Maintenance for the week of January 5:
· [COMPLETE] NA megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)
· [COMPLETE] EU megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)

LoS on heals

  • Manoekin
    Manoekin
    ✭✭✭✭✭
    ✭✭
    Alucardo wrote: »
    Minno wrote: »
    Of these, which shall players use to combat instant cast BOL that goes through walls/levels/floors?

    I was about to reply to @Manoekin with something similar. Am I supposed to hunt down the Templar 2 stories below me while fighting off outnumbered odds just to use major defile? Come on now.

    Why would you defile the healer?
    Minno wrote: »
    Manoekin wrote: »
    Alucardo wrote: »
    Valen_Byte wrote: »
    Alucardo wrote: »
    I still don't understand why people see this as a nerf to Templars. I mean, a guy who mains and mastered this class wants the LoS check on BoL. That's saying something.

    Because he's not a PvE healer, Aluc.

    and....because healing is already cut in half by the battle spirit debuff....sooooo, Idk....hasn't been a problem until fenshush started crying about it lol
    People have been crying silently in game about Templar heals for a while now, myself included. We just never voiced it. I'm tired of fighting groups with invisible healers.

    Use a heal debuff. If you still can't kill them you weren't going to kill them if the healer was on the field or not. If the healer isn't in LOS they're not getting that heal debuff off of their ally. This is the kind of *** you make fun of new players for saying honestly. It's like complaining about predictable damage when you're not mitigating any of it... drop a nova, a veil, or block for crying out loud. I saw someone mention WoW... in WoW everyone moves the same speed and can't spam gap closers on you, so a healer can at least attempt to kite. A templar healer right now is a sitting duck. Wait, they decided to use LOS to their advantage? Quick, complain on the forums!

    This *** is getting silly.

    For those reading this here are the following skills that offer major defile:

    - standard (m) [DK]
    - reverberating bash [stamina]
    - lethal arrow [stamina]
    - claws of anguish [wearwolf]
    - death stroke [NB]
    - Dark flare. [Templar]

    Of these only 3 are instant cast. One requires an ulti transformation. One required to target a location and is an AOE circle. One is not instant cast, a channel spell, with a high arc and hard to AC.

    Of these, which shall players use to combat instant cast BOL that goes through walls/levels/floors?

    Any of them. I'm not here to tell you what skills to use on your bar. Any magicka build is capable of running one of the stamina skills, and you listed three classes that have class heal debuff skills. It's not even a choice of weapon for 3 out of 4 classes... If you refuse to place useful skills on your bar don't whine about the things they counter. It's like a DK complaining about projectiles honestly.
  • Joy_Division
    Joy_Division
    ✭✭✭✭✭
    ✭✭✭✭✭
    Minno wrote: »
    Alucardo wrote: »
    Minno wrote: »
    Of these, which shall players use to combat instant cast BOL that goes through walls/levels/floors?

    I was about to reply to @Manoekin with something similar. Am I supposed to hunt down the Templar 2 stories below me while fighting off outnumbered odds just to use major defile? Come on now.

    Not just that, it heavily favors NB and stamina builds. Those are the instant cast abilities therefore the most efficient especially with AC (a mechanic supported by ZOS and used by players heavily.)
    The only skill from a magicka standpoint is dark flare, which is only available by the very same class we are asked to combat? And can be reflected?

    Balance inefficiency.

    Edit: standard is magicka too. But only for DK's most of whom now roll stam.

    Healing debuffs are not *that* rare considering you can make your weapon enchantment disease.
    Edited by Joy_Division on January 18, 2016 8:44PM
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • FENGRUSH
    FENGRUSH
    ✭✭✭✭✭
    ✭✭✭✭
    Manoekin wrote: »
    Alucardo wrote: »
    Minno wrote: »
    Of these, which shall players use to combat instant cast BOL that goes through walls/levels/floors?

    I was about to reply to @Manoekin with something similar. Am I supposed to hunt down the Templar 2 stories below me while fighting off outnumbered odds just to use major defile? Come on now.

    Why would you defile the healer?
    Minno wrote: »
    Manoekin wrote: »
    Alucardo wrote: »
    Valen_Byte wrote: »
    Alucardo wrote: »
    I still don't understand why people see this as a nerf to Templars. I mean, a guy who mains and mastered this class wants the LoS check on BoL. That's saying something.

    Because he's not a PvE healer, Aluc.

    and....because healing is already cut in half by the battle spirit debuff....sooooo, Idk....hasn't been a problem until fenshush started crying about it lol
    People have been crying silently in game about Templar heals for a while now, myself included. We just never voiced it. I'm tired of fighting groups with invisible healers.

    Use a heal debuff. If you still can't kill them you weren't going to kill them if the healer was on the field or not. If the healer isn't in LOS they're not getting that heal debuff off of their ally. This is the kind of *** you make fun of new players for saying honestly. It's like complaining about predictable damage when you're not mitigating any of it... drop a nova, a veil, or block for crying out loud. I saw someone mention WoW... in WoW everyone moves the same speed and can't spam gap closers on you, so a healer can at least attempt to kite. A templar healer right now is a sitting duck. Wait, they decided to use LOS to their advantage? Quick, complain on the forums!

    This *** is getting silly.

    For those reading this here are the following skills that offer major defile:

    - standard (m) [DK]
    - reverberating bash [stamina]
    - lethal arrow [stamina]
    - claws of anguish [wearwolf]
    - death stroke [NB]
    - Dark flare. [Templar]

    Of these only 3 are instant cast. One requires an ulti transformation. One required to target a location and is an AOE circle. One is not instant cast, a channel spell, with a high arc and hard to AC.

    Of these, which shall players use to combat instant cast BOL that goes through walls/levels/floors?

    Any of them. I'm not here to tell you what skills to use on your bar. Any magicka build is capable of running one of the stamina skills, and you listed three classes that have class heal debuff skills. It's not even a choice of weapon for 3 out of 4 classes... If you refuse to place useful skills on your bar don't whine about the things they counter. It's like a DK complaining about projectiles honestly.

    Major defile is really good when things are fairly even, like in 1v1s especially. When someone is getting hit with multiple heals - healing debuff doesnt do you much good. Its all about bursting, utility and debuffs matter very little most of the time.
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    Minno wrote: »
    Alucardo wrote: »
    Minno wrote: »
    Of these, which shall players use to combat instant cast BOL that goes through walls/levels/floors?

    I was about to reply to @Manoekin with something similar. Am I supposed to hunt down the Templar 2 stories below me while fighting off outnumbered odds just to use major defile? Come on now.

    Not just that, it heavily favors NB and stamina builds. Those are the instant cast abilities therefore the most efficient especially with AC (a mechanic supported by ZOS and used by players heavily.)
    The only skill from a magicka standpoint is dark flare, which is only available by the very same class we are asked to combat? And can be reflected?

    Balance inefficiency.

    Edit: standard is magicka too. But only for DK's most of whom now roll stam.

    Healing debuffs are not *that* rare considering you can make your weapon enchantment disease.

