My BIGGEST issue in this game..... Guild Traders

  • Callous2208
    Callous2208
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    k2blader wrote: »
    I really don't know how people can try to justify the brick-n-mortar aspect of the current guild trader system with a straight face.

    This game's economy is in shambles. The only people who don't care are the ones who are profiting due to being in monopoly trade guilds, overpricing, and generally spending a lot of game time farming end game content while making false claims anyone can do the same.

    1. Economy isn't in shambles at all.
    2. I benefit, don't overprice items.
    3. Is this your first mmo? Name one mmo with an auction house that's not full of people farming end game content to sell rare or highly sought after items. It's pretty much a staple of the genre.
    4. What's stopping you from doing the same?
  • Cadelay
    Cadelay
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    I think a global auction house would make this game much more friendly to new players. The game has a rather steep learning curve for newbies, and the traders are a huge part of that.
  • Cherryblossom
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    ntheogenic wrote: »
    If you like the idea of a global search so much, then why did you not use the one on the forum?
    Instead you created thread number 781 about the same topic with the ever same content.

    Also on topic: No. See the other 780 threats for reasons why.

    may be it's the hope that ZOS will listen and realise that the current system only works for those in specific guilds and even for them buying is a pain!

    You're right this subject is very popular and more importantly of all the polls only one has said they prefer the current system all the others are people saying they Hate it!

    I'm in two big trading guilds, I find it stiffling, they all have the same items in. Just the items people know will sell, go to any mmo with central selling point and you will find items for every level, things from every area in the game.
    Guild Traders generally have pots, mats, max level gear of specific types.
  • Scyantific
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    The only reason the economy is in shambles is because of Zeni's new way of getting people to throw money at them by either

    -Making motifs hard to grind/purchasable in the cash shop
    -Making every single decent item/item set in DLC Bind on Pickup so that people who want them will either have to sub or shell out the money for the new and shiny DLC.

    Also anyone arguing for the viability of Auction Houses:

    Diablo III

    Your argument is now completely invalid.
  • Giraffon
    Giraffon
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    I like the guild trader system but I think it could be improved by doing the following:

    Allow sellers to sell more than 30 items. How about 50?

    If I buy something from a guild store, please hold my place on the merchandise list instead of putting me back at the top of the 100 item list that I'm browsing.

    Revamp the way you get a guild trader.

    Tier 1 - best locations - highest bidder wins just like it always has been.
    Tier 2 - lower traffic areas - Highest bidder lottery with randomly assigned trader. So you put your highest best bid in. If there are 100 available traders and you make one of the top 100 bids then you are randomly assigned a trader.

    And finally, for the love of Sky Shards, please allow key word searching in guild stores!

    Giraffon - Beta Lizard - For the Pact!
  • Tannakaobi
    Tannakaobi
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    I tend to agree with the OP! Having played WoW and Eso there is no doubt in my mind which is better system. I say this from a buying and selling point of view.

    The argument that people can buy low and sell high because of the ESO system is void in my opinion. It's true, but it is also true that you could do that in WoW anyway. The thing that bothers me with ESO is that sometimes, (often) you simply can not get what you want.

    I've just learnt to deal with it now, but that does not change the fact that a central hub for each faction is better. I have not seen one argument to the contrary that I agree with.

    Here's the thing though, I just don't bother selling anything in ESO that's not 'big' money. What's the point? Which shows how bad the system is really.If people are not selling because it's more effort than it's worth, then the system is rubbish.

    Edit: The guild system would work much better if there was at least a market with ALL the traders in one place.
    Edited by Tannakaobi on November 6, 2015 3:55PM
  • Gidorick
    Gidorick
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    What you need, of course
    Is a horse, of sorts
    Who's a Clavicus consort
    With stock never short

    It will gladly transport
    From city to fort
    All Items of import
    That have trader support

    Along one random course
    If guilds will insource
    All of Nirn will rejoice
    At the coming of the Horse

    But not just any old mare
    Can carry the wares
    From here to there
    In a way that's fair

    Now just open you mind
    To a creature that's kind
    And perhaps you will find
    It's Auction Horse time!

