You have to look at a bigger picture and think of the future and the health of the game.
Any change that promotes gold income will eventually lead to one hell of a grind fest.
Either grinding for BoE sellable items. Or grinding mindlessly for pure gold to buy said items.
The reason they are removing VRs? To reduce grind. Not enhance it.
Grind leads to a dead korean style game. Only hardcore nolifers.
Okay, so...
At the time of fast food restaurants, viral videos, insta celebrities... people forget about that ONE true factor of a happy life and/or gaming:
TIME.
The formula to a happy community is not to give everything away.
A guy that stands in [insert your HUB here] all day trading Rubedite Ingots for Ancestor Silk and trades Dreugh Vax for Tempering Alloys (in other words "reseller") is sitting on top of a ****ton of gold for doing essentially nothing and has 0 contribution to the game.
Then in exactly 5 minutes after the patch goes live he has ALL possible helmets and shoulders in divines and/or infused.
Having gold should not be a measure of achievement in this game (or any game for that matter).
Investing time and effort however, should.
If you say getting bad traits is demotivating you, what happens when you get your hands to all the gear you want instantly?
Where is your motivation to play then tell me?
I don't know why I even bother.
I am counter-argumenting something that will never be implemented anyway.
I am not the one that made a whine thread.
Then let him! And leave the Monster sets to those that play in dungeons....
Why shouldn't he be able to if that's how he enjoys the game? Some people are very interested in commerse, I think it's a good thing that this aspect is intact in a game...
Then let him! And leave the Monster sets to those that play in dungeons....
Why shouldn't he be able to if that's how he enjoys the game? Some people are very interested in commerse, I think it's a good thing that this aspect is intact in a game...
90% of all things in ESO can be bought.
Why do you people need that 10% also?
ZOS wants to make Monster sets more available to PvPers.
Okay:
1. Make a vendor sell Bronze, Silver and Gold keys for gold or AP
- people can drop their ****ton of gold and/or AP and get the shoulders they want, instead of doing two pledges per day and hoping for the best.
2. Include Monster set helmets in the "Rewards for the worthy"
- now people that don't like doing PvE also have a slight chance of completing their set doing what they like to do - PvP
Win-Win.
Desired as in min/max wannabes?Spearshard wrote: »... You have about a .03% chance of getting a desired piece. ...
Since when is group activity considered grind?Spearshard wrote: »... You argue about not wanting this to be a super grindy korean mmo? It already is with the BoP system. ...
...
For the guy arguing against, I completed vWGT on the first night it came out IIRC, and have easily ran it upwards of over 100 times, yet I have 3 pieces spell power cure are you telling me I don't deserve to be able to buy that set because the RNG is against me?
...
...
For the guy arguing against, I completed vWGT on the first night it came out IIRC, and have easily ran it upwards of over 100 times, yet I have 3 pieces spell power cure are you telling me I don't deserve to be able to buy that set because the RNG is against me?
...
I am not saying they did the right thing by making some sets exclusive to veteran IC dungeons. I myself would very much like to complete some of those sets and be able to sell those I got in excess.
I am however saying that Monster sets (Undaunted) should stay BoP.
Desired as in min/max wannabes?Spearshard wrote: »... You have about a .03% chance of getting a desired piece. ...
I've seen people beat vMSA with reinforced Monster helm. Moving on.Since when is group activity considered grind?Spearshard wrote: »... You argue about not wanting this to be a super grindy korean mmo? It already is with the BoP system. ...
You obviously never played a korean MMO. Or farmed zombies in [name your farm place here].
The questions are:
1. Does you way promote group content
2. How do you address the PvP population
Don't know if you are aware of this, but making items BoE would not help PvPers that much as the currency they get by playing PvP (group content) is AP, not gold.
The fact they should or should not be BoP is now a mute point I think, if there going to sell them on a vendor it's too late, which is what this thread is about coming up with the best possible
Solution to what Zos is about to do, atleast that's what I think the OP is going for and I fully support that, so put aside the fact you want them to stay BoP and have people *earn* them through running dungeons and look to the best system for the future because it will be changing with Thieves guild, let's try make some money from it rather than an AP sinkwe all like gold right.
Spearshard wrote: »The merchant as proposed, and hopefully a general move away from the overabundance of BoP gear is being done to level the field and make it so the general player base can get what they would like for their toon and get back to ENJOYING the game as they would like.