    Forgot about that one! Thanks!
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    Manoekin wrote: »
    Alucardo wrote: »
    Minno wrote: »
    Of these, which shall players use to combat instant cast BOL that goes through walls/levels/floors?

    I was about to reply to @Manoekin with something similar. Am I supposed to hunt down the Templar 2 stories below me while fighting off outnumbered odds just to use major defile? Come on now.

    Why would you defile the healer?
    Minno wrote: »
    Manoekin wrote: »
    Alucardo wrote: »
    Valen_Byte wrote: »
    Alucardo wrote: »
    I still don't understand why people see this as a nerf to Templars. I mean, a guy who mains and mastered this class wants the LoS check on BoL. That's saying something.

    Because he's not a PvE healer, Aluc.

    and....because healing is already cut in half by the battle spirit debuff....sooooo, Idk....hasn't been a problem until fenshush started crying about it lol
    People have been crying silently in game about Templar heals for a while now, myself included. We just never voiced it. I'm tired of fighting groups with invisible healers.

    Use a heal debuff. If you still can't kill them you weren't going to kill them if the healer was on the field or not. If the healer isn't in LOS they're not getting that heal debuff off of their ally. This is the kind of *** you make fun of new players for saying honestly. It's like complaining about predictable damage when you're not mitigating any of it... drop a nova, a veil, or block for crying out loud. I saw someone mention WoW... in WoW everyone moves the same speed and can't spam gap closers on you, so a healer can at least attempt to kite. A templar healer right now is a sitting duck. Wait, they decided to use LOS to their advantage? Quick, complain on the forums!

    This *** is getting silly.

    For those reading this here are the following skills that offer major defile:

    - standard (m) [DK]
    - reverberating bash [stamina]
    - lethal arrow [stamina]
    - claws of anguish [wearwolf]
    - death stroke [NB]
    - Dark flare. [Templar]

    Of these only 3 are instant cast. One requires an ulti transformation. One required to target a location and is an AOE circle. One is not instant cast, a channel spell, with a high arc and hard to AC.

    Of these, which shall players use to combat instant cast BOL that goes through walls/levels/floors?

    Any of them. I'm not here to tell you what skills to use on your bar. Any magicka build is capable of running one of the stamina skills, and you listed three classes that have class heal debuff skills. It's not even a choice of weapon for 3 out of 4 classes... If you refuse to place useful skills on your bar don't whine about the things they counter. It's like a DK complaining about projectiles honestly.

    A risk of using stam cost of saved for dodge roll, break free, NB fear, etc? We forget how purgable that defile debuff is?

    The tools are there, true. But hardly whining if I'm simply pointing out the best of those skills revolve around stam/NB and how AC friendly they are.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Manoekin
    Manoekin
    ✭✭✭✭✭
    ✭✭
    FENGRUSH wrote: »
    Manoekin wrote: »
    Alucardo wrote: »
    Minno wrote: »
    Of these, which shall players use to combat instant cast BOL that goes through walls/levels/floors?

    I was about to reply to @Manoekin with something similar. Am I supposed to hunt down the Templar 2 stories below me while fighting off outnumbered odds just to use major defile? Come on now.

    Why would you defile the healer?
    Minno wrote: »
    Manoekin wrote: »
    Alucardo wrote: »
    Valen_Byte wrote: »
    Alucardo wrote: »
    I still don't understand why people see this as a nerf to Templars. I mean, a guy who mains and mastered this class wants the LoS check on BoL. That's saying something.

    Because he's not a PvE healer, Aluc.

    and....because healing is already cut in half by the battle spirit debuff....sooooo, Idk....hasn't been a problem until fenshush started crying about it lol
    People have been crying silently in game about Templar heals for a while now, myself included. We just never voiced it. I'm tired of fighting groups with invisible healers.

    Use a heal debuff. If you still can't kill them you weren't going to kill them if the healer was on the field or not. If the healer isn't in LOS they're not getting that heal debuff off of their ally. This is the kind of *** you make fun of new players for saying honestly. It's like complaining about predictable damage when you're not mitigating any of it... drop a nova, a veil, or block for crying out loud. I saw someone mention WoW... in WoW everyone moves the same speed and can't spam gap closers on you, so a healer can at least attempt to kite. A templar healer right now is a sitting duck. Wait, they decided to use LOS to their advantage? Quick, complain on the forums!

    This *** is getting silly.

    For those reading this here are the following skills that offer major defile:

    - standard (m) [DK]
    - reverberating bash [stamina]
    - lethal arrow [stamina]
    - claws of anguish [wearwolf]
    - death stroke [NB]
    - Dark flare. [Templar]

    Of these only 3 are instant cast. One requires an ulti transformation. One required to target a location and is an AOE circle. One is not instant cast, a channel spell, with a high arc and hard to AC.

    Of these, which shall players use to combat instant cast BOL that goes through walls/levels/floors?

    Any of them. I'm not here to tell you what skills to use on your bar. Any magicka build is capable of running one of the stamina skills, and you listed three classes that have class heal debuff skills. It's not even a choice of weapon for 3 out of 4 classes... If you refuse to place useful skills on your bar don't whine about the things they counter. It's like a DK complaining about projectiles honestly.

    Major defile is really good when things are fairly even, like in 1v1s especially. When someone is getting hit with multiple heals - healing debuff doesnt do you much good. Its all about bursting, utility and debuffs matter very little most of the time.

    If you can burst them down in under a second it doesn't matter if there's a Templar healing them or not. I'm fine with that, but that's not what I'm being told is the problem in this thread.
    Minno wrote: »
    Manoekin wrote: »
    Alucardo wrote: »
    Minno wrote: »
    Of these, which shall players use to combat instant cast BOL that goes through walls/levels/floors?

    I was about to reply to @Manoekin with something similar. Am I supposed to hunt down the Templar 2 stories below me while fighting off outnumbered odds just to use major defile? Come on now.

    Why would you defile the healer?
    Minno wrote: »
    Manoekin wrote: »
    Alucardo wrote: »
    Valen_Byte wrote: »
    Alucardo wrote: »
    I still don't understand why people see this as a nerf to Templars. I mean, a guy who mains and mastered this class wants the LoS check on BoL. That's saying something.

    Because he's not a PvE healer, Aluc.

    and....because healing is already cut in half by the battle spirit debuff....sooooo, Idk....hasn't been a problem until fenshush started crying about it lol
    People have been crying silently in game about Templar heals for a while now, myself included. We just never voiced it. I'm tired of fighting groups with invisible healers.

    Use a heal debuff. If you still can't kill them you weren't going to kill them if the healer was on the field or not. If the healer isn't in LOS they're not getting that heal debuff off of their ally. This is the kind of *** you make fun of new players for saying honestly. It's like complaining about predictable damage when you're not mitigating any of it... drop a nova, a veil, or block for crying out loud. I saw someone mention WoW... in WoW everyone moves the same speed and can't spam gap closers on you, so a healer can at least attempt to kite. A templar healer right now is a sitting duck. Wait, they decided to use LOS to their advantage? Quick, complain on the forums!

    This *** is getting silly.

