Did you even read my post? I wrote that every class has every specific skill/passive in each aspect of class balance from paragraph 1 to paragraph 7, each except Templar. Dude, at least read before answering.And people ask why templar running only healbot build in PvP and claim they are balanced:
1. Templar don't have any noticable redirect damage ability(Eclipse is useeless in 1v3 already, BS is useless even more), while DK has Scales, Sorcs has Ward combo with other shields, NBs has Blur and Cloak. Only thing Templar can do is invest max CP into heal buffs and spamming BoL.
2. Templar don't have escape, while sorcs has Boundless Storm for speedbuff, Bolt Escape for escape, NBs has Double Take and Path of Darkness and Cripple for speedbuff, Shadow Cloak for escape and Shadow Image for smart play. Templar can only run away and hope his healings will be enough or become vampire to be one-shotted by vampo hunters.
3. Templar don't have burst damage, he can't even use blockcasting with sweep, many dd skills bugged/broken.
4. Templar don't have AoE CC, while DKs has Talons, even AoE interrupt Deep Breath, Warmth passive for speed debuff, Sorcs has Daedric Mines, Volatile Familiar, Streak, NBs has Terror. For this Templar just can't play properly tank role coz if people will decide to ignore him, Templar won't be able to slow-down them.
5. Templar don't have root even a single one, while DKs has Talons, Fossilize, Sorcs has Encase, Daedric Mines, NBs has Crippling Grasp. If enemy will run away from Templar, we won't be able to stop him.
6. Templar don't have usefull ultimate, except Nova that costs like DK standart but much less effective. Even DKs Chocking Talons giving 15% damage resist, same as Empowering Sweep, i.e. even DK spammable skill better than Templar ultimate...
7. Templar don't have solid resource managment skills/passives, while DKs has Battle Roar and Helping Hands passives, Sorcs has Dark Exchange, Energy Overload, Rebate passive, NBs has Executioner and Refreshing Shadows passives, Siphoning Strikes.(I not saying about reduce cost passives) While Templar has only Channeled Focus for magicka regeneration, Repentance that useless in solo play or duel and mostly used to help your teammates to sustain, and Spear Shards that created to sustain your teammates, when its own caster while out of resources can't use it to restore stamina.
______________________________________________________________________________________
But Templars have Breath of Lifeand we are damn good in pressing 1 button to sustain other people. Perfectly designed and balanced class i would say.
And yet everything you've listed isn't going to happen. A class shouldn't have every ability in the game. Wanna know what happens when they do? Take a look at NB, for example. Now everyone's calling them the new OP class because they have literally everything, and yet nobody has realized this until now once they do have everything. Give EVERY class EVERYthing and it makes EVERYone the same. I mean, might as well just have one global class at the rate of people complaining their class doesn't have a certain ability another does. Better yet, just remove classes altogether and let people choose between every skill.
Sorcs - Burst DPS; NBs - Stealth(Insta-DPS); DKs - Tanks; Templars - Healers
ZoS has stated class roles before for a reason. Then everyone wanted to "play how they wanted to play" and now everything has completely gone to hell. But by all means, lets keep posting about how we want every ability in the game and give "CLASSES" no difference between each other.
P.S- Because they're meant to.And people ask why templar running only healbot build in PvP
Link me quote of ZOS moderator about "intended" healer role for templar, i have only respond from Wrobel on Reddit that templar DD capabilities will be improved to make them equal to other classes. Seems we playing different game.
And people ask why templar running only healbot build in PvP and claim they are balanced:
1. Templar don't have any noticable redirect damage ability(Eclipse is useeless in 1v3 already, BS is useless even more), while DK has Scales, Sorcs has Ward combo with other shields, NBs has Blur and Cloak. Only thing Templar can do is invest max CP into heal buffs and spamming BoL.
2. Templar don't have escape, while sorcs has Boundless Storm for speedbuff, Bolt Escape for escape, NBs has Double Take and Path of Darkness and Cripple for speedbuff, Shadow Cloak for escape and Shadow Image for smart play. Templar can only run away and hope his healings will be enough or become vampire to be one-shotted by vampo hunters.
3. Templar don't have burst damage, he can't even use blockcasting with sweep, many dd skills bugged/broken.
4. Templar don't have AoE CC, while DKs has Talons, even AoE interrupt Deep Breath, Warmth passive for speed debuff, Sorcs has Daedric Mines, Volatile Familiar, Streak, NBs has Terror. For this Templar just can't play properly tank role coz if people will decide to ignore him, Templar won't be able to slow-down them.
5. Templar don't have root even a single one, while DKs has Talons, Fossilize, Sorcs has Encase, Daedric Mines, NBs has Crippling Grasp. If enemy will run away from Templar, we won't be able to stop him.
6. Templar don't have usefull ultimate, except Nova that costs like DK standart but much less effective. Even DKs Chocking Talons giving 15% damage resist, same as Empowering Sweep, i.e. even DK spammable skill better than Templar ultimate...
7. Templar don't have solid resource managment skills/passives, while DKs has Battle Roar and Helping Hands passives, Sorcs has Dark Exchange, Energy Overload, Rebate passive, NBs has Executioner and Refreshing Shadows passives, Siphoning Strikes.(I not saying about reduce cost passives) While Templar has only Channeled Focus for magicka regeneration, Repentance that useless in solo play or duel and mostly used to help your teammates to sustain, and Spear Shards that created to sustain your teammates, when its own caster while out of resources can't use it to restore stamina.
______________________________________________________________________________________
But Templars have Breath of Lifeand we are damn good in pressing 1 button to sustain other people. Perfectly designed and balanced class i would say.
______________________________________________________________________________________
But Templars have Breath of Lifeand we are damn good in pressing 1 button to sustain other people. Perfectly designed and balanced class i would say.
Joy_Division wrote: »And people ask why templar running only healbot build in PvP and claim they are balanced:
1. Templar don't have any noticable redirect damage ability(Eclipse is useeless in 1v3 already, BS is useless even more), while DK has Scales, Sorcs has Ward combo with other shields, NBs has Blur and Cloak. Only thing Templar can do is invest max CP into heal buffs and spamming BoL.
2. Templar don't have escape, while sorcs has Boundless Storm for speedbuff, Bolt Escape for escape, NBs has Double Take and Path of Darkness and Cripple for speedbuff, Shadow Cloak for escape and Shadow Image for smart play. Templar can only run away and hope his healings will be enough or become vampire to be one-shotted by vampo hunters.
3. Templar don't have burst damage, he can't even use blockcasting with sweep, many dd skills bugged/broken.
4. Templar don't have AoE CC, while DKs has Talons, even AoE interrupt Deep Breath, Warmth passive for speed debuff, Sorcs has Daedric Mines, Volatile Familiar, Streak, NBs has Terror. For this Templar just can't play properly tank role coz if people will decide to ignore him, Templar won't be able to slow-down them.
5. Templar don't have root even a single one, while DKs has Talons, Fossilize, Sorcs has Encase, Daedric Mines, NBs has Crippling Grasp. If enemy will run away from Templar, we won't be able to stop him.
