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Hundings Rage (crafted items in general) need a nerf

  • laksikus
    laksikus
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    Kelleton wrote: »
    "edorfeus wrote: »
    But here, on the other hand. we see crying about crafted sets are "too easy to obtain and too op" only because the person is too lazy to invest time and effort to research traits.

    Sorry I have all traits and styles already. Most people do...which is why it takes 0 effort to get hundings.


    Hundings gives massive amounts of crit and weapon damage. Hundings gives more weapon damage than the end game weapon damage set (sheer venom) while also giving absurd amounts of crit.

    and its still not BIS, briarheart is
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Kelleton wrote: »
    "edorfeus wrote: »
    But here, on the other hand. we see crying about crafted sets are "too easy to obtain and too op" only because the person is too lazy to invest time and effort to research traits.

    Sorry I have all traits and styles already. Most people do...which is why it takes 0 effort to get hundings.


    Hundings gives massive amounts of crit and weapon damage. Hundings gives more weapon damage than the end game weapon damage set (sheer venom) while also giving absurd amounts of crit.

    Well, most dungeons don't take any effort either, really. You blow through 80% of the dungeons in less than 20 minutes and it takes barely any effort to just faceroll them over and over..
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Abeille
    Abeille
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    Kelleton wrote: »
    "edorfeus wrote: »
    But here, on the other hand. we see crying about crafted sets are "too easy to obtain and too op" only because the person is too lazy to invest time and effort to research traits.

    Sorry I have all traits and styles already. Most people do...which is why it takes 0 effort to get hundings.


    Hundings gives massive amounts of crit and weapon damage. Hundings gives more weapon damage than the end game weapon damage set (sheer venom) while also giving absurd amounts of crit.

    That doesn't erase the time spent to research all traits.

    It is like going to college to learn to do your job, and now that you know how to do it properly and efficiently it takes little effort to do it. That doesn't mean the time, money and effort spent learning how to do that job isn't meaningful. Quite the opposite, really.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • CloseLine
    CloseLine
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    If Hundings or Julianos isn't BIS then why would anyone buy any crafted gear ever? This was the situation during the v12 days. There was literally no reason to be a crafter. People want BIS gear. Having crafted gear be BIS creates demand for crafters. Simple.

    As I said before, if you have 5 pieces of Hundings that still leaves 7 other gear slots for looted items. Go gear grind for those spots. Until robust agility rings cost less than a gazillion credits I can't take "easy to get" stam build arguments seriously.
  • edorfeus
    edorfeus
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    Kelleton wrote: »
    "edorfeus wrote: »
    But here, on the other hand. we see crying about crafted sets are "too easy to obtain and too op" only because the person is too lazy to invest time and effort to research traits.

    Sorry I have all traits and styles already. Most people do...which is why it takes 0 effort to get hundings.


    Hundings gives massive amounts of crit and weapon damage. Hundings gives more weapon damage than the end game weapon damage set (sheer venom) while also giving absurd amounts of crit.

    Well, if you're playing on PC since release, you probably have everything by now, but let's not forget about others, who joined the game since console release. I was playing on PC too, but then I quit the game and only returned when it was released for consoles, and there are many people like me too. Night mother's set gives pretty much the same crit, why don't you demand to nerf it too? And it's the same 6 trait requirement.
    Why not nerf for example hist bark, which gives you 20% doge chance on block? That's pretty powerful stuff for a tank and it requires only 4 traits! With that kind of attitude everything can be nerfed. Don't you think we have enough nerfs in the game already? Let's nerf the whole thing down so it would become unplayable then.
  • Tryxus
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    It's called "Return on Investment":

    - all the time spent researching traits on everything and lvling your crafting skill
    - all the gold spent on motifs and research items
    - all the skill points you had to gather for your crafting skills

    I'd say the return should be the ability to create some powerful gear, with the traits you like and style you want.

    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • PlagueMonk
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    I read the title and thought it was a troll...

    Some things you have said just aren't true. Hunding's rage does not outperform every other stam set in the game. Briarheart and hunding's give pretty much the same dps, but briarheart has jewelry and heals. As someone said before, briar is BiS now.

    Also, why should dungeons and trials give the best gear? The monster helmet grind isn't enough for ya? It seems like you're saying that crafting requires zero effort. Grinding mats, tempers, motifs and research definitely do not require any effort or time investment.

    And from what I hear, pretty soon you won't have to grind for a monster helmet, all you will have to do is go to a certain vendor and BUY IT.

    To the OP..........**** off. Do you know what it costs to make a set? (not simply to make it but to make to all gold) It's the basic game of paying for it with gold or time (finding your gear in raids) but you know what? I haven't been on a dungeon raid in MONTHS (since IC) because my guilds have all but given up doing them. So I would LOVE to get gear rewards from raids but it's just not happening.

