Same Gearsetup on Tempalr and NB
Surprise Attack Instant cast: Major Fracture, Major Resolve, Major Ward, Stuns+off balance out of stealth
Jabs 1,1s Channel: Major Savagery
Balanced?
@ZOS_RichLambert
How about instead of surprise attack OP, change it to, Jabs is under powered?
A suggestion I made in another thread:
How about making the Armor Debuff from SA Stealth only? That it only gets applied if you execute SA from stealth, just like the stun effect it has then.
Same Gearsetup on Tempalr and NB
LOL next time try to do the screenshots with similar gear and without using grim focus for manipulate the numbers hahahaha
...leepalmer95 wrote: »leepalmer95 wrote: »RAGUNAnoOne wrote: »
Tell that to the BoL, WB, Jab, Overload spammers who press one button to win as well. I on the other hand have to go to stealth, position myself and then go in
Your seriously complaing about templars on a nb?
NO I'm just saying everyone is pressing one button to win. It's funny how you think I was complaining. One guy posted
A generic, "press 1 to kill" button that you're encouraged to use over and over is just poor design.
While practically all classes do it but he chooses to target one class.
My stam dk uses LA-Ransack-Bash with breath and keeps shuffle + rally + volcanic armour up? 1 button win.
My sorc uses curse/det/frag/execute/webs to kill people while keeping shields/surge up.
Nb's ambush + SA. = 3 hit kill.
My templar usually gets 1 attack off before he needs to heal vs a nb. Usually flare into jabs/ radiant/ shards, need to keep channel focus up with purifying ritual so i can actually heal, also toppling when it works it good burst dmg as i can only kill people with burst sadly.
Those people who press 1 button to win are just bad, people who use wb annoy me, stupid high dmg ability with broken cc, broken range and empower and they literally spam it, they don't even execute.
Nb's are a literally 1 button class though.
if you can kill someone with ambush +3 SA you can kill him with invade + 3heroic slashes/ransacks aswell, so what was your point?
when i´m playing my nb i´m using ambush, LA, flying daggers(for the snare with latencys as they are its necessery), SA, SH, and more buffs then i have to do with any other class i have (al 4 btw)
with S&b equiped SA does asmuch dmg as rensack/heroic slash, and i actually prefer HS when using s&B over SA as it provides a farbetter opponents dmg reduction than the measly 5k armor rating for 2sec SA provides in non heavy armor.
Except heroic invade+heroic slash doesn't instantly teleport you on top of your opponent and mini unbreakable stun them every time you use them. Which is a significant difference.
Same Gearsetup on Tempalr and NBLOL next time try to do the screenshots with similar gear and without using grim focus for manipulate the numbers hahahaha
You can't see if he is using Grim Focus, and why would he? To further a point? Alcast is the most experienced in stamina builds across all classes in the game in PvE and maybe also in PvP. He is not interested in having one be worse than the other, but in achieving balance. It is no secret that he would like to go back to playing Stamina Templar full time again just like me, but aslong as all other Stamina classes perform way better in PvP and PvE why would he not try and use his knowledge to highlight some areas where the Stamina Templar needs a buff? He never said that NBs should be nerfed, he is just pointing out the imbalance. If you take a minute and actually check his post history and his YouTube channel you will see that he is all about helping people and make guides on various stuff regarding playing all classes as stamina. Give a man credit where credit is due, or crawl back to your console version of the game and let us PC players who actually have the means and knowledge to test stuff speak up about the concerns regarding class balance, instead of just blaming one of the most knowledgeable and helpful players in the game and community, on the subject. No hate intended towards console players, but man does it feel like we're playing completely different games sometimes...
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
SmalltalkJava wrote: »I wonder if the Reactive armor set combined with Radiant Mage Light would dramatically reduce the damage from a stealthed surprise attack?
dwemer_paleologist wrote: »keep in mind, hes only gona get a shot off like that once in a while, thats not gona happen constant.
he can only hit like that from invis and in sneak.
you guys realize hes a glass build and probably take 1 hit to kill him.
dwemer_paleologist wrote: »i remember people saying in guild chat that they were targetting the nightblades who had anything lower then 28000 hp.
kill them in 2 hits.
thats a glass magicka light armor trash build.
people eat you as a tasty morsel because your too weak.
yeah you hit hard but youll never make it inn fights unless you gank them on thier horse.
you cant stand toe to toe with people in a real fight.