6. Templar don't have usefull ultimate, except Nova that costs like DK standart but much less effective. Even DKs Chocking Talons giving 15% damage resist, same as Empowering Sweep, i.e. even DK spammable skill better than Templar ultimate...
7. Templar don't have solid resource managment skills/passives, while DKs has Battle Roar and Helping Hands passives, Sorcs has Dark Exchange, Energy Overload, Rebate passive, NBs has Executioner and Refreshing Shadows passives, Siphoning Strikes.(I not saying about reduce cost passives) While Templar has only Channeled Focus for magicka regeneration, Repentance that useless in solo play or duel and mostly used to help your teammates to sustain, and Spear Shards that created to sustain your teammates, when its own caster while out of resources can't use it to restore stamina.
______________________________________________________________________________________
But Templars have Breath of Lifeand we are damn good in pressing 1 button to sustain other people. Perfectly designed and balanced class i would say.
Truth.
Oh, we won't have Breath of Life for long. The rage fueled anti-healing bandwagon is strong.
Did you even read my post? I wrote that every class has every specific skill/passive in each aspect of class balance from paragraph 1 to paragraph 7, each except Templar. Dude, at least read before answering.And people ask why templar running only healbot build in PvP and claim they are balanced:
1. Templar don't have any noticable redirect damage ability(Eclipse is useeless in 1v3 already, BS is useless even more), while DK has Scales, Sorcs has Ward combo with other shields, NBs has Blur and Cloak. Only thing Templar can do is invest max CP into heal buffs and spamming BoL.
2. Templar don't have escape, while sorcs has Boundless Storm for speedbuff, Bolt Escape for escape, NBs has Double Take and Path of Darkness and Cripple for speedbuff, Shadow Cloak for escape and Shadow Image for smart play. Templar can only run away and hope his healings will be enough or become vampire to be one-shotted by vampo hunters.
3. Templar don't have burst damage, he can't even use blockcasting with sweep, many dd skills bugged/broken.
4. Templar don't have AoE CC, while DKs has Talons, even AoE interrupt Deep Breath, Warmth passive for speed debuff, Sorcs has Daedric Mines, Volatile Familiar, Streak, NBs has Terror. For this Templar just can't play properly tank role coz if people will decide to ignore him, Templar won't be able to slow-down them.
5. Templar don't have root even a single one, while DKs has Talons, Fossilize, Sorcs has Encase, Daedric Mines, NBs has Crippling Grasp. If enemy will run away from Templar, we won't be able to stop him.
6. Templar don't have usefull ultimate, except Nova that costs like DK standart but much less effective. Even DKs Chocking Talons giving 15% damage resist, same as Empowering Sweep, i.e. even DK spammable skill better than Templar ultimate...
7. Templar don't have solid resource managment skills/passives, while DKs has Battle Roar and Helping Hands passives, Sorcs has Dark Exchange, Energy Overload, Rebate passive, NBs has Executioner and Refreshing Shadows passives, Siphoning Strikes.(I not saying about reduce cost passives) While Templar has only Channeled Focus for magicka regeneration, Repentance that useless in solo play or duel and mostly used to help your teammates to sustain, and Spear Shards that created to sustain your teammates, when its own caster while out of resources can't use it to restore stamina.
______________________________________________________________________________________
But Templars have Breath of Lifeand we are damn good in pressing 1 button to sustain other people. Perfectly designed and balanced class i would say.
And yet everything you've listed isn't going to happen. A class shouldn't have every ability in the game. Wanna know what happens when they do? Take a look at NB, for example. Now everyone's calling them the new OP class because they have literally everything, and yet nobody has realized this until now once they do have everything. Give EVERY class EVERYthing and it makes EVERYone the same. I mean, might as well just have one global class at the rate of people complaining their class doesn't have a certain ability another does. Better yet, just remove classes altogether and let people choose between every skill.
Sorcs - Burst DPS; NBs - Stealth(Insta-DPS); DKs - Tanks; Templars - Healers
ZoS has stated class roles before for a reason. Then everyone wanted to "play how they wanted to play" and now everything has completely gone to hell. But by all means, lets keep posting about how we want every ability in the game and give "CLASSES" no difference between each other.
P.S- Because they're meant to.And people ask why templar running only healbot build in PvPLink me quote of ZOS moderator about "intended" healer role for templar, i have only respond from Wrobel on Reddit that templar DD capabilities will be improved to make them equal to other classes. Seems we playing different game.
@Thalia this bug caused by high server latency. You can see on video of lagzura when it not wasting ultimate, the worse latency is the higfhest rate to get this bug. Ult still suck.
I wrote that every class has every specific skill/passive in each aspect of class balance from paragraph 1 to paragraph 7, each b]except[/b] Templar.
Link me quote of ZOS moderator about "intended" healer role for templar
Did you even read my post? I wrote that every class has every specific skill/passive in each aspect of class balance from paragraph 1 to paragraph 7, each except Templar. Dude, at least read before answering.And people ask why templar running only healbot build in PvP and claim they are balanced:
1. Templar don't have any noticable redirect damage ability(Eclipse is useeless in 1v3 already, BS is useless even more), while DK has Scales, Sorcs has Ward combo with other shields, NBs has Blur and Cloak. Only thing Templar can do is invest max CP into heal buffs and spamming BoL.
2. Templar don't have escape, while sorcs has Boundless Storm for speedbuff, Bolt Escape for escape, NBs has Double Take and Path of Darkness and Cripple for speedbuff, Shadow Cloak for escape and Shadow Image for smart play. Templar can only run away and hope his healings will be enough or become vampire to be one-shotted by vampo hunters.
3. Templar don't have burst damage, he can't even use blockcasting with sweep, many dd skills bugged/broken.
4. Templar don't have AoE CC, while DKs has Talons, even AoE interrupt Deep Breath, Warmth passive for speed debuff, Sorcs has Daedric Mines, Volatile Familiar, Streak, NBs has Terror. For this Templar just can't play properly tank role coz if people will decide to ignore him, Templar won't be able to slow-down them.
5. Templar don't have root even a single one, while DKs has Talons, Fossilize, Sorcs has Encase, Daedric Mines, NBs has Crippling Grasp. If enemy will run away from Templar, we won't be able to stop him.
6. Templar don't have usefull ultimate, except Nova that costs like DK standart but much less effective. Even DKs Chocking Talons giving 15% damage resist, same as Empowering Sweep, i.e. even DK spammable skill better than Templar ultimate...
7. Templar don't have solid resource managment skills/passives, while DKs has Battle Roar and Helping Hands passives, Sorcs has Dark Exchange, Energy Overload, Rebate passive, NBs has Executioner and Refreshing Shadows passives, Siphoning Strikes.(I not saying about reduce cost passives) While Templar has only Channeled Focus for magicka regeneration, Repentance that useless in solo play or duel and mostly used to help your teammates to sustain, and Spear Shards that created to sustain your teammates, when its own caster while out of resources can't use it to restore stamina.
______________________________________________________________________________________
But Templars have Breath of Lifeand we are damn good in pressing 1 button to sustain other people. Perfectly designed and balanced class i would say.
