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R.I.P. DK

  • Armitas
    Armitas
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    Is this happening right now, or am I dreaming?
    Edited by Armitas on October 24, 2015 8:44PM
    Retired.
    Nord mDK
  • Minsc
    Minsc
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    That video certainly reinforces the original post :)
  • Ishammael
    Ishammael
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    uso245 wrote: »
    Also a side note I started magicka dk around the time of the update and the largest competitive PvE DC guild Requiem has some members that play it. This is reliant on the Dunmer passive as well.


    EDIT: https://www.youtube.com/watch?v=JiG8AHdEwsA

    For those wondering this is actually a tank DK build in PvP. I would bait and my group mates would be the actual dps.

    Buddy, you should have just stopped posting. You're not gonna win any arguments with that video.
  • uso245
    uso245
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    Not sure what the argument is even about I was merely stating reworked builds of magicka dks are a thing and this video is old. I'm aware of that. My dk also isn't my main... this video was only posted cause I was pointing out it is a tank build not dps... wrecking blow isn't even on the bar.
    Edited by uso245 on October 25, 2015 4:03AM
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  • uso245
    uso245
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    -
    Edited by uso245 on October 25, 2015 5:13AM
    My Facebook Page
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  • Personofsecrets
    Personofsecrets
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    I'm a magic DK in PVP and contribute to wiping raids as well, but it is mostly my friend doing the killing. I just have proc and meteor...
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • newtinmpls
    newtinmpls
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    I can't even. You admit you aren't min-maxer and just like to play for "fun". Fine and dandy. hooray. But how is it that you can say that the min-maxers are wrong? There are other ways to have "fun," such as trying to actually compete at the highest level.

    I'm not saying min-maxers are wrong. Or that anyone is. I'm certainly saying that others may see my approach as "wrong".

    What I am saying is 'this is how I play' and 'I'm having a good time'

    So if how you play 1-is different than how I play AND 2-you are not having fun, THEN I would offer suggestions.

    I have really not developed a taste for surface Cyrodiil PvP. However, I am really enjoying IC PvP. They are very different in terms of learning curve and what works/doesn't work (for me). I do still have a hard time 1v1 PvP while playing a DK, but 3vX with a well-synergized group (which takes time to build/grow) is yet another very different animal.

    So for me, I have one DK who is built specifically to synergize with a particular group.

    I have another who is lower level, groups randomly, and has fewer skill points (and is lower level). However even aside from that, there seem to be ways that she can contribute to the sewer PUGs (and sometimes just random "partners") which are quite different. Maybe more simplistic - as instead of teamspeak or skype and planning, its usually just 'toss X ability in' and it had better be something that the other player can see and work with.

    For me, two different kinds of fun.

    What do you enjoy?
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • MadHatterMike
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    Dracane wrote: »
    I think DK is far from being R.I.P.
    They are the hardest class to play when played right, have the highest DPS and can be super dangerous in pvp.
    DK has the crown in 2 roles, tanking and DD. What more could a class ask for ?

    Seems like the people complaining about DKs are the ones who don't know how to play it, Me I don't know how to play a DK, am I complaining about it NO, I play a Sorc and Templar, and recently built a NB. Eventually Ill get to a DK and learn how to play it. As long as the cry babies don't get anything nerfed with all their ridiculous whining.
  • Ishammael
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    Dracane wrote: »
    I think DK is far from being R.I.P.
    They are the hardest class to play when played right, have the highest DPS and can be super dangerous in pvp.
    DK has the crown in 2 roles, tanking and DD. What more could a class ask for ?

    Seems like the people complaining about DKs are the ones who don't know how to play it, Me I don't know how to play a DK, am I complaining about it NO, I play a Sorc and Templar, and recently built a NB. Eventually Ill get to a DK and learn how to play it. As long as the cry babies don't get anything nerfed with all their ridiculous whining.

    So...

    You're gonna tell me, @Jules , @armitas, @Joy_Division , @Darnathian that we don't know how to play DK?

    Lol
  • Joy_Division
    Joy_Division
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    newtinmpls wrote: »
    I can't even. You admit you aren't min-maxer and just like to play for "fun". Fine and dandy. hooray. But how is it that you can say that the min-maxers are wrong? There are other ways to have "fun," such as trying to actually compete at the highest level.

    I'm not saying min-maxers are wrong. Or that anyone is. I'm certainly saying that others may see my approach as "wrong".

    What I am saying is 'this is how I play' and 'I'm having a good time'

    So if how you play 1-is different than how I play AND 2-you are not having fun, THEN I would offer suggestions.

