PvP will always be trash in this game with stuff like this happening every month...like since forever..
Something is always bugged, broken, exploited or just unbalanced and they take months and half a dozen updates to fix and then they break something else....
PvP will be dead soon except for those that get off on running gank builds and exploits.
Refuse2GrowUp wrote: »CrowsDescend wrote: »Refuse2GrowUp wrote: »dwemer_paleologist wrote: »Holycannoli wrote: »Guys it's not a big deal, it's just a single skill. You can spend stamina by activating weapon abilities, blocking, dodging, sprinting, interrupting, or removing control effects.
wut? you think being one shot is not a big deal?
I don't think Camo Hunter is one-shotting anyone. I think it more likely that the death recap involving camo hunter is bugged and not showing all damage taken. Just like it is more than likely that the 13k damage in the OP is most likely not the only damage taken, nor even the damage dealt by camo hunter alone, but rather a bugged death recap that isn't properly accounting for all damage taken. Much akin to how some weaves/animation cancels don't show all the skills you were hit with.
@Xantaria has a thread tracking current known bugs and exploits. This is something that requires a little more research and might be suitable for inclusion on hit list.
It is though. It just 1-shotted me in the video, it doesn't matter whether or not the other 7k damage was done by a spud or a lettuce, because the 13k camo hunter was caught red handed at the scene of a literal 1-shot death. ^^
I have not seen the video, but if the death recap shows only Camo Hunter, then it is a bug. Camo Hunter is not a skill, but rather a skill buff. You had to have been attacked with something else to proc it, yet that skill, light, or heavy attack is not showing.
CrowsDescend wrote: »Refuse2GrowUp wrote: »CrowsDescend wrote: »Refuse2GrowUp wrote: »dwemer_paleologist wrote: »Holycannoli wrote: »Guys it's not a big deal, it's just a single skill. You can spend stamina by activating weapon abilities, blocking, dodging, sprinting, interrupting, or removing control effects.
wut? you think being one shot is not a big deal?
I don't think Camo Hunter is one-shotting anyone. I think it more likely that the death recap involving camo hunter is bugged and not showing all damage taken. Just like it is more than likely that the 13k damage in the OP is most likely not the only damage taken, nor even the damage dealt by camo hunter alone, but rather a bugged death recap that isn't properly accounting for all damage taken. Much akin to how some weaves/animation cancels don't show all the skills you were hit with.
@Xantaria has a thread tracking current known bugs and exploits. This is something that requires a little more research and might be suitable for inclusion on hit list.
It is though. It just 1-shotted me in the video, it doesn't matter whether or not the other 7k damage was done by a spud or a lettuce, because the 13k camo hunter was caught red handed at the scene of a literal 1-shot death. ^^
I have not seen the video, but if the death recap shows only Camo Hunter, then it is a bug. Camo Hunter is not a skill, but rather a skill buff. You had to have been attacked with something else to proc it, yet that skill, light, or heavy attack is not showing.
Of course but watch the video when you can and you'll see what I mean
Refuse2GrowUp wrote: »CrowsDescend wrote: »Refuse2GrowUp wrote: »CrowsDescend wrote: »Refuse2GrowUp wrote: »dwemer_paleologist wrote: »Holycannoli wrote: »Guys it's not a big deal, it's just a single skill. You can spend stamina by activating weapon abilities, blocking, dodging, sprinting, interrupting, or removing control effects.
wut? you think being one shot is not a big deal?
I don't think Camo Hunter is one-shotting anyone. I think it more likely that the death recap involving camo hunter is bugged and not showing all damage taken. Just like it is more than likely that the 13k damage in the OP is most likely not the only damage taken, nor even the damage dealt by camo hunter alone, but rather a bugged death recap that isn't properly accounting for all damage taken. Much akin to how some weaves/animation cancels don't show all the skills you were hit with.
@Xantaria has a thread tracking current known bugs and exploits. This is something that requires a little more research and might be suitable for inclusion on hit list.
It is though. It just 1-shotted me in the video, it doesn't matter whether or not the other 7k damage was done by a spud or a lettuce, because the 13k camo hunter was caught red handed at the scene of a literal 1-shot death. ^^
I have not seen the video, but if the death recap shows only Camo Hunter, then it is a bug. Camo Hunter is not a skill, but rather a skill buff. You had to have been attacked with something else to proc it, yet that skill, light, or heavy attack is not showing.
Of course but watch the video when you can and you'll see what I mean
Watched it. It is hard to tell, but it almost sounds like you are hit by Flying Blade.
Anyway, my points stands. Your death recap isn't very telling at all and therefore we cannot assume it was Camo Hunter that is fully responsible for your death. I.e., you were hit by Snipe, Flying Blade, a fully charged heavy attack (or likely a weave of some sort that hits simultaneously) or some other skill that Camo Hunter could proc off of. Yet whatever skill(s) you were hit with do not show on your death recap...only Camo Hunter. That tells me it likely was not Camo Hunter alone that killed you and it probably wasn't even a Camo Hunter hit for 13.5k even tho that is all that the death recap shows. The death recap is bugged. Sucks you were unlucky enough to get a Camo Hunter proc if you were not undead (4% chance), or even that it killed you if you were undead, but I think that more about this video needs investigating and simply blaming it on Camo Hunter may be a bit over-stepping.
