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Hundings Rage (crafted items in general) need a nerf

  • Hanzus
    Hanzus
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    OMG, seriously, Kelleton is STILL crying about some non gamebreaking armor set...cripes, here, take a Kleenex and please, move on dude. If this bothers you that bad, WOW, I would really hate to see your reaction to something that actually has some importance to it. Breath deeply, its ok, really. :)

    I have been playing this game since BETA, and this armor set is the LEAST of my worries in this game. ;)
    "Walk always in the light, or we will drag you to it."
    -Vigilant of Stendarr

    Nords, the true sons of Skyrim!
    PC NA
  • Kelleton
    Kelleton
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    Kelleton wrote: »
    Kelleton wrote: »
    Kelleton wrote: »
    "Why is the most powerful stam dps set in the game a crafted item rather than a dungeon/raid drop."

    what...isnt that supposed to be the point?, crafted item SHOULD be better than drop/dungeon loot!

    if its not, then what is the point of crafting?

    then what is the point of raiding or pvp? Those take way more coordination and time.

    lol, a raid takes 20 minutes or less mostly, SO takes a bit longer, but overall most raid and dungeons takes less than 20 minutes, researching up armor to get 9 traits in them takes a few months at the very least, so I'd say it's balanced. If I do a dungeon I don't even need to think too much about it as it's just so easy to do. If you happen to take 2 months to finish a dungeon then that's on you, not crafting.

    vICP, vWGT, and vMaelstrom take 20 minutes?


    You said raiding, raids are things like AA, hel ra and SO, vICP and vWGT are dungeons, not raids and vMSA I didn't really count as it's singleplayer only and very much up to the individual person. Some people take 30-40 minutes for vMSA, maybe even less while others takes hours.

    raid
    (rād)
    n.

    An entrance into another's territory for the purpose of seizing goods or valuables.

    Well, I got a different definition of it then, but 90% of all group content can still be done in 20 minutes or less, only a select few dungeons takes longer.

    that's because its all outdated content..vICP, VWGT and vMaelstrom are the end game content right now
  • Kelleton
    Kelleton
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    JMadFour wrote: »
    Kelleton wrote: »
    JMadFour wrote: »
    Kelleton wrote: »

    who said hard labor? You are stretching quite a bit..but if a video game gives you everything up front and nothing to earn in the game there is no point

    but this video game doesn't give you everything up front.




    Upon hitting v16 you can craft BiS gear the minute you hit the level...that's giving you something up front...you do not have to enter a dungeon, you do not have to defend or take a keep...you get it just for leveling up and picking a flower once and a while

    V16 is not "up front".

    rofl fine if you don't want to talk about end game stuff then you are getting BIS all the way from level 20ish moving forward because you will have hundings researched by then if you are new to the game and questing
    Edited by Kelleton on January 27, 2016 10:34PM
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Kelleton wrote: »
    Kelleton wrote: »
    Kelleton wrote: »
    Kelleton wrote: »
    "Why is the most powerful stam dps set in the game a crafted item rather than a dungeon/raid drop."

    what...isnt that supposed to be the point?, crafted item SHOULD be better than drop/dungeon loot!

    if its not, then what is the point of crafting?

    then what is the point of raiding or pvp? Those take way more coordination and time.

    lol, a raid takes 20 minutes or less mostly, SO takes a bit longer, but overall most raid and dungeons takes less than 20 minutes, researching up armor to get 9 traits in them takes a few months at the very least, so I'd say it's balanced. If I do a dungeon I don't even need to think too much about it as it's just so easy to do. If you happen to take 2 months to finish a dungeon then that's on you, not crafting.

    vICP, vWGT, and vMaelstrom take 20 minutes?


    You said raiding, raids are things like AA, hel ra and SO, vICP and vWGT are dungeons, not raids and vMSA I didn't really count as it's singleplayer only and very much up to the individual person. Some people take 30-40 minutes for vMSA, maybe even less while others takes hours.

    raid
    (rād)
    n.

    An entrance into another's territory for the purpose of seizing goods or valuables.