Actually 28k HP is overkill for any build except tanky/bruiser style gameplay.
Every class can survive just about any 1v1 encounter with 25k HP max, if they are played well.
Most off the time you will see especially sorcs and some nightblades even go below the 20k mark since their class defenses (cloak and shields) dont need health to work with.
Another thing to consider is that "toe to toe with people" ( I assume you mean solo fights/duels here) offensive power directly translates to defensive power. If you have your 28k HP opponent constantly defending and healing up you wont run a risk off dieing either, and when your enemy tries to push back you can simply punish with a nice cloak SA.
Against multiple opponents that is even more the case since you need to take out enemies quickly to prevent being overwhelmed. And if you actually meant group fights you wont need that much Hp either since your healers will be covering for you and barriers and healing ward just dont care much about your max HP.
By the way, I believe one off the biggest reasons to play (any) NB is because they are thw best counter against axeploiting stamina DKs with reverb, which are probably the strongest solo specc (for fighting not running)in the entire game right now.
Edit: Interestingly NB is also the best counter to NB if they slot mark.
Same Gearsetup on Tempalr and NB
Surprise Attack Instant cast: Major Fracture, Major Resolve, Major Ward, Stuns+off balance out of stealth
Jabs 1,1s Channel: Major Savagery
kokoandshinb14a_ESO wrote: »you know what really OP on the NB?
the use of concealed weapon or its other morph and being a vampire.
When you activate the vampire ultimate you now turn invis on both versions.
This allows you to cram as many invis buffed concealed/surprise atks you can in 6ish seconds while stunlocking you oppenents, and in the case of one of the skills-- guarantees a crit every hit.
Devouring Swarm does not turn you invisible, only Clouding Swarm.
I ran vamp with my magblade on and off (now currently off). You can get CC-ed in Clouding swarm and your still prone to AOE's. If I Soul Tether that combo is ruined, Fear also. Templar can throw a shard on themselves. Sorc can streak through. DK can talons and GTFO. It's great if you have a group to back you up and your zerg bombing with swarm + proxy + sap essence or if your Emperor but when it's countered it's countered hard.
If you don't see it coming though of course your gonna get wrecked. Same with any good combo.
kokoandshinb14a_ESO wrote: »kokoandshinb14a_ESO wrote: »you know what really OP on the NB?
the use of concealed weapon or its other morph and being a vampire.
When you activate the vampire ultimate you now turn invis on both versions.
This allows you to cram as many invis buffed concealed/surprise atks you can in 6ish seconds while stunlocking you oppenents, and in the case of one of the skills-- guarantees a crit every hit.
Devouring Swarm does not turn you invisible, only Clouding Swarm.
I ran vamp with my magblade on and off (now currently off). You can get CC-ed in Clouding swarm and your still prone to AOE's. If I Soul Tether that combo is ruined, Fear also. Templar can throw a shard on themselves. Sorc can streak through. DK can talons and GTFO. It's great if you have a group to back you up and your zerg bombing with swarm + proxy + sap essence or if your Emperor but when it's countered it's countered hard.
If you don't see it coming though of course your gonna get wrecked. Same with any good combo.
double check that
I think the vamp ult was changed so that both grant you invis now
kokoandshinb14a_ESO wrote: »kokoandshinb14a_ESO wrote: »you know what really OP on the NB?
the use of concealed weapon or its other morph and being a vampire.
When you activate the vampire ultimate you now turn invis on both versions.
This allows you to cram as many invis buffed concealed/surprise atks you can in 6ish seconds while stunlocking you oppenents, and in the case of one of the skills-- guarantees a crit every hit.
Devouring Swarm does not turn you invisible, only Clouding Swarm.
I ran vamp with my magblade on and off (now currently off). You can get CC-ed in Clouding swarm and your still prone to AOE's. If I Soul Tether that combo is ruined, Fear also. Templar can throw a shard on themselves. Sorc can streak through. DK can talons and GTFO. It's great if you have a group to back you up and your zerg bombing with swarm + proxy + sap essence or if your Emperor but when it's countered it's countered hard.
