Okay, since you changed the station, run detect pots, caltrops, any AOE, immovable, magelight, and still L2P.
I run detect pots, Caltrops, and jabs. All of which are effective if you know may be about to fight a Nightblade. None of which are effective when you are jumped at random. Insane burst from stealth is not a L2P issue. I get so sick of hearing that phrase when it has no meaning in so many discussions.
Jumped at random in IC is not even a thing. If you don't have your guard up it's your own fault. Making threads like this is a plague and I'm ashamed I've bumped it 3 times. It's stuff like this that ultimately kills classes. If they touch proxy det (which they already are cause of these posts) then melee mag builds will fall even further down the list, ie. Magicka Templars, Magicka DKs, and Magicka NBs. It will hurt the weakest the most (temps/DKs) and we'll all see even more stam builds putting out spammable 10K attacks cause everyone will respec.
Just to be clear here, this is a magicka nightblade running prox-det diss thread, right?
No one else is dangerous with prox-det?
Okay, since you changed the station, run detect pots, caltrops, any AOE, immovable, magelight, and still L2P.
I run detect pots, Caltrops, and jabs. All of which are effective if you know may be about to fight a Nightblade. None of which are effective when you are jumped at random. Insane burst from stealth is not a L2P issue. I get so sick of hearing that phrase when it has no meaning in so many discussions.
Jumped at random in IC is not even a thing. If you don't have your guard up it's your own fault. Making threads like this is a plague and I'm ashamed I've bumped it 3 times. It's stuff like this that ultimately kills classes. If they touch proxy det (which they already are cause of these posts) then melee mag builds will fall even further down the list, ie. Magicka Templars, Magicka DKs, and Magicka NBs. It will hurt the weakest the most (temps/DKs) and we'll all see even more stam builds putting out spammable 10K attacks cause everyone will respec.
I was fully buffed and ready for a fight, as always, but it doesn't matter. Proxy Det is not a class skill, and did not exist when the game launched. Just as stamina builds don't require Caltrops to be successful, magicka builds do not need Proxy Det to be successful. I don't see your point.
[I didn't say mine was a 1-second death, only that this particular NB is built specifically for 1-second burst kills. He's a constant annoyance down there, but this one particularly irked me.
There's no such thing as a 1-second death. The shortest time to kill is 2 seconds, and even then it won't be by MOST magicka NBs. A stmaina ganker with a good build and a bow will kill you a LOT faster than someone opening with a det. When you get hit by the det, you know exactly where the opponent is, and if you have reaction times of 1 second or less, you can live through it and counter attack. A ranged ganker will have an extra 2 seconds before you identify their location and can get to them.
When you're in the sewers, if you don't have good reaction times, then you should go farm something else. That's all there is to it.But @Crown, you are missing the important part of his rotation: FEAR. Any good NB is able to get this full rotation off without resistance if they open from stealth without their target being aware of their presence: Lotus Fan > CW > FEAR > Soul Harvest > Proxy > CW.
As soon as you see a Lotus fan come in, you should be roll dodging. Even if the NB gets his fear off, your break free time is about the same as his gap close (walking or another Lotus Fan). At that point, it's a question of who is the better duellist.
Your break-free timing should 0.75 seconds from when you have the start of the Fear animation. Again, as soon as a ganker makes himself known - especially a melee ganker, your first reaction is to get a shield up and/or cc him and/or get out of melee range while you buff up and prepare to counter.They get the WHOLE rotation, there is no counter.
No they don't. The only time a NB gets their whole rotation is if YOU don't react and just wait to die. If you have 100 health left, you can still recover.EDIT: RNG would have been my only saving grace - if Shuffle had dodged any of these hits I might have turned the fight around.
No. Had you done one of the many things that messes up a magicka NB's attempt to gank, you could have turned it around. I spent the better part of November / December ganking as a magicka NB, and I can tell you with a high degree of certainty just looking at a player for 10 seconds while they move and fight NPCs if they'll survive my gank.
[I didn't say mine was a 1-second death, only that this particular NB is built specifically for 1-second burst kills. He's a constant annoyance down there, but this one particularly irked me.
There's no such thing as a 1-second death. The shortest time to kill is 2 seconds, and even then it won't be by MOST magicka NBs. A stmaina ganker with a good build and a bow will kill you a LOT faster than someone opening with a det. When you get hit by the det, you know exactly where the opponent is, and if you have reaction times of 1 second or less, you can live through it and counter attack. A ranged ganker will have an extra 2 seconds before you identify their location and can get to them.