And yet everything you've listed isn't going to happen. A class shouldn't have every ability in the game. Wanna know what happens when they do? Take a look at NB, for example. Now everyone's calling them the new OP class because they have literally everything, and yet nobody has realized this until now once they do have everything. Give EVERY class EVERYthing and it makes EVERYone the same. I mean, might as well just have one global class at the rate of people complaining their class doesn't have a certain ability another does. Better yet, just remove classes altogether and let people choose between every skill.
Sorcs - Burst DPS; NBs - Stealth(Insta-DPS); DKs - Tanks; Templars - Healers
ZoS has stated class roles before for a reason. Then everyone wanted to "play how they wanted to play" and now everything has completely gone to hell. But by all means, lets keep posting about how we want every ability in the game and give "CLASSES" no difference between each other.
P.S- Because they're meant to.And people ask why templar running only healbot build in PvPLink me quote of ZOS moderator about "intended" healer role for templar, i have only respond from Wrobel on Reddit that templar DD capabilities will be improved to make them equal to other classes. Seems we playing different game.
@Thalia this bug caused by high server latency. You can see on video of lagzura when it not wasting ultimate, the worse latency is the higfhest rate to get this bug. Ult still suck.I wrote that every class has every specific skill/passive in each aspect of class balance from paragraph 1 to paragraph 7, each b]except[/b] Templar.
Here you go again about classes having this and that while yours doesn't. Did you ever come to think in the little bit of logic that you have yet to display that the passives and skills selected for a class are like that for a reason? I'll post what I said again. "Take a look at NB, for example. Now everyone's calling them the new OP class because they have literally everything, and yet nobody has realized this until now once they do have everything." Based on those 7 paragraphs of comparing your class to another, it seems as though the passives/skills selected for those classes were chosen for, again, a reason.Link me quote of ZOS moderator about "intended" healer role for templar
Sorry, but I don't have every quote from ZoS moderators bookmarked/copied on a notepad. If you really don't believe that there were class specific roles at one point, then you must not have played since beta. "Sorcs - Burst DPS; NBs - Stealth(Insta-DPS); DKs - Tanks; Templars - Healers" Not only that, but it's blatantly obvious based on the skills/passives the classes get. Especially back in the early days of ESO when being a stamplar/stam DK/stam sorc/stamblade was unheard of.
If the 7 paragraphs you posted that compare your class to another was to simply point out what your class unfortunately doesn't have, then you probably shouldn't have posted it in the first place. Because again, the passives/skills selected for those classes were chosen for a reason(At some point back when everyone didn't complain about wanting to be a different role for their class).
And just in case if you're wondering, I'm a mag dk main. If there's a class that's "suffering" far worse, it'd be the almighty mag dk.
bikerangelo wrote: »Class roles and class balance are arbitrary. DK's are some of the most effective tanks in the game, yet sorcerers, nightblades and templars can tank as well. Sorcerers are some of the most effective dps in the game, but DK's, nightblades and templars can dps as well. Templars are some of the most effective healers in the game, but DK's, sorceres and nightblades can heal as well.
Now that that's been outlined, please tell me how templars should remain solely "healers," because every other class can heal almost as damn good as templars with even better sustain passives.
Joy_Division wrote: »Did you even read my post? I wrote that every class has every specific skill/passive in each aspect of class balance from paragraph 1 to paragraph 7, each except Templar. Dude, at least read before answering.And people ask why templar running only healbot build in PvP and claim they are balanced:
1. Templar don't have any noticable redirect damage ability(Eclipse is useeless in 1v3 already, BS is useless even more), while DK has Scales, Sorcs has Ward combo with other shields, NBs has Blur and Cloak. Only thing Templar can do is invest max CP into heal buffs and spamming BoL.
2. Templar don't have escape, while sorcs has Boundless Storm for speedbuff, Bolt Escape for escape, NBs has Double Take and Path of Darkness and Cripple for speedbuff, Shadow Cloak for escape and Shadow Image for smart play. Templar can only run away and hope his healings will be enough or become vampire to be one-shotted by vampo hunters.
3. Templar don't have burst damage, he can't even use blockcasting with sweep, many dd skills bugged/broken.
4. Templar don't have AoE CC, while DKs has Talons, even AoE interrupt Deep Breath, Warmth passive for speed debuff, Sorcs has Daedric Mines, Volatile Familiar, Streak, NBs has Terror. For this Templar just can't play properly tank role coz if people will decide to ignore him, Templar won't be able to slow-down them.
5. Templar don't have root even a single one, while DKs has Talons, Fossilize, Sorcs has Encase, Daedric Mines, NBs has Crippling Grasp. If enemy will run away from Templar, we won't be able to stop him.
6. Templar don't have usefull ultimate, except Nova that costs like DK standart but much less effective. Even DKs Chocking Talons giving 15% damage resist, same as Empowering Sweep, i.e. even DK spammable skill better than Templar ultimate...
7. Templar don't have solid resource managment skills/passives, while DKs has Battle Roar and Helping Hands passives, Sorcs has Dark Exchange, Energy Overload, Rebate passive, NBs has Executioner and Refreshing Shadows passives, Siphoning Strikes.(I not saying about reduce cost passives) While Templar has only Channeled Focus for magicka regeneration, Repentance that useless in solo play or duel and mostly used to help your teammates to sustain, and Spear Shards that created to sustain your teammates, when its own caster while out of resources can't use it to restore stamina.
______________________________________________________________________________________
But Templars have Breath of Lifeand we are damn good in pressing 1 button to sustain other people. Perfectly designed and balanced class i would say.
And yet everything you've listed isn't going to happen. A class shouldn't have every ability in the game. Wanna know what happens when they do? Take a look at NB, for example. Now everyone's calling them the new OP class because they have literally everything, and yet nobody has realized this until now once they do have everything. Give EVERY class EVERYthing and it makes EVERYone the same. I mean, might as well just have one global class at the rate of people complaining their class doesn't have a certain ability another does. Better yet, just remove classes altogether and let people choose between every skill.
Sorcs - Burst DPS; NBs - Stealth(Insta-DPS); DKs - Tanks; Templars - Healers
ZoS has stated class roles before for a reason. Then everyone wanted to "play how they wanted to play" and now everything has completely gone to hell. But by all means, lets keep posting about how we want every ability in the game and give "CLASSES" no difference between each other.
P.S- Because they're meant to.And people ask why templar running only healbot build in PvPLink me quote of ZOS moderator about "intended" healer role for templar, i have only respond from Wrobel on Reddit that templar DD capabilities will be improved to make them equal to other classes. Seems we playing different game.
@Thalia this bug caused by high server latency. You can see on video of lagzura when it not wasting ultimate, the worse latency is the higfhest rate to get this bug. Ult still suck.I wrote that every class has every specific skill/passive in each aspect of class balance from paragraph 1 to paragraph 7, each b]except[/b] Templar.