    So it's totally unfair to say that the only people entitled to the "best" gear are those lucky enough to be in a guild that is still doing raids. I should be able to get excellent gear if I'm willing to pay the cost (which interestingly is no different than buying a lot of it from a guild vendor)
  • FilteredRiddle
    FilteredRiddle
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    Because crafting doesn't take hours upon hours of dedication?
    Xbox One NA
    The Sentinels of Padomay
    Obsidian Guard (Social with PvX Events)

    Gamers always believe that an epic win is possible and that it's always worth trying, and trying now. Gamers don't sit around.
    - Jane McGonigal
  • Ajaxduo
    Ajaxduo
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    Kelleton wrote: »
    "edorfeus wrote: »
    But here, on the other hand. we see crying about crafted sets are "too easy to obtain and too op" only because the person is too lazy to invest time and effort to research traits.

    Sorry I have all traits and styles already. Most people do...which is why it takes 0 effort to get hundings.


    Hundings gives massive amounts of crit and weapon damage. Hundings gives more weapon damage than the end game weapon damage set (sheer venom) while also giving absurd amounts of crit.

    Something that you invested time into should never become irrelevant imo. Let's stick to the current system and move away from the typical MMO grind fest. You forget that not everyone maybe as resourceful as yourself and there is still the grind for materials and upgrade items. We already have to spend a long time grinding for monster sets with desirable traits and other dropped items (unless RNGesus loves you), as it stands there is a nice balance between the two. Crafted sets however are not superior for everyone and I've seen people use alternate setups (Briarheart, Spell Power Cure, etc) and do equal to if not better without crafted items. Remember player skill and champion points vary a lot so sustain for a low CP char won't be good.

    All it takes is a quick glance at the replies in this thread, the majority clearly support crafting playing a role in end game gearing. OP you are entitled to your opinion and I respect that, doesn't mean that it's the truth.

    Happy crafting! :)
    - - -
    GM of Verum Aeternus, PC EU
    - - -
  • FortheloveofKrist
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    Not a chance. Crafting is a major part of the game. Sorry, looks like you'll have to ask someone to make the set for you.

  • Kelleton
    Kelleton
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    edorfeus wrote: »
    [ Night mother's set gives pretty much the same crit, why don't you demand to nerf it too? And it's the same 6 trait requirement.

    because night mothers doesn't give more weapon damage than the end game weapon damage set (sheer venom)
    Edited by Kelleton on January 27, 2016 2:55AM
  • Kelleton
    Kelleton
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    Ajaxduo wrote: »
    All it takes is a quick glance at the replies in this thread, the majority clearly support crafting playing a role in end game gearing. OP you are entitled to your opinion and I respect that, doesn't mean that it's the truth.

    Happy crafting! :)

    Just because the majority like it doesn't mean its right. Slavery, Segregation, *** Germany were all supported by majority rule.
  • babylon
    babylon
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    No.
  • babylon
    babylon
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    Kelleton wrote: »
    Just because the majority like it doesn't mean its right. Slavery, Segregation, *** Germany were all supported by majority rule.

    Thread is officially over (and you lost), Godwin's Law has been invoked.
    There are many corollaries to Godwin's law, some considered more canonical (by being adopted by Godwin himself)[3] than others.[1] For example, there is a tradition in many newsgroups and other Internet discussion forums that once such a comparison is made, the thread is finished and whoever mentioned the Nazis has automatically lost whatever debate was in progress.[8] This principle is itself frequently referred to as Godwin's law.
    Edited by babylon on January 27, 2016 3:05AM
  • Korah_Eaglecry
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    I seriously doubt his claims of having all traits and motifs unlocked when hes claiming theres zero effort in it. Anyone that has spent any time trying to level up and research everything for Blacksmithing, Clothing and Woodworking know that the time spent is in the Research and the hunting down of traits (nirnhoned?). Add on the time to get ahold of all of the tempers for making things epic and theres hundreds if not thousands of hours wrapped up in their crafting skill.

    No one is benefiting from zero effort. The only players benefiting are those who have already put in the effort and are now enjoying the fruits of their labor and those who have grinded and farmed gold to buy from other players.
    Kelleton wrote: »
    Ajaxduo wrote: »
    All it takes is a quick glance at the replies in this thread, the majority clearly support crafting playing a role in end game gearing. OP you are entitled to your opinion and I respect that, doesn't mean that it's the truth.

    Happy crafting! :)

    Just because the majority like it doesn't mean its right. Slavery, Segregation, *** Germany were all supported by majority rule.

