khele23eb17_ESO wrote: »cosmic_niklas_93b16_ESO wrote: »WreckfulAbandon wrote: »Don't worry. The nightblade nerf will be here soon and it will be a glorious day for eso. Any class that is allowed to pick it's fights and kill people without the mechanics allowing the victim to fight back and disappear when it doesn't work out is overpowered . I can't wait to see the nb years all over these forums when it comes!
So which mechanics exactly do NB's use that don't allow you to fight back?
Well, so many times I've had NB's just run away from me after trying to gank me in the sewers when they fail to kill me and I start fighting back so they just cloak out of there, I'd say that one needs some adjusting so they can't just cloak up and run away whenever they feel like. And AoE won't always work, and as I'm a PVE'r I don't have the detection morph of magelight and potions are too expensive to use it anytime a NB tries to gank me, lol. And as I'm a PvE'r I don't have access to that detection skill in alliance war rank.
So basically your problem is you own NBs so hard they have to run away from you. And youre a PvE player without even access to all the tools you should have for PvP. And you want the class to be nerfed. Brilliant.
I love it. Noone in this thread gets their ass handed to them by NBs on a regular basis, noone gets destroyed every time they face a NB in fact most present the NBs as annoyance not a threat in their personal experience and yet: NEEEERF!
Also, some of you seem to be fighting breton-redguard halfbreeds with maxed both magica and stamina resource pools and access to both stamina and magicka skill morphs.
I have np with nightblades i just don't get how can some of them pull off the absurd numbers.
I have a stamina and magicka NB, my stamblade has 4.1k weapon damage - yet i've never recalled hitting anyone for 10k+ with ambush or surprise attack from stealth. Yet i get hit that constantly, how much more damage can you stack to pull it off? And this is with maces/mauls, both dual weild and 2handed with sharpened+CP.
If your at 4.1k weapon damage you surprise attack should be hitting for 9-10k. From stealth, add in 10% more bonus.
Buffed up weapon damage for me I get just below 4k and mine hits for 9675 in the tooltip.
10k cyro dmg requires a 20k tooltip value... goodluck finding 11k while you upgrade from barely under 4k to 4.1k...
Not really, since a crit on an nb has a 1.6 modifier. So an 10k tooltip will crit for 11k in cyro, even more from stealth with extra stealth bonuses.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Nb dont need nerfs, dont forget with a good amount of CP, and insane weapon damages or spells, plus very effectivet build you can have very high stats and deal a lot of damages in 3 or 4 seconds.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
cosmic_niklas_93b16_ESO wrote: »khele23eb17_ESO wrote: »cosmic_niklas_93b16_ESO wrote: »WreckfulAbandon wrote: »Don't worry. The nightblade nerf will be here soon and it will be a glorious day for eso. Any class that is allowed to pick it's fights and kill people without the mechanics allowing the victim to fight back and disappear when it doesn't work out is overpowered . I can't wait to see the nb years all over these forums when it comes!
So which mechanics exactly do NB's use that don't allow you to fight back?
Well, so many times I've had NB's just run away from me after trying to gank me in the sewers when they fail to kill me and I start fighting back so they just cloak out of there, I'd say that one needs some adjusting so they can't just cloak up and run away whenever they feel like. And AoE won't always work, and as I'm a PVE'r I don't have the detection morph of magelight and potions are too expensive to use it anytime a NB tries to gank me, lol. And as I'm a PvE'r I don't have access to that detection skill in alliance war rank.
So basically your problem is you own NBs so hard they have to run away from you. And youre a PvE player without even access to all the tools you should have for PvP. And you want the class to be nerfed. Brilliant.
I love it. Noone in this thread gets their ass handed to them by NBs on a regular basis, noone gets destroyed every time they face a NB in fact most present the NBs as annoyance not a threat in their personal experience and yet: NEEEERF!
Also, some of you seem to be fighting breton-redguard halfbreeds with maxed both magica and stamina resource pools and access to both stamina and magicka skill morphs.
I don't want a nerf to them, but it's kinda ridiculous that you can stand there fighting a NB and the second it goes wrong for them they go invisible with cloak. I don't really even go after them anymore as they just cloak and rapid manouver themselves out of there before you can find them again. Making cloak so that the NB can't just cloak midfight would help a lot, a 1-2 second cast time while in combat would help out a lot and it being instant outside of combat, even sorcs got their mobility adjusted so that they can't just run away, why shouldn't the same be done with NB's so that they can't just go away whenever they feel like?
