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Auction House ?

  • Sixsixsix161
    Sixsixsix161
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    I think the main reason we don't have an AH is because ZOS probably saw the disaster that was D3's Real Money Auction House (RMAH) which, as a result, caused Blizzard to not only shut down that AH, but also the "standard" gold-based AH (which was a knee-jerk reaction IMO).

    It's really too bad because an AH would provide a place where we can go and sell stuff, without having to take time away from the game, and advertise in general chat and hope someone is looking to buy what you're selling.

    And if you prefer to sell via general chat, or just don't like an AH, nobody forces you to use it. It's just another option some of us like to have available in a game.


  • Callous2208
    Callous2208
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    is it AUCTION HOUSE time yet?

    This guildstore thang aint cutting it. ESO grow up and be a real MMO.

    You say real mmo, I say another copy/paste crap fast I discard after a week or so. Auction Houses, IMO, are a cancer to any mmo economy. You'll never make a cent selling your junk with the 500k other people selling the same thing darn near less than you can sell it to an npc merchant for. More convenient for finding that one, off the wall item, yes. I'll concede it's better at that. But check the AH on a dozen or so mmo's. You'll find 2 or three character names control all of the high end items as well as the mass quantities of resources. Sadly, some of the time, these players are actually bots. The rest is a mess of listings from poor saps who are using the AH as more of a junk storage than avenue for profit.

    So your saying in other mmos you played that have an auction house you never made any money? Maybe get an accounting or business degree. Might help ya.

    Ive played WoW, Warhammer online, Rift, Guild Wars2, ect ect. I never had any problem making money from those games and they all have what you mentioned.

    I've played those titles, their AH's are terrible. I've found that my MBA doesn't afford me the opportunity to sit in front of the screen all day refreshing the Ah window to buy and flip wares before some kid in his mom's basement. However this system suits me and that's just great since it's the one eso chose to use. Maybe get an accounting or business degree if you're having trouble with the current trader system. Might help ya.
    Edited by Callous2208 on October 30, 2015 7:39PM
  • rager82b14_ESO
    rager82b14_ESO
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    This is one of the main reasons I can't get my friends to join. Because AH how it is handle. It is not fun, it is tedious system. It adds nothing but loop holes that people have to jump through.
  • Callous2208
    Callous2208
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    This is one of the main reasons I can't get my friends to join. Because AH how it is handle. It is not fun, it is tedious system. It adds nothing but loop holes that people have to jump through.

    I'm not sure I believe that you have friends who enjoy mmo's, that would not play one due to a lack of an AH, even though the game has something similar. I mean of all the things to keep you from playing a game. I've never anticipated an mmo launch and then been like, "oh wait, they're doing their AH different, a tiny piece of the overall game, that's a definite deal breaker." Also, AH's are fun?
    Edited by Callous2208 on October 30, 2015 7:58PM
  • Gidorick
    Gidorick
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    HORSE
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Ender1310
    Ender1310
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    The only good thing about loading screen shopping is that you could find deals / or he economy wasn't so regular normal players could buy thing merchant master destroyed this in my opinion might as well have AH
  • Uberkull
    Uberkull
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    Alphashado wrote: »
    People please stop using games like WoW or swtor as some kind of comparison. Those games have individual servers. An auction house in ESO would be NOTHING like what you see in those games. There is a huge difference between an isolated market limited to individual servers and a global system on a mega server.

    GW2 ah is a good example. Or diablo 3. But it's NOTHING like wow. You have to see it for yourself to understand I guess.

    Lol. It's too bad that one high pop server in WOW holds more players than the entire NA megaserve people does in ESO.

    Your arguement is invalid.
    ▬ஜ Seeds of War, Piles of Skulls ஜ▬
    ▬▬▬ஜ twitch.tv/uberkull ஜ▬▬▬
  • Callous2208
    Callous2208
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    uberkull wrote: »
    Alphashado wrote: »
    People please stop using games like WoW or swtor as some kind of comparison. Those games have individual servers. An auction house in ESO would be NOTHING like what you see in those games. There is a huge difference between an isolated market limited to individual servers and a global system on a mega server.

    GW2 ah is a good example. Or diablo 3. But it's NOTHING like wow. You have to see it for yourself to understand I guess.

    Lol. It's too bad that one high pop server in WOW holds more players than the entire NA megaserve people does in ESO.

    Your arguement is invalid.

    And we should take your word on this because...reasons?
  • Korah_Eaglecry
    Korah_Eaglecry
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    is it AUCTION HOUSE time yet?

