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Should Alliance Points be earned in the first five zones of Player Factions (Please Read)

  • code65536
    code65536
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    No! (Please provide feedback)
    robkrush wrote: »
    robkrush wrote: »
    Do you PVE guys realize that with your maxed out PVE gear you'll do ok in cyrodiil. Get a few of you guys together and you can prolly beat of the quest gankers too.

    Im sorry, but you are missing a huge, and very fun, part of the game by stubbornly refusing to go to cyrodiil. I say man up, group up, and go to cyrodiil if you want AP.

    I PvP however in every game there are both PvE and PvP players. ZoS gave players a preview of their idea a few weeks back that would allow PvP players to gain PvE equipment by only playing in Cyrodil. There already exists an entire grind fest of a skill line for PvP players and now they don't even have to step foot in a dungeon in a month or so. There legitamately are players who have PvP (not just in Cyrodiil but in every game) and will not play it at all. These players should have access to skill trees and content just as easily as PvP players. I'm hearing alot of feedback from PvP players, just wondering if PvE players views' differ from the majority.

    I am a pvp and pve player. I don't agree with giving monster helms to venders(fix the rng tho). I don't agree with letting pve guys get AP any other way than pvp. If YOU make a choice to only play pvp or pve then you miss out on the other parts of the game. They will bastardize this game to a laughable level if they cater to everyones special needs.

    Agreed.

    The vendor is a horrible solution to the (quite real) problem of RNG. Fix it right with a token system, not with some stupid vendor.

    And I like that the game has these mechanics to incentivize people to try out different parts of the game. If you don't want to PvP, then that's your choice, but you have to accept the consequences of that choice. Similarly, those PvP players who whine and *** about PvE can choose to never run a dungeon, but you had better be willing to accept the consequences of that choice.
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  • Dexter411
    Dexter411
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    No! (Please provide feedback)
    How much i hate PvP and how much of a pain in .. it is to get Vigor I am doing it. I am working for it. Plus one more meat bag and one or two more siegies for my alliance.
    -Rapid Maneuver, YOU RUN FASTER ;)
    -Vigor, best selfheal for stamina builds. i have not seen any Veteran Maelstrom Arena video without it.
    -Caltrops, free AoE DoT, adds tons of dps for stamina builds(i think this is the best AoE DoT for stamina builds, 35s or 30s free damage in 12meters)
    - I am not sure about Magicka Detonation since i did not see it in PvE action, but seems nice
    - War Horn, buff for you and your group(i need to do stupid stuff with Aggressive Horn, Twiceborn and Khajiit Nightblade)

    For me Abilites that you can optain only via PvP (you can try doing only Scout quests but good luck with that) should not give you so much "advantage" in PvE.
    Or other way around. Place those abilites in other Skill Trees. And by doing so they for sure would lost their value.
    Or maybe balance classes and give us pool, at least decent, abilites so We can make various of builds with various abilites and getting from those various builds good results.

    Now when i think about it. It would be a nice idea to put new Skill Tree. You get XP in it, or new "points" in it from helping your alliance. Doing quests, clearing bosses, clearing solo and group dungeons.
    That would actually work and that would encourage players to do quests and maybe some of those people would care about lore or story.
    But hey! Thet are working on new DLC and that lazy women in Glenumbra bank sometimes does not show in work. NPC's from Daily bosses(In Wrothgar) are hidding from you or do not want to talk with you :)
    Edited by Dexter411 on December 23, 2015 9:43PM
  • TheShadowScout
    TheShadowScout
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    No! (Please provide feedback)
    If you want AP, then go to Cyrodil for them.

    The only thing I want is more ways to earn a decent amount of AP. Especially for those not super-effective at killing other PvPlayers.
    Like a "tried yer best..." reward for those that loose their fights. Winner gets full AP, looser gets, say, 20% AP, just for being there and trying (even if they never get to try thanks to a sneak attack burst damage gank), that way getting ganked wouldn't be quite so painful.
    Maybe a good deal more quests that drop AP as well. The scouting quests are time consuming, but easy enough, don't pay out much though. The killing and capture quests are hugely dependent on your side at that time - sometimes easy by tagging along a warband, sometimes impossible when the enemy has the map in an iron grip. I just think there ought to be more quests that can be done even when some enemy faction is present in overwhelming numbers and you won't make any headway in the actual fighting... Quests like sagotage (much like scouting, sneak there, interact with object to mess it up) or spy work (sneak there, interact with NPC to pass secret message), stuff like that...
    Also, I'd love it if killing the enemy NPC guards also drops AP... less then for players, but some.