    2413sbl.jpg
    Link to the original post with details!: http://forums.elderscrollsonline.com/en/discussion/159594/eso-needs-an-auction-horse-expanded-concept/p1
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Brrrofski
    Brrrofski
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    MrDerrikk wrote: »
    For sure everybody who likes this method runs a trade guild and makes money out of that :smile:

    ...except people like me who genuinely like the free market

    Count me as one of them as well.

    There more room for bargains as people don't know what guilds the other side of tamriel are selling things for.
    Edited by Brrrofski on November 6, 2015 4:08PM
  • imnotanother
    imnotanother
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    MrDerrikk wrote: »
    For sure everybody who likes this method runs a trade guild and makes money out of that :smile:

    ...except people like me who genuinely like the free market

    Please explain how this current system is a free market, I really want to know what you actually think. I like a lighthearted laugh now and again....

    free mar·ket
    noun
    noun: free market; plural noun: free markets; modifier noun: free-market

    an economic system in which prices are determined by unrestricted competition between privately owned businesses.


    i.e: When I list an item for X amount in Store A and someone sells it higher in Store B.

    ==============================================

    mo·nop·o·ly
    məˈnäpəlē/
    noun
    noun: monopoly; plural noun: monopolies; noun: Monopoly
    1.
    the exclusive possession or control of the supply or trade in a commodity or service.

    i.e: There is only one store and you sell your item at the same price as everyone else.

    I am not sure how you are not understanding the difference between the two, I assumed it is because you are not aware of what the words mean.
    Edited by imnotanother on November 6, 2015 4:09PM
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    Stamina NightBlade 810+ CP - PvP/Trials/Dungeon Ready
  • Uberkull
    Uberkull
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    This guild trader system is broken and absurd.
    -The bidding system is for Guild Traders is garbage.
    -The stress of being a GM trying to force maximum sales out of your 'guild' members each week is NOT community. It becomes a internal Guild war.
    - Having Guilds with no stock winning bids on prime locations smells of gold buyers and griefing.
    - Traveling around the map to find the stuff you need is just a huge waste of time. Instead of playing content, I'm porting and riding all over to find the item I need.

    A AH is optimal as it saves time and gets you productive, playing the game.

    Want to keep the Guild Traders? Fine...take away bidding and let anyone list a item on any trader. Depending on location of trader defines the FEE it costs to list a item at that traders location.
    Examples:
    - Mournhold traders listing fee is 1000g per item. To expensive? Riften traders listing fees are 500g per item. Just trying to sell cheap mats? Well, the trader in Davon's Watch is well known for new player sales and his listing fee is only 100g per item.

    This system would be the easiest to implement because the system of 'FEES' is already in place and the Guild Traders stay where they are. Over a short period, players will begin to learn where certain items will be listed and searching for items will take less time. Optimally we move the traders to the capitals of the alliance factions and the major cities and that's it. No more swamp lady traders.
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  • Tannakaobi
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    i.e: There is only one store and you sell your item at the same price as everyone else.

    I am not sure how you are not understanding the difference between the two, I assumed it is because you are not aware of what the words mean.

    You are clutching at straws!

    So because I have the internet and can now compare prices and purchase my items from one central 'hub' suddenly the system becomes a monopoly?

    I think not!
  • imnotanother
    imnotanother
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    uberkull wrote: »
    This guild trader system is broken and absurd.
    -The bidding system is for Guild Traders is garbage.
    -The stress of being a GM trying to force maximum sales out of your 'guild' members each week is NOT community. It becomes a internal Guild war.
    - Having Guilds with no stock winning bids on prime locations smells of gold buyers and griefing.
    - Traveling around the map to find the stuff you need is just a huge waste of time. Instead of playing content, I'm porting and riding all over to find the item I need.

    A AH is optimal as it saves time and gets you productive, playing the game.