    For those reading this here are the following skills that offer major defile:

    - standard (m) [DK]
    - reverberating bash [stamina]
    - lethal arrow [stamina]
    - claws of anguish [wearwolf]
    - death stroke [NB]
    - Dark flare. [Templar]

    Of these only 3 are instant cast. One requires an ulti transformation. One required to target a location and is an AOE circle. One is not instant cast, a channel spell, with a high arc and hard to AC.

    Of these, which shall players use to combat instant cast BOL that goes through walls/levels/floors?

    Any of them. I'm not here to tell you what skills to use on your bar. Any magicka build is capable of running one of the stamina skills, and you listed three classes that have class heal debuff skills. It's not even a choice of weapon for 3 out of 4 classes... If you refuse to place useful skills on your bar don't whine about the things they counter. It's like a DK complaining about projectiles honestly.

    A risk of using stam cost of saved for dodge roll, break free, NB fear, etc? We forget how purgable that defile debuff is?

    The tools are there, true. But hardly whining if I'm simply pointing out the best of those skills revolve around stam/NB and how AC friendly they are.

    If you can't roll or break free after using one of those skills you have other issues you need to address first. I've been playing with Invasion because toppling sucks, and I rarely run out of stam even in large engagements where I'm taking the block cost every cooldown while blocking, and breaking/rolling. Also, the point of this thread was Templars that you can't get to because they're behind LOS. Purge is affected by LOS, so unless your enemy is purging themselves and opening themselves up/draining their resources it's going to stick. If you're outnumbered you may just be *** out of luck if there's enough healers there. I don't think that's a bad thing. There's nothing artificial protecting them like AOE caps.
  • Tankqull
    Tankqull
    ✭✭✭✭✭
    Minno wrote: »
    Alucardo wrote: »
    Minno wrote: »
    Of these, which shall players use to combat instant cast BOL that goes through walls/levels/floors?

    I was about to reply to @Manoekin with something similar. Am I supposed to hunt down the Templar 2 stories below me while fighting off outnumbered odds just to use major defile? Come on now.

    Not just that, it heavily favors NB and stamina builds. Those are the instant cast abilities therefore the most efficient especially with AC (a mechanic supported by ZOS and used by players heavily.)
    The only skill from a magicka standpoint is dark flare, which is only available by the very same class we are asked to combat? And can be reflected?

    Balance inefficiency.

    Edit: standard is magicka too. But only for DK's most of whom now roll stam.

    Healing debuffs are not *that* rare considering you can make your weapon enchantment disease.

    desease dmg procs do not "defile"...
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • RinOkumara
    RinOkumara
    ✭✭✭
    As a templar healer i agree BoL can be a litle op. Chain spamming barrier and BoL=no deaths in your group unless u suck. I don't think they should nerf BoL, more fix it in pvp(only) for los.
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    Disease procs reduced healing. Poison only does poison.
    Edited by Minno on January 18, 2016 10:33PM
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    blabafat wrote: »
    It's absolutely necessary now.

    @FENGRUSH has talked about this before in the first few "We are ESO" Podcasts

    Let me provide a situation

    There is a 12 man group in a Tower. 2 of these people are healers. These 2 players CAN (and this happens all the time) sit on the very top of the tower, and mash breath of life/healing wards THROUGH THE LEVELS OF THE TOWER. The group members are being healed through walls by their mindless healers who just press the same button over and over.


    This doesn't make any sense. It completely eliminates the skill of healing when you are able to heal someone through walls. You might not even know who you are healing

    Yea breath of life and healing ward needs a LOS check. Its too easy for mindless healbots to spam heals without even being in combat. Through floors, doors or terrain and frickin mountains...

    PC EU
    PvP only
  • Valen_Byte
    Valen_Byte
    ✭✭✭✭✭
    ✭✭
    FENGRUSH wrote: »
    Too many replies to reply - Ill update with a video later. Feel free to tune in tonight if youd like to submit some live feedback.

    And there it is.

    You don't get paid to discuss this stuff here. So you want us to watch and listen for your holy response. No thanks. Not going to pay you to irritate me lol
    ***Dixon Kay MagDK FORMER EMPEROR***Deca Dix MagDK FORMER EMPORER***Valonious MagPlar FORMER EMPEROR***
    GM of BYTE
    MAY YOUR DEATHS BE SWIFT, AND YOUR LOAD SCREENS LONG.
    And alien tears will fill for him, Pity’s long-broken urn, For his mourners will be outcast men, And outcasts always mourn
  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Tankqull wrote: »
    Minno wrote: »
    Alucardo wrote: »
    Minno wrote: »
    Of these, which shall players use to combat instant cast BOL that goes through walls/levels/floors?

    I was about to reply to @Manoekin with something similar. Am I supposed to hunt down the Templar 2 stories below me while fighting off outnumbered odds just to use major defile? Come on now.

    Not just that, it heavily favors NB and stamina builds. Those are the instant cast abilities therefore the most efficient especially with AC (a mechanic supported by ZOS and used by players heavily.)
    The only skill from a magicka standpoint is dark flare, which is only available by the very same class we are asked to combat? And can be reflected?

    Balance inefficiency.

    Edit: standard is magicka too. But only for DK's most of whom now roll stam.

    Healing debuffs are not *that* rare considering you can make your weapon enchantment disease.

    desease dmg procs do not "defile"...

    The Status effect of Defile is a healing debuff..its not Major Defile and it does stack with it.
  • eliisra
    eliisra
    ✭✭✭✭✭
    FENGRUSH wrote: »
    Its not really an idea to heal debuff stack overall on things - its more about trying to introduce something that doesnt pin a nerf to templars or any healing in general but allowing people to actually kill players theyre knocking down to begin with. 1 healer can counter 1 DPS trying to focus someone that doesnt even CC break or defend himself. Everyone has their opinions - Im not going to go into much further. I plan to cover it in a bit more detail in a video.

    Kinda sounds like this is your first MMORPG lol. Healers, in almost every game on the planet where the role exist, can save one cc'ed guy that's attacked by only one player.

    In other commercial MMORPG's you have healing trees with powerful shield- and burst cooldowns. You can have a full raid of derps mashing on someone and the healer saves him with some 30 sec cd uber heal beam. But here it's like so outrageous when the healer saves someone from a single guy according to you?

    Might as well remove healers completely, if they cant save people in danger or a dude being knocked around by your Wrecking Blows. Than again, you probably love the concept of a game without healers.

    This is why this discussion gets so aggressive. Opinions are worlds apart. You have all these people coming from single player games and shooters, totally against the concept of a traditional healer, ruining their kills. Than the MMO veterans, who played tanky heal bots in PvP for over a decade of gaming, they ofc expect that archetype/playstyle to be viable here to.

