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Buff Siege Weapon Damage Against Players

  • Frawr
    Frawr
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    Yes - State Why
    Siege needs to be stronger.

    It appears as though ZOS has accidentally made the Battle Spirit buff also reduce siege by 50%.

    @ZOS_GinaBruno
    @ZOS_BrianWheeler

    I think that siege needs to do 2 things:

    - ignore battle spirit
    - ignore AOE cap.

    I also think that purge cost needs to increase because it is just too cheap now with CPs and has become a spammable ability.

    This in order to give some chance to few against many of defending a keep.

    Thanks
    Edited by Frawr on November 2, 2015 9:44AM
  • Molag_Crow
    Molag_Crow
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    Yes - State Why
    Frawr wrote: »
    Siege needs to be stronger.

    It appears as though ZOS has accidentally made the Battle Spirit buff also reduce siege by 50%.

    @ZOS_GinaBruno
    @ZOS_BrianWheeler

    I think that siege needs to do 2 things:

    - ignore battle spirit
    - ignore AOE cap.

    I also think that purge cost needs to increase because it is just too cheap now with CPs and has become a spammable ability.

    This in order to give some chance to few against many of defending a keep.

    Thanks

    Couldn't agree any more, right there.

    They must ignore battle spirit and AOE cap to be effective once again.
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  • kuscoe
    kuscoe
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    No - State Why
    Buff it?? Why if you dont purge oils you will die... if you dont purge fire siege you will die this is what makes tower farms so insanely lucrative at times
  • stojekarcub18_ESO
    stojekarcub18_ESO
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    Yes - State Why
    Traditionally, when you launch a flaming boulder at someone, it does a good bit of damage. It should really be this way in ESO, as well.
  • Turelus
    Turelus
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    Yes - State Why
    Can we have the sieges back to where they were before Imperial City? You know what we spent a year trying to get and was working fine. I kind of like the idea of sieges not being trolololol tankable.

    I wear full light armour, I can tank a siege with just healing ward... seems dumb.
    @Turelus - EU PC Megaserver
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  • Molag_Crow
    Molag_Crow
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    Yes - State Why
    kuscoe wrote: »
    Buff it?? Why if you dont purge oils you will die... if you dont purge fire siege you will die this is what makes tower farms so insanely lucrative at times

    Why's that a bad thing? there's now red circles showing where Oil and Coldharbor lands.

    Their intention is to kill you. Purge/Avoidance/Defensives/Heals/Siege Shield are there for a reason, too.

    Tower farms were never hard to counter. Knock down the tower, sneak in with mist form and rapid maneuvers, run upstairs, drop 2 flaming oil down OR just leave the tower alone so they get bored.
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  • kuscoe
    kuscoe
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    No - State Why
    kuscoe wrote: »
    Buff it?? Why if you dont purge oils you will die... if you dont purge fire siege you will die this is what makes tower farms so insanely lucrative at times

    Why's that a bad thing? there's now red circles showing where Oil and Coldharbor lands.

    Their intention is to kill you. Purge/Avoidance/Defensives/Heals/Siege Shield are there for a reason, too.

    Tower farms were never hard to counter. Knock down the tower, sneak in with mist form and rapid maneuvers, run upstairs, drop 2 flaming oil down OR just leave the tower alone so they get bored.

    A proper tower farm is hard to counter if you really want hard hitting siege coldfire is exceptional
    Edited by kuscoe on November 2, 2015 10:02AM
  • Turelus
    Turelus
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    Yes - State Why
    kuscoe wrote: »
    Buff it?? Why if you dont purge oils you will die... if you dont purge fire siege you will die this is what makes tower farms so insanely lucrative at times

    Why's that a bad thing? there's now red circles showing where Oil and Coldharbor lands.

    Their intention is to kill you. Purge/Avoidance/Defensives/Heals/Siege Shield are there for a reason, too.

    Tower farms were never hard to counter. Knock down the tower, sneak in with mist form and rapid maneuvers, run upstairs, drop 2 flaming oil down OR just leave the tower alone so they get bored.

    This, there are so many counters to sieges any way from the alliance war skill line. Maybe Cyrodiil would be a more interesting place if people had to use those counters rather than just be able to tank sieges with their 1vX builds.