    This guildstore thang aint cutting it. ESO grow up and be a real MMO.

    You say real mmo, I say another copy/paste crap fast I discard after a week or so. Auction Houses, IMO, are a cancer to any mmo economy. You'll never make a cent selling your junk with the 500k other people selling the same thing darn near less than you can sell it to an npc merchant for. More convenient for finding that one, off the wall item, yes. I'll concede it's better at that. But check the AH on a dozen or so mmo's. You'll find 2 or three character names control all of the high end items as well as the mass quantities of resources. Sadly, some of the time, these players are actually bots. The rest is a mess of listings from poor saps who are using the AH as more of a junk storage than avenue for profit.

    So your saying in other mmos you played that have an auction house you never made any money? Maybe get an accounting or business degree. Might help ya.

    Ive played WoW, Warhammer online, Rift, Guild Wars2, ect ect. I never had any problem making money from those games and they all have what you mentioned.

    I've played those titles, their AH's are terrible. I've found that my MBA doesn't afford me the opportunity to sit in front of the screen all day refreshing the Ah window to buy and flip wares before some kid in his mom's basement. However this system suits me and that's just great since it's the one eso chose to use. Maybe get an accounting or business degree if you're having trouble with the current trader system. Might help ya.

    What does a MBA have to do with anything? Oh right nothing.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • Korah_Eaglecry
    Korah_Eaglecry
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    uberkull wrote: »
    Alphashado wrote: »
    People please stop using games like WoW or swtor as some kind of comparison. Those games have individual servers. An auction house in ESO would be NOTHING like what you see in those games. There is a huge difference between an isolated market limited to individual servers and a global system on a mega server.

    GW2 ah is a good example. Or diablo 3. But it's NOTHING like wow. You have to see it for yourself to understand I guess.

    Lol. It's too bad that one high pop server in WOW holds more players than the entire NA megaserve people does in ESO.

    Your arguement is invalid.

    And we should take your word on this because...reasons?

    STO has a similar instanced multi server set up as here in ESO and they have a centralized AH. Stop acting as if it cant be done here for 'reasons'.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • OrphanHelgen
    OrphanHelgen
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    ✭✭
    uberkull wrote: »
    Alphashado wrote: »
    People please stop using games like WoW or swtor as some kind of comparison. Those games have individual servers. An auction house in ESO would be NOTHING like what you see in those games. There is a huge difference between an isolated market limited to individual servers and a global system on a mega server.

    GW2 ah is a good example. Or diablo 3. But it's NOTHING like wow. You have to see it for yourself to understand I guess.

    Lol. It's too bad that one high pop server in WOW holds more players than the entire NA megaserve people does in ESO.

    Your arguement is invalid.

    And we should take your word on this because...reasons?

    STO has a similar instanced multi server set up as here in ESO and they have a centralized AH. Stop acting as if it cant be done here for 'reasons'.

    Nerf reasons
    PC, EU server, Ebonheart Pact


    Finally a reason not to play League of Legends
  • Callous2208
    Callous2208
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    ✭✭
    is it AUCTION HOUSE time yet?

    This guildstore thang aint cutting it. ESO grow up and be a real MMO.

    You say real mmo, I say another copy/paste crap fast I discard after a week or so. Auction Houses, IMO, are a cancer to any mmo economy. You'll never make a cent selling your junk with the 500k other people selling the same thing darn near less than you can sell it to an npc merchant for. More convenient for finding that one, off the wall item, yes. I'll concede it's better at that. But check the AH on a dozen or so mmo's. You'll find 2 or three character names control all of the high end items as well as the mass quantities of resources. Sadly, some of the time, these players are actually bots. The rest is a mess of listings from poor saps who are using the AH as more of a junk storage than avenue for profit.

    So your saying in other mmos you played that have an auction house you never made any money? Maybe get an accounting or business degree. Might help ya.

    Ive played WoW, Warhammer online, Rift, Guild Wars2, ect ect. I never had any problem making money from those games and they all have what you mentioned.

    I've played those titles, their AH's are terrible. I've found that my MBA doesn't afford me the opportunity to sit in front of the screen all day refreshing the Ah window to buy and flip wares before some kid in his mom's basement. However this system suits me and that's just great since it's the one eso chose to use. Maybe get an accounting or business degree if you're having trouble with the current trader system. Might help ya.

    What does a MBA have to do with anything? Oh right nothing.