When you're in the sewers, if you don't have good reaction times, then you should go farm something else. That's all there is to it.But @Crown, you are missing the important part of his rotation: FEAR. Any good NB is able to get this full rotation off without resistance if they open from stealth without their target being aware of their presence: Lotus Fan > CW > FEAR > Soul Harvest > Proxy > CW.
As soon as you see a Lotus fan come in, you should be roll dodging. Even if the NB gets his fear off, your break free time is about the same as his gap close (walking or another Lotus Fan). At that point, it's a question of who is the better duellist.
Your break-free timing should 0.75 seconds from when you have the start of the Fear animation. Again, as soon as a ganker makes himself known - especially a melee ganker, your first reaction is to get a shield up and/or cc him and/or get out of melee range while you buff up and prepare to counter.They get the WHOLE rotation, there is no counter.
No they don't. The only time a NB gets their whole rotation is if YOU don't react and just wait to die. If you have 100 health left, you can still recover.EDIT: RNG would have been my only saving grace - if Shuffle had dodged any of these hits I might have turned the fight around.
No. Had you done one of the many things that messes up a magicka NB's attempt to gank, you could have turned it around. I spent the better part of November / December ganking as a magicka NB, and I can tell you with a high degree of certainty just looking at a player for 10 seconds while they move and fight NPCs if they'll survive my gank.
I was a ganker for a while on my stamblade. I became super tired of the hate messages and honestly pretty bored of the playstyle. Out of probably 100+ ganks, I can only remember a couple people surviving. One was a DK that just happened to use Take Flight on a mob he was fighting right as I Ambushed and totally screwed up my attempt, but even then I cloaked away and didn't die.
Let's all just be honest and admit that any decent and geared Nightblade will win nearly every time simply because they have every advantage.
And yes, 1-second deaths are possible and happen all the time. On my stamblade for example, if you catch a mageplar or sorc without shields, it only takes one Wrecking Blow from stealth followed by a Surprise Attack. Seriously, that's it.
[I didn't say mine was a 1-second death, only that this particular NB is built specifically for 1-second burst kills. He's a constant annoyance down there, but this one particularly irked me.
There's no such thing as a 1-second death. The shortest time to kill is 2 seconds, and even then it won't be by MOST magicka NBs. A stmaina ganker with a good build and a bow will kill you a LOT faster than someone opening with a det. When you get hit by the det, you know exactly where the opponent is, and if you have reaction times of 1 second or less, you can live through it and counter attack. A ranged ganker will have an extra 2 seconds before you identify their location and can get to them.
When you're in the sewers, if you don't have good reaction times, then you should go farm something else. That's all there is to it.But @Crown, you are missing the important part of his rotation: FEAR. Any good NB is able to get this full rotation off without resistance if they open from stealth without their target being aware of their presence: Lotus Fan > CW > FEAR > Soul Harvest > Proxy > CW.
As soon as you see a Lotus fan come in, you should be roll dodging. Even if the NB gets his fear off, your break free time is about the same as his gap close (walking or another Lotus Fan). At that point, it's a question of who is the better duellist.
Your break-free timing should 0.75 seconds from when you have the start of the Fear animation. Again, as soon as a ganker makes himself known - especially a melee ganker, your first reaction is to get a shield up and/or cc him and/or get out of melee range while you buff up and prepare to counter.They get the WHOLE rotation, there is no counter.
No they don't. The only time a NB gets their whole rotation is if YOU don't react and just wait to die. If you have 100 health left, you can still recover.EDIT: RNG would have been my only saving grace - if Shuffle had dodged any of these hits I might have turned the fight around.
No. Had you done one of the many things that messes up a magicka NB's attempt to gank, you could have turned it around. I spent the better part of November / December ganking as a magicka NB, and I can tell you with a high degree of certainty just looking at a player for 10 seconds while they move and fight NPCs if they'll survive my gank.
I was a ganker for a while on my stamblade. I became super tired of the hate messages and honestly pretty bored of the playstyle. Out of probably 100+ ganks, I can only remember a couple people surviving. One was a DK that just happened to use Take Flight on a mob he was fighting right as I Ambushed and totally screwed up my attempt, but even then I cloaked away and didn't die.
Let's all just be honest and admit that any decent and geared Nightblade will win nearly every time simply because they have every advantage.
And yes, 1-second deaths are possible and happen all the time. On my stamblade for example, if you catch a mageplar or sorc without shields, it only takes one Wrecking Blow from stealth followed by a Surprise Attack. Seriously, that's it.
And now you admit to using WB as a stamNB, with Surprise Attack, what a joke.
