal frags does a huge amount of damage and can be insta cast, without scales a DK would not survive against a sorcerer, the sorcerer does MUCH more damage than a DK and can be very tanky due to their superiority in damage shield use. making frags unreflectable would make sorcerers very OP in the ranged department. you will have to find a way to deal with it. I did by slotting a melee as my secondary, im sure you can think of something.
    Edited by Cody on January 31, 2016 3:21PM
  • Tankqull
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    Cody wrote: »
    No. Crystal Frags hit me for an average of 6-10K, and most of the time its closer to 10, and I am in medium armor with 15K spell resistance. a mana DK would most likely be in light armor and would have very low spell resistance, and a stam DK would be able to use scales only a few times. Crystal frags does a huge amount of damage and can be insta cast, without scales a DK would not survive against a sorcerer especially if its a damage shield stack spamming sorcerer, whose stack values average 16-20K. You are going to have to learn to play around scales, it only lasts 4 seconds. If not that, then get out a melee weapon and charge them.

    light armor wearer have 5-9k more spell resistance than medium armor wearing chars...
    my dunmer DK in light armor sits at 21.1k...
    so this is not a reason for its denial.
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Ghostbane
    Ghostbane
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    I want a pony.
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  • Drakilian
    Drakilian
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    Use defensive posture dude.
    Just call me Drak
  • Cody
    Cody
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    and i do hope there are buffs incoming for mana DKs, they need it. Play one for a bit and you will see why.
  • Jura23
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    why frags? why not solar flare?

    pointelss discussion. the tooltip is clear. single target spells. no room for taking frags out.
    Georgion - Bosmer/Templar - PC/EU
  • Cody
    Cody
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    Tankqull wrote: »
    Cody wrote: »
    No. Crystal Frags hit me for an average of 6-10K, and most of the time its closer to 10, and I am in medium armor with 15K spell resistance. a mana DK would most likely be in light armor and would have very low spell resistance, and a stam DK would be able to use scales only a few times. Crystal frags does a huge amount of damage and can be insta cast, without scales a DK would not survive against a sorcerer especially if its a damage shield stack spamming sorcerer, whose stack values average 16-20K. You are going to have to learn to play around scales, it only lasts 4 seconds. If not that, then get out a melee weapon and charge them.

    light armor wearer have 5-9k more spell resistance than medium armor wearing chars...
    my dunmer DK in light armor sits at 21.1k...
    so this is not a reason for its denial.

    shh........... :D
  • BEZDNA
    BEZDNA
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    i want my LOL button back :(
  • mertusta
    mertusta
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    Yeah well how about removing dragon scales from dk? That sounds better right?
  • Takllin
    Takllin
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    5/10
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  • Teargrants
    Teargrants
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  • MountainHound
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    Make the crystal frag do 50% of its current damage with no knockdown and a constant 1 second cast time and I MIGHT agree to making it unblock-able.
  • Minno
    Minno
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    Make the crystal frag do 50% of its current damage with no knockdown and a constant 1 second cast time and I MIGHT agree to making it unblock-able.

    Or remove the streak cost penalty to compensate for frag being reflectable.
    Edited by Minno on January 31, 2016 5:21PM
    Minno - DC - Forum-plar Extraordinaire
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