    I would also like to see a reward system adjustment to discourage the usual "buff servers" where one side is sitting on everything and tried their best not to let anyone make any headway against them. Like, say... reduced rewards if you control the map, while the "underdogs" get increased rewards. And I don#t mean on the leaderboard and such, which already is that way... I mean for AP drops and the like. Since when you are struiggling, every victory counts for much, while when you are comfortably sitting owning it all, any successful defense of your status quo is mere routine rather then some grand success. Hopefully that might encourage those desiring great AP gains to let the front move back and forth, since the most gain would be in conquering grounds, not in holding them and using the "maximum buff" advantage to kill all attackers...

    As for the monster helmet vendor... eh. I'd have gone with a token system, but... whatever they think best I guess.
  • Cuyler
    Cuyler
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    Yes, your idea is great!
    Good idea @michaelarryn and it appears that most of these polls have been leaning away from reason lately unfortunately. Due to endgame PvE stagnating since months ago, most of the PvErs have moved on to greener pastures.

    This leaves behind a bunch of hyprocritical PvPers that will quickly scoff at your legitimate request as they smirk at you from behind they're newly purchased Kena Helm they didn't actually earn. Because the PvErs aren't around anymore it sets the polls out of wack.
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  • robkrush
    robkrush
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    No! (Please provide feedback)
    Cuyler wrote: »
    Good idea @michaelarryn and it appears that most of these polls have been leaning away from reason lately unfortunately. Due to endgame PvE stagnating since months ago, most of the PvErs have moved on to greener pastures.

    This leaves behind a bunch of hyprocritical PvPers that will quickly scoff at your legitimate request as they smirk at you from behind they're newly purchased Kena Helm they didn't actually earn. Because the PvErs aren't around anymore it sets the polls out of wack.

    Or, there are more pve guys playing pvp today leaving nothing but the milk drinking carebear pve guys to cry a raging river on these forums because their social anxieties have them so afraid of dieing in pvp they won't even step foot in there.
    Edited by robkrush on December 23, 2015 9:59PM
    PS4-NA-DC
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    The game's central concept of "PvP in PvP areas and be safe in safe areas" needs to stay the way it is.
    ZOS, 1-12-2016
  • Sharakor
    Sharakor
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    No! (Please provide feedback)
    No, bye.
  • Thorn416
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    no, for the simple reason that cyrodiil is already crowded enough, we dont need every little lowlevel who wants some quick ap, taking up the population cap for people who do wanna help the campaign.

    make a cyrodiil map without pvp combat for all the people who want to quest for alliance points, but please dont give people more encouragement to come to cyrodiil and not pvp, its not the place. and specially nerfing for the pvp players since they wil fill up the population cap. and its just sad to see a full population cap, but only 10 players defending your keep, to just give a example, but please no.

    You need to read that *** again lol smh
  • michaelarryn
    michaelarryn
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    Yes, your idea is great!
    The idea here isn't to be able to become Emperor off of these AP points, this should be a total different thing that helps level Alliance Rank so people can get these coveted Skills. I realize a lot of PvPers are replying to this, but the concept itself would add a whole new dimension to the game and make the game more challenging and rewarding without necessarily doing things that people dread. I wonder how happy you guys got when they announced a merchant that would sell monster helms and how outraged the PvE community felt. If ZoS were to do this, think what it could mean for the game- more people returning to the game, more active servers during all times of the day. And on the flip side, what harm could it do if this system was implemented? Upset PvPers? Like I said, I'm fully immersed in both aspects of the game, but my idea could be a crutch that stabilizes the game (not saying we are dwindling or anything lol).
  • Shader_Shibes
    Shader_Shibes
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    Yes, your idea is great!
    Yes, because there is more "no's" than "yes's"
  • Tryxus
    Tryxus
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    Wouldn't it be better for them to just lower the AP needed to rise in the ranks and lvl up the skills? Like half of what we need now?