    I have really not developed a taste for surface Cyrodiil PvP. However, I am really enjoying IC PvP. They are very different in terms of learning curve and what works/doesn't work (for me). I do still have a hard time 1v1 PvP while playing a DK, but 3vX with a well-synergized group (which takes time to build/grow) is yet another very different animal.

    So for me, I have one DK who is built specifically to synergize with a particular group.

    I have another who is lower level, groups randomly, and has fewer skill points (and is lower level). However even aside from that, there seem to be ways that she can contribute to the sewer PUGs (and sometimes just random "partners") which are quite different. Maybe more simplistic - as instead of teamspeak or skype and planning, its usually just 'toss X ability in' and it had better be something that the other player can see and work with.

    For me, two different kinds of fun.

    What do you enjoy?

    I, and the OP, enjoy the confidence to be able to compete at the highest level of competition in Cyrodiil PvP. That is what this thread is about. It's not about can DKs have fun finishing Cadwell's Silver or defeating some NPC mobs in the Cyrodiil Sewers.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Joy_Division
    Joy_Division
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    Ishammael wrote: »
    Dracane wrote: »
    I think DK is far from being R.I.P.
    They are the hardest class to play when played right, have the highest DPS and can be super dangerous in pvp.
    DK has the crown in 2 roles, tanking and DD. What more could a class ask for ?

    Seems like the people complaining about DKs are the ones who don't know how to play it, Me I don't know how to play a DK, am I complaining about it NO, I play a Sorc and Templar, and recently built a NB. Eventually Ill get to a DK and learn how to play it. As long as the cry babies don't get anything nerfed with all their ridiculous whining.

    So...

    You're gonna tell me, @Jules , @armitas, @Joy_Division , @Darnathian that we don't know how to play DK?

    Lol

    What's even more amusing is there are numerous other players you didn't mention who are even more knowledgeable and better at DKs than I am :smiley: Or those who have long since left - remember Sieg Blackheart? I have a lot of respect for those folks who continue trying to DK even if they know the other classes better match the ESO we play as of October 2015.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • eliisra
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    uso245 wrote: »
    Also a side note I started magicka dk around the time of the update and the largest competitive PvE DC guild Requiem has some members that play it. This is reliant on the Dunmer passive as well.


    EDIT: https://www.youtube.com/watch?v=JiG8AHdEwsA

    For those wondering this is actually a tank DK build in PvP. I would bait and my group mates would be the actual dps.

    That's possibly the saddest DK video of all times. Horse simulator, roleplay and block a bit :grimace:

  • DUTCH_REAPER
    DUTCH_REAPER
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    Dracane wrote: »
    I think DK is far from being R.I.P.
    They are the hardest class to play when played right, have the highest DPS and can be super dangerous in pvp.
    DK has the crown in 2 roles, tanking and DD. What more could a class ask for ?

    Seems like the people complaining about DKs are the ones who don't know how to play it, Me I don't know how to play a DK, am I complaining about it NO, I play a Sorc and Templar, and recently built a NB. Eventually Ill get to a DK and learn how to play it. As long as the cry babies don't get anything nerfed with all their ridiculous whining.

    Are you serious or making a joke about people not knowing how to play a DK are the ones complaining or are you just jesting?

    What you call complaining I call the DK populace of experts to semi experts speaking out against the actions that have made (mostly magica) DKs in the current state it is in.
  • Darnathian
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    Ishammael wrote: »
    Dracane wrote: »
    I think DK is far from being R.I.P.
    They are the hardest class to play when played right, have the highest DPS and can be super dangerous in pvp.
    DK has the crown in 2 roles, tanking and DD. What more could a class ask for ?

    Seems like the people complaining about DKs are the ones who don't know how to play it, Me I don't know how to play a DK, am I complaining about it NO, I play a Sorc and Templar, and recently built a NB. Eventually Ill get to a DK and learn how to play it. As long as the cry babies don't get anything nerfed with all their ridiculous whining.

    So...

    You're gonna tell me, @Jules , @armitas, @Joy_Division , @Darnathian that we don't know how to play DK?

    Lol

    What's even more amusing is there are numerous other players you didn't mention who are even more knowledgeable and better at DKs than I am :smiley: Or those who have long since left - remember Sieg Blackheart? I have a lot of respect for those folks who continue trying to DK even if they know the other classes better match the ESO we play as of October 2015.

    I know right. So many great former Magicka DKs. For examlple, Sypher is one of the top three IMO. He hasnt played it in like a year. lol Oh thats right he did once and was like "OMG i tanked them so good for like a minute." Then promptly went back to his Sorc/NB.

    Magicka DK is down right now in PVP. Cancelled my subscription today finally after threatening for like a year and a half. lol
  • newtinmpls
    newtinmpls
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    I, and the OP, enjoy the confidence to be able to compete at the highest level of competition in Cyrodiil PvP.