Spearshard wrote: »Also, the proposed gear merchant for pvp players will sell stuff for AP.
Akaviri motifs that cost 500k AP sell for about 150k to 200k gold.
Tell me:
1. How long does it take to farm 500k AP in Cyrodill?
2. How much will desired helms be selling for
3. How long will it take for a dedicated PvPer to be able to afford just one piece of Molag Kena?
Do the math. Your suggestion does not favor the PvP community, it only favors your own agenda.
Re. the original post, that's still skewed in favor of PvE. I don't want to pay gold to dungeon farmers. IC was/is bad enough. lol
[edit]
Also, "free market" my arse. Your suggestion only benefits the people who will farm dungeons for drops to sell, who will mostly be PvEers as that's your thing.
Spearshard wrote: »So you guys know that the merchant selling the Monster sets will sell the Monster set for AP right? The developers have said that. And they are considering making it BoE. I really don't see where the fuss is @dubhliam, pvp people aren't getting screwed, nor does it favor pve. You're not paying attention and you're talking yourself in circles.
...
Instead of adding this NPC and selling the gear artificially ZOS should make these sets (and all other sets for that matter) drop as BoE and encourage a free market.
...
I know what ZOS wants to do.
It's what this guys proposes that bugs me. He does NOT want PvPers to have a vendor, but instead to have a unique opportunity to buy BoE helms and shoulders from PvE people farming dungeons for 1 gazillion gold....
Instead of adding this NPC and selling the gear artificially ZOS should make these sets (and all other sets for that matter) drop as BoE and encourage a free market.
...
I don't know who's not paying attention.
Have you seen the prices of those BoE items that got to the market before the fix? A blue v14 Warlock ring for insane amounts of gold.ZOS_GinaBruno wrote: »...
[*] The gear you obtain from Trials (Difficult Mode) is currently Bind on Equip, which is not intended. The gear should be Bind on Pickup. There are also related issues with gear you receive from the regular Trials.
[*] STATUS: Fixed in patch v1.3.4
Okay... I guess I need to clear some things here.
I might have used a few inappropriate wordings in my previous post, being all agitated I get from people not listening.
And now everybody just thinks I am "that rude guy".
Here are things I am for or against:
1. BoE Undaunted sets NO
- No sellable helmets EVER please. If they ever make shoulders sellable, so be it, I can live with that. People can trade their extra shoulders from pledges.
2. BoE sets YES
- You might be surprised to see this, but I am not against BoE in general. I would actually like to see BoP 5 piece sets from dungeons and trials to be sellable. I am a PvE player after all. Excluding Orsinium sets, as there is a healthy amount of activity in Wrothgar with the world boss dailies.
3. PvP vendor selling Undaunted sets YES*
- Dedicated PvPers are missing out on one of the best sets because they have no way of getting it without doing dungeons, so making it available through AP seems reasonable.
*BUT I suggest the vendor sells keys, not helms and shoulders, and that the helms get included into the "Reward for the worthy" very rarely or in Leaderboards.
If they decide to sell shoulders and helms directly with undesireable traits, I can live with that although I still think it's a bad idea.
No need to mention that vMSA weapons should stay BoP or is there someone that wants to see that sellable too?
The whole reason of introducing this vendor is to make PvPers have a chance of getting the sets, not to raise the gap between PvP and PvE even further.
On a related topic of a free market (since I have no idea about marketing it seems):Have you seen the prices of those BoE items that got to the market before the fix? A blue v14 Warlock ring for insane amounts of gold.ZOS_GinaBruno wrote: »...
[*] The gear you obtain from Trials (Difficult Mode) is currently Bind on Equip, which is not intended. The gear should be Bind on Pickup. There are also related issues with gear you receive from the regular Trials.
[*] STATUS: Fixed in patch v1.3.4
Now imagine the prices those Undaunted sets would have.
How are PvPers going to compete with that?
They wouldn't. Instead of doing what they love they would go do some other activity that would grant them more gold per hour since gold would become far more valuable than AP.
Rune_Relic wrote: »Perhaps ZOS reasoning is they can make a goldsink and regulate sales (rare stuff) with BoP.
If they make it BoE and a free market that have no control over rarity or a really good gold sink.
ie This is for ZOS benefit not yours, ours or mine.
They throw PvP a bone and keep total control.