    Want to keep the Guild Traders? Fine...take away bidding and let anyone list a item on any trader. Depending on location of trader defines the FEE it costs to list a item at that traders location.
    Examples:
    - Mournhold traders listing fee is 1000g per item. To expensive? Riften traders listing fees are 500g per item. Just trying to sell cheap mats? Well, the trader in Davon's Watch is well known for new player sales and his listing fee is only 100g per item.

    This system would be the easiest to implement because the system of 'FEES' is already in place and the Guild Traders stay where they are. Over a short period, players will begin to learn where certain items will be listed and searching for items will take less time. Optimally we move the traders to the capitals of the alliance factions and the major cities and that's it. No more swamp lady traders.

    With that logic, you probably want Walmart, Target, Armani and Gucci to start selling their products from the same, easy to reach location in your home town. Why waste any time going from store to store to buy all these products I want, when I should be entitled to a megastore that has everything I need.

    Last I checked, ESO doesn't have an Ebay or Amazon or the World Wide Web. Get your butt on your horse and travel from city to city.
    PS4: NA - AD PSN: imnotanother (Artell Lyeselle)
    Stamina NightBlade 810+ CP - PvP/Trials/Dungeon Ready
  • RatedChaotic
    RatedChaotic
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    Gidorick wrote: »
    What you need, of course
    Is a horse, of sorts
    Who's a Clavicus consort
    With stock never short

    It will gladly transport
    From city to fort
    All Items of import
    That have trader support

    Along one random course
    If guilds will insource
    All of Nirn will rejoice
    At the coming of the Horse

    But not just any old mare
    Can carry the wares
    From here to there
    In a way that's fair

    Now just open you mind
    To a creature that's kind
    And perhaps you will find
    It's Auction Horse time!

    2413sbl.jpg
    Link to the original post with details!: http://forums.elderscrollsonline.com/en/discussion/159594/eso-needs-an-auction-horse-expanded-concept/p1

    Ok the auction horse is getting very old. The more times I see it the more I think...wow how did humans advance this far?....I'm already following enough asses in the game as it is. lol.
    Edited by RatedChaotic on November 6, 2015 4:23PM
  • Elsonso
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    I came from the World of Warcraft Auction House and I know the World of Warcraft Auction House. I was an active buyer of materials that I needed and an active seller of things I did not want. For many people, the Auction House is a game unto itself, and for a brief time I looked under the folds of fat where it lives. It is not pretty under there.

    So, I will say right now that the ESO Guild Traders have the World of Warcraft Auction House beat, hands down, any day of the week. As both a buyer and a seller, I prefer the Guild Traders to anything that the Auction House has. On the PC/Mac.

    In addition to my belief that ZOS should continue to add more traders, and not just in new DLC, the console players have to deal with a Guild Store user interface that is only a couple steps above useless. Between the super sized fonts that limit the amount of presentable information and a GUI panel design that puts lists of information in panels that are too small, the console players take it on the chin. I always feel like I am fighting with the console guild store user interface.

    1) The Guild Stores need better search capabilities on Consoles. They are difficult to use there without add-ons that they cannot have. PC/Mac players need Awesome Guild Store, which makes buying from the guild stores simple.

    2) Lack of easily available sales information on the console makes it hard to know what to sell for. Players are literally browsing logs looking for items so they can know what they sold for. PC/Mac can use something like Master Merchant, but really all that Consoles need is a way to quickly find out how much X recently sold for without paging through all the sales for the last few days, 5 or 6 sales at a time.

    While I hate to say this, people should not be wishing for an Auction House in ESO. This is the company that took over a year to put the name of the item that sold in the notification mail, and we still do not know what Guild Store sold it. Consider the design of the UI and search capabilities, and remember that this is the company that delivered the current guild store interface. Now imagine ZOS writing an auction house with a million items for sale across any large portion of the game. If this does not scare you, you fail to understand the situation.