    Also want to agree with others on the AoE cap. My guild quite often use our signature tactic of "Rob'ing a keep" (named after -Rob who started using it most) which is the corner tower, three siege turtle tactic. It's a slow siege but mostly unkillable unless your enemies come out in force to remove you from the tower.

    This is in part due to the fact that with everyone stacked AoE caps make healing through it easy. Additionally with the now nerfed damage on sieges we can do this without even needing a siege bubble. I remember the days when sieges actually have bubbles everywhere because it was the only way to protect your siege from the focused fire counter siege... can we have that back please?

    Also while we're talking about siege can we make oil pot catapult, scatter shot, lightning ballista and ice ball trebs worth using? Give them more interesting debuffs or harder to counter than a simple rapid menouver cast.
    @Turelus - EU PC Megaserver
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  • SeptimusDova
    SeptimusDova
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    Yes - State Why
    It is a siege weapon it should do massive damage when turned loose on Nords,Elves,Bretons,Argonians,Redguards,Imperials,imperials,imperials,Orcs,Slaughter fish,mud crabs,deer,Oh wait deer are gone.

  • kuscoe
    kuscoe
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    No - State Why
    Basically what I am getting from this thread is that all of you voting yes just want siege to one shot people because ermhagerd im hurling a giant rock at you

    this would make defending keeps insanely easy and killing players evern easier then it is already...
  • willymchilybily
    willymchilybily
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    question, is siege being affected by the battle spirit debuff?
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  • Turelus
    Turelus
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    Yes - State Why
    kuscoe wrote: »
    Basically what I am getting from this thread is that all of you voting yes just want siege to one shot people because ermhagerd im hurling a giant rock at you

    this would make defending keeps insanely easy and killing players evern easier then it is already...

    Or... people could learn to dodge red circles and maybe start using that skill which has the sole purpose of lowering siege damage... or that armour set that reduces siege damage... or any of the other things people survived with before battle spirit went and ruined sieges again.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Turelus
    Turelus
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    Yes - State Why
    question, is siege being affected by the battle spirit debuff?

    From what most people have said in game and on the forums, yes. Not as yet confirmed by the Devs however.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • kuscoe
    kuscoe
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    No - State Why
    Turelus wrote: »
    kuscoe wrote: »
    Basically what I am getting from this thread is that all of you voting yes just want siege to one shot people because ermhagerd im hurling a giant rock at you

    this would make defending keeps insanely easy and killing players evern easier then it is already...

    Or... people could learn to dodge red circles and maybe start using that skill which has the sole purpose of lowering siege damage... or that armour set that reduces siege damage... or any of the other things people survived with before battle spirit went and ruined sieges again.

    I nor anyone I know has ever worn a gear set specifically for reducing siege damage nor would any player with half a brain

    its player versus player not siege versus siege
    Edited by kuscoe on November 2, 2015 10:21AM
  • Ludof
    Ludof
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    No - State Why
    This is Elder Scrolls Online not Elder Siege Online.
    If you like playing the whole game with siege weapon because they hit so hard then this is not the game for you.
    Siege Weapon hitting harder will just help zergs ; if you don't believe me i can give you an example:
    PC-EU Server Trueflame Campaign at 21 (GMT +1) there is just 1 EP group against all blue zerg, last night we beat them several times without even using 1 Siege Weapon (while blue Zerg kept on using Fire Balistas and Meatbag);in the end they won after stacking 5 siege weapons.

    Therefore anyone who wrote "yes"in the poll please explain here why this should help organised groups more than zergs.

    Meantime I link here a video (when siege weapon used to hit so hard):


    https://www.youtube.com/watch?v=wBXOO1LctAo






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  • FuzzyDuck79
    FuzzyDuck79
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    Yes - State Why
    I hit someone with a ballista bolt: a siege engine that launches huge bolts around, needs a big engine to fire it - does a bit of damage.

    I hit the same person with snipe on my bow: a small engine that launches small projectiles a short distance - does big damage.

    With AOE caps I can slightly damage 5 player maximum in a zerg. They don't even have to move away because they can heal faster than the ballista can reload just using Vigor.

    I can put more snipes in from my bow and hit harder with it, kill more people, than a huge engine that takes time and space to set up and use. What good is a ballista anymore?