SemiD4rkness wrote: »I have never seen a 10k SA in PVP (do you wear any armour or are you in a wedding dress). Most hit for 3-6k and 7-8k is very high. I play Sorc, Stamblade and DK and almost never get oneshotted unshielded at about 20k HP or even less. Players can only oneshot me out of stealth if they proc camo hunter and/or if I'm on my Vamp NB.
This seems to be a l2p issue tbh. There are some builds that can possibly pull off that high damage but those builds will have very low sustain and they will die fast if their first burst fails. It's a very situational build and fine imo.
I play stamblade a lot (iirc 28k stamina, 4k weapon damage, 2200 stam regen and 20k health). As a solo running stamblade you rely on that first burst out of stealth. If that fails a player on the same skill level has a good chance on killing you. Playing Stamblade requires very good movement, situational awareness and resource management in a straight up fight and you are very squishy. One crystal frag or WB hit of a player that knows what he is doing and you're done. Cloaking away is always an option of course, but most competent players have potions.
You will also have to rely on vigor/rally for heal and have to access to any shields. Making mistakes is definitely not as harsh on my Sorc.
As I play Sorc and DK also I know that if you survive the first burst Stamblades are very manageable in 1v1 situations. if you are 2v1 against a Stamblade he does not stand a chance, has to cloak and run or die. Sorcs and dks do a lot better in straight up fights.
I have no experience as a templar, but I know that they can very annoying on my stamblade. BoL to full life constantly I can't dish out enough damage to kill him. If the temp is good I will run out of stam and will have to cloak away.
It's all very situational.
Playing stamblade requires NOTHING to do well in pvv. Not even top gear. Just hit 3-4 buttons and you're gonna win 90% of your encounters.
cosmic_niklas_93b16_ESO wrote: »khele23eb17_ESO wrote: »cosmic_niklas_93b16_ESO wrote: »WreckfulAbandon wrote: »Don't worry. The nightblade nerf will be here soon and it will be a glorious day for eso. Any class that is allowed to pick it's fights and kill people without the mechanics allowing the victim to fight back and disappear when it doesn't work out is overpowered . I can't wait to see the nb years all over these forums when it comes!
So which mechanics exactly do NB's use that don't allow you to fight back?
Well, so many times I've had NB's just run away from me after trying to gank me in the sewers when they fail to kill me and I start fighting back so they just cloak out of there, I'd say that one needs some adjusting so they can't just cloak up and run away whenever they feel like. And AoE won't always work, and as I'm a PVE'r I don't have the detection morph of magelight and potions are too expensive to use it anytime a NB tries to gank me, lol. And as I'm a PvE'r I don't have access to that detection skill in alliance war rank.
So basically your problem is you own NBs so hard they have to run away from you. And youre a PvE player without even access to all the tools you should have for PvP. And you want the class to be nerfed. Brilliant.
I love it. Noone in this thread gets their ass handed to them by NBs on a regular basis, noone gets destroyed every time they face a NB in fact most present the NBs as annoyance not a threat in their personal experience and yet: NEEEERF!
Also, some of you seem to be fighting breton-redguard halfbreeds with maxed both magica and stamina resource pools and access to both stamina and magicka skill morphs.
I don't want a nerf to them, but it's kinda ridiculous that you can stand there fighting a DK/TEMP and the second it goes wrong for them they go poof with heals and are back to full. I don't really even go after them anymore as they just heal and rapid manouver themselves out of there before you can find them again. Making heals so that the DK/TEMPS can't just heal midfight would help a lot, a 1-2 second cast time while in combat would help out a lot and it being instant outside of combat, even sorcs got their mobility adjusted so that they can't just run away, why shouldn't the same be done with DK's&TEMP´s so that they can't just heal away whenever they feel like?
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Here we go again another nerf thread started by a player and others that just can't deal with the Nightblades in PvP. Learn how to play against them or leave PvP. Nightblades are not OP. The ones that are doing you in are skilled PvP'ers who know the Nightblade class and how to play it. Nightblases are stealth and ambush characters. They rely on surprise. They watch for the lone player or the ones that are lagging behind a main group. I know I play a Nightblade. If you travel alone in Cyrodiil the Sewers or IC then you are falling into their trap and that is completely your fault.
I have np with nightblades i just don't get how can some of them pull off the absurd numbers.
