the need for tank in this game is non-existant, why?
anyways though, Sorc is just about the only class that can be an Effective Magicka tank.. Dk's can't do that..
the need for tank in this game is non-existant, why?
anyways though, Sorc is just about the only class that can be an Effective Magicka tank.. Dk's can't do that..
rofl, sorc tanking : hardened ward + block
You can tank anything this game has to offer with ease
The catch with shields is any damage getting through them ignores 100% armor/spellresist
Not in my experience. I tried shield -tanking Bloodspawn and I was getting same exact amount of damage from him with or without my armor buff when my shield was up(meaning his heavy 1shot my shield and the damage overflow from it did same exact amount of damage to me).
Not in my experience.
Problem with sorc tank is that they cant offer anything additional to the group. They're only exceptionally good at taking a beating.
They have no decent skills for off-dps or AoE with Sword and Board equipped. They cant off-heal without resto staff. They have no group support or utility.
NB, DK and templar can, by only using class skills, still bring 2-3 of these things to the table in the tank role.
If Encase and Mines weren't so bloody expensive on the magicka cost, I think sorc tanks would be in a better place. At least than they'd help melt down trash faster.
Forestd16b14_ESO wrote: »Forestd16b14_ESO wrote: »Forestd16b14_ESO wrote: »Paulington wrote: »Can a sorcerer tank? Yes. Can a sorcerer tank well? Yes. Can a sorcerer tank as well as a dragonknight? Nope.
Given equal player skill the DK will be the better tank than the sorcerer, DKs have a whole skill line dedicated to tanking. However having said that a sorcerer tank will be able to tank all the dungeons in the game just fine with a bit of tweaking.
It's similar to healers. Every class can heal, but templars are still the best.
Give it time. With ZOS nerfing DKs and Templars every single patch and players power boosting DPS through the roof and resistance having a hard cap and NB already able to fill the tank role just as well.
Yea give it time then sorcerer be able to tank just as well.
You do know ZOS has stated they're buffing DKs and Templars, right?
Yea that's what they said at IC patch and Orsinium patch and all hot patches in between keeped booping DKs and Templars with nerf bat.
ZOS acknowledged issues with both classes after the IC and Orsinium updates. They did not directly mention buffing either during those updates. I get you want DK and Heavy Armor to be stronger. However spreading misinformation is going to help.
No most to nearly all the DKs and Templars want them to be buffed up and ZOS acknowledging the problems isn't fixing anything and then to be saying that they'll fix it at IC and the Orsinium makes it hard for DKs or Tempalrs to get there hopes up for anything especially when NBs still are saying DKs are OP and need more nerfs.
You need to tone down the hyperbole. Both DKs and Templars fare well in PVE. What you're talking about is PVP where Stamina DKs are actually strong but not Magicka, and Templars are at a bit of a lose when not supported by a group. The game has more than one aspect neither DKs, nor Templars are underwhelming for all of them. It's most in regards ti PVP that they could use buffing.
Paulington wrote: »Can a sorcerer tank? Yes. Can a sorcerer tank well? Yes. Can a sorcerer tank as well as a dragonknight? Nope.
Given equal player skill the DK will be the better tank than the sorcerer, DKs have a whole skill line dedicated to tanking. However having said that a sorcerer tank will be able to tank all the dungeons in the game just fine with a bit of tweaking.
It's similar to healers. Every class can heal, but templars are still the best.
Problem with sorc tank is that they cant offer anything additional to the group. They're only exceptionally good at taking a beating.
They have no decent skills for off-dps or AoE with Sword and Board equipped. They cant off-heal without resto staff. They have no group support or utility.
NB, DK and templar can, by only using class skills, still bring 2-3 of these things to the table in the tank role.
If Encase and Mines weren't so bloody expensive on the magicka cost, I think sorc tanks would be in a better place. At least than they'd help melt down trash faster.
Shadesofkin wrote: »Every class can play each of the three major roles, some classes are simply more intuitive going about it.
Ha ha ha ha, what? Yeah, you clearly don't know what you're talking about. Every class can be an effective magicka tank - in fact it's generally significantly easier to be a magicka tank than a stamina tank, as most of the class abilities that you would want for tanking (for each class) are magicka-based. You just need enough stamina to block when blocking is needed (which is not all the time), and to keep taunting, and maybe throwing in the occasional other S&B skill (like Heroic Slash). You can easily get to the "enough stamina" point without putting a single attribute point into stamina.anyways though, Sorc is just about the only class that can be an Effective Magicka tank.. Dk's can't do that..
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Personofsecrets wrote: »
yea, this is a funny misconception people have now. I'd say magic tank is way stronger.
Problem with sorc tank is that they cant offer anything additional to the group. They're only exceptionally good at taking a beating.
They have no decent skills for off-dps or AoE with Sword and Board equipped. They cant off-heal without resto staff. They have no group support or utility.
NB, DK and templar can, by only using class skills, still bring 2-3 of these things to the table in the tank role.
If Encase and Mines weren't so bloody expensive on the magicka cost, I think sorc tanks would be in a better place. At least than they'd help melt down trash faster.
Lightning form, Liquid Lightning + Mage wrath. As a tank in 5 heavy, I'm around 10k dps in trashes. I've never been able to do that with my DK Tank.
I know some DK tanks are able to, but imagine what those guys would do with a sorc then
Joy_Division wrote: »Forestd16b14_ESO wrote: »Forestd16b14_ESO wrote: »Forestd16b14_ESO wrote: »Paulington wrote: »Can a sorcerer tank? Yes. Can a sorcerer tank well? Yes. Can a sorcerer tank as well as a dragonknight? Nope.
Given equal player skill the DK will be the better tank than the sorcerer, DKs have a whole skill line dedicated to tanking. However having said that a sorcerer tank will be able to tank all the dungeons in the game just fine with a bit of tweaking.
It's similar to healers. Every class can heal, but templars are still the best.
Give it time. With ZOS nerfing DKs and Templars every single patch and players power boosting DPS through the roof and resistance having a hard cap and NB already able to fill the tank role just as well.
Yea give it time then sorcerer be able to tank just as well.
You do know ZOS has stated they're buffing DKs and Templars, right?
Yea that's what they said at IC patch and Orsinium patch and all hot patches in between keeped booping DKs and Templars with nerf bat.
ZOS acknowledged issues with both classes after the IC and Orsinium updates. They did not directly mention buffing either during those updates. I get you want DK and Heavy Armor to be stronger. However spreading misinformation is going to help.
No most to nearly all the DKs and Templars want them to be buffed up and ZOS acknowledging the problems isn't fixing anything and then to be saying that they'll fix it at IC and the Orsinium makes it hard for DKs or Tempalrs to get there hopes up for anything especially when NBs still are saying DKs are OP and need more nerfs.
You need to tone down the hyperbole. Both DKs and Templars fare well in PVE. What you're talking about is PVP where Stamina DKs are actually strong but not Magicka, and Templars are at a bit of a lose when not supported by a group. The game has more than one aspect neither DKs, nor Templars are underwhelming for all of them. It's most in regards ti PVP that they could use buffing.
People say this all the time.
If a DK can do the Wayrest daily pledge, the does not mean it "fares well in PvE." It means ZoS has dumbed downed Wayrest to the point where dedicated tanks and healers are no longer needed nor wanted if you want to get it done quickly.
Right now there is one Pve end game content and that is Maelstrom arena. I've done it on my sorcerer, Templar, and my DK. On my sorcerer I get it done in about 90 minutes. On my DK it took 8 hours and over 120 deaths. All those people who see walking around with "Flawless Conqueror" achievements? They're not templars...