    What ESO needs is for ZOS to sit down and tweak the existing UI to make it more usable. I do not want ZOS making any big game systems that require a complicated user interface. No no no no no. Please. No. We might get something like the Champion System UI. (Don't get me wrong, neat UI... fits in with the ESO UI perfectly... like an outhouse on a submarine.)

    Edited by Elsonso on November 6, 2015 4:24PM
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  • Uberkull
    Uberkull
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    uberkull wrote: »
    This guild trader system is broken and absurd.
    -The bidding system is for Guild Traders is garbage.
    -The stress of being a GM trying to force maximum sales out of your 'guild' members each week is NOT community. It becomes a internal Guild war.
    - Having Guilds with no stock winning bids on prime locations smells of gold buyers and griefing.
    - Traveling around the map to find the stuff you need is just a huge waste of time. Instead of playing content, I'm porting and riding all over to find the item I need.

    A AH is optimal as it saves time and gets you productive, playing the game.

    Want to keep the Guild Traders? Fine...take away bidding and let anyone list a item on any trader. Depending on location of trader defines the FEE it costs to list a item at that traders location.
    Examples:
    - Mournhold traders listing fee is 1000g per item. To expensive? Riften traders listing fees are 500g per item. Just trying to sell cheap mats? Well, the trader in Davon's Watch is well known for new player sales and his listing fee is only 100g per item.

    This system would be the easiest to implement because the system of 'FEES' is already in place and the Guild Traders stay where they are. Over a short period, players will begin to learn where certain items will be listed and searching for items will take less time. Optimally we move the traders to the capitals of the alliance factions and the major cities and that's it. No more swamp lady traders.

    With that logic, you probably want Walmart, Target, Armani and Gucci to start selling their products from the same, easy to reach location in your home town. Why waste any time going from store to store to buy all these products I want, when I should be entitled to a megastore that has everything I need.

    Last I checked, ESO doesn't have an Ebay or Amazon or the World Wide Web. Get your butt on your horse and travel from city to city.

    This is exactly how it works in real life. I go to a local mall that has all the stores in one place. This is why real estate builds mega malls and supplemental stores located right next to the same mall. People can find all they need in one place. Maximize sales.

    Edited by Uberkull on November 6, 2015 4:25PM
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  • imnotanother
    imnotanother
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    Tannakaobi wrote: »

    i.e: There is only one store and you sell your item at the same price as everyone else.

    I am not sure how you are not understanding the difference between the two, I assumed it is because you are not aware of what the words mean.

    You are clutching at straws!

    So because I have the internet and can now compare prices and purchase my items from one central 'hub' suddenly the system becomes a monopoly?

    I think not!

    Are you referencing how you have the internet in "real life?" If you are comparing prices from two locations and buying from one (I assume you are referencing websites like Amazon), to buying items in the game?

    ESO doesn't have smartphones, computers, or the internet. How could you search the instant prices from every store across all of Tamriel, from one location?

    If there is only one location, an Auction House, to sell our goods - where does this allow the practice of a free market?
    Sure, you could list your price higher than the average (then it will not sell) or you have to undervalue your items, so they can be bought by the monopoly players, and relisted at the average price (which will be inflated because one person is buying/cornering a market)

    This is why monopolies are illegal. The little man has no chance
    PS4: NA - AD PSN: imnotanother (Artell Lyeselle)
    Stamina NightBlade 810+ CP - PvP/Trials/Dungeon Ready
  • Gidorick
    Gidorick
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    Gidorick wrote: »
    What you need, of course
    Is a horse, of sorts
    Who's a Clavicus consort
    With stock never short

    It will gladly transport
    From city to fort
    All Items of import
    That have trader support

    Along one random course
    If guilds will insource
    All of Nirn will rejoice
    At the coming of the Horse

    But not just any old mare
    Can carry the wares
    From here to there
    In a way that's fair

    Now just open you mind
    To a creature that's kind
    And perhaps you will find
    It's Auction Horse time!

