Alphashado wrote: »Korah_Eaglecry wrote: »Alphashado wrote: »WoW and SWTOR are not global systems. Not even close. So in your weak attempt to make me look foolish, I assure you that quite the opposite has been achieved.
Google is your friend.
Are you trying to say that you cant sell to anyone else on the entire server, that you and they belong to, of WoW and SWTOR?
I didnt need to do anything to point out your foolishness. You did that all yourself by posting here about nonsense.
Not sure why I am even bothering to respond. This isn't for your benefit, but rather the benefit of other people that are genuinely curious rather than sarcastically hostile:
Wow and swtor and most other MMOs are broken up into several individual servers. Wow has (or used to have) close to 100 servers. Each server only had a few thousand accounts. The most populated server only had around 15k accounts if memory serves me. The auction houses in WOW are isolated to their perspective servers only. So that means that even the most populated servers only had 15k people using them.
Now, games like GW2 and ESO are on a mega server. This means that an auction house would have to be used by everyone on each mega server, meaning that you could potentially have over a million people using the same auction house.
Links and data and facts on this subject have been posted in these threads many times in the past. I'm sure you will just find another reason to be rude and hostile anyways, but perhaps this explanation helps open minded people understand the situation.
I like the guild trader system but I think it could be improved by doing the following:
Revamp the way you get a guild trader.
Tier 1 - best locations - highest bidder wins just like it always has been.
Tier 2 - lower traffic areas - Highest bidder lottery with randomly assigned trader. So you put your highest best bid in. If there are 100 available traders and you make one of the top 100 bids then you are randomly assigned a trader.
/quote]
I'm quoting myself above becauseI like the guild trader system but I think it could be improved by doing the following:
Allow sellers to sell more than 30 items. How about 50?
If I buy something from a guild store, please hold my place on the merchandise list instead of putting me back at the top of the 100 item list that I'm browsing.
Revamp the way you get a guild trader.
Tier 1 - best locations - highest bidder wins just like it always has been.
Tier 2 - lower traffic areas - Highest bidder lottery with randomly assigned trader. So you put your highest best bid in. If there are 100 available traders and you make one of the top 100 bids then you are randomly assigned a trader.
And finally, for the love of Sky Shards, please allow key word searching in guild stores!
AFrostWolf wrote: »We NEED an Auction House. The Economy is healthy when people compete prices. You can't shop around without a pen and paper and hours of time to do it because you can't compare prices.
You also can't search for an item specifically by name. Another problem an AH will fix.
Literally the only people I see who even like the current system are in guilds who benefit from the current system.
Callous2208 wrote: »Korah_Eaglecry wrote: »Callous2208 wrote: »Korah_Eaglecry wrote: »Alphashado wrote: »Korah_Eaglecry wrote: »Alphashado wrote: »90% or more of the people that have asked for an auction house in ESO assume it would be like the auction house in WoW.
In fact, time and again, games like WoW, Rift, LOTR, SWTOR are used as examples in their argument.
Those games are broken into tiny, individual servers, therefore creating very small, isolated economies, meaning that each market is only used by the few thousand players on each server.
ESO is on a mega server only broken up by phased variations of the same players, therefore the same auction house would be used by every player in the game, which is anywhere from several hundred thousand to potentially over a million.
500,000 people all using the same auction house. There are only two games that do this that I am aware of: Diablo 3 (which isn't really an accurate comparison) and GW2
GW2 AH is nothing like the little mom n pop auction houses you see in WoW, Rift, etc. If you think the ESO economy is controlled and manipulated, take a stroll over to GW2 and see what market manipulation really is.
WoW-like auction house is not an option in ESO.
It's either a GW2 type global system with half a million players using the same AH, or something like the system we have here. It's not perfect, but when faced with this choice, the decision is easy. All of the pros and cons of a global system have been discussed over and over in a hundred different threads, but wishing for a WoW-like auction house is not an option. WoW has a server-isolated auction house. There is a HUGE difference.
As you can see by my signature, I help run a trading guild in ESO. This system certainly has it's issues. I will not sit here and tell you it's perfect or even desirable. In fact, it's a large PITA at times. But I have played GW2, and I want no part in that type of global system ever again. I hated it.
I also miss the smaller auction systems like WoW or Rift, but we can't have that here. Sadly though, most people don't understand this. The debate will rage on and on w/o most people truly understanding the situation. That's why it keeps coming up and that's why ZOS doesn't even bother responding anymore.
Star Trek Online would like to have a word with you. Its instanced much like this game and everyone is on the same server The economy only takes a hit when the Devs decide to manipulate prices for items so they can push people to their Store. Otherwise the economy there is pretty stable. You have everything from the low priced steals to the over priced never gonna be bought items.