    ZOS are making things in their own game redundant.
    Edited by FuzzyDuck79 on November 2, 2015 10:29AM
  • DaveTheMinion
    DaveTheMinion
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    Yes - State Why
    YES I fully agree, been using them for a while, they have never been an insta kill weapon but at least you made the enemy run around a bit, now most of the time they just stand there waving at you, you might as well the lobbing loaves of bread at them!
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  • Preyfar
    Preyfar
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    Yes - State Why
    Siege need to be stronger to help break up zergs, defend keeps, and kill players like they use to
    I would also like to see actions taken to prevent endless purge spam (perhaps increasing costs similar to Bolt Escape if people keep mashing the button over and over).
  • kuscoe
    kuscoe
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    No - State Why
    Ludof wrote: »
    This is Elder Scrolls Online not Elder Siege Online.
    If you like playing the whole game with siege weapon because they hit so hard then this is not the game for you.
    Siege Weapon hitting harder will just help zergs ; if you don't believe me i can give you an example:
    PC-EU Server Trueflame Campaign at 21 (GMT +1) there is just 1 EP group against all blue zerg, last night we beat them several times without even using 1 Siege Weapon (while blue Zerg kept on using Fire Balistas and Meatbag);in the end they won after stacking 5 siege weapons.

    Therefore anyone who wrote "yes"in the poll please explain here why this should help organised groups more than zergs.

    Meantime I link here a video (when siege weapon used to hit so hard):


    https://www.youtube.com/watch?v=wBXOO1LctAo






    There is no helping this thead
  • Frawr
    Frawr
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    Yes - State Why
    Ludof wrote: »
    This is Elder Scrolls Online not Elder Siege Online.
    If you like playing the whole game with siege weapon because they hit so hard then this is not the game for you.
    Siege Weapon hitting harder will just help zergs ; if you don't believe me i can give you an example:
    PC-EU Server Trueflame Campaign at 21 (GMT +1) there is just 1 EP group against all blue zerg, last night we beat them several times without even using 1 Siege Weapon (while blue Zerg kept on using Fire Balistas and Meatbag);in the end they won after stacking 5 siege weapons.

    Therefore anyone who wrote "yes"in the poll please explain here why this should help organised groups more than zergs.

    Meantime I link here a video (when siege weapon used to hit so hard):

    I want to drop a fire ballista on that little ball and have them burn baby burn.

  • Exigo
    Exigo
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    Currently siege weapons help the zerg and not organized groups. Do you want to increase the damage? But you are crazy! Try to divide the fighting in several parts of the map. On the Zerg campaign trueflame DC only play of siege weapons against organized groups. We are serious.
    Exigo Stormur Herra - Sorcerer | Alliance Rank 50
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  • FuzzyDuck79
    FuzzyDuck79
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    Yes - State Why
    Increasing damage would mean people would have to play, you know move away from the little red circles that indicate a siege weapon is inbound. Players used to do that. It used to be fun because you could break up an attacking zerg. Now you have no chance, unless you have weight of numbers on your side. How do you counter numbers now? Have a bigger zerg. I don't want to take the skill away by one shotting people (I find its boring and not very skillful), I just want a way to counter zerg without having to make a bigger zerg.
  • Molag_Crow
    Molag_Crow
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    Yes - State Why
    Exigo wrote: »
    Currently siege weapons help the zerg and not organized groups. Do you want to increase the damage? But you are crazy! Try to divide the fighting in several parts of the map. On the Zerg campaign trueflame DC only play of siege weapons against organized groups. We are serious.

    If the group was organized, they'd use a siege shield, counter siege with their own siege weapons or burn them, to name the few of possible ways to avoid siege weapons.

    Siege weapons don't help the zerg as much as their own spammable AOE and single cast abilities, due to the zerg taking 75% less damage anyway?