If you don't see it coming though of course your gonna get wrecked. Same with any good combo.
double check that
I think the vamp ult was changed so that both grant you invis now
Nope they're still the same. devouring Swarm would be OP as hell if that were true and Clouding would be inferior.
imredneckson wrote: »Why not just leave NBs alone and buff Templars and magicka DKs
imredneckson wrote: »Why not just leave NBs alone and buff Templars and magicka DKs
leepalmer95 wrote: »imredneckson wrote: »Why not just leave NBs alone and buff Templars and magicka DKs
Because when 'sorc' where OP, they got nerfed, when dk's was they got nerfed, when templar wasn't they got nerfed.
Now because nb's are OP all the nb's who have been calling for nerf's for other classes for a year all of a sudden don't want anymore 'nerf's just buff the other classes.
Where was this buff the other class thought when magicka nb's were top? or sorc?, it wasn't instead all the other classes were nerfed apart from nb's and now it's time for nb's to be adjusted you don't accept it.
bowmanz607 wrote: »leepalmer95 wrote: »imredneckson wrote: »Why not just leave NBs alone and buff Templars and magicka DKs
Because when 'sorc' where OP, they got nerfed, when dk's was they got nerfed, when templar wasn't they got nerfed.
Now because nb's are OP all the nb's who have been calling for nerf's for other classes for a year all of a sudden don't want anymore 'nerf's just buff the other classes.
Where was this buff the other class thought when magicka nb's were top? or sorc?, it wasn't instead all the other classes were nerfed apart from nb's and now it's time for nb's to be adjusted you don't accept it.
Lol. When did sorcs get nerged. Stam got a buff and mag still destroys. Is your "nerf" shield breaker? Outside of that maybe negate. Sorc shields still op. They need to raise the damage shield and make it crit. But I digress.
leepalmer95 wrote: »bowmanz607 wrote: »leepalmer95 wrote: »imredneckson wrote: »Why not just leave NBs alone and buff Templars and magicka DKs
Because when 'sorc' where OP, they got nerfed, when dk's was they got nerfed, when templar wasn't they got nerfed.
Now because nb's are OP all the nb's who have been calling for nerf's for other classes for a year all of a sudden don't want anymore 'nerf's just buff the other classes.
Where was this buff the other class thought when magicka nb's were top? or sorc?, it wasn't instead all the other classes were nerfed apart from nb's and now it's time for nb's to be adjusted you don't accept it.
Lol. When did sorcs get nerged. Stam got a buff and mag still destroys. Is your "nerf" shield breaker? Outside of that maybe negate. Sorc shields still op. They need to raise the damage shield and make it crit. But I digress.
We ignoring the 50% dmg shield debuff? Or the fact is has a direct counter item set to it's class defence or the fact bolt escape has a 50% increase? Or the fact healing ward got double nerfed with the healing + dmg shield nerf, which is a sorc main heal.
Nb has never received any negative adjustment to their skills.
XANTITHESISX wrote: »The problem I have with Surprise Attack is that if I have already hit a NB or the NB has already hit me then guess what?.. Its no longer a surprise.!!!
As a matter of fact, I would say that it would be no surprise to see the recap say... Surprise attack, Mass Hysteria, Surprise Attack, Surprise Attack, Surprise Attack...
I think you get the point...
XANTITHESISX wrote: »XANTITHESISX wrote: »The problem I have with Surprise Attack is that if I have already hit a NB or the NB has already hit me then guess what?.. Its no longer a surprise.!!!
As a matter of fact, I would say that it would be no surprise to see the recap say... Surprise attack, Mass Hysteria, Surprise Attack, Surprise Attack, Surprise Attack...
I think you get the point...
or Surprise Attack, Wrecking Blow, Surprise Attack, Surprise Attack...
bowmanz607 wrote: »leepalmer95 wrote: »bowmanz607 wrote: »leepalmer95 wrote: »imredneckson wrote: »Why not just leave NBs alone and buff Templars and magicka DKs
Because when 'sorc' where OP, they got nerfed, when dk's was they got nerfed, when templar wasn't they got nerfed.
Now because nb's are OP all the nb's who have been calling for nerf's for other classes for a year all of a sudden don't want anymore 'nerf's just buff the other classes.