There is rumor of a skill that reduces all stealth damage by 50%.
I slotted it once just for the funnies.
[I didn't say mine was a 1-second death, only that this particular NB is built specifically for 1-second burst kills. He's a constant annoyance down there, but this one particularly irked me.
There's no such thing as a 1-second death. The shortest time to kill is 2 seconds, and even then it won't be by MOST magicka NBs. A stmaina ganker with a good build and a bow will kill you a LOT faster than someone opening with a det. When you get hit by the det, you know exactly where the opponent is, and if you have reaction times of 1 second or less, you can live through it and counter attack. A ranged ganker will have an extra 2 seconds before you identify their location and can get to them.
When you're in the sewers, if you don't have good reaction times, then you should go farm something else. That's all there is to it.But @Crown, you are missing the important part of his rotation: FEAR. Any good NB is able to get this full rotation off without resistance if they open from stealth without their target being aware of their presence: Lotus Fan > CW > FEAR > Soul Harvest > Proxy > CW.
As soon as you see a Lotus fan come in, you should be roll dodging. Even if the NB gets his fear off, your break free time is about the same as his gap close (walking or another Lotus Fan). At that point, it's a question of who is the better duellist.
Your break-free timing should 0.75 seconds from when you have the start of the Fear animation. Again, as soon as a ganker makes himself known - especially a melee ganker, your first reaction is to get a shield up and/or cc him and/or get out of melee range while you buff up and prepare to counter.They get the WHOLE rotation, there is no counter.
No they don't. The only time a NB gets their whole rotation is if YOU don't react and just wait to die. If you have 100 health left, you can still recover.EDIT: RNG would have been my only saving grace - if Shuffle had dodged any of these hits I might have turned the fight around.
No. Had you done one of the many things that messes up a magicka NB's attempt to gank, you could have turned it around. I spent the better part of November / December ganking as a magicka NB, and I can tell you with a high degree of certainty just looking at a player for 10 seconds while they move and fight NPCs if they'll survive my gank.
I was a ganker for a while on my stamblade. I became super tired of the hate messages and honestly pretty bored of the playstyle. Out of probably 100+ ganks, I can only remember a couple people surviving. One was a DK that just happened to use Take Flight on a mob he was fighting right as I Ambushed and totally screwed up my attempt, but even then I cloaked away and didn't die.
Let's all just be honest and admit that any decent and geared Nightblade will win nearly every time simply because they have every advantage.
And yes, 1-second deaths are possible and happen all the time. On my stamblade for example, if you catch a mageplar or sorc without shields, it only takes one Wrecking Blow from stealth followed by a Surprise Attack. Seriously, that's it.
And now you admit to using WB as a stamNB, with Surprise Attack, what a joke.
I did it for a while when IC first dropped, yes. But if you notice I used past tense, because I don't indulge in that anymore. Although maybe I should... The playerbase needs to rally around undoing the burst meta and the only way they will do that is if there is enough rage and outcry.
"Burst Meta" = StamNB, StamDK, MagSorc, MagNB.
Only one of those relies on Proxy.
Here it is again, L2P.
There is rumor of a skill that reduces all stealth damage by 50%.
I slotted it once just for the funnies.
The other part of that rumor is that the skill is useless unless it's on both bars. Why should I as a DK, Sorc, NB or Temp mess up my rotation just to stop the most prevailing and hate class in the game?
There is rumor of a skill that reduces all stealth damage by 50%.
I slotted it once just for the funnies.
The other part of that rumor is that the skill is useless unless it's on both bars. Why should I as a DK, Sorc, NB or Temp mess up my rotation just to stop the most prevailing and hate class in the game?
If you can beat them without it, fine. Just pointing out there is a 'I win' button to beat these builds. So there is plenty of balance to be had.
leepalmer95 wrote: »i get hit for around 6-7k on my light armour templar if for some reason i'm not blocking
leepalmer95 wrote: »i get hit for around 6-7k on my light armour templar if for some reason i'm not blocking
On my NB the average hit I take from a det is 5k, and crits around 6k (lot of resist/impen).
leepalmer95 wrote: »They better not nerf inev det, that actually takes so amount of skill to use, can be interrupted, it obvious when someone is casting it, the person it's only only needs to block etc...
Notice how people aren't complain about proxy det on mag dk's, templars, or sorc.
You shouldn't be able to cloak when your glowing blue with a 10k dmg skill floating around you.
But while were on this topic does that guy actually have any hardy/resistance cp or run some impen, i get hit for around 6-7k on my light armour templar if for some reason i'm not blocking.