Here you go again about classes having this and that while yours doesn't. Did you ever come to think in the little bit of logic that you have yet to display that the passives and skills selected for a class are like that for a reason? I'll post what I said again. "Take a look at NB, for example. Now everyone's calling them the new OP class because they have literally everything, and yet nobody has realized this until now once they do have everything." Based on those 7 paragraphs of comparing your class to another, it seems as though the passives/skills selected for those classes were chosen for, again, a reason.Link me quote of ZOS moderator about "intended" healer role for templar
Sorry, but I don't have every quote from ZoS moderators bookmarked/copied on a notepad. If you really don't believe that there were class specific roles at one point, then you must not have played since beta. "Sorcs - Burst DPS; NBs - Stealth(Insta-DPS); DKs - Tanks; Templars - Healers" Not only that, but it's blatantly obvious based on the skills/passives the classes get. Especially back in the early days of ESO when being a stamplar/stam DK/stam sorc/stamblade was unheard of.
If the 7 paragraphs you posted that compare your class to another was to simply point out what your class unfortunately doesn't have, then you probably shouldn't have posted it in the first place. Because again, the passives/skills selected for those classes were chosen for a reason(At some point back when everyone didn't complain about wanting to be a different role for their class).
And just in case if you're wondering, I'm a mag dk main. If there's a class that's "suffering" far worse, it'd be the almighty mag dk.
The reason you can get a quote from ZoS about templars intended on being the healing class is because they never said such a thing and in fact, have consistently mentioned their desire that each class could fulfill every role.
If it's so "blatantly obvious" that DKs are supposed to be tanks and that "the passives/skills selected for those classes were chosen for a reason", perhaps you could explain why every single passive from the Ardent flame line is dedicated to dealing damage.
Oh, wait! Let me throw back your logic for a second here. Ahem... Can you get a quote from ZoS where they said they have the desire so each class could fulfill every role?Joy_Division wrote: »The reason you can get a quote from ZoS about templars intended on being the healing class is because they never said such a thing and in fact, have consistently mentioned their desire that each class could fulfill every role.
Joy_Division wrote: »Did you even read my post? I wrote that every class has every specific skill/passive in each aspect of class balance from paragraph 1 to paragraph 7, each except Templar. Dude, at least read before answering.And people ask why templar running only healbot build in PvP and claim they are balanced:
1. Templar don't have any noticable redirect damage ability(Eclipse is useeless in 1v3 already, BS is useless even more), while DK has Scales, Sorcs has Ward combo with other shields, NBs has Blur and Cloak. Only thing Templar can do is invest max CP into heal buffs and spamming BoL.
2. Templar don't have escape, while sorcs has Boundless Storm for speedbuff, Bolt Escape for escape, NBs has Double Take and Path of Darkness and Cripple for speedbuff, Shadow Cloak for escape and Shadow Image for smart play. Templar can only run away and hope his healings will be enough or become vampire to be one-shotted by vampo hunters.
3. Templar don't have burst damage, he can't even use blockcasting with sweep, many dd skills bugged/broken.
4. Templar don't have AoE CC, while DKs has Talons, even AoE interrupt Deep Breath, Warmth passive for speed debuff, Sorcs has Daedric Mines, Volatile Familiar, Streak, NBs has Terror. For this Templar just can't play properly tank role coz if people will decide to ignore him, Templar won't be able to slow-down them.
5. Templar don't have root even a single one, while DKs has Talons, Fossilize, Sorcs has Encase, Daedric Mines, NBs has Crippling Grasp. If enemy will run away from Templar, we won't be able to stop him.
6. Templar don't have usefull ultimate, except Nova that costs like DK standart but much less effective. Even DKs Chocking Talons giving 15% damage resist, same as Empowering Sweep, i.e. even DK spammable skill better than Templar ultimate...
7. Templar don't have solid resource managment skills/passives, while DKs has Battle Roar and Helping Hands passives, Sorcs has Dark Exchange, Energy Overload, Rebate passive, NBs has Executioner and Refreshing Shadows passives, Siphoning Strikes.(I not saying about reduce cost passives) While Templar has only Channeled Focus for magicka regeneration, Repentance that useless in solo play or duel and mostly used to help your teammates to sustain, and Spear Shards that created to sustain your teammates, when its own caster while out of resources can't use it to restore stamina.
______________________________________________________________________________________
But Templars have Breath of Lifeand we are damn good in pressing 1 button to sustain other people. Perfectly designed and balanced class i would say.
And yet everything you've listed isn't going to happen. A class shouldn't have every ability in the game. Wanna know what happens when they do? Take a look at NB, for example. Now everyone's calling them the new OP class because they have literally everything, and yet nobody has realized this until now once they do have everything. Give EVERY class EVERYthing and it makes EVERYone the same. I mean, might as well just have one global class at the rate of people complaining their class doesn't have a certain ability another does. Better yet, just remove classes altogether and let people choose between every skill.
Sorcs - Burst DPS; NBs - Stealth(Insta-DPS); DKs - Tanks; Templars - Healers
ZoS has stated class roles before for a reason. Then everyone wanted to "play how they wanted to play" and now everything has completely gone to hell. But by all means, lets keep posting about how we want every ability in the game and give "CLASSES" no difference between each other.
P.S- Because they're meant to.And people ask why templar running only healbot build in PvPLink me quote of ZOS moderator about "intended" healer role for templar, i have only respond from Wrobel on Reddit that templar DD capabilities will be improved to make them equal to other classes. Seems we playing different game.
@Thalia this bug caused by high server latency. You can see on video of lagzura when it not wasting ultimate, the worse latency is the higfhest rate to get this bug. Ult still suck.I wrote that every class has every specific skill/passive in each aspect of class balance from paragraph 1 to paragraph 7, each b]except[/b] Templar.
Here you go again about classes having this and that while yours doesn't. Did you ever come to think in the little bit of logic that you have yet to display that the passives and skills selected for a class are like that for a reason? I'll post what I said again. "Take a look at NB, for example. Now everyone's calling them the new OP class because they have literally everything, and yet nobody has realized this until now once they do have everything." Based on those 7 paragraphs of comparing your class to another, it seems as though the passives/skills selected for those classes were chosen for, again, a reason.Link me quote of ZOS moderator about "intended" healer role for templar
Sorry, but I don't have every quote from ZoS moderators bookmarked/copied on a notepad. If you really don't believe that there were class specific roles at one point, then you must not have played since beta. "Sorcs - Burst DPS; NBs - Stealth(Insta-DPS); DKs - Tanks; Templars - Healers" Not only that, but it's blatantly obvious based on the skills/passives the classes get. Especially back in the early days of ESO when being a stamplar/stam DK/stam sorc/stamblade was unheard of.
If the 7 paragraphs you posted that compare your class to another was to simply point out what your class unfortunately doesn't have, then you probably shouldn't have posted it in the first place. Because again, the passives/skills selected for those classes were chosen for a reason(At some point back when everyone didn't complain about wanting to be a different role for their class).
And just in case if you're wondering, I'm a mag dk main. If there's a class that's "suffering" far worse, it'd be the almighty mag dk.
The reason you can get a quote from ZoS about templars intended on being the healing class is because they never said such a thing and in fact, have consistently mentioned their desire that each class could fulfill every role.