    OR

    Lower the lvl needed for the active skills (1-5) and put the passives on the higher ones (6-10) so that PvEers don't have to PvP much to get the needed skills and the hardcore PvPers can keep on fighting to get the useful passives that only work in Cyro
    "Stand strong, stay true and shelter all."
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  • NateAssassin
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    How much do you want to bet everyone voting no just doesn't want their easy kills to leave cyro?
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  • strikeback1247
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    Everyone is saying "pvp guys can buy monster helmets with ap" but they seem to be forgetting that pve players can buy them with gold. However, I'm not saying that this vendor is the best solution. Also, I don't completely understand why everyone is saying that the ap grind takes forever. It seriously wasn't that bad in my experience. I'm a solo player and it took me a week to get caltrops. By just doing IC gameplay and some more casual cyro pvp, I got 90% to assault rank 7.
    P.A.W.S. - Positively Against Wild Sasquatches - NO TO BIGFOOT!
  • Unsent.Soul
    Unsent.Soul
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    No! (Please provide feedback)
    I'm just curious, every thread I see that brings up the point that pvp players can buy monster pieces with AP are all missing something. Not sure if ignorance or what but....

    MONSTER PIECES WILL BE OBTAINABLE BY AP AND GOLD. An item won't cost both but 1 or the other. OP's thread deals with fairness, how is that system not fair? If I never play pvp I can still buy the monster pieces with gold or farm them.

    As far as dailies, aren't we all getting tired of dailies? Works great for a week but then people get burnt out even faster, the game feels more like a job.

    I started out hating pvp and never wanting anything to do with it. Later I wanted vigor on my stamina templar. You know what I did? Surely not blast the forums crying because I'm being forced into pvp, I got in a guild, grouped up, and was rewarded.... I think that's a key word here, rewarded with vigor. Works great FYI.

    Why can't people just work for something if they want it? Don't have enough time? Not anyone's fault but your own.
  • Unsent.Soul
    Unsent.Soul
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    No! (Please provide feedback)
    CyrusArya wrote: »
    Absolutely not. Have been avoiding this discussion but you people won't give it a rest. First of all, I'm totally against any instance of 'scaling down'. Scaling up is fine but never will I be ok with a maxed out character being reduced artificially for the sake of your immersion.

    Moving on to the alliance skills, I don't say this lightly: the demands of you carebears are getting out of hand. And I really don't throw that term around loosely as I have great respect for most PvE players. Just not the ones who demand the game be fundamentally changed to cater to them personally. No to passive cyrodiil, no to alliance skills outside cyrodiil. For some reason you guys can't seem to grasp that skills and items are fundamentally different. I have no issue with PvP only items being available through PvE means. But skills are frankly the main reward for PvP. Should PvP and the time invested into it not yield any special rewards? Before someone replies implying that monster sets are the single most important thing one will ever get out of PvE, realize that in theory, people will have had to do hundreds of hours of PvE to have a viable v16 in the first place. 95% of progression is locked behind PvE and that is the main incentive for it, not friggen monster sets. And yet you guys can't stand literally 3 or 4 important skills being locked behind PvP, giving PvP some meaning and value to character progression. Unbelievable. But this brings me to my next and most important point.

    It is absolutely in ZOS' interest for their player base to try out and get hooked on every aspect of this game. PvP and PvE both. That's why it is in their interest to have vested and unique incentives in each aspect of the game. What is so hard to understand about this simple concept? For every single person who too is terrified or too stubborn to do a few weeks of PvP to get their vigor, caltrops, and proxy det....there are hundreds who will try PvP for the first time in pursuit of these skills and then get hooked and stay there because PvP is the most fun thing ever. That's why this system shouldn't change, deal with it.

    PvP and PvE should both be of substance to the player. Period. To master ESO one should have to master both aspects of the game, and I am firmly against the idea that someone should be able to have a optimized and fully progressed character despite ignoring a core aspect of the game. I'm only gonna say this one time: play how you want to play does NOT mean you should be able to have an optimized character on your terms.