500 impen from gear, 10% hard magic mitigation from CP, and a few CP in crit resist. ALSO, I was wearing Quick Cloak at the time for 20% addition mitigation. I know this ganker, he is CP capped and his build centers around Proxy Det.
D0ntevenL1ft wrote: »
Evil hunter?
Joy_Division wrote: »eventide03b14a_ESO wrote: »Joy_Division wrote: »Was your gear broken at the time?
Wouldn't have been a lot higher than 9k if that was the case?
Doubt it. Most people I crit with proxies generally do 6-7K. NPCs about 18K. OP either has no impen gear up, has invested little in the damage mitigation passives, or may have had their gear busted (it degrades quickly in the IC).
17.1k spell resist, 500 impen from gear, 10% hard CP magic mitigation, 5 CP in crit resist, full legendary v16 gear (not broken). It's hard to invest much more than that without gimping my offensive ability into uselessness. Still, those aren't chump stats.
500 impen from gear, 10% hard magic mitigation from CP, and a few CP in crit resist. ALSO, I was wearing Quick Cloak at the time for 20% addition mitigation. I know this ganker, he is CP capped and his build centers around Proxy Det.
Quick cloak is bugged whereby it SOMETIMES doesn't mitigate AoE abilities if the cast doesn't hit multiple targets, so if you're alone, you're better off using something more effective.
Every single piece of gear you have should be impen in PvP (and at least purple if not gold), and you should have at least 27 (10% mitigation) points in resistant, though I prefer 48 (15% mitigation).
That's why the crit hits you're taking are so big.
I run 1750 (sometimes 2000 with S&B) Impen + 15% mitigation from CP.
From one of the many *** nightblades that roam the sewers, I'd like to draw some attention to the nearly 10k Proximity Detonation ON A SINGLE TARGET.
THIS IS ON A SINGLE TARGET.
This kind of burst is absolutely ridiculous. Please stop this madness.
EDIT: I was also buffed with Quick Cloak. Prox Det would have been ~12k if I wasn't buffed...
https://dropbox.com/s/00kxh6lxkcu2chf/Untitled.png?dl=0
chuckselegy wrote: »You're all crying I've proxy doing exactly what it does!
It already has a % based damage occurrence, 5% extra per enemy up to 25%.
If there were NPCs near the radius then it added to the damage so you were probably only gonna be hit for like 7k Max if no NPCs were around. Keep that in mind.
I have a pretty damn strong magicka NB among my three v16s and I can tell you all of my abilities will hit harder than your recap; concealed alone (buffed) will hit about 10k.
Magicka classes use it because it helps with our burst, something stam classes have a lot of and are helped considerably with in the CP tree.
If you're a NB then fear them and cloak away. If you're a sorc then negate or stun them. If you're a dk then talon or leap them. If your a Templar then use blazing shield and breathe of life through it.
Plenty of counters if you know what you're doing.
So explain to me why magicka classes shouldn't have access to hard-hitting skills like stam classes do? Hrmm?
Joy_Division wrote: »Joy_Division wrote: »eventide03b14a_ESO wrote: »Joy_Division wrote: »Was your gear broken at the time?
Wouldn't have been a lot higher than 9k if that was the case?
Doubt it. Most people I crit with proxies generally do 6-7K. NPCs about 18K. OP either has no impen gear up, has invested little in the damage mitigation passives, or may have had their gear busted (it degrades quickly in the IC).
17.1k spell resist, 500 impen from gear, 10% hard CP magic mitigation, 5 CP in crit resist, full legendary v16 gear (not broken). It's hard to invest much more than that without gimping my offensive ability into uselessness. Still, those aren't chump stats.
I dont know why people make a big deal about v16 legendary armor...it isn't much different from v15 purple armor. They may not be chump stats, but I wouldn't call them champ tank stats. 17.1K spell resist is average at best and you lost a third of that from the NB's breech. 5 CPs in crit resist is nothing. You say you don't want to gimp your offensive ability and that's fine, but that's your choice and you are going to take that much damage from burst builds that rely on crit. You got hit with an empowered prox det while breeched and like others in the thread, I do not see that as abnormal considering the circumstances.
Joy_Division wrote: »eventide03b14a_ESO wrote: »Joy_Division wrote: »Was your gear broken at the time?
Wouldn't have been a lot higher than 9k if that was the case?
Doubt it. Most people I crit with proxies generally do 6-7K. NPCs about 18K. OP either has no impen gear up, has invested little in the damage mitigation passives, or may have had their gear busted (it degrades quickly in the IC).