    2413sbl.jpg
    Link to the original post with details!: http://forums.elderscrollsonline.com/en/discussion/159594/eso-needs-an-auction-horse-expanded-concept/p1

    Ok the auction horse is getting very old. The more times I see it the more I think...wow how did humans advance this far?....I'm already following enough asses in the game as it is. lol.

    For me, seeing players cry for an auction house is getting very old.

    You will see the Auction Horse long as I am on the forums and as long as people keep asking for an auction house. The latter is very likely going to outlast the former... so someday you will get some reprieve. :lol:

    And you've only been on here since August @RatedChaotic. The Auction Horse has been on these forums since March. Using the silliest application of seniority possible, the Auction Horse has more right to be on these forums than you do!! (This last part is in jest, of course. :wink:)
    Edited by Gidorick on November 6, 2015 4:31PM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • vonfelty
    vonfelty
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    Personally, I am in 5 guilds and big I want to buy something I just to the bank and look at the 5 guilds (one is specially a trading guild) and buy if from there. I'm not going to run around the world looking at everyone's shops.

    And if the item is not available in those 5 then it's not worth getting.
  • imnotanother
    imnotanother
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    uberkull wrote: »
    uberkull wrote: »
    This guild trader system is broken and absurd.
    -The bidding system is for Guild Traders is garbage.
    -The stress of being a GM trying to force maximum sales out of your 'guild' members each week is NOT community. It becomes a internal Guild war.
    - Having Guilds with no stock winning bids on prime locations smells of gold buyers and griefing.
    - Traveling around the map to find the stuff you need is just a huge waste of time. Instead of playing content, I'm porting and riding all over to find the item I need.

    A AH is optimal as it saves time and gets you productive, playing the game.

    Want to keep the Guild Traders? Fine...take away bidding and let anyone list a item on any trader. Depending on location of trader defines the FEE it costs to list a item at that traders location.
    Examples:
    - Mournhold traders listing fee is 1000g per item. To expensive? Riften traders listing fees are 500g per item. Just trying to sell cheap mats? Well, the trader in Davon's Watch is well known for new player sales and his listing fee is only 100g per item.

    This system would be the easiest to implement because the system of 'FEES' is already in place and the Guild Traders stay where they are. Over a short period, players will begin to learn where certain items will be listed and searching for items will take less time. Optimally we move the traders to the capitals of the alliance factions and the major cities and that's it. No more swamp lady traders.

    With that logic, you probably want Walmart, Target, Armani and Gucci to start selling their products from the same, easy to reach location in your home town. Why waste any time going from store to store to buy all these products I want, when I should be entitled to a megastore that has everything I need.

    Last I checked, ESO doesn't have an Ebay or Amazon or the World Wide Web. Get your butt on your horse and travel from city to city.

    This is exactly how it works in real life. I go to a local mall that has all the stores in one place. This is why real estate builds mega malls and supplemental stores located right next to the same mall. People can find all they need in one place. Maximize sales.

    But it is not one place my friend, it is several stores under one roof. Those several stores, sell several products, from several vendors.

    Each market is ESO is your mall. Sometimes there is only 1 store, next to some merchants, some times it is 5-7. But it is not an AH. IT is not one store.
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  • Alphashado
    Alphashado
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    90% or more of the people that have asked for an auction house in ESO assume it would be like the auction house in WoW.

    In fact, time and again, games like WoW, Rift, LOTR, SWTOR are used as examples in their argument.

    Those games are broken into tiny, individual servers, therefore creating very small, isolated economies, meaning that each market is only used by the few thousand players on each server.

    ESO is on a mega server only broken up by phased variations of the same players, therefore the same auction house would be used by every player in the game, which is anywhere from several hundred thousand to potentially over a million.

    500,000 people all using the same auction house. There are only two games that do this that I am aware of: Diablo 3 (which isn't really an accurate comparison) and GW2

    GW2 AH is nothing like the little mom n pop auction houses you see in WoW, Rift, etc. If you think the ESO economy is controlled and manipulated, take a stroll over to GW2 and see what market manipulation really is.