    Just read this after my post I made, I agree whole heartedly. I've noticed the care bear threads more frequently and I don't think it's gonna stop. Some of the ideas in these threads I can only facepalm and hope some people don't have kids.
  • Sheezabeast
    Sheezabeast
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    No! (Please provide feedback)
    I voted no, but I would have said yes on 2 conditions: The AP be capped around 5K total and that any player could revisit the noob zone to complete it. That way people who don't have character space/don't wanna reroll can enjoy the chance to get that AP.
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • whiteshadow711jppreub18_ESO
    whiteshadow711jppreub18_ESO
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    No! (Please provide feedback)
    No.

    If you want it, go PvP.

    If I want PvE stuff I go do PvE stuff.

    Totally agree with you, If you want it... go into the PvP zone and fight for it.. it is called Earning....not getting it handed to you..
    Signed, Kotaro Atani.PS5 NA
    VR16/ CP 160 Khajiit Nightblade of the Aldmeri Dominion, Guildmaster and Assassin of the Queen's Hand guild on NA PC. PvP Officer in the WOLF guild on NA PS5, and of course Master Thief. Currently 3600 CP out of 3600 CP on NA PS5. Currently 810 CP on NA PC (used for PTS testing purposes only). On PS5 I am also a Master Crafter, all traits done and learned, Jewelry crafting done. all Motifs learned on PS5 except for maybe two-three Motifs. All Companions are Max level as are their Skills.Warrior, Lover, Thief.... Nightblade. Aldmeri Dominion For Life! For the Queen!! Go Dominion or go home ! "I have no hatred for the races of Man, but they are young. Like all children, they are driven by emotion. They lack the wisdom that comes with age. I would sooner place an Altmer infant on the Ruby Throne than surrender Tamriel to their capricious whims. The Altmer, the Bosmer and the Khajiit share the common traits of intelligence, patience and reason. We do not seek riches or plunder. Domination is not our goal, nor is the acclamation of power for its own sake. Today we make our stand. Today we take back the Ruby Throne, which is ours by ancient right and the blessings of the Divines. Stand with us." ―Your Queen Commands, Ayrenn Arana Aldmeri.(All 18 characters are AD only! This one is a AD Loyalist)Member of ESO Since January 29, 2014, started early Access 3/30/14 on PC, currently subbed on NA PS5 and on NA PC. Note- I only use PC for PTS testing purposes, the PS5 is my dedicated Game Platform.Note- for those that don't know how to say Kotaro Atani it's "Ko tar row Ah ta ni" (Ko with a Oh sound, tar which sounds like the sticky black tar stuff, row like rowing a boat, Ah with a AHHHH sound, Ta with a Tahhh sound, Neeee which sounds like knee)"The blowing sands of time wipe clean the footprints of the past...""Moonsugar may be the key to paradise, but it is through a false door...""A perfect society is always elsewhere..."- Unknown book of Khajiiti proverbs.
  • Decado
    Decado
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    I got bored and stopped reading half the replies so sorry if I missed something but I'm just going to reply saying I find it laughable that some of you pvpers think its completly fine for you to be able to buy the monster set yet are so adamant that anyone wanting skills from your precious skill tree have to "earn it" its so completly hypocritical of you,

    So I'll just say this if you guys believe people have to "earn" the alliance rank and skills then you should have to earn the monster sets.

    If however you were reasonable you would be working towards a solution that benefits ALL, we wll play this game and should all be happy with it, more people playing and happy= more money in the game which means they will keep adding content etc.

  • Unsent.Soul
    Unsent.Soul
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    No! (Please provide feedback)
    Decado wrote: »
    I got bored and stopped reading half the replies so sorry if I missed something but I'm just going to reply saying I find it laughable that some of you pvpers think its completly fine for you to be able to buy the monster set yet are so adamant that anyone wanting skills from your precious skill tree have to "earn it" its so completly hypocritical of you,

    So I'll just say this if you guys believe people have to "earn" the alliance rank and skills then you should have to earn the monster sets.

    If however you were reasonable you would be working towards a solution that benefits ALL, we wll play this game and should all be happy with it, more people playing and happy= more money in the game which means they will keep adding content etc.

