I'll make you some crafted gear. I don't need carrying btw, but you sound like you will be needing to buy mats and cover misc crafting costs due to what I'm guessing is a total lack of craft skills and zero time invested in gathering materials.
Wouldn't matter - even if I was brand new to the game I could get someone to craft me hundings rage with 0 effort on my part.
Even if you had someone run you through the dungeon you are not guaranteed the drop, and you don't have the choice of trait AND the loot is not as good
Even if you had someone run you through the dungeon you are not guaranteed the drop, and you don't have the choice of trait AND the loot is not as good
Raiders like that kind of grind. If you have a problem with it maybe raiding isn't for you.
In meantime let the crafters do what they like to do - craft, and stick to your own business.
Even if you had someone run you through the dungeon you are not guaranteed the drop, and you don't have the choice of trait AND the loot is not as good
Raiders like that kind of grind. If you have a problem with it maybe raiding isn't for you.
In meantime let the crafters do what they like to do - craft, and stick to your own business.
ignoring the point?
Even if you had someone run you through the dungeon you are not guaranteed the drop, and you don't have the choice of trait AND the loot is not as good
Raiders like that kind of grind. If you have a problem with it maybe raiding isn't for you.
In meantime let the crafters do what they like to do - craft, and stick to your own business.
ignoring the point?
The point you need to take notice of is you're trying to control another group's playstyle, and instead you should stick to your own business.
however crafting should not be BIS if it is going to be available Instantly with 0 effort.
however crafting should not be BIS if it is going to be available Instantly with 0 effort.
It's not zero effort...unless we can say getting carried through a dungeon is also zero effort, in which case dungeon drops should also definitely not be BIS either.
Maybe we should have to buy everything that's BIS from the Crown store, that way we could all cry on the forums with a united voice.
however crafting should not be BIS if it is going to be available Instantly with 0 effort.
It's not zero effort...unless we can say getting carried through a dungeon is also zero effort, in which case dungeon drops should also definitely not be BIS either.
Maybe we should have to buy everything that's BIS from the Crown store, that way we could all cry on the forums with a united voice.
You are guaranteed the loot from crafting...are you saying you want a chance to fail at a crafting attempt with the possibility of losing all materials?
Just because the majority like it doesn't mean its right. Slavery, Segregation, *** Germany were all supported by majority rule.
You already can fail upgrades. You can fail to reach a node before another person gets to it. Some nodes give random drops. Crafting gear can mean travelling to specific locations as well as organising each needed item from the person who wanted the thing made. Then there's the time it all took to learn traits and hunt down the trait items to crunch. And storing all this stuff for when people don't have the mats themselves, or going out buying yourself for the job.
Crafting is actually a ton more involved than standing around a dungeon entry waiting for team to assemble then having some guy yell instructions for your every move like you're a robot.
Regardless, stick to what you know (or at least, what your team leader knows...you just keep pressing buttons in the right order and stay out of the red stuff ok?).
Even if you had someone run you through the dungeon you are not guaranteed the drop, and you don't have the choice of trait AND the loot is not as good
Raiders like that kind of grind. If you have a problem with it maybe raiding isn't for you.
In meantime let the crafters do what they like to do - craft, and stick to your own business.
ignoring the point?
The point you need to take notice of is you're trying to control another group's playstyle, and instead you should stick to your own business.
Nothing is saying that the people have to get the PVP/PVE gear...they are welcome to craft - however crafting should not be BIS if it is going to be available Instantly with 0 effort. As I said at least put mats in raids/dungeons/pvp that you have to gather for BiS to create id be even happy if they put it in fishing...just don't make crafting as easy as it is and have the gear way better than the stuff that the hardest content in the game drops
nothing is saying you have to have the BiS gear either...
Even if you had someone run you through the dungeon you are not guaranteed the drop, and you don't have the choice of trait AND the loot is not as good
Raiders like that kind of grind. If you have a problem with it maybe raiding isn't for you.
In meantime let the crafters do what they like to do - craft, and stick to your own business.
ignoring the point?
The point you need to take notice of is you're trying to control another group's playstyle, and instead you should stick to your own business.
Nothing is saying that the people have to get the PVP/PVE gear...they are welcome to craft - however crafting should not be BIS if it is going to be available Instantly with 0 effort. As I said at least put mats in raids/dungeons/pvp that you have to gather for BiS to create id be even happy if they put it in fishing...just don't make crafting as easy as it is and have the gear way better than the stuff that the hardest content in the game drops
nothing is saying you have to have the BiS gear either...
Oh how I wish V16 crafted gear sets took zero effort to craft. I guess it could be easy if you are rich in-game and can afford to just buy the 1000+ rare mats for a full set. The rest of us have to farm for the rare mats and gold to craft the stuff. After all the time and effort, I see no reason why it shouldn't be the best. But as others have already pointed out, what is considered the best is situational.