    WoW-like auction house is not an option in ESO.

    It's either a GW2 type global system with half a million players using the same AH, or something like the system we have here. It's not perfect, but when faced with this choice, the decision is easy. All of the pros and cons of a global system have been discussed over and over in a hundred different threads, but wishing for a WoW-like auction house is not an option. WoW has a server-isolated auction house. There is a HUGE difference.

    As you can see by my signature, I help run a trading guild in ESO. This system certainly has it's issues. I will not sit here and tell you it's perfect or even desirable. In fact, it's a large PITA at times. But I have played GW2, and I want no part in that type of global system ever again. I hated it.

    I also miss the smaller auction systems like WoW or Rift, but we can't have that here. Sadly though, most people don't understand this. The debate will rage on and on w/o most people truly understanding the situation. That's why it keeps coming up and that's why ZOS doesn't even bother responding anymore.
    Edited by Alphashado on November 6, 2015 4:41PM
  • vonfelty
    vonfelty
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    MrDerrikk wrote: »
    For sure everybody who likes this method runs a trade guild and makes money out of that :smile:

    ...except people like me who genuinely like the free market

    Please explain how this current system is a free market, I really want to know what you actually think. I like a lighthearted laugh now and again....

    Well both systems are a free market. It's just one is less efficient.

    It's the difference between shopping online and driving to different places to check prices.

    Personally I don't mind the current system as it fosters reliance on guild members.
  • Callous2208
    Callous2208
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    Tannakaobi wrote: »

    i.e: There is only one store and you sell your item at the same price as everyone else.

    I am not sure how you are not understanding the difference between the two, I assumed it is because you are not aware of what the words mean.

    You are clutching at straws!

    So because I have the internet and can now compare prices and purchase my items from one central 'hub' suddenly the system becomes a monopoly?

    I think not!

    Doesn't work like that in Tamriel though. You have to physically go to the trader to compare. Or to a lesser extent, use someones MM on pc As a guide. The inconveniance of it is a actually a plus. Creates a false rarity for some items, making you more gold and fosters a diverse market and range of prices due to lack of instant info. Think that guy in Wayrest would be selling that motif for 10k if he knew immediately they were going for 50k in Mournhold? On the reverse; you get 20k for that rare motif, being there are only two for sale on your guild trader. If we combine all those traders into one AH and suddenly there are 5000 of that motif, how much do you wager you will get now that its rarity has been utterly destroyed And the undercutting war begins?
  • Tannakaobi
    Tannakaobi
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    Ok the auction horse is getting very old. The more times I see it the more I think...wow how did humans advance this far?....

    I've not seen it before, but to me it's a poor imitation of the flogging the dead horse that someone came up with for a combat dummy, which was unique and interesting. Now it's possible that I'm backwards on originality here. But meh!

    One thing I really dislike is trying to be different, just to be different and then calling it unique, especially when it's detrimental to whatever is in question.
    While I hate to say this, people should not be wishing for an Auction House in ESO. This is the company that took over a year to put the name of the item that sold in the notification mail, and we still do not know what Guild Store sold it. Consider the design of the UI and search capabilities, and remember that this is the company that delivered the current guild store interface. Now imagine ZOS writing an auction house with a million items for sale across any large portion of the game. If this does not scare you, you fail to understand the situation.

    That is probably the best reason for not having an auction house.... that's really sad. It begs the question, how can Zos be so good at some things and then so bad at others.

  • Zerok
    Zerok
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    Myyth wrote: »
    "I'm going to reference World of Warcraft ONLY to compare their buying/selling system to ESO.

    Whoever knows about World of Warcraft, knows the Auction House system is indeed genius. It works and it works very well."

    Actually it doenst work well.
    What always happens is that one player always buys every cheap item on the local server auction house, then reposts them all at outrageous high prices. As a result you have a couple auction troll players that monopolize and control the market. Examples are low level greens that sell for hundreds of gold because one player buys them all. And they use add ons to do all the work for them so they control the entire servers AH prices.