Where was this buff the other class thought when magicka nb's were top? or sorc?, it wasn't instead all the other classes were nerfed apart from nb's and now it's time for nb's to be adjusted you don't accept it.
Lol. When did sorcs get nerged. Stam got a buff and mag still destroys. Is your "nerf" shield breaker? Outside of that maybe negate. Sorc shields still op. They need to raise the damage shield and make it crit. But I digress.
We ignoring the 50% dmg shield debuff? Or the fact is has a direct counter item set to it's class defence or the fact bolt escape has a 50% increase? Or the fact healing ward got double nerfed with the healing + dmg shield nerf, which is a sorc main heal.
Nb has never received any negative adjustment to their skills.
50% shield debug and damage debug so that equals out.
I will never think of shield breaker as a nerf to sorcs. One it effects all shields for all classes. Two, it is literally the same as any other class getting hit with a light attack. It does the sender damn amount. So your saying because ppl can light attack that is a nerf?
I did forget about streak so on I can concede that. That said, it's overall effect is minimal to a decent player anyway. Decent players never spammed that but used it strategically. Same with dodgeroll good players didn't spam but used strategically.
Healing ward is still crazy good. Heals like a boss and gives solid shiled. Especially for sorcs with champ points in bastion.
Last, you can't use abilities that are available to all to show a particular class got nerfed nor a particular gear set. Healing ward is used by all mag builds besides Temps and even then some temps.
leepalmer95 wrote: »bowmanz607 wrote: »leepalmer95 wrote: »bowmanz607 wrote: »leepalmer95 wrote: »imredneckson wrote: »Why not just leave NBs alone and buff Templars and magicka DKs
Because when 'sorc' where OP, they got nerfed, when dk's was they got nerfed, when templar wasn't they got nerfed.
Now because nb's are OP all the nb's who have been calling for nerf's for other classes for a year all of a sudden don't want anymore 'nerf's just buff the other classes.
Where was this buff the other class thought when magicka nb's were top? or sorc?, it wasn't instead all the other classes were nerfed apart from nb's and now it's time for nb's to be adjusted you don't accept it.
Lol. When did sorcs get nerged. Stam got a buff and mag still destroys. Is your "nerf" shield breaker? Outside of that maybe negate. Sorc shields still op. They need to raise the damage shield and make it crit. But I digress.
We ignoring the 50% dmg shield debuff? Or the fact is has a direct counter item set to it's class defence or the fact bolt escape has a 50% increase? Or the fact healing ward got double nerfed with the healing + dmg shield nerf, which is a sorc main heal.
Nb has never received any negative adjustment to their skills.
50% shield debug and damage debug so that equals out.
I will never think of shield breaker as a nerf to sorcs. One it effects all shields for all classes. Two, it is literally the same as any other class getting hit with a light attack. It does the sender damn amount. So your saying because ppl can light attack that is a nerf?
I did forget about streak so on I can concede that. That said, it's overall effect is minimal to a decent player anyway. Decent players never spammed that but used it strategically. Same with dodgeroll good players didn't spam but used strategically.
Healing ward is still crazy good. Heals like a boss and gives solid shiled. Especially for sorcs with champ points in bastion.
Last, you can't use abilities that are available to all to show a particular class got nerfed nor a particular gear set. Healing ward is used by all mag builds besides Temps and even then some temps.
There was already a 20% dmg nerf in 1.6, so it got a 30% increase.
But do other classes run around with shields as their defence? 2k unblockable dmg isn't exactly something you can ignore, ever had someone with a weighted bow LA you for 2k each? Shieldbreaker is dangerous with a good players, a LA-Ransack-Bash player with shieldbreaker auto wins a sorc. Only class so have a set directly counter it's class defence, it's like having a set that doesn't allow nbs to stealth in a 50m range around you.
Sorc can no longer escape battles, lets be honest if you was stamina in 1.6 you went a infinite dodge roll build because thats what was most effective and thats what everyone done, even the 'good' players. Streak was how i used to get nb's out of stealth but thats no longer an option and i'll run out of magicka far too fast.
Problem will using all ability's is that nb's are pretty much the only class that have all the needed ability's, spam dps, gap closer, defence, sustain, etc....