Its not about hating it - its about effort vs reward.
crafting is instant reward 0 effort
end game dungeons are tons of effort for no reward
I like dungeons but crafted gear has no effort and all of the reward
Its not about hating it - its about effort vs reward.
crafting is instant reward 0 effort
end game dungeons are tons of effort for no reward
I like dungeons but crafted gear has no effort and all of the reward
And you keep missing that the actual crafter HAS put loads of effort in to get the reward.
Just as the players who are actually good in dungeons have. Yet there are people who will buy crafted goods, and there are people who will get carried in dungeons...and they also get the rewards with no effort.
That's just how games go I'm afraid.
Your problem is you're only hating on the people who buy crafted items rather than learn it all themselves, and not on the carried players in dungeon grinds. The flipside of each is someone actually did put effort in, in both playstyles. The crafted gear did not just magically appear you know.
So stop complaining and just get on with what you enjoy doing.
Even if you had someone run you through the dungeon you are not guaranteed the drop, and you don't have the choice of trait AND the loot is not as good
Raiders like that kind of grind. If you have a problem with it maybe raiding isn't for you.
In meantime let the crafters do what they like to do - craft, and stick to your own business.
ignoring the point?
The point you need to take notice of is you're trying to control another group's playstyle, and instead you should stick to your own business.
Nothing is saying that the people have to get the PVP/PVE gear...they are welcome to craft - however crafting should not be BIS if it is going to be available Instantly with 0 effort. As I said at least put mats in raids/dungeons/pvp that you have to gather for BiS to create id be even happy if they put it in fishing...just don't make crafting as easy as it is and have the gear way better than the stuff that the hardest content in the game drops
nothing is saying you have to have the BiS gear either...
Oh how I wish V16 crafted gear sets took zero effort to craft. I guess it could be easy if you are rich in-game and can afford to just buy the 1000+ rare mats for a full set. The rest of us have to farm for the rare mats and gold to craft the stuff. After all the time and effort, I see no reason why it shouldn't be the best. But as others have already pointed out, what is considered the best is situational.
in what situation is 5 piece sheer venom superior to 5 piece hundings? And is what world is 5 piece hundings harder to get than 5 piece sheer venom?
Even if you had someone run you through the dungeon you are not guaranteed the drop, and you don't have the choice of trait AND the loot is not as good
Raiders like that kind of grind. If you have a problem with it maybe raiding isn't for you.
In meantime let the crafters do what they like to do - craft, and stick to your own business.
ignoring the point?
The point you need to take notice of is you're trying to control another group's playstyle, and instead you should stick to your own business.
Nothing is saying that the people have to get the PVP/PVE gear...they are welcome to craft - however crafting should not be BIS if it is going to be available Instantly with 0 effort. As I said at least put mats in raids/dungeons/pvp that you have to gather for BiS to create id be even happy if they put it in fishing...just don't make crafting as easy as it is and have the gear way better than the stuff that the hardest content in the game drops
nothing is saying you have to have the BiS gear either...
Oh how I wish V16 crafted gear sets took zero effort to craft. I guess it could be easy if you are rich in-game and can afford to just buy the 1000+ rare mats for a full set. The rest of us have to farm for the rare mats and gold to craft the stuff. After all the time and effort, I see no reason why it shouldn't be the best. But as others have already pointed out, what is considered the best is situational.
in what situation is 5 piece sheer venom superior to 5 piece hundings? And is what world is 5 piece hundings harder to get than 5 piece sheer venom?
Even if you had someone run you through the dungeon you are not guaranteed the drop, and you don't have the choice of trait AND the loot is not as good
Raiders like that kind of grind. If you have a problem with it maybe raiding isn't for you.
In meantime let the crafters do what they like to do - craft, and stick to your own business.
ignoring the point?
The point you need to take notice of is you're trying to control another group's playstyle, and instead you should stick to your own business.
Nothing is saying that the people have to get the PVP/PVE gear...they are welcome to craft - however crafting should not be BIS if it is going to be available Instantly with 0 effort. As I said at least put mats in raids/dungeons/pvp that you have to gather for BiS to create id be even happy if they put it in fishing...just don't make crafting as easy as it is and have the gear way better than the stuff that the hardest content in the game drops
nothing is saying you have to have the BiS gear either...
Oh how I wish V16 crafted gear sets took zero effort to craft. I guess it could be easy if you are rich in-game and can afford to just buy the 1000+ rare mats for a full set. The rest of us have to farm for the rare mats and gold to craft the stuff. After all the time and effort, I see no reason why it shouldn't be the best. But as others have already pointed out, what is considered the best is situational.
in what situation is 5 piece sheer venom superior to 5 piece hundings? And is what world is 5 piece hundings harder to get than 5 piece sheer venom?
Sheer Venom, along with Spell Power Cure, is a set that is designed for a specific build style. There will always be sets that suck from drops, and these are there for the people who like to grind them out. The mats needed for VR16 gear is rather ridiculous IMO, and yet I would still prefer SPC over the Julianos I'm going to be fitting my healer with.