If it's so "blatantly obvious" that DKs are supposed to be tanks and that "the passives/skills selected for those classes were chosen for a reason", perhaps you could explain why every single passive from the Ardent flame line is dedicated to dealing damage.
wat
Because the class needs some sort of damage output somewhere? I mean, if they didn't have whip, they'd have no ability to hurt somebody except for 2 DoTs. I guess tanks aren't allowed to do a bit of damage. Woo! Your "acknowledgement" of a skill line with damage passives doesn't go unnoticed, though; however, it has no correlation to what I mean by a class's role being "blatantly obvious". Hang on, guys! They have 2 damage passives! That means they aren't tank oriented! (World in Flame passive only counts towards an ultimate that's rarely used in PvP)
Let's list passives that actually define what I mean by "blatantly obvious"
- Block an additional 10% damage
- Increases healing received by 12% while a Draconic ability is activated.
- Increases Spell Resistance by (2500)
- Increases Health Recovery by 4% for each Draconic Power ability slotted.
- Restores Health, Magicka and Stamina; Restore amount increased by 70% of the Ultimate's cost
- Restores 5% Stamina when activating an Earthen Heart abilityOh, wait! Let me throw back your logic for a second here. Ahem... Can you get a quote from ZoS where they said they have the desire so each class could fulfill every role?Joy_Division wrote: »The reason you can get a quote from ZoS about templars intended on being the healing class is because they never said such a thing and in fact, have consistently mentioned their desire that each class could fulfill every role.
C'mon, bud, you're better than that. If you're going to try and debate with somebody, don't throw out something as nonsensical as a few passives that increase DoT damage and a flame whip that does barely 4K crit while ignoring the other 2 whole skill lines. And I always think to myself why majority of templars are the biggest whiners in ESO right now. These conversations between some of you sum it right up.
Joy_Division wrote: »Joy_Division wrote: »Did you even read my post? I wrote that every class has every specific skill/passive in each aspect of class balance from paragraph 1 to paragraph 7, each except Templar. Dude, at least read before answering.And people ask why templar running only healbot build in PvP and claim they are balanced:
1. Templar don't have any noticable redirect damage ability(Eclipse is useeless in 1v3 already, BS is useless even more), while DK has Scales, Sorcs has Ward combo with other shields, NBs has Blur and Cloak. Only thing Templar can do is invest max CP into heal buffs and spamming BoL.
2. Templar don't have escape, while sorcs has Boundless Storm for speedbuff, Bolt Escape for escape, NBs has Double Take and Path of Darkness and Cripple for speedbuff, Shadow Cloak for escape and Shadow Image for smart play. Templar can only run away and hope his healings will be enough or become vampire to be one-shotted by vampo hunters.
3. Templar don't have burst damage, he can't even use blockcasting with sweep, many dd skills bugged/broken.
4. Templar don't have AoE CC, while DKs has Talons, even AoE interrupt Deep Breath, Warmth passive for speed debuff, Sorcs has Daedric Mines, Volatile Familiar, Streak, NBs has Terror. For this Templar just can't play properly tank role coz if people will decide to ignore him, Templar won't be able to slow-down them.
5. Templar don't have root even a single one, while DKs has Talons, Fossilize, Sorcs has Encase, Daedric Mines, NBs has Crippling Grasp. If enemy will run away from Templar, we won't be able to stop him.
6. Templar don't have usefull ultimate, except Nova that costs like DK standart but much less effective. Even DKs Chocking Talons giving 15% damage resist, same as Empowering Sweep, i.e. even DK spammable skill better than Templar ultimate...
7. Templar don't have solid resource managment skills/passives, while DKs has Battle Roar and Helping Hands passives, Sorcs has Dark Exchange, Energy Overload, Rebate passive, NBs has Executioner and Refreshing Shadows passives, Siphoning Strikes.(I not saying about reduce cost passives) While Templar has only Channeled Focus for magicka regeneration, Repentance that useless in solo play or duel and mostly used to help your teammates to sustain, and Spear Shards that created to sustain your teammates, when its own caster while out of resources can't use it to restore stamina.
______________________________________________________________________________________
But Templars have Breath of Lifeand we are damn good in pressing 1 button to sustain other people. Perfectly designed and balanced class i would say.
And yet everything you've listed isn't going to happen. A class shouldn't have every ability in the game. Wanna know what happens when they do? Take a look at NB, for example. Now everyone's calling them the new OP class because they have literally everything, and yet nobody has realized this until now once they do have everything. Give EVERY class EVERYthing and it makes EVERYone the same. I mean, might as well just have one global class at the rate of people complaining their class doesn't have a certain ability another does. Better yet, just remove classes altogether and let people choose between every skill.
Sorcs - Burst DPS; NBs - Stealth(Insta-DPS); DKs - Tanks; Templars - Healers
ZoS has stated class roles before for a reason. Then everyone wanted to "play how they wanted to play" and now everything has completely gone to hell. But by all means, lets keep posting about how we want every ability in the game and give "CLASSES" no difference between each other.
P.S- Because they're meant to.And people ask why templar running only healbot build in PvPLink me quote of ZOS moderator about "intended" healer role for templar, i have only respond from Wrobel on Reddit that templar DD capabilities will be improved to make them equal to other classes. Seems we playing different game.
@Thalia this bug caused by high server latency. You can see on video of lagzura when it not wasting ultimate, the worse latency is the higfhest rate to get this bug. Ult still suck.I wrote that every class has every specific skill/passive in each aspect of class balance from paragraph 1 to paragraph 7, each b]except[/b] Templar.
Here you go again about classes having this and that while yours doesn't. Did you ever come to think in the little bit of logic that you have yet to display that the passives and skills selected for a class are like that for a reason? I'll post what I said again. "Take a look at NB, for example. Now everyone's calling them the new OP class because they have literally everything, and yet nobody has realized this until now once they do have everything." Based on those 7 paragraphs of comparing your class to another, it seems as though the passives/skills selected for those classes were chosen for, again, a reason.Link me quote of ZOS moderator about "intended" healer role for templar
Sorry, but I don't have every quote from ZoS moderators bookmarked/copied on a notepad. If you really don't believe that there were class specific roles at one point, then you must not have played since beta. "Sorcs - Burst DPS; NBs - Stealth(Insta-DPS); DKs - Tanks; Templars - Healers" Not only that, but it's blatantly obvious based on the skills/passives the classes get. Especially back in the early days of ESO when being a stamplar/stam DK/stam sorc/stamblade was unheard of.
If the 7 paragraphs you posted that compare your class to another was to simply point out what your class unfortunately doesn't have, then you probably shouldn't have posted it in the first place. Because again, the passives/skills selected for those classes were chosen for a reason(At some point back when everyone didn't complain about wanting to be a different role for their class).
And just in case if you're wondering, I'm a mag dk main. If there's a class that's "suffering" far worse, it'd be the almighty mag dk.
The reason you can get a quote from ZoS about templars intended on being the healing class is because they never said such a thing and in fact, have consistently mentioned their desire that each class could fulfill every role.