    Skills and gear are different, how is this not common sense?
  • sylviermoone
    sylviermoone
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    No! (Please provide feedback)
    Decado wrote: »
    I got bored and stopped reading half the replies so sorry if I missed something but I'm just going to reply saying I find it laughable that some of you pvpers think its completly fine for you to be able to buy the monster set yet are so adamant that anyone wanting skills from your precious skill tree have to "earn it" its so completly hypocritical of you,

    So I'll just say this if you guys believe people have to "earn" the alliance rank and skills then you should have to earn the monster sets.

    If however you were reasonable you would be working towards a solution that benefits ALL, we wll play this game and should all be happy with it, more people playing and happy= more money in the game which means they will keep adding content etc.

    I don't understand how gear (which is purchasable with GOLD or AP, meaning plenty of PvEers can purchase it as well) can at all be compared to purchasing skills in a skill line.

    They aren't equatable. One of these things is NOT like the other.

    If the discussion is SHOULD the gear be available without completing the content....that's an entirely different discussion. I Don believe there is anything wrong with gear as a reward for completing content (that RNG, though...). But that's not the discussion. The discussion is "should skills be purchasable because gear is?".

    As a PvEer, I say no. Skills should not be purchasable just because gear is. Saying these are the same thing is just silly.
    Co-GM, Angry Unicorn Traders: PC/NA
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  • Decado
    Decado
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    Tbh I don't care if it's a skill line or armour, the fact remains unchanged some people want to avoid the thing they don't want to do (pve in this case) yet still have the benefit but then begrudge others the same chance, and let's not pretend that the skill line isn't important either(granted mainly for Stam users) but still really needed.

    Now this doesn't effect me in the slightest and I both pve and pvp, and I'm not saying they should give it away for free or anything so ridiculous, I just wanted to point out its not right thinking only of your side of the argument,

    For example one issue could be resolved by removing BoP, and I personally feel the alliance rank should be account bound(within the same alliance) I'm pretty sure if I stayed on one char I would be high on the alliance ranks by now, but since I swap chars I'm no where near after almost 2 years lol

    slightly off topic but yeah I honestly think pvpers and PvErs should stop with the us and them crap and try and come up with reasonable solutions that ZoS may actually listen to,

    Not the "man up" "earn it" crap. But an honest fair discussion, probably to much to ask for from the hardcore believers of each side pvpers and pvers are both guilty of this.
  • Khaos_Bane
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    Just eliminate the PvP skills from PvE. Only allow the PvP skills to work in PURE PvP zones so they can zerg faceroll each other over and over and over and over and over and over and over and over and over again.
  • ralonasan
    ralonasan
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    No! (Please provide feedback)
    This game doesn't need to get even more casual... But nice try.
    The ESO Forum Common Complaint Checklist: ☑
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  • JD2013
    JD2013
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    No! (Please provide feedback)
    No. Absolutely not. If you want Alliance Points and indeed the PVP skills, you go and do PVP.

    You don't get these things without a little effort.
    Sweetrolls for all!

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  • ProfessorKittyhawk
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    Yes, your idea is great!
    As somebody mentioned we will be able to buy the helms and shoulders with gold too, so the need to get AP for them is diminished. However, it'd be real great to have an alternative way to earn AP outside of PVP to get the Akaviri motifs.

    And all these people saying "you want pvp rewards then pvp," same could be said for you. You want PVE rewards, then PVE.
  • Unsent.Soul
    Unsent.Soul
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    No! (Please provide feedback)
    As somebody mentioned we will be able to buy the helms and shoulders with gold too, so the need to get AP for them is diminished. However, it'd be real great to have an alternative way to earn AP outside of PVP to get the Akaviri motifs.

    And all these people saying "you want pvp rewards then pvp," same could be said for you. You want PVE rewards, then PVE.