I think it's time to just ignore this thread, guy isn't stopping to concede any points no matter how many people try to explain what's what.
that's not negativity it's the truth. you want something constructive? all right, here you go.
if you are a dungeon grinder, it's all right, go sit in the same dungeons for hours days upon days and grind your gear if you enjoy it, but doing that you also get gold and a items to deconstruct or sell, not mentioning the exp and champion points. But if you're not a dungeon grinder, and you like crafting, you gotta find 6 items with different traits and wait for a considerable amount of time to have those 5 items fully researched to the point of being able to craft that set. And that's not a matter of hours, it's matter of about a month or so, having all 5 items researched. And also, you gotta grind for tempers too, and grind for insane amount of materials to craft VR16 gear. This kind of puts the dungeon gear grinding even a little bit easier.
And furthermore, you have to buy enchantment glyphs if you aren't an enchanter yourself, and those glyphs are very expensive and hard to come by for VR16 gear, at least on console.
No one cries that ZOS should nerf dropped gear only because they're too lazy to grind dungeons (like me for example), I hate to grind dungeons and I don't do that at all. All of my gear is crafted, except for dropped jewelry sets which i buy from guild stores (and that's not easy as well, since most of the really good stuff cost a ton of gold and not always available). And I'm not whining about it! It's just the way it goes.
But here, on the other hand. we see crying about crafted sets are "too easy to obtain and too op" only because the person is too lazy to invest time and effort to research traits. For example, I've been searching for exploration heavy gauntlets for freaking 2 months to have 8 traits on gauntlets, and when I finally managed to find it, I also had to wait for about 24 days to research it. 24 days for 1 trait! I guess it's still researching right now.
And how about getting a nirnhoned trait? You gotta grind hours upon hours in Craglorn to get it and then wait for 30 days per item to get your 9th trait.
[snip]
[Moderator Note: Removed moderated quote, Edited per our rules on Cursing & Profanity]
that's not negativity it's the truth. you want something constructive? all right, here you go.
if you are a dungeon grinder, it's all right, go sit in the same dungeons for hours days upon days and grind your gear if you enjoy it, but doing that you also get gold and a items to deconstruct or sell, not mentioning the exp and champion points. But if you're not a dungeon grinder, and you like crafting, you gotta find 6 items with different traits and wait for a considerable amount of time to have those 5 items fully researched to the point of being able to craft that set. And that's not a matter of hours, it's matter of about a month or so, having all 5 items researched. And also, you gotta grind for tempers too, and grind for insane amount of materials to craft VR16 gear. This kind of puts the dungeon gear grinding even a little bit easier.
And furthermore, you have to buy enchantment glyphs if you aren't an enchanter yourself, and those glyphs are very expensive and hard to come by for VR16 gear, at least on console.
No one cries that ZOS should nerf dropped gear only because they're too lazy to grind dungeons (like me for example), I hate to grind dungeons and I don't do that at all. All of my gear is crafted, except for dropped jewelry sets which i buy from guild stores (and that's not easy as well, since most of the really good stuff cost a ton of gold and not always available). And I'm not whining about it! It's just the way it goes.
But here, on the other hand. we see crying about crafted sets are "too easy to obtain and too op" only because the person is too lazy to invest time and effort to research traits. For example, I've been searching for exploration heavy gauntlets for freaking 2 months to have 8 traits on gauntlets, and when I finally managed to find it, I also had to wait for about 24 days to research it. 24 days for 1 trait! I guess it's still researching right now.
And how about getting a nirnhoned trait? You gotta grind hours upon hours in Craglorn to get it and then wait for 30 days per item to get your 9th trait.
[snip]
[Moderator Note: Removed moderated quote, Edited per our rules on Cursing & Profanity]
But here, on the other hand. we see crying about crafted sets are "too easy to obtain and too op" only because the person is too lazy to invest time and effort to research traits.
Sorry I have all traits and styles already. Most people do...which is why it takes 0 effort to get hundings.
Hundings gives massive amounts of crit and weapon damage. Hundings gives more weapon damage than the end game weapon damage set (sheer venom) while also giving absurd amounts of crit.
But here, on the other hand. we see crying about crafted sets are "too easy to obtain and too op" only because the person is too lazy to invest time and effort to research traits.
Sorry I have all traits and styles already. Most people do...which is why it takes 0 effort to get hundings.
Hundings gives massive amounts of crit and weapon damage. Hundings gives more weapon damage than the end game weapon damage set (sheer venom) while also giving absurd amounts of crit.
You really have quite the habit of over-generalizing. "Most people" do not have all traits and styles. Many people who have been playing since do not, and it's common knowledge the majority of ESO's population is new and returning players, not those who have been playing since launch. Your first statement is completely inaccurate.
Using words like "massive" and "absurd" is also highly subjective. You've already posted the difference between the tooltips, but I have yet to see any real analysis of the sets in their proper context, i.e. in the builds in which they belong. I guarantee you that a bow nb with all points into thaumaturge and elfborn, is going to benefit from sheer venom over hundings. Do you know how I know this? because my friends and I have tested it extensively.
You need data to support your claims.