    Like, you might as well ask for cloak and stealth to get nerfed, those responses would be equally aggressive. You're messing with MMORPG archetypes :fearful:
  • PenguinInACan
    PenguinInACan
    ✭✭✭✭
    People need to stop focusing on healing as something that needs to be nerfed outright. Adding a LoS check on single target heals would contribute to raising the skill floor (which is already extremely low) for non experienced PvP healers. As someone that heals every night in PvP I agree that there needs to be a seriously re-balancing with how heals work in PvP. Should that be addressed before the mag/stam DPS imbalance? Probably not. Should people be able to 1vX or small group v large group against a group with competent healers? No. Thats the point of healers. They heal. This post is just one possible step in a direction where balance COULD be possible.
    Marek
  • Takllin
    Takllin
    ✭✭✭✭✭
    People need to stop focusing on healing as something that needs to be nerfed outright. Adding a LoS check on single target heals would contribute to raising the skill floor (which is already extremely low) for non experienced PvP healers. As someone that heals every night in PvP I agree that there needs to be a seriously re-balancing with how heals work in PvP. Should that be addressed before the mag/stam DPS imbalance? Probably not. Should people be able to 1vX or small group v large group against a group with competent healers? No. Thats the point of healers. They heal. This post is just one possible step in a direction where balance COULD be possible.

    Thank you for actually understand the point of the OP, and not the *** storm that this thread has turned into by people who don't have reading comprehension.
    Jadokis - AD Redguard DK v16 AR 18
    Jàsènn - AD Orc Templar 47 AR 10
    Jessèn - AD Dunmer DK v16 AR 9 - Former Empress of Blackwater Blade

    Tekllin - AD Altmer Sorcerer v16 AR 18 (Ret.)
    Tekklin - AD Bosmer Nightblade v16 AR 12 (Ret.)
    Jasenn - DC Imperial Templar v16 AR 18 (Ret.)
    Jasènn - DC Orc Sorcerer v16 AR 15 (Ret.)
  • MisterBigglesworth
    MisterBigglesworth
    ✭✭✭✭✭
    eliisra wrote: »
    In other commercial MMORPG's you have healing trees with powerful shield- and burst cooldowns. You can have a full raid of derps mashing on someone and the healer saves him with some 30 sec cd uber heal beam. But here it's like so outrageous when the healer saves someone from a single guy according to you?

    The problem in ESO specifically is that you're not aiming the heal, you don't even need to know there's someone about to die. You don't even need to be in the same room as them. The game just automatically handles all that for you. So, unlike other MMOs you're not actually being rewarded for smart play.

    That is the difference.
    Really we do it without like, the musical instruments. This is the only musical: the mouth. And hopefully the brain attached to the mouth. Right? The brain, more important than the mouth, is the brain. The brain is much more important.
  • Idinuse
    Idinuse
    ✭✭✭✭✭
    ✭✭
    eliisra wrote: »
    In other commercial MMORPG's you have healing trees with powerful shield- and burst cooldowns. You can have a full raid of derps mashing on someone and the healer saves him with some 30 sec cd uber heal beam. But here it's like so outrageous when the healer saves someone from a single guy according to you?

    The problem in ESO specifically is that you're not aiming the heal, you don't even need to know there's someone about to die. You don't even need to be in the same room as them. The game just automatically handles all that for you. So, unlike other MMOs you're not actually being rewarded for smart play.

    That is the difference.

    The only skill needing aim in this game is Jabs, incidently a Templar skill, would 't you know. I suggest that all skills be aim only and let's start with über two shot in half a second snipes and poison arrows, then WB, crystals and so on. Oh btw Shards/Spear need aim too.
    Sed ut perspiciatis unde omnis iste natus error sit voluptatem accusantium dolorem que laudantium, totam rem aperiam, eaque ipsa quae ab illo inventore veritatis et quasi architecto beatae vitae dicta sunt explicabo. Nemo enim ipsam voluptatem quia voluptas sit aspernatur aut odit aut fugit, sed quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam eius modi tempora incidunt ut labore et dolore magnam aliquam quaerat voluptatem. Ut enim ad minima veniam, quis nostrum exercitationem ullam corporis suscipit laboriosam, nisi ut aliquid ex ea commodi consequatur? Quis autem vel eum iure reprehenderit qui in ea voluptate velit esse quam nihil molestiae consequatur, vel illum qui dolorem eum fugiat quo voluptas nulla pariatur?
  • Islyn
    Islyn
    ✭✭✭✭✭
    Takllin wrote: »

    Thank you for actually understand the point of the OP, and not the *** storm that this thread has turned into by people who don't have reading comprehension.

    LOL how many times I've felt this same thing xD
    Member of the Old Guard - Closed Betas 2013
  • Idinuse
    Idinuse
    ✭✭✭✭✭
    ✭✭
    Takllin wrote: »
    People need to stop focusing on healing as something that needs to be nerfed outright. Adding a LoS check on single target heals would contribute to raising the skill floor (which is already extremely low) for non experienced PvP healers. As someone that heals every night in PvP I agree that there needs to be a seriously re-balancing with how heals work in PvP. Should that be addressed before the mag/stam DPS imbalance? Probably not. Should people be able to 1vX or small group v large group against a group with competent healers? No. Thats the point of healers. They heal. This post is just one possible step in a direction where balance COULD be possible.

    Thank you for actually understand the point of the OP, and not the *** storm that this thread has turned into by people who don't have reading comprehension.

    It would have been far smarter to first address raising the skill level of all easy mode one win button builds such as one button WB, Steel Tornado and Ambush spammers. Trust me, if you've been doing heals you'd know it takes some skill and talent to keep people alive in the middle of battle, trying to stay alive, dodging OP attacks, purging yourself keeping an eye on your teams' health bars to time the heals not to loose one, manage your resources and still trying to defend yourself with some sort of DPS. That some use heals like the rest use WB and other easy mode skills does not encourage insulting an entire class of this game.

    If some sort of self-examination or acknowledgement of the skewed state of the DPS and even offer some DPS and survivability balancing to healer builds and class before complaining over heals it might just have fallen in more fertile soil. But no.

    Insulting the very group you want to nerf with reading comprehension, brainless unskilled one button spamming and other formulations is so out of line since one button spamming is much of a signum for DPS dealers, it's contra productive.

    I have zero incitament to listen to the insults and less so to give a thumbs up from a healing perspective to such a nerf without seeing anything suggested about the imbalanced OP state the DPS builds currently are in.
    Edited by Idinuse on January 20, 2016 1:30PM
    Sed ut perspiciatis unde omnis iste natus error sit voluptatem accusantium dolorem que laudantium, totam rem aperiam, eaque ipsa quae ab illo inventore veritatis et quasi architecto beatae vitae dicta sunt explicabo. Nemo enim ipsam voluptatem quia voluptas sit aspernatur aut odit aut fugit, sed quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam eius modi tempora incidunt ut labore et dolore magnam aliquam quaerat voluptatem. Ut enim ad minima veniam, quis nostrum exercitationem ullam corporis suscipit laboriosam, nisi ut aliquid ex ea commodi consequatur? Quis autem vel eum iure reprehenderit qui in ea voluptate velit esse quam nihil molestiae consequatur, vel illum qui dolorem eum fugiat quo voluptas nulla pariatur?
  • Takllin
    Takllin
    ✭✭✭✭✭
    Idinuse wrote: »
    Takllin wrote: »
    People need to stop focusing on healing as something that needs to be nerfed outright. Adding a LoS check on single target heals would contribute to raising the skill floor (which is already extremely low) for non experienced PvP healers. As someone that heals every night in PvP I agree that there needs to be a seriously re-balancing with how heals work in PvP. Should that be addressed before the mag/stam DPS imbalance? Probably not. Should people be able to 1vX or small group v large group against a group with competent healers? No. Thats the point of healers. They heal. This post is just one possible step in a direction where balance COULD be possible.