    I take it you didn't read the post I was responding to. It's ok, you'll learn how to forum one day.
  • rager82b14_ESO
    rager82b14_ESO
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    This is one of the main reasons I can't get my friends to join. Because AH how it is handle. It is not fun, it is tedious system. It adds nothing but loop holes that people have to jump through.

    I'm not sure I believe that you have friends who enjoy mmo's, that would not play one due to a lack of an AH, even though the game has something similar. I mean of all the things to keep you from playing a game. I've never anticipated an mmo launch and then been like, "oh wait, they're doing their AH different, a tiny piece of the overall game, that's a definite deal breaker." Also, AH's are fun?

    Um are you kidding me? Part of the fun of an MMO is playing the market. So yes a lot of my friends said no to that. With top three other things.

    No Darkbrother hood or thieves guild

    PVP suppose to be the "end game" and with the AH itself being as it is. Just means people who focus on trade skills and market..aka my friends don't like the system.

    and last is end game zone was so heavily group base that the thought of grinding vet levels in zerg groups was not fun.


    SO yes AH is part of the problem. I think you don't understand the draws of players who love to have a global market and gets enjoyment out of playing it.
  • Callous2208
    Callous2208
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    ✭✭
    This is one of the main reasons I can't get my friends to join. Because AH how it is handle. It is not fun, it is tedious system. It adds nothing but loop holes that people have to jump through.

    I'm not sure I believe that you have friends who enjoy mmo's, that would not play one due to a lack of an AH, even though the game has something similar. I mean of all the things to keep you from playing a game. I've never anticipated an mmo launch and then been like, "oh wait, they're doing their AH different, a tiny piece of the overall game, that's a definite deal breaker." Also, AH's are fun?

    Um are you kidding me? Part of the fun of an MMO is playing the market. So yes a lot of my friends said no to that. With top three other things.

    No Darkbrother hood or thieves guild

    PVP suppose to be the "end game" and with the AH itself being as it is. Just means people who focus on trade skills and market..aka my friends don't like the system.

    and last is end game zone was so heavily group base that the thought of grinding vet levels in zerg groups was not fun.


    SO yes AH is part of the problem. I think you don't understand the draws of players who love to have a global market and gets enjoyment out of playing it.

    Perhaps your right. I guess I just thought people who's main source of fun was playing the market would just play the real world market or some type of builder/market SIM game. I honestly didn't realize that playing an AH in an mmo would be the main draw for people entering the genre. I apologize.
  • rager82b14_ESO
    rager82b14_ESO
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    This is one of the main reasons I can't get my friends to join. Because AH how it is handle. It is not fun, it is tedious system. It adds nothing but loop holes that people have to jump through.

    I'm not sure I believe that you have friends who enjoy mmo's, that would not play one due to a lack of an AH, even though the game has something similar. I mean of all the things to keep you from playing a game. I've never anticipated an mmo launch and then been like, "oh wait, they're doing their AH different, a tiny piece of the overall game, that's a definite deal breaker." Also, AH's are fun?

    Um are you kidding me? Part of the fun of an MMO is playing the market. So yes a lot of my friends said no to that. With top three other things.

    No Darkbrother hood or thieves guild

    PVP suppose to be the "end game" and with the AH itself being as it is. Just means people who focus on trade skills and market..aka my friends don't like the system.

    and last is end game zone was so heavily group base that the thought of grinding vet levels in zerg groups was not fun.


    SO yes AH is part of the problem. I think you don't understand the draws of players who love to have a global market and gets enjoyment out of playing it.

    Perhaps your right. I guess I just thought people who's main source of fun was playing the market would just play the real world market or some type of builder/market SIM game. I honestly didn't realize that playing an AH in an mmo would be the main draw for people entering the genre. I apologize.

    It is cool, Myself I done a little bit of it in other mmos. Just some of them are really hardcore about it. (I mean real life market requires money, this one does not :P)

    As my bro says it. Economy is half of the fun of a mmo.
  • black-gryphonb14_ESO
    Reason FOR System as it is: UNIQUE and only ESOTU has it (and not a valid argument in my opinion)

    Reasons/Arguments to Change to a System- or even Zone-Based Seller/AH:
    1) Not all Kiosks are accessible...until you hit veteran level two-thirds of the kiosks are in-accessible, more if you include the ones in Craglorn - which sadly has some of the best sellers. 75% of game is below Vet let while over 66% is accessible only after Vet1 (Cadwell's Silver) and around Vet5 (Cadwell's Gold) is achieved.