    So are you suggesting that zergs should be unstoppable?
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  • notimetocare
    notimetocare
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    Yes - State Why
    Increase base dmg about 10% and make the dmg reduction ignored by seige. Stand in a vat of burning oil? you should die. Large rock slamming into you at high speed? Die.
  • notimetocare
    notimetocare
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    Yes - State Why
    kuscoe wrote: »
    Buff it?? Why if you dont purge oils you will die... if you dont purge fire siege you will die this is what makes tower farms so insanely lucrative at times

    OR you can avoid siege. OR people can stop being stupid and camp a resource while people are camping inside. In short, OR people can learn how to play.
  • kuscoe
    kuscoe
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    No - State Why
    kuscoe wrote: »
    Buff it?? Why if you dont purge oils you will die... if you dont purge fire siege you will die this is what makes tower farms so insanely lucrative at times

    OR you can avoid siege. OR people can stop being stupid and camp a resource while people are camping inside. In short, OR people can learn how to play.

    Did you just L2P me? LOL

    Why avoid it when I can purge it?

    Why am I stupid for trying to take down a tower farm? afaik thats where the AP is and typically there is no lag because you dont tower farm with 24+ people -______-

    You tried to mock me with your "ors" but it was just bad and hard to read
  • SHADOW2KK
    SHADOW2KK
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    Yes - State Why
    Increase base dmg about 10% and make the dmg reduction ignored by seige. Stand in a vat of burning oil? you should die. Large rock slamming into you at high speed? Die.

    Exactly this, and in earlier times, war machines like ballistae etc were used to break up enemy troop formations, i.e in this instance , zergs,

    And as I have previously stated, its pure easy mode on this game, you get massive red circles warning you in adance of incoming.

    And if you get caught, you should die in one hit.

    And for people saying that siege machinery can be used to troll, then jeez find ways to adapt and flank and wipe out the enemies using it, like what used to happen in warfare.

    If you get hit by burning oil, you burn and die, or use purge fast.

    /end rant as I really cannot be bothered now.
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  • Jura23
    Jura23
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    Yes - State Why
    Completely one sided poll on something vast majority agrees on? You can pretty much bet ZOS going to ingore.
    Georgion - Bosmer/Templar - PC/EU
  • FuzzyDuck79
    FuzzyDuck79
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    Yes - State Why
    kuscoe wrote: »
    kuscoe wrote: »
    Buff it?? Why if you dont purge oils you will die... if you dont purge fire siege you will die this is what makes tower farms so insanely lucrative at times

    OR you can avoid siege. OR people can stop being stupid and camp a resource while people are camping inside. In short, OR people can learn how to play.

    Did you just L2P me? LOL

    Why avoid it when I can purge it?

    Why am I stupid for trying to take down a tower farm? afaik thats where the AP is and typically there is no lag because you dont tower farm with 24+ people -______-

    You tried to mock me with your "ors" but it was just bad and hard to read

    Exactly the point. You just said it yourself... Why avoid it when I can purge it? (why play when I have a 1 hit fix?) So zerg just stand around with their 1 hit fix and ignore siege weapons. While you're spamming purge the guy next to you is doing what? What great input does he have to the fight besides being a number? All he has to do is turn up.
    Edited by FuzzyDuck79 on November 2, 2015 11:33AM
  • kuscoe
    kuscoe
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    No - State Why
    kuscoe wrote: »
    kuscoe wrote: »
    Buff it?? Why if you dont purge oils you will die... if you dont purge fire siege you will die this is what makes tower farms so insanely lucrative at times

    OR you can avoid siege. OR people can stop being stupid and camp a resource while people are camping inside. In short, OR people can learn how to play.

    Did you just L2P me? LOL

    Why avoid it when I can purge it?

    Why am I stupid for trying to take down a tower farm? afaik thats where the AP is and typically there is no lag because you dont tower farm with 24+ people -______-

    You tried to mock me with your "ors" but it was just bad and hard to read

    Exactly the point. You just said it yourself... Why avoid it when I can purge it? (why play when I have a 1 hit fix?) So zerg just stand around with their 1 hit fix and ignore siege weapons. While you're spamming purge the guy next to you is doing what? What great input does he have to the fight besides being a number? All he has to do is turn up.

    Ok

    Um

    its been said before in this thread

    this is not elder siege online

    player vs player

    any player will die to siege in 2-3 seconds if they do not counteract it there is no need to buff it

    also apart from like disease siege or whatever do you really think the devs intended us to shoot fire ballistas at each other and have fun?

    I play my character in pvp not some simple ass siege weapon

    Edited by kuscoe on November 2, 2015 11:39AM
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