    Thank you for actually understand the point of the OP, and not the *** storm that this thread has turned into by people who don't have reading comprehension.

    It would have been far smarter to first adress raising the skill level of all easy mode one win button builds such as one button WB, Steel Tornado and Ambush spammers. Trust me, if you've been doing heals you'd know it takes some skill and talent to keep people alive in the middle of battle, trying to stay alive, dodging Op attacks, purging yourself keeping an eye at your teams' health bars to time the heals Not to loose one and still trying to defend yourself with some sort of DPS. That some use håeals like the rest use WB and other easy mode skills does not encourage insulting an entire class of this game.

    If some sort of self-examination or aknowledgemet of the skewd state of the DPS and even offer some DPS balancing to healer builds and class before complaining over heals it might just have fallen in more fertile soil. But no.

    Insulting the very group you want to nerf with reading cmprehension, brainless unskilled one button spamming and other formulations is so out of line since one button spamming is the very signum of DPS dealers, it's contra productive.

    I have zero incitament to listen to the insults and less so to give a thumbs up from a healing perspective to such a nerf without seeing anything suggested about the imbalanced OP state the DPS builds currently are in.

    A big *whoosh* right over your head. I see you also don't have reading comprehension and failed to understand the point the OP made, and instead are contributing to the *** storm that this thread had become...
    Jadokis - AD Redguard DK v16 AR 18
    Jàsènn - AD Orc Templar 47 AR 10
    Jessèn - AD Dunmer DK v16 AR 9 - Former Empress of Blackwater Blade

    Tekllin - AD Altmer Sorcerer v16 AR 18 (Ret.)
    Tekklin - AD Bosmer Nightblade v16 AR 12 (Ret.)
    Jasenn - DC Imperial Templar v16 AR 18 (Ret.)
    Jasènn - DC Orc Sorcerer v16 AR 15 (Ret.)
  • FENGRUSH
    FENGRUSH
    ✭✭✭✭✭
    ✭✭✭✭
    Idinuse wrote: »
    Takllin wrote: »
    People need to stop focusing on healing as something that needs to be nerfed outright. Adding a LoS check on single target heals would contribute to raising the skill floor (which is already extremely low) for non experienced PvP healers. As someone that heals every night in PvP I agree that there needs to be a seriously re-balancing with how heals work in PvP. Should that be addressed before the mag/stam DPS imbalance? Probably not. Should people be able to 1vX or small group v large group against a group with competent healers? No. Thats the point of healers. They heal. This post is just one possible step in a direction where balance COULD be possible.

    Thank you for actually understand the point of the OP, and not the *** storm that this thread has turned into by people who don't have reading comprehension.

    It would have been far smarter to first adress raising the skill level of all easy mode one win button builds such as one button WB, Steel Tornado and Ambush spammers. Trust me, if you've been doing heals you'd know it takes some skill and talent to keep people alive in the middle of battle, trying to stay alive, dodging OP attacks, purging yourself keeping an eye at your teams' health bars to time the heals not to loose one and still trying to defend yourself with some sort of DPS. That some use heals like the rest use WB and other easy mode skills does not encourage insulting an entire class of this game.

    If some sort of self-examination or aknowledgemet of the skewd state of the DPS and even offer some DPS balancing to healer builds and class before complaining over heals it might just have fallen in more fertile soil. But no.

    Insulting the very group you want to nerf with reading cmprehension, brainless unskilled one button spamming and other formulations is so out of line since one button spamming is much of a signum for DPS dealers, it's contra productive.

    I have zero incitament to listen to the insults and less so to give a thumbs up from a healing perspective to such a nerf without seeing anything suggested about the imbalanced OP state the DPS builds currently are in.

    lol - pretty much every DPS gap closes, dps, and executes.. If theyre good they will weave as well.
  • PenguinInACan
    PenguinInACan
    ✭✭✭✭
    FENGRUSH wrote: »
    Idinuse wrote: »
    Takllin wrote: »
    People need to stop focusing on healing as something that needs to be nerfed outright. Adding a LoS check on single target heals would contribute to raising the skill floor (which is already extremely low) for non experienced PvP healers. As someone that heals every night in PvP I agree that there needs to be a seriously re-balancing with how heals work in PvP. Should that be addressed before the mag/stam DPS imbalance? Probably not. Should people be able to 1vX or small group v large group against a group with competent healers? No. Thats the point of healers. They heal. This post is just one possible step in a direction where balance COULD be possible.

    Thank you for actually understand the point of the OP, and not the *** storm that this thread has turned into by people who don't have reading comprehension.

    It would have been far smarter to first adress raising the skill level of all easy mode one win button builds such as one button WB, Steel Tornado and Ambush spammers. Trust me, if you've been doing heals you'd know it takes some skill and talent to keep people alive in the middle of battle, trying to stay alive, dodging OP attacks, purging yourself keeping an eye at your teams' health bars to time the heals not to loose one and still trying to defend yourself with some sort of DPS. That some use heals like the rest use WB and other easy mode skills does not encourage insulting an entire class of this game.

    If some sort of self-examination or aknowledgemet of the skewd state of the DPS and even offer some DPS balancing to healer builds and class before complaining over heals it might just have fallen in more fertile soil. But no.

    Insulting the very group you want to nerf with reading cmprehension, brainless unskilled one button spamming and other formulations is so out of line since one button spamming is much of a signum for DPS dealers, it's contra productive.

    I have zero incitament to listen to the insults and less so to give a thumbs up from a healing perspective to such a nerf without seeing anything suggested about the imbalanced OP state the DPS builds currently are in.

    lol - pretty much every DPS gap closes, dps, and executes.. If theyre good they will weave as well.

    Agreed. The skill curve for DPS/Healing right now seems to be pretty on par with each other. Unfortunately the floor is set very low for both forms of playing.

    I've seen so many people complaining about "Oh FENGRUSH is a 1vX-er and only complains about heals when he is losing" and unfortunately i've fallen into that demographic myself a few times. But the main issue people fail to realize is that IF someone that has hit (or is close to) the ceiling on DPS or healing makes a constructive post on how to make that ceiling higher to reach, its not a petty attempt to make themselves better. Its an attempt (no matter how misguided people think it is) to balance SOMETHING. The only prospect of balance we've seen for PvP recently is siege.

    No matter how much people may disagree with the popular streamers and youtubers, they are the people that have the loudest voice. All egos aside, the PvP in this game will not get fixed without them and debating the "nerfing" of templars in a thread about LoS of ALL single target heals is only going to make devs see a toxic thread and close it.
    Edited by PenguinInACan on January 21, 2016 12:04AM
    Marek
  • Takllin
    Takllin
    ✭✭✭✭✭
    FENGRUSH wrote: »
    Idinuse wrote: »
    Takllin wrote: »
    People need to stop focusing on healing as something that needs to be nerfed outright. Adding a LoS check on single target heals would contribute to raising the skill floor (which is already extremely low) for non experienced PvP healers. As someone that heals every night in PvP I agree that there needs to be a seriously re-balancing with how heals work in PvP. Should that be addressed before the mag/stam DPS imbalance? Probably not. Should people be able to 1vX or small group v large group against a group with competent healers? No. Thats the point of healers. They heal. This post is just one possible step in a direction where balance COULD be possible.