    Not sure if serious or......? I haven't seen 1 single thread where a pvp player was complaining about not having a certain PvE reward. Most pvp players will bite the bullet and deal with it, seems the PvE players are the ones with torches and pitchforks.
  • kenpachi480
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    no, for the simple reason that cyrodiil is already crowded enough, we dont need every little lowlevel who wants some quick ap, taking up the population cap for people who do wanna help the campaign.

    make a cyrodiil map without pvp combat for all the people who want to quest for alliance points, but please dont give people more encouragement to come to cyrodiil and not pvp, its not the place. and specially nerfing for the pvp players since they wil fill up the population cap. and its just sad to see a full population cap, but only 10 players defending your keep, to just give a example, but please no.

    It wouldn't be in Cyrodiil, it would be in the five alliance zones of your faction. The whole point is giving zones more playability.

    wel would be better, but still gonna have to disagree, the game is easy enough as it is, and people need stuff from the aliance rank skill tree, so they have to pvp, if the pvp players want gear or items, or master staffs or vmsa loot, they have to pve, this is the trade off we got. you idea has a point, but you need a solution to do it the other way around to to make it fair.
    toss up a idea on how to help the pvp players in the same way with pve gear and stuff. then lets get the ball rolling

    bro,. you either not reading OP, or your comprehension skill is lacking (sorry for the insult

    he said that pvp players can soon buy with the new changes PVE gear with their AP,. this is for the people who only play PVE not fair, so he proposes AP quest in PVE ZONES,. got it

    iam reading ap, and please dont call me bro. not all gear will be buyable, and not all stuff will either, so just becasue we can buy it with our ap, doesnt help for all the other stuff, the pvp players are not getting, for the players who only play pvp there is alot more not fair that iam not even gonna list here, iam trying to say, even the playing field first, instead of bringing 1 solution, bring a solution that solves it for both parties completly, soe more detail a more tought true idea for both sides, becasue we all know that a 1 sides statement wont get you anywhere on this forum, you need a all around idea, to get the attention of the developers, and iam trying to get him to thik it true, you are missing my point, think this better true, and then lets get it to some developers. but a idea as simple as this, wil just get moved down in to the forum and lost forever like this idea has gone over and over before over the past 2 years. so just this ones, add to it. this aint the first time we heard this idea. but i do hope it wil be the last and somethign wil come out of it.

    offtopic, speel je NA server?

    Ontopic,. I was only correcting your argumentation basis by pointing out to you that you didnt understood OP. (original poster) was talking about different situation under different circumstances
    Pain and Dead are the cost to the enjoyment of Battle

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  • Aunatar
    Aunatar
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    Yes, your idea is great!
    Yes, IF the reward for those quests are very little in AP.
    Honestly I'd rather seeing those missions in Cyrodiil, trying to spread some people on the beautiful and forgotten 80% of the map
    @Aunatar
    V16 Sorcerer - Aunatar
    V16 DK - Aunatarans (Currently main)
    V16 DK - Aunatar Evereth
    V16 DK - Aunataran
    V16 NB - Aunatars
    V4 Templar - Lysindel
    Lvl 30 NB - Vile Aunataroni De Pipino
    Free spot, looking for suggestions
  • Zinaroth
    Zinaroth
    ✭✭✭✭✭
    Yes, your idea is great!
    Voting yes just to provoke the PvP community who's been acting like self-entitled kids every time a proposal that doesn't benefit them is mentioned on these forums.
  • MrDerrikk
    MrDerrikk
    ✭✭✭✭✭
    No! (Please provide feedback)
    I hate PvP with a passion, however ZOS have already given us a steady slow way of gaining AP without having to even go near an enemy player; the daily Scouting missions. This is how I was gaining a good amount of AP on my Sorc before I just gave up as I didn't need the skills much.

    Next you guys will be wanting a way to get the VR16 dolmen drops that I've been grinding in Cyro from PvE...oh wait, there are threads like that too. Merry Christmas eh? :/
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • Cinnamon_Spider
    Cinnamon_Spider
    ✭✭✭✭✭
    No! (Please provide feedback)
    No. If you want AP, or Alliance War skills, then go PVP.
    Cinn #SorcLivesMatter
    Exquisite Bedlam - Sorcerer AD rank 34
    Cinnamonspiderdreams - Sorcerer EP rank 24
    Synaris Astarte - Templar DC rank 24
    Cinnamon Spider - Nightblade AD

    Youtube - Cinnamon_Spider
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