    And this right here is exactly why you cant take this guy seriously. If this isnt a tale tell sign this is a troll post I dont know what is.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • SirDopey
    SirDopey
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    Cause the time spent gathering all the materials needed to make VR16 gear counts for nothing.......
    NA PC | AD
    xx Doc Holliday xx
  • dodgehopper_ESO
    dodgehopper_ESO
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    Actually I would prefer that crafted gear meant more than dropped gear. If they want to make dropped RESOURCES matter more I'm fine with that, but I do not believe they should ruin crafting like every other mmo that follows the same lame farm-dungeon method. SWG had it right before they ruined it.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Iluvrien
    Iluvrien
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    Actually I would prefer that crafted gear meant more than dropped gear. If they want to make dropped RESOURCES matter more I'm fine with that, but I do not believe they should ruin crafting like every other mmo that follows the same lame farm-dungeon method. SWG had it right before they ruined it.

    In which case we would need to get ZOS to remove the tier-bonus nerf they brought in.

    I wish they would... but I strongly doubt it.
  • dodgehopper_ESO
    dodgehopper_ESO
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    I seriously doubt his claims of having all traits and motifs unlocked when hes claiming theres zero effort in it. Anyone that has spent any time trying to level up and research everything for Blacksmithing, Clothing and Woodworking know that the time spent is in the Research and the hunting down of traits (nirnhoned?). Add on the time to get ahold of all of the tempers for making things epic and theres hundreds if not thousands of hours wrapped up in their crafting skill.

    No one is benefiting from zero effort. The only players benefiting are those who have already put in the effort and are now enjoying the fruits of their labor and those who have grinded and farmed gold to buy from other players.
    Kelleton wrote: »
    Ajaxduo wrote: »
    All it takes is a quick glance at the replies in this thread, the majority clearly support crafting playing a role in end game gearing. OP you are entitled to your opinion and I respect that, doesn't mean that it's the truth.

    Happy crafting! :)

    Just because the majority like it doesn't mean its right. Slavery, Segregation, *** Germany were all supported by majority rule.

    And this right here is exactly why you cant take this guy seriously. If this isnt a tale tell sign this is a troll post I dont know what is.

    I could accept certain resources are used/obtained by dungeons that can then be utilized by crafters. I would love something like that. For example, the crocodile head, or the engine guardian head from Undaunted sets. It would be nice if the BEST version of these were made by an actual crafter. That's the kind of game I'd like to play. The very notion of 'bind on-anything' is mentally challenged. I'm glad real life isn't like that, otherwise I'd never be able to sell my car or my house or my couch, and old junk would pile up in my yard and house till I'd have to move and find another place to mess up. This would also allow people who are the first to beat a scenario to get the gear, but over time it would settle down to a comfortable stasis. There's nothing wrong with that, ultimately I think content should be played because it is fun, not because you're trying to grind the same dungeon over and over to get a specific drop. For some people that -is- fun. For other people who are good players they would rather go out and pvp. Other players might like to just craft. I don't see why all playstyles couldn't have their way in the system. This is why I really think the original SWG had it right.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Kelleton
    Kelleton
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    I seriously doubt his claims of having all traits and motifs unlocked when hes claiming theres zero effort in it. Anyone that has spent any time trying to level up and research everything for Blacksmithing, Clothing and Woodworking know that the time spent is in the Research and the hunting down of traits (nirnhoned?). Add on the time to get ahold of all of the tempers for making things epic and theres hundreds if not thousands of hours wrapped up in their crafting skill.

    No one is benefiting from zero effort. The only players benefiting are those who have already put in the effort and are now enjoying the fruits of their labor and those who have grinded and farmed gold to buy from other players.
    Kelleton wrote: »
    Ajaxduo wrote: »
    All it takes is a quick glance at the replies in this thread, the majority clearly support crafting playing a role in end game gearing. OP you are entitled to your opinion and I respect that, doesn't mean that it's the truth.

    Happy crafting! :)

    Just because the majority like it doesn't mean its right. Slavery, Segregation, *** Germany were all supported by majority rule.

    And this right here is exactly why you cant take this guy seriously. If this isnt a tale tell sign this is a troll post I dont know what is.

    Look at my profile and see my join date - 0 effort. Its so hard to go to the auction house buy a sword for 200 gold and then go to a forge and hit research...whew exhausting... My point still stands just because a lot of people who put no thought into their opinions think it is so doesn't mean it is.

    "I want BiS gear easy to get instantly the minute the level cap goes up cause its good for the game...I want end game pve and pvp gear to be useless because only the top 10% can get it and I don't have time.." That's all I hear this thread and its crap game development
    Edited by Kelleton on January 27, 2016 4:02AM
  • Kelleton
    Kelleton
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    The very notion of 'bind on-anything' is mentally challenged.