    Thank you for actually understand the point of the OP, and not the *** storm that this thread has turned into by people who don't have reading comprehension.

    It would have been far smarter to first adress raising the skill level of all easy mode one win button builds such as one button WB, Steel Tornado and Ambush spammers. Trust me, if you've been doing heals you'd know it takes some skill and talent to keep people alive in the middle of battle, trying to stay alive, dodging OP attacks, purging yourself keeping an eye at your teams' health bars to time the heals not to loose one and still trying to defend yourself with some sort of DPS. That some use heals like the rest use WB and other easy mode skills does not encourage insulting an entire class of this game.

    If some sort of self-examination or aknowledgemet of the skewd state of the DPS and even offer some DPS balancing to healer builds and class before complaining over heals it might just have fallen in more fertile soil. But no.

    Insulting the very group you want to nerf with reading cmprehension, brainless unskilled one button spamming and other formulations is so out of line since one button spamming is much of a signum for DPS dealers, it's contra productive.

    I have zero incitament to listen to the insults and less so to give a thumbs up from a healing perspective to such a nerf without seeing anything suggested about the imbalanced OP state the DPS builds currently are in.

    lol - pretty much every DPS gap closes, dps, and executes.. If theyre good they will weave as well.

    Agreed. The skill curve for DPS/Healing right now seems to be pretty on par with each other. Unfortunately the floor is set very low for both forms of playing.

    I've seen so many people complaining about "Oh FENGRUSH is a 1vX-er and only complains about heals when he is losing" and unfortunately i've fallen into that demographic myself a few times. But the main issue people fail to realize is that IF someone that has hit (or is close to) the ceiling on DPS or healing makes a constructive post on how to make that ceiling higher to reach, its not a petty attempt to make themselves better. Its an attempt (no matter how misguided people think it is) to balance SOMETHING. The only prospect of balance we've seen for PvP recently is siege.

    No matter how much people may disagree with the popular streamers and youtubers, they are the people that have the loudest voice. All egos aside, the PvP in this game will not get fixed without them and debating the "nerfing" of templars in a thread about LoS of ALL single target heals is only going to make devs see a toxic thread and close it.

    Preach Brother Preach! Can I get an AMEN?!
    Jadokis - AD Redguard DK v16 AR 18
    Jàsènn - AD Orc Templar 47 AR 10
    Jessèn - AD Dunmer DK v16 AR 9 - Former Empress of Blackwater Blade

    Tekllin - AD Altmer Sorcerer v16 AR 18 (Ret.)
    Tekklin - AD Bosmer Nightblade v16 AR 12 (Ret.)
    Jasenn - DC Imperial Templar v16 AR 18 (Ret.)
    Jasènn - DC Orc Sorcerer v16 AR 15 (Ret.)
  • Idinuse
    Idinuse
    ✭✭✭✭✭
    ✭✭
    FENGRUSH wrote: »
    Idinuse wrote: »
    Takllin wrote: »
    People need to stop focusing on healing as something that needs to be nerfed outright. Adding a LoS check on single target heals would contribute to raising the skill floor (which is already extremely low) for non experienced PvP healers. As someone that heals every night in PvP I agree that there needs to be a seriously re-balancing with how heals work in PvP. Should that be addressed before the mag/stam DPS imbalance? Probably not. Should people be able to 1vX or small group v large group against a group with competent healers? No. Thats the point of healers. They heal. This post is just one possible step in a direction where balance COULD be possible.

    Thank you for actually understand the point of the OP, and not the *** storm that this thread has turned into by people who don't have reading comprehension.

    It would have been far smarter to first adress raising the skill level of all easy mode one win button builds such as one button WB, Steel Tornado and Ambush spammers. Trust me, if you've been doing heals you'd know it takes some skill and talent to keep people alive in the middle of battle, trying to stay alive, dodging OP attacks, purging yourself keeping an eye at your teams' health bars to time the heals not to loose one and still trying to defend yourself with some sort of DPS. That some use heals like the rest use WB and other easy mode skills does not encourage insulting an entire class of this game.

    If some sort of self-examination or aknowledgemet of the skewd state of the DPS and even offer some DPS balancing to healer builds and class before complaining over heals it might just have fallen in more fertile soil. But no.

    Insulting the very group you want to nerf with reading cmprehension, brainless unskilled one button spamming and other formulations is so out of line since one button spamming is much of a signum for DPS dealers, it's contra productive.

    I have zero incitament to listen to the insults and less so to give a thumbs up from a healing perspective to such a nerf without seeing anything suggested about the imbalanced OP state the DPS builds currently are in.

    lol - pretty much every DPS gap closes, dps, and executes.. If theyre good they will weave as well.

    Agreed. The skill curve for DPS/Healing right now seems to be pretty on par with each other. Unfortunately the floor is set very low for both forms of playing.

    I've seen so many people complaining about "Oh FENGRUSH is a 1vX-er and only complains about heals when he is losing" and unfortunately i've fallen into that demographic myself a few times. But the main issue people fail to realize is that IF someone that has hit (or is close to) the ceiling on DPS or healing makes a constructive post on how to make that ceiling higher to reach, its not a petty attempt to make themselves better. Its an attempt (no matter how misguided people think it is) to balance SOMETHING. The only prospect of balance we've seen for PvP recently is siege.

    No matter how much people may disagree with the popular streamers and youtubers, they are the people that have the loudest voice. All egos aside, the PvP in this game will not get fixed without them and debating the "nerfing" of templars in a thread about LoS of ALL single target heals is only going to make devs see a toxic thread and close it.

    Templars have an entire class tree dedicated to healing when we could have something so much more awarding, but we should be quiet about anything making that class skill line less effective and not take it personal? I am actually fully supporting the OP on condition that the entire healing tree is removed from the Templar class and replaced with a top performing skill line that includes competing DPS, AoE, escape, mobility and CCs with all the insta spamming and CC immunity breaking and stun locking of others. That way if anyone wants heals there is the Restoration staff skill line. And as an added bonus no Templars would ever be "debating the "nerfing" of templars" in a thread about healing. I for one would stay far away from healing, even if it means ditching my main since April 2014 to get three class trees that actually deliver something for me other than catering to DPS survivability, while barely staying alive myself.

