can we have anti-zerg and such called "small scale" raids passives for solo players- such as no ap gained for 30 mins or no aoe for 30 mins
Those seem like pretty harsh penalties but I agree with the general idea. You could achieve a similar effect by giving players bonuses that make them stronger when they are horribly outnumbered. For example say giving a cp bonus that in a 3-4v1 scenario or higher damage received is reduced by 95% and damage output is increased by 100%. This type of function could also feed into the role of tanking based builds and abilities for PvP to give tanking more of a role in that area. An even better way to achieve that might be to have those reductions and increases increase as players take damage while solo, so if you are fighting nightblades or DPS heavy builds the reductions scale up quickly, while if you are fighting a group of low damage tanks the bonus will only increase slowly.
Hmm how about putting in a shield breaker CP passive. This would passively bypass shields by a fractional percentage (i.e. if you have 15% then 15% of the damage you do bypasses shields to be mitigated by armour and health) and would be a counter to Bastion. Then the shield breaker set could be retired.
Anyway just an idle musing.
I would like to see the majority of racial passives moved to the CP system. Leave each race one insignificant ability and make the rest achievable by all races. Right now, some races are really at a disadvantage just be how game mechanics work scaling off stamina and magicka. Also, with the changes to Cyrodiil, some races get their abilities nerfed even further. For instance, the Argonian healing passive is nerfed by 50% as well as the healing done by potions. Races with max stat increases have no such penalties imposed in Cyrodiil meaning they can cast just as many abilities, but an Argonian has to use double the healing abilities to now get the same effect as before.
With the CP system, a lot can be done to balance the races. Maybe the racial passives could be mixed into the appropriate trees like the current CP passives.
It takes combat from something I'm in control of and mutates it into some kind of freakish slot machine.
I wish that you could earn points to put in whatever category you want and not be restricted to a color.
Nightwolfmenace wrote: »You can make it so that if you want to be build your character for burst dps, then they can only put points into the Mage constellation and lock out the other two constellations. Right now, everyone can do everything with enough champion points, this simple change could prevent that.
Allow for becoming better at specifics with weapons and action.
Example:
1. The Bow - invest in shooting farther, increasing accuracy (crit chance), faster draw, holding the shot and overpowering the bow.
2. Two handed weapons- increase speed - right now any character of any size has the same weapon speed limitations. It seems like an Orc or Nord should swing a 2x Handed sword faster than a Bosmer. Investments in strength would help this.
3. Climbing - rock climbing, wall climbing, jumping, allowing ways of exploring other than the designated routes