    Well, I got a different definition of it then, but 90% of all group content can still be done in 20 minutes or less, only a select few dungeons takes longer.

    that's because its all outdated content..vICP, VWGT and vMaelstrom are the end game content right now

    It still is valid though, it's still raiding even when it's outdated, don't you agree? ;)
    Maybe it's just time for you to return to WoW that you seem to adore so much, it got a ton of raid grinds. :)
    Edited by cosmic_niklas_93b16_ESO on January 27, 2016 10:34PM
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • sekhem
    sekhem
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    How much time do you spend in game concentrating on research? if more than 5 minutes in any given play session then you are doing it very wrong

    Its called the long game. Lets take the long game away from you then, we can strip you of any vet levels you have, champion points you have earned and some skills and morphs you have unlocked. How would you like that? No? Dont like it? Yeah thats how people who love crafting would feel if you nerfed their crafted sets.
    The Dr found that his stars had decayed. Why didn't he keep them in the fridge? lol

    PS4 NA dobby_of_doom
    now also PC NA...I have no idea what I'm doing...
  • JMadFour
    JMadFour
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    eh.

    Raiding Gear Treadmill should never be the ONLY way to acquire gear.

    Crafting should matter. and it does. that's one thing that this game has gotten right.

    sorry if it hurts your Raid Elitist "Only I should have access to good gear because i'm a special Raiding Flower" feelings.

    and there are no crafted BIS Jewelry, or crafted jewelry of any kind for that matter.

    and for some builds dropped set pieces that include jewelry are preferable to crafted ones.
    Edited by JMadFour on January 27, 2016 10:37PM
  • Rayste
    Rayste
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    Has anyone crunched the math for all 9 trait research? If assuming no downtime between researching, how long does it take? Seemed like I didn't finish mine for over a year. But I did wait for price decreases of nirnhoned pieces.
    Edited by Rayste on January 27, 2016 10:37PM
    The Teach - AD Templar
  • babylon
    babylon
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    Can we get this thread renamed to "Kelleton is terrible at dungeons and is jealous of crafters because he's too lazy to take time to learn researching"?
  • Kelleton
    Kelleton
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    sekhem wrote: »
    How much time do you spend in game concentrating on research? if more than 5 minutes in any given play session then you are doing it very wrong

    Its called the long game. Lets take the long game away from you then, we can strip you of any vet levels you have, champion points you have earned and some skills and morphs you have unlocked. How would you like that? No? Dont like it? Yeah thats how people who love crafting would feel if you nerfed their crafted sets.

    Take my champ points...that did a big detriment to the game...you cant talk about long game then advocate having best in slot items for picking flowers
  • Autolycus
    Autolycus
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    Lettigall wrote: »
    Autolycus wrote: »
    Lettigall wrote: »
    Autolycus wrote: »
    *yawn* everyone stop posting replies to the OP.

    Let's discuss set combinations or something. Hijack this guy's thread - he clearly does not know what he is talking about, and is too stubborn to acknowledge any bit of info thrown at him, despite the fact that many of us (see post #258) have given hard data to support our claims.

    Agree!
    Dual wield build: 1 Molag Kena
    4 Sheer Venom
    2 morag tong daggers + 2 armor
    3 agility jewellery with weapon damage enchantments

    It would make insane weapon damage, especially with warrior mundus, but low regen and low crit rate is huge setback!

    Serpent mundus and endurance jewellery with 1-2 stam regen enchantments could improve regen, but for critical boost only solution would be weapon crit potions.


    I did something similar on my stam sorc awhile back, I think it was just prior to the IC release. It's an interesting build!

    What class are you running? I may be able to offer some suggestions for your stamina management. Also, pve or pvp?

    Also, I am inclined to agree that vr16 weapons are a must for maximizing damage. Take a look at the difference just between a legendary and epic vr16 - it's quite substantial. In the meantime, you may be able to use something else, or perhaps you can still do whatever content you prefer with the current setup. You're the one to judge that fact, not us.

    I'm running with 1691 stam regen 3551 weap dmg unbuffed, 31.5k stamina and 47.8% crit. With snap of the finger I can easily go with 3k weap dmg and 2.1k stam regen.

    I can also go with 2.8k regen but then I only have max 3k buffed weapon dmg.

    I'm running stamplar... Didn't want to do a single thing to it until new patch, but because of boredom decided to experiment a little.

    I don't blame you for not wanting to make any significant changes prior to the launch of the TG.

    Frankly, I don't think there's anything wrong with where you're at. My experiences of course will differ some since I am more familiar with stam sorcs and stamblades. Not that I am oblivious to the mechanics of a stamplar, but I simply have less experience than others (most likely even you) and as such, would not presume to know what is best for you. There are a couple of ways to get higher weapon damage, but you're at a pretty good spot (I'm assuming that's just with self-buffs, and not factoring things that you may receive from other players, such as SPC or Minor/Major Berserk).

    I am loaded with tips and tricks, but it seems to me that, stat-wise, you are doing just fine :)
    Edited by Autolycus on January 27, 2016 10:39PM
  • Abeille
    Abeille
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    Kelleton wrote: »
    JMadFour wrote: »
    Kelleton wrote: »

    who said hard labor? You are stretching quite a bit..but if a video game gives you everything up front and nothing to earn in the game there is no point

    but this video game doesn't give you everything up front.