That all said, in the Wrobal notes posted by @The_Baconater, it does mention an issue with Camo Hunter double Proc'ing. 13.5K damage may be consistent with a double proc (as half that damage seems more reasonable for a single Camo Hunter proc).
Knootewoot wrote: »Death recap is very unreliable. I still don't understand people look at it and say.. wow I died in 1 second from 50 attacks HAX SPLOITERS
The fact is, it is totally not accurate due to
- bad coding in the game. And it won't be fixed anytime soon.
- Lag
- Animation cancelling
- Bugs
CrowsDescend wrote: »Knootewoot wrote: »Death recap is very unreliable. I still don't understand people look at it and say.. wow I died in 1 second from 50 attacks HAX SPLOITERS
The fact is, it is totally not accurate due to
- bad coding in the game. And it won't be fixed anytime soon.
- Lag
- Animation cancelling
- Bugs
Death recap is very unreliable, yes... but that doesn't me the guy managed to even dish out 2-3 attacks, if you place your cursor over the very start of the video and spam click it to keep watching the part where I die, with your sound on too, while looking at my health on the top left.
I was sitting in sneak and the eye slowly opened, no sounds from snipe, nothing. Just the initial sound of what I can only describe as a gunshot/crossbow & death.
Knootewoot wrote: »CrowsDescend wrote: »Knootewoot wrote: »Death recap is very unreliable. I still don't understand people look at it and say.. wow I died in 1 second from 50 attacks HAX SPLOITERS
The fact is, it is totally not accurate due to
- bad coding in the game. And it won't be fixed anytime soon.
- Lag
- Animation cancelling
- Bugs
Death recap is very unreliable, yes... but that doesn't me the guy managed to even dish out 2-3 attacks, if you place your cursor over the very start of the video and spam click it to keep watching the part where I die, with your sound on too, while looking at my health on the top left.
I was sitting in sneak and the eye slowly opened, no sounds from snipe, nothing. Just the initial sound of what I can only describe as a gunshot/crossbow & death.
Looks like lag to me. Yesterday I was sitting behind a rock hiding from EP and AD who were fighting while I tossed caltrops over the rocks to leech some free AP. While suddenly I hear a whiss sound. Dead in 1 second. Death recap:
Lethal arrow
Camo hunter
light attack
befoulded weapon
Lethal weapon.
2 lethal arrow attacks in 1 second. Looks like lag+animation cancelling to me and maybe a bugged death recap on top of it. Perhaps he only did one lethal arrow followed by a light attack procced with camo and befouled from stealth. Then the 1 second death actually makes sense.
Refuse2GrowUp wrote: »dwemer_paleologist wrote: »Holycannoli wrote: »Guys it's not a big deal, it's just a single skill. You can spend stamina by activating weapon abilities, blocking, dodging, sprinting, interrupting, or removing control effects.
wut? you think being one shot is not a big deal?
I don't think Camo Hunter is one-shotting anyone. I think it more likely that the death recap involving camo hunter is bugged and not showing all damage taken. Just like it is more than likely that the 13k damage in the OP is most likely not the only damage taken, nor even the damage dealt by camo hunter alone, but rather a bugged death recap that isn't properly accounting for all damage taken. Much akin to how some weaves/animation cancels don't show all the skills you were hit with.
@Xantaria has a thread tracking current known bugs and exploits. This is something that requires a little more research and might be suitable for inclusion on hit list.
CrowsDescend wrote: »Knootewoot wrote: »Death recap is very unreliable. I still don't understand people look at it and say.. wow I died in 1 second from 50 attacks HAX SPLOITERS
The fact is, it is totally not accurate due to
- bad coding in the game. And it won't be fixed anytime soon.
- Lag
- Animation cancelling
- Bugs
Death recap is very unreliable, yes... but that doesn't me the guy managed to even dish out 2-3 attacks.
Refuse2GrowUp wrote: »CrowsDescend wrote: »Knootewoot wrote: »Death recap is very unreliable. I still don't understand people look at it and say.. wow I died in 1 second from 50 attacks HAX SPLOITERS
The fact is, it is totally not accurate due to
- bad coding in the game. And it won't be fixed anytime soon.
- Lag
- Animation cancelling
- Bugs
Death recap is very unreliable, yes... but that doesn't me the guy managed to even dish out 2-3 attacks.
It was a NB, in stealth (thus he crit), who killed you. And if you understand weaving/animation cancelling, then you would know you can get hit with 2-3 skills in the time it would take to hit you with one.
The video also doesn't show your build (i.e. what your total health is, if you have a food buff, what your resistances are, and what CP damage mitigations you have) but it looks like you are light armor and with no visible buffs/shields up. Frankly, I could have killed you that quickly as well; any half decent PvPer could have.
Plus, one of you had mines down, so he knew right where to look for you thus making you an easy target.