    I am very glad we dont have that problem here in ESO and it really is an open fair market.
    This is probably not the real reason for guild traders.

    Certainly, with a centralized auction house, ZOS could implement some built-in antitrust laws to prevent the creation of monopolies.

    Like, a single user couldn't own more than X% quantity of any item at any given time. A slightly higher limit could be imposed for guilds.

    I don't like guild traders because searching through them is such a waste of time. I play game to have fun, not to waste my time searching for specific items.

    In the end, I'd really like to know the real reason behind guild traders.
    Zeerok (the sneaky ruffian) - LV50 Bosmer stamblade DPS (AD)
    Gontrand de Bourbon (the greedy aristocrat) - LV50 Breton magsorc tank (DC)
    Augustus Aquilarios (the imperial claimant) - LV50 Imperial stamDK PvP (EP)
    Zeerokk (the AD zealot) - LV50 Altmer magblade PvP (AD)
    Lianna Storm (the inferno maiden) - LV50 Dunmer magDK DPS (EP)
    Fights-With-Khajiit (the gullible faithful) - LV5 Argonian templar (EP)
    Miner'va (the skooma addict) - LV3 Khajiit sorcerer (AD) - chaotic neutral
    Siggy Thorvaldsson (the charismatic baroness) - LV50 Nord stamwarden tank (DC)
  • Hammy01
    Hammy01
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    As a buyer this current guild trader system is a huge pain in the A**... I have limited game time and I don't want to have to spend it all going from one town to another to another hunting for items that I need. What this game really needs is a central place where buyers can go to see all guild traders at the same time (ie - a central AH for buyers) sellers can still use the current guild trader system as this is not that bad and it still allows guilds to make money off of vender taxes.

    And for those saying that it would render the bidding system obsolete... well I say you can still keep the guild trader bidding system in but just make it so that those guilds who pay more for a guild trader will always get their items showcased first in the central AH for buyers.... at any rate I am sure that smarter people than me could figure out an improvement to the current system to make it easier on us buyers so we could better use our game time actually playing the game instead of twiddling our thumbs while waiting on load screens.

    Oh and another thing to mention is that I think this problem is worse on consoles as we don't have any addons/mods to help us keep track of current prices.

  • Sausage
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    Sausage wrote: »
    Ive suggested Outlaw Den service, you can do global search but it cost you money. Ive no problems to spend 20 min or so with auction houses, but if you're impatience, go ahead and use global search.

    Guild Auction Houses has many benefits too. It gives Guild Leader really good reason to run guilds, it gives people good reason to join guild, it helps with under-cutting, it promotes traveling and thus increase zone activity, its innovative and surely bring more people to the game, Guild Auction Houses has been the most debated feature in this game by faaar, I can only imagine how much people debate about it outside the game!

    Btw, didnt we already saw the bad things of Global AH, with Diablo 3? Ever wondered why Blizz removed it.

    Diablo 3 is filled with hacked, modded, duped items that was one reason.

    I think one reason was under-cutting, I did nearly all of my money by buying cheap and selling high. Also Guild Auction Houses makes it alot more interesting, you might find good deals or bad deals, GAHs are like a box of chocolate you never know what you find.
    Edited by Sausage on November 6, 2015 4:40PM
  • Gidorick
    Gidorick
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    Tannakaobi wrote: »

    Ok the auction horse is getting very old. The more times I see it the more I think...wow how did humans advance this far?....

    I've not seen it before, but to me it's a poor imitation of the flogging the dead horse that someone came up with for a combat dummy, which was unique and interesting. Now it's possible that I'm backwards on originality here. But meh!

    One thing I really dislike is trying to be different, just to be different and then calling it unique, especially when it's detrimental to whatever is in question.
    While I hate to say this, people should not be wishing for an Auction House in ESO. This is the company that took over a year to put the name of the item that sold in the notification mail, and we still do not know what Guild Store sold it. Consider the design of the UI and search capabilities, and remember that this is the company that delivered the current guild store interface. Now imagine ZOS writing an auction house with a million items for sale across any large portion of the game. If this does not scare you, you fail to understand the situation.