    2) In the age of the internet where nearly everything is at your fingertips, and even items bought in-game are delivered via e-mail - there is no reason why that shouldn't be true for sellers/buyers. And why on earth when you are face-to-face with a seller do you have to wait (and sometimes relog) to get your purchase instead of right then and there?

    3) Zone-Based (Glenumbra, Reaper's March, etc) Sellers would perhaps make it more appropriate and easier. Why go to Bangkori to maybe find that one seller of things that is obtained in Glenumbra or Stormhaven - not to mention just getting there and finding that one seller?

    4) Not all Guilds are created equal and for those 'top-notch' guilds there is no more room for new arrivals and for more than a few it's all about sales - you don't make the cutoff and you're out. The one's that more or less adhere to the traditional principal of what a guild means or is...they can't compete for those kiosks that go for insane amounts of gold.

    Everyone claims this is an MMO and there should be player interaction (whether you want it or not) - yet the current system pushes loyalty and camaraderie aside. It's all about who has the best sales possibilities...and few any more are about themes (RP?), loyalty, camaraderie, etc. I've lost or left too many guilds, some of which there were many friends made, only because they died due to poor guild management tools and the hassle of dealing with the seller kiosks. Of the five I'm currently in - plenty of good people but they haven't had a guild store in months.

    People want to be able to sell and buy things - they don't want it to be a chore that requires lots of or impossible travel or uses up most of their play time.

    For a person who is drawn to games for their manufacturing, selling and buying - this by far is the weakest aspect of ESO.
    Aaelefein, a Veteran Templar of the 14th Level seeking to complete his Master Crafter Certification but still needs to finish exploring Craglorn in order to acquire all the knowledge pertaining to the Nirnhoned Trait.
  • Fenlius
    Fenlius
    Combine all the existing trading guilds in the game to one huge mega trading guild and auto invite all players.

    There, we now have an auction house.
  • NobleNerd
    NobleNerd
    ✭✭✭✭
    Vizier wrote: »
    What a shame.

    ESO could be a great game.

    I enjoyed it a lot but at a certain stage an AH become a necessity as far as I'm concerned.

    I will NOT return until they have an Auction House.

    Now I'm playing Dying Light.

    Definitely no AH needed there :)

    Shrug. We don't need an Auction House for ESO to be great. It is that without it. The Guilds now have storefronts they can sell from in addition to the guild store system through the banking merchant. I find the system agreeable.

    The Guild Trader system is a failed system and the blind bidding process is completely asinine. There is one thing I don't want to do in a MMO and that is to make selling and buying a huge mini game. I rather be doing other things than traveling all over the place to buy things and putting up with dictatorial jackasses that want to charge outrageous fees to sell in their guild stores (of which would not be there if guilds didn't need millions of gold to obtain a trader).
    BLOOD RAVENS GAMING
    ~a mature gaming community~
    Website
    DISCORD
  • badmojo0777b14_ESO
    badmojo0777b14_ESO
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    storefronts solved the problem
  • Cadelay
    Cadelay
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    I want an auction house too. I've never had problems with making profit on global auction houses in other games. In fact, I think I make less profit selling things on several guild stores because the population that searches them is so low compared to if it was global. And I'm in three of the best trading guilds on the server.

    I hate having to go to 12+ guild traders to search for the best price. What a waste of my gaming time.

    I also hate having to prioritize three guilds to trading. If we had a global auction house, I could join 5 pve and pvp guilds and I would be so much happier.
  • NobleNerd
    NobleNerd
    ✭✭✭✭
    Reason FOR System as it is: UNIQUE and only ESOTU has it (and not a valid argument in my opinion)

    Reasons/Arguments to Change to a System- or even Zone-Based Seller/AH:
    1) Not all Kiosks are accessible...until you hit veteran level two-thirds of the kiosks are in-accessible, more if you include the ones in Craglorn - which sadly has some of the best sellers. 75% of game is below Vet let while over 66% is accessible only after Vet1 (Cadwell's Silver) and around Vet5 (Cadwell's Gold) is achieved.

    2) In the age of the internet where nearly everything is at your fingertips, and even items bought in-game are delivered via e-mail - there is no reason why that shouldn't be true for sellers/buyers. And why on earth when you are face-to-face with a seller do you have to wait (and sometimes relog) to get your purchase instead of right then and there?