If this is a witch hunt because you are upset you can get killed so quickly, then I would say...too bad mate. It happens. All classes can kill this quickly and this efficiently. You have the same capability to ruin someone else's day and send them to the forums QQing. The guy that killed you was a fairly high ranked (alliance rank) PvPer and thus probably knew what he was doing. He certainly got all his buffs up and was able to put together a decent burst combo (or is simply stacked min/max and had a high crit; or your build is sub-par and you were an easy kill; or whatever the case).
If this thread is genuine concern about Camo Hunter, then I would say your post lacks sufficient detail or evidence to get much traction unfortunately. Regardless, it would appear the dev team is already looking at the skill so it would be a moot point anyway.
As for the statement about people complaining about Camo Hunter here in the forums. Simple fact is everyone complains about everything here in the forums. Genuine concerns and issues make up a very small percentage of the threads/posts. Can't really cite others crying as validation unfortunately.
Refuse2GrowUp wrote: »dwemer_paleologist wrote: »Holycannoli wrote: »Guys it's not a big deal, it's just a single skill. You can spend stamina by activating weapon abilities, blocking, dodging, sprinting, interrupting, or removing control effects.
wut? you think being one shot is not a big deal?
I don't think Camo Hunter is one-shotting anyone. I think it more likely that the death recap involving camo hunter is bugged and not showing all damage taken. Just like it is more than likely that the 13k damage in the OP is most likely not the only damage taken, nor even the damage dealt by camo hunter alone, but rather a bugged death recap that isn't properly accounting for all damage taken. Much akin to how some weaves/animation cancels don't show all the skills you were hit with.
@Xantaria has a thread tracking current known bugs and exploits. This is something that requires a little more research and might be suitable for inclusion on hit list.
I am myself playing a one-shot build like this in PvP. Yes Camohunter does a lot of damage, but it was not the only source of your death. Yes, Camouflaged Hunter Doubleproccs on Stealth attacks which is also described in the tooltip. As of now this is intended. The Deathrecap bugging out is most likely because a number of skills is hitting you at the exact same time as somebody pointed out earlier. (I do Bow heavy attack + Silver Leash with Camo Hunter active out of stealth which results in 4 hits hitting you simultaneously and killing you instantly)
At the current stage of Camo Hunter I can just tell you: Don't be a vampire. I can and will oneshot you :')
CrowsDescend wrote: »I hope Vampire's get looked at some day. ^^
Refuse2GrowUp wrote: »CrowsDescend wrote: »I hope Vampire's get looked at some day. ^^
Just be glad we can still use recipes with garlic in it

Am I the only one that is okay with some of these burst "one shot" mechanics? I've played against a couple of nightblades with crazy burst in their opening stealth attack rotation. Like, if you don't dodge roll and heal immediately you're dead. If they are good enough with that rotation and I'm not good enough to get out of it, good for them. Also, the number of times I've been hit by @Alcast Xeloki makes me laugh. In the middle of the battle, fighting people up close then BAM! Huge heavy attack + Camo hunter and I'm dead. I think it makes the game exciting. I don't think everyone should have such a high ttk.
ZOS_GinaBruno wrote: »Thanks guys, we'll take a look and see if this is an issue with Camo Hunter or the death recap UI.
https://www.youtube.com/watch?v=J1VsYf4ZkM8 ZOS_GinaBruno wrote: »Thanks guys, we'll take a look and see if this is an issue with Camo Hunter or the death recap UI.
Your death recap just isn't showing everything that hit you. What is most messed up about the camo hunter procs is that you can proc multiple of them with certain attacks (bow animation cancels, and DW heavy attacks).
You can see some double proc DW heavy attacks in this vid, notice it 1-shots vampires:https://www.youtube.com/watch?v=J1VsYf4ZkM8
PvP will always be trash in this game with stuff like this happening every month...like since forever..
Something is always bugged, broken, exploited or just unbalanced and they take months and half a dozen updates to fix and then they break something else....
PvP will be dead soon except for those that get off on running gank builds and exploits.
ZOS_GinaBruno wrote: »Thanks guys, we'll take a look and see if this is an issue with Camo Hunter or the death recap UI.
ZOS_GinaBruno wrote: »Thanks guys, we'll take a look and see if this is an issue with Camo Hunter or the death recap UI.
And seriously, it's more of an issue with game design... I don't know in what world people think it's ok to get oneshot without even seeing your attacker



Let me put it like this, if you get oneshot IT IS YOUR OWN FAULT. Simple as that, there are MANY ways to counter oneshots, let me list a few option up here:
Most ppl QQ tho: I dont want to slot skills or use gear to prevent me from getting ganked QQQQQQQQQQQQQQQ.
Sorcs: 24/7 shield yourself problem solved, if you dont well l2p
Nbs: 24/7 cloak, cant kill what you dont see, if you dont l2p'
Dks: Flapp your wings 24/7
Temps: well you are screwed because most OP class in the game right? /sarcasm
SKills/Gear that prevent you from getting instagibbd
Then again, many choose to not slot skills/gear that prevents them from getting instagibbed, that is a CHOICE you made. And if you are not aware of that then well l2p.
Then again, Camo is not the issue, broken SNEAK MECHANICs are the issue, when will ppl get that in their head.