So we have 4 difficult types?
1. normal (easy)
2. normal hardmode (normal)
3. veteran (hard)
4. veteran hardmode (very hard)
Difficulty settings are Normal and Veteran. Within Veteran, you can activate the Difficult Mode of the final boss if the instance is VR16.
Please for the love of god don't make the diffculty setting like in normal MSA (yawn!) and Vet MSA. Because then it's all the same again. We have a new trial with just one boss in difficult mode, the endboss. Oh no and we have a difficulty setting where we can enjoy the scenery, the nice lightning effects and follow the story. Well we didn't have that one before XD
So we have 4 difficult types?
1. normal (easy)
2. normal hardmode (normal)
3. veteran (hard)
4. veteran hardmode (very hard)
Difficulty settings are Normal and Veteran. Within Veteran, you can activate the Difficult Mode of the final boss if the instance is VR16.
Please for the love of god don't make the diffculty setting like in normal MSA (yawn!) and Vet MSA. Because then it's all the same again. We have a new trial with just one boss in difficult mode, the endboss. Oh no and we have a difficulty setting where we can enjoy the scenery, the nice lightning effects and follow the story. Well we didn't have that one before XD
So we have 4 difficult types?
1. normal (easy)
2. normal hardmode (normal)
3. veteran (hard)
4. veteran hardmode (very hard)
Difficulty settings are Normal and Veteran. Within Veteran, you can activate the Difficult Mode of the final boss if the instance is VR16.
Please for the love of god don't make the diffculty setting like in normal MSA (yawn!) and Vet MSA. Because then it's all the same again. We have a new trial with just one boss in difficult mode, the endboss. Oh no and we have a difficulty setting where we can enjoy the scenery, the nice lightning effects and follow the story. Well we didn't have that one before XD
Alternatively, please don't add any artificial you-need-12-people-to-stand-on-pads mechanics like in AA, so if the normal mode is too boring, at least we could spice it up by going in with a 4-man team.
So we have 4 difficult types?
1. normal (easy)
2. normal hardmode (normal)
3. veteran (hard)
4. veteran hardmode (very hard)
Difficulty settings are Normal and Veteran. Within Veteran, you can activate the Difficult Mode of the final boss if the instance is VR16.
Please for the love of god don't make the diffculty setting like in normal MSA (yawn!) and Vet MSA. Because then it's all the same again. We have a new trial with just one boss in difficult mode, the endboss. Oh no and we have a difficulty setting where we can enjoy the scenery, the nice lightning effects and follow the story. Well we didn't have that one before XD
Isn't that the point? Normal mode exists so that players can follow the story of the dungeon, and Vet mode exists to give players a challenge.
To chime in here... we are adding a new Trial in Thieves Guild, called Maw of Lorkhaj. It will be the first trial which will have a normal and Veteran version and will scale to the Group Leader's Level. Veteran Mode should provide those seeking a challenge with more than they can handle. The final boss in Veteran Mode is probably the hardest content we have ever made.