    3) Zone-Based (Glenumbra, Reaper's March, etc) Sellers would perhaps make it more appropriate and easier. Why go to Bangkori to maybe find that one seller of things that is obtained in Glenumbra or Stormhaven - not to mention just getting there and finding that one seller?

    4) Not all Guilds are created equal and for those 'top-notch' guilds there is no more room for new arrivals and for more than a few it's all about sales - you don't make the cutoff and you're out. The one's that more or less adhere to the traditional principal of what a guild means or is...they can't compete for those kiosks that go for insane amounts of gold.

    Everyone claims this is an MMO and there should be player interaction (whether you want it or not) - yet the current system pushes loyalty and camaraderie aside. It's all about who has the best sales possibilities...and few any more are about themes (RP?), loyalty, camaraderie, etc. I've lost or left too many guilds, some of which there were many friends made, only because they died due to poor guild management tools and the hassle of dealing with the seller kiosks. Of the five I'm currently in - plenty of good people but they haven't had a guild store in months.

    People want to be able to sell and buy things - they don't want it to be a chore that requires lots of or impossible travel or uses up most of their play time.

    For a person who is drawn to games for their manufacturing, selling and buying - this by far is the weakest aspect of ESO.

    Well said.
    BLOOD RAVENS GAMING
    ~a mature gaming community~
    Website
    DISCORD
  • odiasuda
    odiasuda
    ✭✭✭
    The system now is very convoluted and probably a huge turn off for most newcomers (which isn't a good thing when you're trying to grow your customer base)
  • dustin61
    dustin61
    Heck, even adding a keyword search to our current system would be a huge step forward. Trying to find a specific item can turn into a real hassle some times.
    Dal gro-Khash
    Orc Dragonknight - Daggerfall Covenant
  • majorperib14_ESO
    majorperib14_ESO
    Soul Shriven
    an AH could easily be implemented without affecting much. Currently only guilds that pay for their guild trader slot can trade so why not have it be the same amount of slots of guilds that can trade via a AH so instead of having to run all over to check prices etc you can just do it at any of the traders. Or like was suggested earlier having a auctioneer that you have to pay a extra cut to but has access to everything. The current system seems to be set up just to try to annoy people
  • Molag_Crow
    Molag_Crow
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    I personally hate the guild trader system. I'm a casual trader because I spend most of my time in PvP, but from Imperial City, I've gathered so many trophy vault items and they're all worth nothing now, so I'm selling them for about 2k each, like the axes, maces, swords, daggers, shields etc... and to be in a decent trading guild, I must deposit 5k gold to them each week so they win the bid, yet that leaves me poor because those items (which I put up cheaper than anyone else) rarely sell.

    I just wish there was an AH of some sort.
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
    YoutTube ESO Playlist
    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • Marrtha
    Marrtha
    ✭✭✭✭
    Hi, all. The discussion is getting quite heated and a bit personal. We've done a bit of moderating in this thread and would like to see you all continue to discuss our economy and auction houses constructively. Remember, if you feel yourself getting a bit too heated, take a break and come back to the thread refreshed.

    Why did this make me giggle lol...
    Use @Marrtha when replying!
  • NobleNerd
    NobleNerd
    ✭✭✭✭
    I personally hate the guild trader system. I'm a casual trader because I spend most of my time in PvP, but from Imperial City, I've gathered so many trophy vault items and they're all worth nothing now, so I'm selling them for about 2k each, like the axes, maces, swords, daggers, shields etc... and to be in a decent trading guild, I must deposit 5k gold to them each week so they win the bid, yet that leaves me poor because those items (which I put up cheaper than anyone else) rarely sell.

    I just wish there was an AH of some sort.

    The amount of "taxes" trading guilds expect their members to pay each week in order to get an overpriced Guild Trader because of a broken bidding system is outrageous for many players. Then you have Guild Traders in very obscure locations and the many that are in actual towns aren't even located inside the towns, but on outskirts like they have the plague. In order to have an effective Guild Trader a guild needs to spend huge amounts of gold to hopefully outbid other guilds that they have no clue what their bid or the highest bid for said Trader is.