    Upon hitting v16 you can craft BiS gear the minute you hit the level...that's giving you something up front...you do not have to enter a dungeon, you do not have to defend or take a keep...you get it just for leveling up and picking a flower once and a while

    Okay I think I got it. You are opposed to a system that let you work towards your endgame gear in your way to max level (which is crafting), because you can technically get ready to craft your endgame gear and wear it as soon as you get to VR16. You prefer a system where you can only actually start to work towards your endgame gear once you get max level, like the scaling dropped rewards, and you think that this second system should be absolutely superior to the first in every way, for any build, in a way that the byproduct of the first system isn't worth being used by end game players at all. Is this the case?

    I do not expect you to answer this post as I questioned quite a few things here already and you never replied (I suspect you put me on ignore for some reason), but I'll try again anyway. I'm just trying to understand your reasoning behind this, because I read the entire thread and I still can't understand.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Kelleton wrote: »
    sekhem wrote: »
    How much time do you spend in game concentrating on research? if more than 5 minutes in any given play session then you are doing it very wrong

    Its called the long game. Lets take the long game away from you then, we can strip you of any vet levels you have, champion points you have earned and some skills and morphs you have unlocked. How would you like that? No? Dont like it? Yeah thats how people who love crafting would feel if you nerfed their crafted sets.

    Take my champ points...that did a big detriment to the game...you cant talk about long game then advocate having best in slot items for picking flowers

    Well, it's not better to advocate having BiS gear by facerolling the same easy boss over and over
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • leepalmer95
    leepalmer95
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    Kelleton wrote: »
    JMadFour wrote: »
    Kelleton wrote: »

    who said hard labor? You are stretching quite a bit..but if a video game gives you everything up front and nothing to earn in the game there is no point

    but this video game doesn't give you everything up front.




    Upon hitting v16 you can craft BiS gear the minute you hit the level...that's giving you something up front...you do not have to enter a dungeon, you do not have to defend or take a keep...you get it just for leveling up and picking a flower once and a while

    In order to 'craft the gear the minute you hit the level' you have to research for months and use time and gold to get the right traits to research?

    And then you have to actually get the mats/ buy the styles/ but the style mats. travel to the forges, upgrade your gear from white, go and get the runes for glypths, craft glyph's apply them.

    So to craft it the minute you hit v16 you need to:

    Research traits - Biggest time slot in game, getting from 7-9 traits will take you 2 months per item. Also the rarer traits cost a noticeable amount of gold.

    Get the style you want - Lets me honest we all use the rare styles for v16 armour, well mostly. That costs a lot of gold, mercenary requires you to run pve dungeons on it's own. Do pledges to get xiv and merc style, glass is even more annoying.

    Get the mats - Unless you buy them in which case each piece of hear is going to be around 25k~ gold. Takes a while for farm 120~ mats per piece.

    Get the mats to actually upgrade your equipment, up to purple isn't much but after that it costs quite a bit.

    Gets the mats to make the glyph's you want, or buy them, quite costly so people tend to have an enchant character. V16 runes require repora so you need to farm orsinium or farm IC.

    Finally equip the gear.

    Oh and in order to do all this you have to level your crafts to 50, put around 25 skill point per craft in there as well.





    But sure it's easy mode, we should make it harder by just running dungeons and having equip given to us by RNG.

    Get real and stop crying .
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Kelleton
    Kelleton
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    babylon wrote: »
    Can we get this thread renamed to "Kelleton is terrible at dungeons and is jealous of crafters because he's too lazy to take time to learn researching"?

    http://imgur.com/c5OtFPQ

    so jealous of crafters..
    Rayste wrote: »
    Has anyone crunched the math for all 9 trait research? If assuming no downtime between researching, how long does it take? Seemed like I didn't finish mine for over a year. But I did wait for price decreases of nirnhoned pieces.

    hundings is 6 traits - that's 1.5 weeks
  • ZOS_AlanG
    ZOS_AlanG
    admin
    This thread has managed some very constructive discussion, but has also been quite tense and dealt with a fair share of sniping and hostility. It's rallied a few times, but the problems have continued to mount and it's gotten to the point where we feel the need to lock it.

    Everyone is entitled to their opinion. It is perfectly acceptable to disagree, but this needs to be done without being disrespectful. Tearing someone down in an unconstructive fashion, or attacking people for their opinions, is not acceptable and against the forum rules.
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