    I am still amazed that the prio one in this balancing is going after heals instead of working from the other end, or rather from both ends.
    Edited by Idinuse on January 21, 2016 2:09AM
    Sed ut perspiciatis unde omnis iste natus error sit voluptatem accusantium dolorem que laudantium, totam rem aperiam, eaque ipsa quae ab illo inventore veritatis et quasi architecto beatae vitae dicta sunt explicabo. Nemo enim ipsam voluptatem quia voluptas sit aspernatur aut odit aut fugit, sed quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam eius modi tempora incidunt ut labore et dolore magnam aliquam quaerat voluptatem. Ut enim ad minima veniam, quis nostrum exercitationem ullam corporis suscipit laboriosam, nisi ut aliquid ex ea commodi consequatur? Quis autem vel eum iure reprehenderit qui in ea voluptate velit esse quam nihil molestiae consequatur, vel illum qui dolorem eum fugiat quo voluptas nulla pariatur?
  • PenguinInACan
    PenguinInACan
    ✭✭✭✭
    Idinuse wrote: »
    FENGRUSH wrote: »
    Idinuse wrote: »
    Takllin wrote: »
    People need to stop focusing on healing as something that needs to be nerfed outright. Adding a LoS check on single target heals would contribute to raising the skill floor (which is already extremely low) for non experienced PvP healers. As someone that heals every night in PvP I agree that there needs to be a seriously re-balancing with how heals work in PvP. Should that be addressed before the mag/stam DPS imbalance? Probably not. Should people be able to 1vX or small group v large group against a group with competent healers? No. Thats the point of healers. They heal. This post is just one possible step in a direction where balance COULD be possible.

    Thank you for actually understand the point of the OP, and not the *** storm that this thread has turned into by people who don't have reading comprehension.

    It would have been far smarter to first adress raising the skill level of all easy mode one win button builds such as one button WB, Steel Tornado and Ambush spammers. Trust me, if you've been doing heals you'd know it takes some skill and talent to keep people alive in the middle of battle, trying to stay alive, dodging OP attacks, purging yourself keeping an eye at your teams' health bars to time the heals not to loose one and still trying to defend yourself with some sort of DPS. That some use heals like the rest use WB and other easy mode skills does not encourage insulting an entire class of this game.

    If some sort of self-examination or aknowledgemet of the skewd state of the DPS and even offer some DPS balancing to healer builds and class before complaining over heals it might just have fallen in more fertile soil. But no.

    Insulting the very group you want to nerf with reading cmprehension, brainless unskilled one button spamming and other formulations is so out of line since one button spamming is much of a signum for DPS dealers, it's contra productive.

    I have zero incitament to listen to the insults and less so to give a thumbs up from a healing perspective to such a nerf without seeing anything suggested about the imbalanced OP state the DPS builds currently are in.

    lol - pretty much every DPS gap closes, dps, and executes.. If theyre good they will weave as well.

    Agreed. The skill curve for DPS/Healing right now seems to be pretty on par with each other. Unfortunately the floor is set very low for both forms of playing.

    I've seen so many people complaining about "Oh FENGRUSH is a 1vX-er and only complains about heals when he is losing" and unfortunately i've fallen into that demographic myself a few times. But the main issue people fail to realize is that IF someone that has hit (or is close to) the ceiling on DPS or healing makes a constructive post on how to make that ceiling higher to reach, its not a petty attempt to make themselves better. Its an attempt (no matter how misguided people think it is) to balance SOMETHING. The only prospect of balance we've seen for PvP recently is siege.

    No matter how much people may disagree with the popular streamers and youtubers, they are the people that have the loudest voice. All egos aside, the PvP in this game will not get fixed without them and debating the "nerfing" of templars in a thread about LoS of ALL single target heals is only going to make devs see a toxic thread and close it.

    Templars have an entire class tree dedicated to healing when we could have something so much more awarding, but we should be quiet about anything making that class skill line less effective and not take it personal? I am actually fully supporting the OP on condition that the entire healing tree is removed from the Templar class and replaced with a top performing skill line that includes competing DPS, AoE, escape, mobility and CCs with all the insta spamming and CC immunity breaking and stun locking of others. That way if anyone wants heals there is the Restoration staff skill line. And as an added bonus no Templars would ever be "debating the "nerfing" of templars" in a thread about healing. I for one would stay far away from healing, even if it means ditching my main since April 2014 to get three class trees that actually deliver something for me other than catering to DPS survivability, while barely staying alive myself.

    I am still amazed that the prio one in this balancing is going after heals instead of working from the other end, or rather from both ends.

    I completely agree that devoting an entire class skill tree to healing is unnecessary but that isnt what OP is talking about. Its not about templar specific heals. It's about heals as a whole. True, templars have the highest burst heals available BECAUSE of their class specific skills, but that should not be removed in favor of dps.

    DPS needs to be adjusted well before any heal adjustments are made, making the templars support class tree not a necessary evil and something that can be utilized to add to DPS through further skill adjustments. I would hope most people can understand that adjusting the heal mechanics is something that needs to happen AFTER the adjustment of the stam/mag dps imbalance is addressed.
    Marek
  • Idinuse
    Idinuse
    ✭✭✭✭✭
    ✭✭
    Idinuse wrote: »
    FENGRUSH wrote: »
    Idinuse wrote: »
    Takllin wrote: »
    People need to stop focusing on healing as something that needs to be nerfed outright. Adding a LoS check on single target heals would contribute to raising the skill floor (which is already extremely low) for non experienced PvP healers. As someone that heals every night in PvP I agree that there needs to be a seriously re-balancing with how heals work in PvP. Should that be addressed before the mag/stam DPS imbalance? Probably not. Should people be able to 1vX or small group v large group against a group with competent healers? No. Thats the point of healers. They heal. This post is just one possible step in a direction where balance COULD be possible.

    Thank you for actually understand the point of the OP, and not the *** storm that this thread has turned into by people who don't have reading comprehension.

    It would have been far smarter to first adress raising the skill level of all easy mode one win button builds such as one button WB, Steel Tornado and Ambush spammers. Trust me, if you've been doing heals you'd know it takes some skill and talent to keep people alive in the middle of battle, trying to stay alive, dodging OP attacks, purging yourself keeping an eye at your teams' health bars to time the heals not to loose one and still trying to defend yourself with some sort of DPS. That some use heals like the rest use WB and other easy mode skills does not encourage insulting an entire class of this game.

    If some sort of self-examination or aknowledgemet of the skewd state of the DPS and even offer some DPS balancing to healer builds and class before complaining over heals it might just have fallen in more fertile soil. But no.

    Insulting the very group you want to nerf with reading cmprehension, brainless unskilled one button spamming and other formulations is so out of line since one button spamming is much of a signum for DPS dealers, it's contra productive.

    I have zero incitament to listen to the insults and less so to give a thumbs up from a healing perspective to such a nerf without seeing anything suggested about the imbalanced OP state the DPS builds currently are in.

    lol - pretty much every DPS gap closes, dps, and executes.. If theyre good they will weave as well.

    Agreed. The skill curve for DPS/Healing right now seems to be pretty on par with each other. Unfortunately the floor is set very low for both forms of playing.

    I've seen so many people complaining about "Oh FENGRUSH is a 1vX-er and only complains about heals when he is losing" and unfortunately i've fallen into that demographic myself a few times. But the main issue people fail to realize is that IF someone that has hit (or is close to) the ceiling on DPS or healing makes a constructive post on how to make that ceiling higher to reach, its not a petty attempt to make themselves better. Its an attempt (no matter how misguided people think it is) to balance SOMETHING. The only prospect of balance we've seen for PvP recently is siege.