If it's so "blatantly obvious" that DKs are supposed to be tanks and that "the passives/skills selected for those classes were chosen for a reason", perhaps you could explain why every single passive from the Ardent flame line is dedicated to dealing damage.
wat
Because the class needs some sort of damage output somewhere? I mean, if they didn't have whip, they'd have no ability to hurt somebody except for 2 DoTs. I guess tanks aren't allowed to do a bit of damage. Woo! Your "acknowledgement" of a skill line with damage passives doesn't go unnoticed, though; however, it has no correlation to what I mean by a class's role being "blatantly obvious". Hang on, guys! They have 2 damage passives! That means they aren't tank oriented! (World in Flame passive only counts towards an ultimate that's rarely used in PvP)
Let's list passives that actually define what I mean by "blatantly obvious"
- Block an additional 10% damage
- Increases healing received by 12% while a Draconic ability is activated.
- Increases Spell Resistance by (2500)
- Increases Health Recovery by 4% for each Draconic Power ability slotted.
- Restores Health, Magicka and Stamina; Restore amount increased by 70% of the Ultimate's cost
- Restores 5% Stamina when activating an Earthen Heart abilityOh, wait! Let me throw back your logic for a second here. Ahem... Can you get a quote from ZoS where they said they have the desire so each class could fulfill every role?Joy_Division wrote: »The reason you can get a quote from ZoS about templars intended on being the healing class is because they never said such a thing and in fact, have consistently mentioned their desire that each class could fulfill every role.
C'mon, bud, you're better than that. If you're going to try and debate with somebody, don't throw out something as nonsensical as a few passives that increase DoT damage and a flame whip that does barely 4K crit while ignoring the other 2 whole skill lines. And I always think to myself why majority of templars are the biggest whiners in ESO right now. These conversations between some of you sum it right up.
So...DKs were not supposed to be just "tanks" afterall, but now they are also supposed to have "some sort" of damage. Or more accurately, more than some sort since they have numerous specific passives designed to increase that damage above and beyond average builds. So much for blatantly obvious. But it's ok for templars just to be healhots. Yep, we totally get it.
What about the NB, which is "blatantly obvious" insta-DPS class according to you? Refreshing shadows - Increase health, stamina, and magicka recovery by 15%. You claim DK health/stamina resource recovery is "tanky," so this applies. Shadow Barrier - grant major ward and major resolve. Tanky? Check. Dark vigor - increases max health. More tankiness. Soul Siphoner - increases amount of (self) healing for each siphoning abiltiy slotted. Great tanky passive combined with the many NB skills that restore health.
Is it possible, just maybe, that the developers made the classes versatile enough that all could fulfill each role and to use that cliched phase, "play as you want"?
According to Nick Konkle, who was one of the original developers in charge of combat, yes. In a developer gameplay preview towards the end of Beta in January 2014, he talked about the "Dragonknight Firestaff" build where he said: "It's kind of an unusual combination..there really isn't an archetype that it fits with per se...it wasn;t something necessarily that we built the game around. It's something that emerged naturally when people found the synergy between the firestaff and some of the Dragonknight abilities. It's pretty popular and it's also quite survivable as you can see I'm both tanking and dishing out some pretty solid AoE damage." In short they put in different sorts of abilities and passives that did not have an intended purpose except for playing to pick and chose stuff that energized to naturally create non-archetypal and effective builds that they wanted to play.
Interestingly from the same preview, we do we see the other developers playing? One is playing a damage dealing Archer Templar - a class you claim is for healing - and another developer playing a Sorcerer healer - a class you claim was purposely intended to be a burst DPS.
When I raided back in the day with We Kill Bosses, I was in numerous Teamspeak sessions with ESO staff memebers, including two with the new combat lead Eric Wrobel. All of the discussion revolving combat mechanics stressed the same basic premise of what Konkle and the original developers wanted, the ability to customize workable builds and roles for each class. Wrobel specifically cited the change to the healing version of Necrotic Orb so as to give non templar Healers more viable tools to fulfill that role in raids.
So you have you gut instinct based on nothing but your opinion of what some passives are geared toward (while conveniently ignoring others) and the actual words and gameplay of the people who designed the game.
So go ahead and dismissively call me "bud" and capitalize and bold stuff all you want. It doesn't make you right.
Khivas_Carrick wrote: »As many have pointed out repeatedly, the four classes are here for a general sense of archetype building and familiarity, but it ends there. You can and should be able to do whatever you want to do using any class, and the problem here is that Templars cannot, whereas the three other classes can.
This isn't rocket science people, come on.
Ill have to disagree.
A templar cannot deal as much DPS as a Sorc, Nb or DK.
And a Sorc, NB or Dk cannot heal as good as a templar.
Templars are the best healers by far. Rite of passage, Cleansing ritual, Healing Ritual, Breath of life!?.
A DK cannot keep up with all those heals, any class for that matter cant keep up with such heals. I have a DPS/Heal Sorc, Heals arent good at all. All i can heal with is in the Restoration staff Skill like which is basically all Regens, and shields.
Joy_Division wrote: »@Ampnode - It's amazing how much you are convinced you are right when nobody agrees with you.
Joy_Division wrote: »@Ampnode - It's amazing how much you are convinced you are right when nobody agrees with you.
It's amazing how much you are convinced that a number next to "Agree" means you're right/wrong, and because the 12K+ people viewing the thread didn't click the "Agree" button to my posts, that it means I'm wrong; therefore, it must mean you're wrong too if that's the case.
Carry on creating whine threads. I'll be laughing it up when ZoS gives Templars everything begged for here. Will be enjoyable watching the "Templar OP" threads spread like wildfire, because we definitely still haven't learned by now with what happened to NBs getting what they want. You guys need bug fixes, not class buffs.
@bikerangelo A class's skill doesn't need to be broken for it to be considered underpowered. As stated above, "You guys need bug fixes, not class buffs."
Joy_Division wrote: »@Ampnode - It's amazing how much you are convinced you are right when nobody agrees with you.
It's amazing how much you are convinced that a number next to "Agree" means you're right/wrong, and because the 12K+ people viewing the thread didn't click the "Agree" button to my posts, that it means I'm wrong; therefore, it must mean you're wrong too if that's the case.
Carry on creating whine threads. I'll be laughing it up when ZoS gives Templars everything begged for here. Will be enjoyable watching the "Templar OP" threads spread like wildfire, because we definitely still haven't learned by now with what happened to NBs getting what they want. You guys need bug fixes, not class buffs.
@bikerangelo A class's skill doesn't need to be broken for it to be considered underpowered. As stated above, "You guys need bug fixes, not class buffs."
Joy_Division wrote: »@Ampnode - It's amazing how much you are convinced you are right when nobody agrees with you.
It's amazing how much you are convinced that a number next to "Agree" means you're right/wrong, and because the 12K+ people viewing the thread didn't click the "Agree" button to my posts, that it means I'm wrong; therefore, it must mean you're wrong too if that's the case.
Carry on creating whine threads. I'll be laughing it up when ZoS gives Templars everything begged for here. Will be enjoyable watching the "Templar OP" threads spread like wildfire, because we definitely still haven't learned by now with what happened to NBs getting what they want. You guys need bug fixes, not class buffs.