I have a stamina and magicka NB, my stamblade has 4.1k weapon damage - yet i've never recalled hitting anyone for 10k+ with ambush or surprise attack from stealth. Yet i get hit that constantly, how much more damage can you stack to pull it off? And this is with maces/mauls, both dual weild and 2handed with sharpened+CP.
If your at 4.1k weapon damage you surprise attack should be hitting for 9-10k. From stealth, add in 10% more bonus.
Buffed up weapon damage for me I get just below 4k and mine hits for 9675 in the tooltip.
10k cyro dmg requires a 20k tooltip value... goodluck finding 11k while you upgrade from barely under 4k to 4.1k...
Not really, since a crit on an nb has a 1.6 modifier. So an 10k tooltip will crit for 11k in cyro, even more from stealth with extra stealth bonuses.
nope
10k*0.5(cyro debuff)*1.6(critmultiplier)=8k for a 10k hit you actually need a 12,5 tooltip wich is still without significant dedication into weapondmg (2x molag kena+ briarheart+hundings e.g.) not possible but than you have a setup completly useless outside of a super tiny circumstance...
SemiD4rkness wrote: »Here we go again another nerf thread started by a player and others that just can't deal with the Nightblades in PvP. Learn how to play against them or leave PvP. Nightblades are not OP. The ones that are doing you in are skilled PvP'ers who know the Nightblade class and how to play it. Nightblases are stealth and ambush characters. They rely on surprise. They watch for the lone player or the ones that are lagging behind a main group. I know I play a Nightblade. If you travel alone in Cyrodiil the Sewers or IC then you are falling into their trap and that is completely your fault.
So we shouldn't be able to play solo just because of one stupid op class? Sounds fair.
yep because the 30% selfheal increasement it provides was never fixed for whatever reason when they changed tooltips so it only affect healing ritual.I have np with nightblades i just don't get how can some of them pull off the absurd numbers.
I have a stamina and magicka NB, my stamblade has 4.1k weapon damage - yet i've never recalled hitting anyone for 10k+ with ambush or surprise attack from stealth. Yet i get hit that constantly, how much more damage can you stack to pull it off? And this is with maces/mauls, both dual weild and 2handed with sharpened+CP.
If your at 4.1k weapon damage you surprise attack should be hitting for 9-10k. From stealth, add in 10% more bonus.
Buffed up weapon damage for me I get just below 4k and mine hits for 9675 in the tooltip.
10k cyro dmg requires a 20k tooltip value... goodluck finding 11k while you upgrade from barely under 4k to 4.1k...
Not really, since a crit on an nb has a 1.6 modifier. So an 10k tooltip will crit for 11k in cyro, even more from stealth with extra stealth bonuses.
nope
10k*0.5(cyro debuff)*1.6(critmultiplier)=8k for a 10k hit you actually need a 12,5 tooltip wich is still without significant dedication into weapondmg (2x molag kena+ briarheart+hundings e.g.) not possible but than you have a setup completly useless outside of a super tiny circumstance...
Funny that because my 11k BoL tooltip provides a 12k crit heal, or a 16k heal with purifying up.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Please ZOS, just close this thread already. Nothing but qq about a single death recap that has 1 person starting the nerf drum for a class that they feel is out of balance because they can't handle the fact that stamblades killing things fast is the only real way they can survive in pvp and in fact in pve as well.
I quit playing NB cuz its really overpower easy to kill others easy to escape insane burst damage to medium and light armor. But i love my sucky nord dk so i will stick with it.
But dont worry guys soon everyone will be NB there is no need for nerfing.
EverQuest II's pvp many years ago when I played it had a hp threshold where you would get nothing from a person if you killed them when too low. This stops people from waiting until you are low hp just to take advantage of it.
NBs have been crying over a year for nerfs in this forum, for example because ofIf you see a thread like this dont even respond
BalticBlues wrote: »NBs have been crying over a year for nerfs in this forum, for example because ofIf you see a thread like this dont even respond
- Templar beams
- DK blocks
- Sorc shields
ZOS listened to them, now two classes are crippled,
Sorcs are only 50% as effective as NBs,
and NBs finally are gods in PvP.
Congratulations to ruin PvP, result:
NB or DIE or ZERG
So what comes next?
70% of players, finally playing NB, now ask to nerf zergs to remove the 3rd option too.
30% of players, still playing other classes, ask to nerf the invisible instagib NB gods.
So what makes more sense?
Is ZOS' goal a 100% NB PvP population or a balanced game?