    No matter how much people may disagree with the popular streamers and youtubers, they are the people that have the loudest voice. All egos aside, the PvP in this game will not get fixed without them and debating the "nerfing" of templars in a thread about LoS of ALL single target heals is only going to make devs see a toxic thread and close it.

    Templars have an entire class tree dedicated to healing when we could have something so much more awarding, but we should be quiet about anything making that class skill line less effective and not take it personal? I am actually fully supporting the OP on condition that the entire healing tree is removed from the Templar class and replaced with a top performing skill line that includes competing DPS, AoE, escape, mobility and CCs with all the insta spamming and CC immunity breaking and stun locking of others. That way if anyone wants heals there is the Restoration staff skill line. And as an added bonus no Templars would ever be "debating the "nerfing" of templars" in a thread about healing. I for one would stay far away from healing, even if it means ditching my main since April 2014 to get three class trees that actually deliver something for me other than catering to DPS survivability, while barely staying alive myself.

    I am still amazed that the prio one in this balancing is going after heals instead of working from the other end, or rather from both ends.

    I completely agree that devoting an entire class skill tree to healing is unnecessary but that isnt what OP is talking about. Its not about templar specific heals. It's about heals as a whole. True, templars have the highest burst heals available BECAUSE of their class specific skills, but that should not be removed in favor of dps.

    DPS needs to be adjusted well before any heal adjustments are made, making the templars support class tree not a necessary evil and something that can be utilized to add to DPS through further skill adjustments. I would hope most people can understand that adjusting the heal mechanics is something that needs to happen AFTER the adjustment of the stam/mag dps imbalance is addressed.

    I fully agree. (Maybe not about heals staying as Templar class skill tree, it's just gimping an entire class at the moment, imho, balance the Restoration Staff line to compensate.) Starting with heals LoS when we have stun locking in game, CC immunity breaking and similar mechanics and OP DPS dealing doesn't, from my perspective of course, feel as constructive as the other way around would be, at least in regard to getting a vast number of healing players on the wagon, so to speak. Working from both ends would be a give and take.
    Edited by Idinuse on January 21, 2016 2:44AM
    Sed ut perspiciatis unde omnis iste natus error sit voluptatem accusantium dolorem que laudantium, totam rem aperiam, eaque ipsa quae ab illo inventore veritatis et quasi architecto beatae vitae dicta sunt explicabo. Nemo enim ipsam voluptatem quia voluptas sit aspernatur aut odit aut fugit, sed quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam eius modi tempora incidunt ut labore et dolore magnam aliquam quaerat voluptatem. Ut enim ad minima veniam, quis nostrum exercitationem ullam corporis suscipit laboriosam, nisi ut aliquid ex ea commodi consequatur? Quis autem vel eum iure reprehenderit qui in ea voluptate velit esse quam nihil molestiae consequatur, vel illum qui dolorem eum fugiat quo voluptas nulla pariatur?
  • Munavar
    Munavar
    ✭✭✭
    Here is reading comprehension 101 of the original post …


    The original post translates to …

    (In my opinion,) line of sight heals are absolutely necessary now.

    {Name drop Fengrush to give weight to his opinion.}

    {Give an amusing (to me) example of how the lack of line of sight hinders game play}

    [The example amuses me as either the assaulting group can pop barrier and retreating maneuvers and run up to the top of the tower and 12 vs. 2 those healers or leave their own healers outside and wall healing (the very thing being addressed) and take advantage that their own healers are safe in this example.]

    Then ends with a conclusion that this game mechanic does not make sense to him as there is no control over who is healed and that the healer should be at risk to the damage dealers if they want to heal someone.



    This is not a matter of comprehension. It is a matter of disagreement of opinion on what the addition of such a check would add to the game. From the way I see it, the check would only serve to get the healer in the crosshairs quicker which would result in quicker group deaths (after said healer gets rolled over).



    The underlying issues (in regards to PvP) in my opinion are:
    1) Damage output is too high
    2) Healing output is too low
    3) Vigor is imbalanced
    4) There should be no healing abilities outside Templar’s restoring light line and the restoration staff. This reflects a choice in class (magicka Templar) or ‘sacrificing’ the 2nd weapon selection in favor of a healing.
    Dae - TM
  • Xvorg
    Xvorg
    ✭✭✭✭✭
    ✭✭
    eliisra wrote: »
    In other commercial MMORPG's you have healing trees with powerful shield- and burst cooldowns. You can have a full raid of derps mashing on someone and the healer saves him with some 30 sec cd uber heal beam. But here it's like so outrageous when the healer saves someone from a single guy according to you?

    The problem in ESO specifically is that you're not aiming the heal, you don't even need to know there's someone about to die. You don't even need to be in the same room as them. The game just automatically handles all that for you. So, unlike other MMOs you're not actually being rewarded for smart play.

    That is the difference.
    I think it is great when healers spam their healings from a place where they cannot control the battle. It will make siege engines even more efficient in the coming patch.

    Just ignore the healers and use some meat bag catapults
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • JaJaLuka
    JaJaLuka
    ✭✭✭✭
    There are a few other issues that I think need to be addressed along side this. A big one that I'd like to point out (which is a bug) is at times if you pop the Templar healing ultimate the accrued ultimate doesn't get used up, so you can cast the skill multiple times in a row.
    Krojick, DC Sorc PC NA
    Milámber, EP Sorc PC NA
    Brunack, EP DK PC NA
    General Mark Shephard, EP Temp PC NA (Worst temp NA XD )
    Krojick Nightblade, DC NB PC NA
    Others...
  • Master_Kas
    Master_Kas
    ✭✭✭✭✭
    ✭✭
    Munavar wrote: »
    Here is reading comprehension 101 of the original post …


    The original post translates to …

    (In my opinion,) line of sight heals are absolutely necessary now.

    {Name drop Fengrush to give weight to his opinion.}

    {Give an amusing (to me) example of how the lack of line of sight hinders game play}

    [The example amuses me as either the assaulting group can pop barrier and retreating maneuvers and run up to the top of the tower and 12 vs. 2 those healers or leave their own healers outside and wall healing (the very thing being addressed) and take advantage that their own healers are safe in this example.]

    Then ends with a conclusion that this game mechanic does not make sense to him as there is no control over who is healed and that the healer should be at risk to the damage dealers if they want to heal someone.



    This is not a matter of comprehension. It is a matter of disagreement of opinion on what the addition of such a check would add to the game. From the way I see it, the check would only serve to get the healer in the crosshairs quicker which would result in quicker group deaths (after said healer gets rolled over).



    The underlying issues (in regards to PvP) in my opinion are:
    1) Damage output is too high
    ]2) Healing output is too low
    3) Vigor is imbalanced
    4) There should be no healing abilities outside Templar’s restoring light line and the restoration staff. This reflects a choice in class (magicka Templar) or ‘sacrificing’ the 2nd weapon selection in favor of a healing.

    Lol :trollface:
    Edited by Master_Kas on January 21, 2016 4:14AM
    EU | PC
Sign In or Register to comment.