@bikerangelo A class's skill doesn't need to be broken for it to be considered underpowered. As stated above, "You guys need bug fixes, not class buffs."
Carry on creating whine threads. I'll be laughing it up when ZoS gives Templars everything begged for here. Will be enjoyable watching the "Templar OP" threads spread like wildfire, because we definitely still haven't learned by now with what happened to NBs getting what they want. You guys need bug fixes, not class buffs.
@bikerangelo A class's skill doesn't need to be broken for it to be considered underpowered. As stated above, "You guys need bug fixes, not class buffs."
Did you even read my post? I wrote that every class has every specific skill/passive in each aspect of class balance from paragraph 1 to paragraph 7, each except Templar. Dude, at least read before answering.And people ask why templar running only healbot build in PvP and claim they are balanced:
1. Templar don't have any noticable redirect damage ability(Eclipse is useeless in 1v3 already, BS is useless even more), while DK has Scales, Sorcs has Ward combo with other shields, NBs has Blur and Cloak. Only thing Templar can do is invest max CP into heal buffs and spamming BoL.
2. Templar don't have escape, while sorcs has Boundless Storm for speedbuff, Bolt Escape for escape, NBs has Double Take and Path of Darkness and Cripple for speedbuff, Shadow Cloak for escape and Shadow Image for smart play. Templar can only run away and hope his healings will be enough or become vampire to be one-shotted by vampo hunters.
3. Templar don't have burst damage, he can't even use blockcasting with sweep, many dd skills bugged/broken.
4. Templar don't have AoE CC, while DKs has Talons, even AoE interrupt Deep Breath, Warmth passive for speed debuff, Sorcs has Daedric Mines, Volatile Familiar, Streak, NBs has Terror. For this Templar just can't play properly tank role coz if people will decide to ignore him, Templar won't be able to slow-down them.
5. Templar don't have root even a single one, while DKs has Talons, Fossilize, Sorcs has Encase, Daedric Mines, NBs has Crippling Grasp. If enemy will run away from Templar, we won't be able to stop him.
6. Templar don't have usefull ultimate, except Nova that costs like DK standart but much less effective. Even DKs Chocking Talons giving 15% damage resist, same as Empowering Sweep, i.e. even DK spammable skill better than Templar ultimate...
7. Templar don't have solid resource managment skills/passives, while DKs has Battle Roar and Helping Hands passives, Sorcs has Dark Exchange, Energy Overload, Rebate passive, NBs has Executioner and Refreshing Shadows passives, Siphoning Strikes.(I not saying about reduce cost passives) While Templar has only Channeled Focus for magicka regeneration, Repentance that useless in solo play or duel and mostly used to help your teammates to sustain, and Spear Shards that created to sustain your teammates, when its own caster while out of resources can't use it to restore stamina.
______________________________________________________________________________________
But Templars have Breath of Lifeand we are damn good in pressing 1 button to sustain other people. Perfectly designed and balanced class i would say.
And yet everything you've listed isn't going to happen. A class shouldn't have every ability in the game. Wanna know what happens when they do? Take a look at NB, for example. Now everyone's calling them the new OP class because they have literally everything, and yet nobody has realized this until now once they do have everything. Give EVERY class EVERYthing and it makes EVERYone the same. I mean, might as well just have one global class at the rate of people complaining their class doesn't have a certain ability another does. Better yet, just remove classes altogether and let people choose between every skill.
Sorcs - Burst DPS; NBs - Stealth(Insta-DPS); DKs - Tanks; Templars - Healers
ZoS has stated class roles before for a reason. Then everyone wanted to "play how they wanted to play" and now everything has completely gone to hell. But by all means, lets keep posting about how we want every ability in the game and give "CLASSES" no difference between each other.
P.S- Because they're meant to.And people ask why templar running only healbot build in PvPLink me quote of ZOS moderator about "intended" healer role for templar, i have only respond from Wrobel on Reddit that templar DD capabilities will be improved to make them equal to other classes. Seems we playing different game.
@Thalia this bug caused by high server latency. You can see on video of lagzura when it not wasting ultimate, the worse latency is the higfhest rate to get this bug. Ult still suck.I wrote that every class has every specific skill/passive in each aspect of class balance from paragraph 1 to paragraph 7, each b]except[/b] Templar.
Here you go again about classes having this and that while yours doesn't. Did you ever come to think in the little bit of logic that you have yet to display that the passives and skills selected for a class are like that for a reason? I'll post what I said again. "Take a look at NB, for example. Now everyone's calling them the new OP class because they have literally everything, and yet nobody has realized this until now once they do have everything." Based on those 7 paragraphs of comparing your class to another, it seems as though the passives/skills selected for those classes were chosen for, again, a reason.Link me quote of ZOS moderator about "intended" healer role for templar
Sorry, but I don't have every quote from ZoS moderators bookmarked/copied on a notepad. If you really don't believe that there were class specific roles at one point, then you must not have played since beta. "Sorcs - Burst DPS; NBs - Stealth(Insta-DPS); DKs - Tanks; Templars - Healers" Not only that, but it's blatantly obvious based on the skills/passives the classes get. Especially back in the early days of ESO when being a stamplar/stam DK/stam sorc/stamblade was unheard of.
If the 7 paragraphs you posted that compare your class to another was to simply point out what your class unfortunately doesn't have, then you probably shouldn't have posted it in the first place. Because again, the passives/skills selected for those classes were chosen for a reason(At some point back when everyone didn't complain about wanting to be a different role for their class).
And just in case if you're wondering, I'm a mag dk main. If there's a class that's "suffering" far worse, it'd be the almighty mag dk.
Joy_Division wrote: »Joy_Division wrote: »@Ampnode - It's amazing how much you are convinced you are right when nobody agrees with you.
It's amazing how much you are convinced that a number next to "Agree" means you're right/wrong, and because the 12K+ people viewing the thread didn't click the "Agree" button to my posts, that it means I'm wrong; therefore, it must mean you're wrong too if that's the case.
Carry on creating whine threads. I'll be laughing it up when ZoS gives Templars everything begged for here. Will be enjoyable watching the "Templar OP" threads spread like wildfire, because we definitely still haven't learned by now with what happened to NBs getting what they want. You guys need bug fixes, not class buffs.
@bikerangelo A class's skill doesn't need to be broken for it to be considered underpowered. As stated above, "You guys need bug fixes, not class buffs."
Not at all.
I believe my views that ZoS intended the classes to fulfill diverse roles and not be set into the neat archetypes you presume because that is what the Zos developers have stated publicly and how they themselves have played.
You come into a thread in which ZoS asked us to give feedback/bugs and then proceed to tell us that we are all wrong, all the time complaining about your DK. You, of course, have the right to disagree with what we have said. But you have done more than this. Your constant use of bold and CAPS, repeating the same thing over and over, as if we too stupid to understand what you think is so obvious, is to the point of being disruptive. You have asked me to provide a statement form Zos indicating the classes were meant to fulfill versatile roles. I have done that. You keep calling us "whiners" implying that none of our feedback or assessments are valid. You keep condescendingly insist to "teach me" that because there are 4 classes, then that must be because it was intended to successfully file a specific role. That is your opinion based on your opinion of what each class can do. No matter how many times you repeat it, it will not turn into the Truth. You never consider other possibilities, such as the one alluded to by Nick Konkle: there are different classes so the the traditional roles could be successfully done in different ways with different and unusual builds.
