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PvP Justice System Canceled

  • dodgehopper_ESO
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    JD2013 wrote: »

    No I get that there's flagged PVP in other MMO's, I've played a few.

    I mean is there a PVP justice system like this in any other MMO?

    TQ has that in most of theirs. Newbie zones and Market are always neutral /protected (unless you force the game to attack in which you end up insta-killed)

    Subsequent zones have towns protected by guards (but pvp is enabled) - you can pvp to your hearts content but gain infamy if its too much too fast. Becoming 'infamous' allows others to attack you with no penalties and/or guards to attack you on sight - as well as incuring an inventory penalty (drop) but then these mmos have you drop stuff on death regardless.

    The problem with ESO is they approach this as a PvE (co-op rpg) and your classic mmorpg (pvp) at the same time, and do not seem to be able to commit to one or the other. So you get false advert on it as a classic pvp heavy mmorpg (with the 3 alliances war and all) - and then they attempt to force everyone into the co-op rpg threadmill with large scale matchmaking. In my books, this isnt a pvp mmorpg.

    This is what worries me about Arenas. The equivalent of Arenas in SWTOR are what ultimately killed the open world pvp in that game. I would much rather see ZoS create more Alliance Objectives/Points/Whatever in the towns and town-related missions so that people HAD to spread out beyond the forts. On a deeper level, the game seemed to handle larger armies in the old days, but that very well could be because we didn't pack into the same square centimeter of space back then. Combine that with everyone spaming aoe's and skills with high particle effects and perhaps its just too much for the system to handle. This is why I've wondered if collision would solve the problem.
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  • Tandor
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    Sallington wrote: »
    Tandor wrote: »
    I hope the mods are merging these threads, we only need so many.

    i personally welcome the decision to cancel the PvP aspect of the Justice System. It strengthens my resolve to continue playing my two accounts, but I can appreciate the PvPers' disappointment. However, it is not the end of the world, and it need not be the end of the game for them. They are, after all, getting duels on top of last year's PvP DLC and I'm sure ZOS have no intention of abandoning PvP. Indeed, they are clearly still putting a lot of effort into improving the performance in Cyrodiil.

    I really wish people would stop calling Imperial city a PvP DLC.

    Perhaps they would if PvPers hadn't constantly told PvEers to stop criticising it and let the PvPers have their day.

    The trouble is that, as always with anything given to the PvPers, it wasn't considered enough so having complained before they got it they carried on complaining afterwards. They're just never satisfied with anything. It'll be the same when they get the duels they've been complaining about for ages, they'll be something wrong with it for sure.
    Edited by Tandor on January 15, 2016 8:47PM
  • Sallington
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    JD2013 wrote: »
    JD2013 wrote: »
    Sallington wrote: »
    JD2013 wrote: »
    I don't get why this bothers "hardcore" PVP'ers so much. It was hardly going to be a massive hardcore PVP thing.

    I get that PVP needs new things. I agree that it needs new things. Cyrodiil needs new objectives besides balling up to capture keeps. Imperial City needs district capture amongst other things.

    But this would have been rather a dull addition, and i bet the novelty would have worn off very quickly. And there would definitely have been even more "nerf X class" topics. Because this may be one of the biggest things as to why it was cancelled. This game is not balanced for 1V1 PVP. Nor did it state that it was.

    They're going to have a lot of work ahead of them to get Arenas right.

    It wasn't just a PvP thing, it was good for the overall health of them. More character interaction, more depth, more player-driven content.

    I also agree that new systems are needed.

    Is there a system like this in any other MMO?

    Actually there is a system like this in MANY MMO's flagging-based PvP and justice systems are one of the most common systems for an MMO.

    No I get that there's flagged PVP in other MMO's, I've played a few.

    I mean is there a PVP justice system like this in any other MMO?
    Tandor wrote: »
    Sallington wrote: »
    Tandor wrote: »
    I hope the mods are merging these threads, we only need so many.

    i personally welcome the decision to cancel the PvP aspect of the Justice System. It strengthens my resolve to continue playing my two accounts, but I can appreciate the PvPers' disappointment. However, it is not the end of the world, and it need not be the end of the game for them. They are, after all, getting duels on top of last year's PvP DLC and I'm sure ZOS have no intention of abandoning PvP. Indeed, they are clearly still putting a lot of effort into improving the performance in Cyrodiil.

    I really wish people would stop calling Imperial city a PvP DLC.

    Perhaps they would if PvPers hadn't constantly told PvEers to stay out of it and let the PvPers have their day.

    The trouble is that, as always with anything given to the PvPers, it wasn't considered enough so having complained before they got it they carried on complaining afterwards. They're just never satisfied with anything. It'll be the same when they get the duels they've been complaining about for ages, they'll be something wrong with it for sure.

    Prejudice enough?

    They marketed IC as a PvP-centric DLC, TOLD PvEers that this basically wasn't the DLC for them and they'd have to wait for Orsinium, and THEN released it with 80% of it being centered around PvE.

    ZOS did a crap job with it, and people were angry. Just like anyone who buys a crap product that wasn't as advertised.
    Edited by Sallington on January 15, 2016 8:47PM
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  • Zorrashi
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    Sallington wrote: »
    Tandor wrote: »
    I hope the mods are merging these threads, we only need so many.

    i personally welcome the decision to cancel the PvP aspect of the Justice System. It strengthens my resolve to continue playing my two accounts, but I can appreciate the PvPers' disappointment. However, it is not the end of the world, and it need not be the end of the game for them. They are, after all, getting duels on top of last year's PvP DLC and I'm sure ZOS have no intention of abandoning PvP. Indeed, they are clearly still putting a lot of effort into improving the performance in Cyrodiil.

    I really wish people would stop calling Imperial city a PvP DLC.
    And I wish they would stop calling it a PvE DLC. But I guess it's all up to interpretation. All that is now really acknowledged is that it's a place for grinders and gankers.
  • ZOS_AlanG
    ZOS_AlanG
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