    That is probably the best reason for not having an auction house.... that's really sad. It begs the question, how can Zos be so good at some things and then so bad at others.

    yea yea @Tannakaobi. Same dude. Me.

    Auction Horse: http://forums.elderscrollsonline.com/en/discussion/159594/eso-needs-an-auction-horse-expanded-concept/p1

    Target Dummy: http://forums.elderscrollsonline.com/en/discussion/172547/target-training-dummies-concept/p1

    The Auction Horse is less a "beating a dead horse" joke as it is a pun on the term "auction house". Similar origins though. Glad you made the connection between the two concepts. :wink:

    If you guys can get past the pun of the concept and actually consider what it's suggesting I think you may just like the idea.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Hammy01
    Hammy01
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    DannyLV702 wrote: »
    I agree that it can be very unfair, but it IS fair in the manner that it mimics a real world scenario. I feel your proposal could be somewhat of an issue to role players as well, who would prefer to travel distant lands in hope of finding better deals, or those who stick to only purchasing from their city of choice lol

    How does the current ESO example mimic the real world? As a buyer I have the internet to do a quick price check on just about anything I want thus I don't have to spend all day going from one city to another trying to find the best deal on a new LCD tv.. just a quick google and it is done!!
  • Tannakaobi
    Tannakaobi
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    Tannakaobi wrote: »

    i.e: There is only one store and you sell your item at the same price as everyone else.

    I am not sure how you are not understanding the difference between the two, I assumed it is because you are not aware of what the words mean.

    You are clutching at straws!

    So because I have the internet and can now compare prices and purchase my items from one central 'hub' suddenly the system becomes a monopoly?

    I think not!

    Are you referencing how you have the internet in "real life?" If you are comparing prices from two locations and buying from one (I assume you are referencing websites like Amazon), to buying items in the game?

    ESO doesn't have smartphones, computers, or the internet. How could you search the instant prices from every store across all of Tamriel, from one location?

    If there is only one location, an Auction House, to sell our goods - where does this allow the practice of a free market?
    Sure, you could list your price higher than the average (then it will not sell) or you have to undervalue your items, so they can be bought by the monopoly players, and relisted at the average price (which will be inflated because one person is buying/cornering a market)

    This is why monopolies are illegal. The little man has no chance

    In times before the internet you'd be surprised to know that they had places you could go and compare prices. Such as markets, city centers and auction houses.

    This is where ESO goes wrong. To find some ginger and the best price for ginger you have to go and travel all over Tamriel and spend a good chunk of time doing so. It is ridiculous.

    Like I said before, I have no problem with guild traders IF they put them together in the form of a market or something. When I signed up for ESO I did not want a walking/shopping sim!

    The only reason that the guild trading system is not horrendous is simply because I don't need to shop all that much in ESO.
  • Tandor
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    AFrostWolf wrote: »
    We NEED an Auction House. The Economy is healthy when people compete prices. You can't shop around without a pen and paper and hours of time to do it because you can't compare prices.

    You also can't search for an item specifically by name. Another problem an AH will fix.

    Literally the only people I see who even like the current system are in guilds who benefit from the current system.

    This. The present system is dysfunctional for many wannabe sellers and buyers alike. No way should any core feature in a MMO be tied to something arbitrary like guild membership/kiosk lotteries for sellers, and alliance/level restrictions for buyers. Everyone should be able to access the trading system regardless of level, alliance, or arbitrary restrictions such as guild membership, kiosk lotteries etc.

    If I'm selling, I should be able to access the trading system whether I'm selling a hundred items per week or just a single one-off item. If I'm buying, I should be able to do a single search for the item I want and then not have to travel halfway round the world (or log in an alt to travel halfway round the world for kiosks outside my alliance/level constraints) to buy it.
    Edited by Tandor on November 6, 2015 4:48PM
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