I really hate when people try to make this argument that because WoW and SWTOR is on different servers with smaller pops that that is why those AHs work. When there is a solid number of MMOs out there that actually behave like ESO with Megaserver tech and have AHs that are operational and provide exactly what they do in WoW and SWTOR.
Here is a nice article explaining the joys of the global system in GW2. https://toughlovecritic.wordpress.com/2015/01/05/the-gold-standard-why-loot-sucks-in-gw2-and-ways-to-fix-it/ For those that think a global system would be a great improvement over ESO's current system, you may wish to read this.
In regards to STO, I would be very surprised if it has 1/4 the population of GW2 or ESO, therefore the market wouldn't be nearly as flooded.
STO has been around for 5 years. Its making the most money in North America for PWE. I dont know how you came to the conclusion that they would only have 1/4th of ESO since there is no Pop numbers for either one. But by all means, tell me more about your insight into MMO pops.
The system here is broken. Trying to point at whatever short comings the AH system has is not going to change how badly this game needs something different from its current set up.
Except it's not broken and doesn't need something different so...
Yeah because these threads keep popping up out of thin air and those asking for something different dont have legitimate gripes with the system.
Because you said so.
Its okay everyone. Callous has weighed in, we can all move on.
As a player who uses it as was intended to moderate success is my opinion invalid? Are you only cool on the forums if you don't like things about the game? Is it only the minority, yes that's right, minority, of voices against things on the forum who should be catered to? Is it broken because you said so? Finally, why should I take anything in these whine threads serious when 90% of the posters have claimed over the past few months in other threads that they no longer play the game?
So yes, you can all move on.
Lolll, just weighing in here to say... how in the world do you know that only the minority want an AH change to the game? Honestly unless ZOS adds in a quick survey for us to complete as we all log into the game... asking such things like - "Do you like the current Guild trader system or would rather it be changed to work more like a global AH?", "Do you like current Voice only chat system or would you rather we add in text chat to the game as well (console versions)?".. we will never know what is the majority or minority opinion of this game is.
Totomushen wrote: »Single-source AH system is bad. Economy and material prices can be manipulated easily by players.
Current ESO sales system is more competitor and realistic. In addition, price competition at different locations is providing benefits to players.
Anasatsudo wrote: »Since I find that the trading system is utter crap and vendor everything (or store it for future use), and only use 1 vendor location since I do not have the time to search through multiple zones and areas, how exactly does that benefit me?
Anasatsudo wrote: »I have tried using it, that isn't the issue. The issue is that you have to run to every trader, look up items, nothing is saved, you can't look up items by name, the filters are reset every time you look at a trader, etc.. etc.. (unless you use an addon ofc).
You want to sell something that is comparable to other prices? You have to either use the recommended (lazy way) price, or you need to run to every trader, find the item (which can be a pita), and get the price ranges, then you can put it on your trader at the price you deem adequate.
Trading in this game is horrible. If anyone thinks otherwise, they are either trolling or have never played any other game before.. most games I've played have better trading systems than ESO.
Anasatsudo wrote: »See? You're trolling. Either that, or you only bothered to read the first and last paragraph. If you think ESO has a good trading system, then your head would explode if you played Eve-Online.
Anasatsudo wrote: »I have tried using it, that isn't the issue. The issue is that you have to run to every trader, look up items, nothing is saved, you can't look up items by name, the filters are reset every time you look at a trader, etc.. etc.. (unless you use an addon ofc).
You want to sell something that is comparable to other prices? You have to either use the recommended (lazy way) price, or you need to run to every trader, find the item (which can be a pita), and get the price ranges, then you can put it on your trader at the price you deem adequate.
Trading in this game is horrible. If anyone thinks otherwise, they are either trolling or have never played any other game before.. most games I've played have better trading systems than ESO.
Anasatsudo wrote: »I have tried using it, that isn't the issue. The issue is that you have to run to every trader, look up items, nothing is saved, you can't look up items by name, the filters are reset every time you look at a trader, etc.. etc.. (unless you use an addon ofc).
You want to sell something that is comparable to other prices? You have to either use the recommended (lazy way) price, or you need to run to every trader, find the item (which can be a pita), and get the price ranges, then you can put it on your trader at the price you deem adequate.
Cherryblossom wrote: »NinjaApacHe wrote: »For sure everybody who likes this method runs a trade guild and makes money out of that
...except people like me who genuinely like the free market
Please explain how this current system is a free market, I really want to know what you actually think. I like a lighthearted laugh now and again....
This thread is a recent poll on this topic. I think the results speak for themselves.
Justice31st wrote: »Don't forget the fact that some guild traders require a weekly fee they say is for their trader, but then they don't have one the following week or two and just pocket the money.