    The system is horribly broken and does not benefit the majority of players in the game.
    BLOOD RAVENS GAMING
    ~a mature gaming community~
    Website
    DISCORD
  • JohnD212
    JohnD212
    ✭✭✭
    This game still has NO auction house? They're still letting the few dictate how the many should play? This explains why the sub numbers are so low I think many are surprised this game is still around. When I was playing I joined a couple Guilds with the hopes of selling but as the game lost popularity, the guilds lost members and eventually the guild was full of people selling things to very few people. If anyone thinks an auction house kills the economy it's because they most likely sit back and price gouge their own guild members. It's alright that they don't add in the one item that should have been there from start. They should also be comfortable with a game eventually failing. Members have tried to support this game but sadly they do SO little to make it enjoyable for those of us who like to sell things to the masses (not to the 10 guild members who still remain in game).
  • Arthur_Spoonfondle
    Arthur_Spoonfondle
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    NobleNerd wrote: »
    I personally hate the guild trader system. I'm a casual trader because I spend most of my time in PvP, but from Imperial City, I've gathered so many trophy vault items and they're all worth nothing now, so I'm selling them for about 2k each, like the axes, maces, swords, daggers, shields etc... and to be in a decent trading guild, I must deposit 5k gold to them each week so they win the bid, yet that leaves me poor because those items (which I put up cheaper than anyone else) rarely sell.

    I just wish there was an AH of some sort.

    The amount of "taxes" trading guilds expect their members to pay each week in order to get an overpriced Guild Trader because of a broken bidding system is outrageous for many players. Then you have Guild Traders in very obscure locations and the many that are in actual towns aren't even located inside the towns, but on outskirts like they have the plague. In order to have an effective Guild Trader a guild needs to spend huge amounts of gold to hopefully outbid other guilds that they have no clue what their bid or the highest bid for said Trader is.

    The system is horribly broken and does not benefit the majority of players in the game.

    Those two posts sum things up quite well. The current system is great for the minority who are exploiting it successfully, it is terrible for everyone else. I am not in a trade guild because I am not prepared to pay the "tax" to pay for a good trader site. As an occasional buyer the current system is hopeless. Having to travel all over the place, trawling all the guild traders in the hope of finding an item, is extremely tedious and not a little time consuming, such that I am just not prepared to do it and I am damn sure I am not the only one.

    Zenimax, stop listening to the greedy minority and give us a sever-wide AH. The current system is hopeless and being exploited by the aforementioned greedy minority.
  • Sixsixsix161
    Sixsixsix161
    ✭✭✭
    Reason FOR System as it is: UNIQUE and only ESOTU has it (and not a valid argument in my opinion)

    Reasons/Arguments to Change to a System- or even Zone-Based Seller/AH:
    1) Not all Kiosks are accessible...until you hit veteran level two-thirds of the kiosks are in-accessible, more if you include the ones in Craglorn - which sadly has some of the best sellers. 75% of game is below Vet let while over 66% is accessible only after Vet1 (Cadwell's Silver) and around Vet5 (Cadwell's Gold) is achieved.

    2) In the age of the internet where nearly everything is at your fingertips, and even items bought in-game are delivered via e-mail - there is no reason why that shouldn't be true for sellers/buyers. And why on earth when you are face-to-face with a seller do you have to wait (and sometimes relog) to get your purchase instead of right then and there?

    3) Zone-Based (Glenumbra, Reaper's March, etc) Sellers would perhaps make it more appropriate and easier. Why go to Bangkori to maybe find that one seller of things that is obtained in Glenumbra or Stormhaven - not to mention just getting there and finding that one seller?

    4) Not all Guilds are created equal and for those 'top-notch' guilds there is no more room for new arrivals and for more than a few it's all about sales - you don't make the cutoff and you're out. The one's that more or less adhere to the traditional principal of what a guild means or is...they can't compete for those kiosks that go for insane amounts of gold.

    Everyone claims this is an MMO and there should be player interaction (whether you want it or not) - yet the current system pushes loyalty and camaraderie aside. It's all about who has the best sales possibilities...and few any more are about themes (RP?), loyalty, camaraderie, etc. I've lost or left too many guilds, some of which there were many friends made, only because they died due to poor guild management tools and the hassle of dealing with the seller kiosks. Of the five I'm currently in - plenty of good people but they haven't had a guild store in months.

    People want to be able to sell and buy things - they don't want it to be a chore that requires lots of or impossible travel or uses up most of their play time.

    For a person who is drawn to games for their manufacturing, selling and buying - this by far is the weakest aspect of ESO.

    I could not have said it better myself. I have lots of items, ores, leather, wood, etc., I should sell but I hate sitting in the bank somewhere and pulling things out to advertise them in general chat, hoping there's someone out there looking for those items. More often than not, I spend 1-2 hours selling either nothing, or only one or two items. I could be out in the field playing - which is what I'm doing now, and as a result my items are not being sold.



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