And you are wrong in insisting that all of us templar players want ZoS to hand us everything on a silver platter and make is so we excel at everything. In my own "whine" thread, the first thing I say precisely warn of that danger:
"Do we have reliable mobility? No. Do we have instant cast high DPS? No. Are we a great, let alone decent, solo class? No. Is it a bad idea to give us this stuff in the name of balance? Probably. If you give me mobility, difficult to avoid burst DPS, and the other sorts of things some templar players have asked for, you will turn us into a class that excels at everything and thus upset the very balance that is sought for. Templars don't need a makeover or new skills or toys. They just need the confidence that their tools can perform efficiently and effectively."
But you don't really pay attention to what other people actually write. The reason it seems like templars are asking for the moon and the stars is because there are many templars in this thread and we all have different priorities. Some want to tank better. Some want to DPS better. Some want to better resource management so they can heal in heavy armor like a Paladin. Some would just be statisfied with under-performing skills buffed. So yeah, in a 13 page thread with many templars, everything is going to get mentioned at some point. That doesn't make us all collectively "whiners" who want to turn the Templar into an OP death machine at the expense of your DK. It makes us a diverse body who has different opinions and desires as to how we would like to play Templars, opinions that are not "wrong" just because they diverge from your belief that templars are earmarked to be healers.
I'm not derailing, but using this as another bump for #fixtemplars2016... My question to you @Ampnode is, do you play a sorc or a nb?
Joy_Division wrote: »Joy_Division wrote: »@Ampnode - It's amazing how much you are convinced you are right when nobody agrees with you.
It's amazing how much you are convinced that a number next to "Agree" means you're right/wrong, and because the 12K+ people viewing the thread didn't click the "Agree" button to my posts, that it means I'm wrong; therefore, it must mean you're wrong too if that's the case.
Carry on creating whine threads. I'll be laughing it up when ZoS gives Templars everything begged for here. Will be enjoyable watching the "Templar OP" threads spread like wildfire, because we definitely still haven't learned by now with what happened to NBs getting what they want. You guys need bug fixes, not class buffs.
@bikerangelo A class's skill doesn't need to be broken for it to be considered underpowered. As stated above, "You guys need bug fixes, not class buffs."
Not at all.
I believe my views that ZoS intended the classes to fulfill diverse roles and not be set into the neat archetypes you presume because that is what the Zos developers have stated publicly and how they themselves have played.
You come into a thread in which ZoS asked us to give feedback/bugs and then proceed to tell us that we are all wrong, all the time complaining about your DK. You, of course, have the right to disagree with what we have said. But you have done more than this. Your constant use of bold and CAPS, repeating the same thing over and over, as if we too stupid to understand what you think is so obvious, is to the point of being disruptive. You have asked me to provide a statement form Zos indicating the classes were meant to fulfill versatile roles. I have done that. You keep calling us "whiners" implying that none of our feedback or assessments are valid. You keep condescendingly insist to "teach me" that because there are 4 classes, then that must be because it was intended to successfully file a specific role. That is your opinion based on your opinion of what each class can do. No matter how many times you repeat it, it will not turn into the Truth. You never consider other possibilities, such as the one alluded to by Nick Konkle: there are different classes so the the traditional roles could be successfully done in different ways with different and unusual builds.
And you are wrong in insisting that all of us templar players want ZoS to hand us everything on a silver platter and make is so we excel at everything. In my own "whine" thread, the first thing I say precisely warn of that danger:
"Do we have reliable mobility? No. Do we have instant cast high DPS? No. Are we a great, let alone decent, solo class? No. Is it a bad idea to give us this stuff in the name of balance? Probably. If you give me mobility, difficult to avoid burst DPS, and the other sorts of things some templar players have asked for, you will turn us into a class that excels at everything and thus upset the very balance that is sought for. Templars don't need a makeover or new skills or toys. They just need the confidence that their tools can perform efficiently and effectively."
But you don't really pay attention to what other people actually write. The reason it seems like templars are asking for the moon and the stars is because there are many templars in this thread and we all have different priorities. Some want to tank better. Some want to DPS better. Some want to better resource management so they can heal in heavy armor like a Paladin. Some would just be statisfied with under-performing skills buffed. So yeah, in a 13 page thread with many templars, everything is going to get mentioned at some point. That doesn't make us all collectively "whiners" who want to turn the Templar into an OP death machine at the expense of your DK. It makes us a diverse body who has different opinions and desires as to how we would like to play Templars, opinions that are not "wrong" just because they diverge from your belief that templars are earmarked to be healers.
Had me confused there for a second... Initially, I didn't bring up any class in particular. I stated what class can fulfill a role successfully and you brought up the class DK. Am I not supposed to converse about the class that you brought up in specific or no?
As for calling the majority of you templars whiners? Probably a little over the top and I can admit that, but it's no coincidence that the "top tier" players that do play templar agree that the class is the most balanced in the state of the game atm. Stamplars need a rework and there needs to be a few bug fixes, but that's not all I'm seeing here. I'm seeing posts that are trying to make templars the new gods of PvP like NBs have been made out to be, and that's something I and many other players don't want to go through with(again).
All that said, we'll agree to disagree.I'm not derailing, but using this as another bump for #fixtemplars2016... My question to you @Ampnode is, do you play a sorc or a nb?
Ew, no. Prefer my Mag DK over both.
@Zinaroth Templars weren't intended to be stamina from the the start, so of course they need some sort of buff, but that goes without saying that stam sorcs or a stam dk need buffs, too, because classes that were magicka from the start are definitely going to need some sort of rework instead of just simply giving the players stamina morphs.
@Mumyo And it will be a while until classes do get an actual rework(until we see the Thieves Guild DLC of course), because they have to go through every class. People want a "balance" between magicka and stamina builds for their desired class, but I don't see this happening so easily because if magicka gets a specific morph, stamina will also want that morph. At this rate, we might as well make classes only stamina or magicka if each build wants each morph.
Funny thing about this from the past as i said in another thread:THere were some Templar vids after 1.6 patch testing (160% dmg buff on jabs): The templar charges a dude that doesnt move and kills him with 2 jabs. Instantly everyone cried for a nerf and it happened.
Puncturing Sweep. Then ZOS will nerf it only to realise that high damage was procced by CP bugged damage modifier, but nerf won't be reverted coz reasons.
@Ampnode could you pls play the game in pve and pvp???
you said:
1.DKs/temps can't outdps NB/Sorc, wtf??? DKs have the strongest sustained-DPS right now and only sorc-overload does more dps.
2. Temps aren't build for stamina: sure...i think that's the reason they have 6% extra wepdmg and extra stam regen with repentance
could go on with things like this, but pls think about it yourself.