    That would be fine if you arnt allowed to repair your gear
  • Kelleton
    Kelleton
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    babylon wrote: »
    Kelleton wrote: »
    Just because the majority like it doesn't mean its right. Slavery, Segregation, *** Germany were all supported by majority rule.

    Thread is officially over (and you lost), Godwin's Law has been invoked.
    There are many corollaries to Godwin's law, some considered more canonical (by being adopted by Godwin himself)[3] than others.[1] For example, there is a tradition in many newsgroups and other Internet discussion forums that once such a comparison is made, the thread is finished and whoever mentioned the Nazis has automatically lost whatever debate was in progress.[8] This principle is itself frequently referred to as Godwin's law.

    Doesn't apply, I didn't compare anything to it...I used it as a reference that majority rule is a dumb concept
  • babylon
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    TL;DR: OP is too lazy to craft.
  • Kelleton
    Kelleton
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    babylon wrote: »
    TL;DR: OP is too lazy to craft.

    ^cant complete a dungeon
  • Korah_Eaglecry
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    Kelleton wrote: »
    I seriously doubt his claims of having all traits and motifs unlocked when hes claiming theres zero effort in it. Anyone that has spent any time trying to level up and research everything for Blacksmithing, Clothing and Woodworking know that the time spent is in the Research and the hunting down of traits (nirnhoned?). Add on the time to get ahold of all of the tempers for making things epic and theres hundreds if not thousands of hours wrapped up in their crafting skill.

    No one is benefiting from zero effort. The only players benefiting are those who have already put in the effort and are now enjoying the fruits of their labor and those who have grinded and farmed gold to buy from other players.
    Kelleton wrote: »
    Ajaxduo wrote: »
    All it takes is a quick glance at the replies in this thread, the majority clearly support crafting playing a role in end game gearing. OP you are entitled to your opinion and I respect that, doesn't mean that it's the truth.

    Happy crafting! :)

    Just because the majority like it doesn't mean its right. Slavery, Segregation, *** Germany were all supported by majority rule.

    And this right here is exactly why you cant take this guy seriously. If this isnt a tale tell sign this is a troll post I dont know what is.

    Look at my profile and see my join date - 0 effort. Its so hard to go to the auction house buy a sword for 200 gold and then go to a forge and hit research...whew exhausting... My point still stands just because a lot of people who put no thought into their opinions think it is so doesn't mean it is.

    "I want BiS gear easy to get instantly the minute the level cap goes up cause its good for the game...I want end game pve and pvp gear to be useless because only the top 10% can get it and I don't have time.." That's all I hear this thread and its crap game development

    Your join date has nothing to do with you actually doing anything with the crafting system. Next.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • babylon
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    Kelleton wrote: »
    babylon wrote: »
    TL;DR: OP is too lazy to craft.

    ^cant complete a dungeon

    ^cries a lot on forums because things aren't going his way.
  • MrDerrikk
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    *sigh* I thought this would have been closed by now...
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • Kelleton
    Kelleton
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    babylon wrote: »
    Kelleton wrote: »
    babylon wrote: »
    TL;DR: OP is too lazy to craft.

    ^cant complete a dungeon

    ^cries a lot on forums because things aren't going his way.

    Hit me up in game ill carry you through some dungeons
  • babylon
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    Kelleton wrote: »
    babylon wrote: »
    Kelleton wrote: »
    babylon wrote: »
    TL;DR: OP is too lazy to craft.

    ^cant complete a dungeon

    ^cries a lot on forums because things aren't going his way.

    Hit me up in game ill carry you through some dungeons

    I'll make you some crafted gear. I don't need carrying btw, but you sound like you will be needing to buy mats and cover misc crafting costs due to what I'm guessing is a total lack of craft skills and zero time invested in gathering materials.
    Edited by babylon on January 27, 2016 4:15AM
  • Kelleton
    Kelleton
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    babylon wrote: »
    Kelleton wrote: »
    babylon wrote: »
    Kelleton wrote: »
    babylon wrote: »
    TL;DR: OP is too lazy to craft.

    ^cant complete a dungeon

    ^cries a lot on forums because things aren't going his way.

    Hit me up in game ill carry you through some dungeons

    I'll make you some crafted gear. I don't need carrying btw, but you sound like you will be needing to buy mats and cover misc crafting costs due to what I'm guessing is a total lack of craft skills and zero time invested in gathering materials.

    Wouldn't matter - even if I was brand new to the game I could get someone to craft me hundings rage with 0 effort on my part.
This discussion has been closed.