    And in that context, what sort of skills or morphs do you consider useful, essetial, or perhaps after testing "looks good in theory but plays out as crap"?
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Joy_Division
    Joy_Division
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    newtinmpls wrote: »
    I, and the OP, enjoy the confidence to be able to compete at the highest level of competition in Cyrodiil PvP.

    And in that context, what sort of skills or morphs do you consider useful, essetial, or perhaps after testing "looks good in theory but plays out as crap"?

    http://forums.elderscrollsonline.com/en/discussion/222527/tweaking-dk-skills-so-their-intended-fuction-matches-how-the-game-has-changed#latest
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • newtinmpls
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    Again, @Joy_Division what I'm asking is what skills do you currently use.

    The thread to which you refer seems to be a list of complaints about changes. I'm not arguing that there have been changes, and that some of them are really annoying.

    What I'm asking though, is what works for you, what skills do you like/hate/consider essential? You mentioned this thread being about competition at the highest levels. So I'm curious about - in the current iteration of the rules/game/patch, what do you think it's most useful to learn/master?

    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • uso245
    uso245
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    eliisra wrote: »
    uso245 wrote: »
    Also a side note I started magicka dk around the time of the update and the largest competitive PvE DC guild Requiem has some members that play it. This is reliant on the Dunmer passive as well.


    EDIT: https://www.youtube.com/watch?v=JiG8AHdEwsA

    For those wondering this is actually a tank DK build in PvP. I would bait and my group mates would be the actual dps.

    That's possibly the saddest DK video of all times. Horse simulator, roleplay and block a bit :grimace:

    It is a tank build :D dk is also my last class as well so I haven't spent all my time on this one like others, it was also noted prior that I was meant to absorb dmg since the friends were the actual dps #baiting. Currently working on a dps build though.
    My Facebook Page
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    Fate Stay Night


    Member since February 2014
    l
    Strategist/Tactician
  • pogopwns_ESO
    pogopwns_ESO
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    PvP dk: Have dragon blood, obsidian shield, flame lash, wings, immovable, dragon leap ult... Hold block and roll your face across your keyboard. 1vX win.
    Stop crying you little girl, I see DKs outlast 3+ enemy players by using 3 abilities every day. DKs tank and kite better than any class in the game still, and manage to have enough dps to kill too, unlike some other tanky pvp class builds. L2P instead of QQ. And yes, I have a DK, and yes, its just that easy. Its boring how easily a dk can keep himself alive against numerous enemies with such little effort. smh
  • caperon
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    PvP dk: Have dragon blood, obsidian shield, flame lash, wings, immovable, dragon leap ult... Hold block and roll your face across your keyboard. 1vX win.
    Stop crying you little girl, I see DKs outlast 3+ enemy players by using 3 abilities every day. DKs tank and kite better than any class in the game still, and manage to have enough dps to kill too, unlike some other tanky pvp class builds. L2P instead of QQ. And yes, I have a DK, and yes, its just that easy. Its boring how easily a dk can keep himself alive against numerous enemies with such little effort. smh

    Any video of this?
  • PhatGrimReaper
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    PvP dk: Have dragon blood, obsidian shield, flame lash, wings, immovable, dragon leap ult... Hold block and roll your face across your keyboard. 1vX win.
    Stop crying you little girl, I see DKs outlast 3+ enemy players by using 3 abilities every day. DKs tank and kite better than any class in the game still, and manage to have enough dps to kill too, unlike some other tanky pvp class builds. L2P instead of QQ. And yes, I have a DK, and yes, its just that easy. Its boring how easily a dk can keep himself alive against numerous enemies with such little effort. smh

    Yo, post your build please.... I want to see that ****.

    Please teach us oh master
    Edited by PhatGrimReaper on October 28, 2015 8:35PM
    Fat Grim Reaper - (m)Dragon Knight AR28
    F G R Junior - Templar AR26
    This One Had Name Changed - Nightblade AR19
    Fat Grim Streaker - Sorcerer AR15
    M12-GM - Guardians of the Twelve-GM - Crown Store Heroes - ETU
    RÀGE - R.I.P
  • Armitas
    Armitas
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    rod2_zps262xhatk.jpg
    Edited by Armitas on October 28, 2015 8:49PM
    Retired.
    Nord mDK
  • PhatGrimReaper
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    Armitas wrote: »
    Rod_zpsrcftopxh.jpg
    Just on the downlow, I think console may just be the twilight zone :wink:
    Fat Grim Reaper - (m)Dragon Knight AR28
    F G R Junior - Templar AR26
    This One Had Name Changed - Nightblade AR19
    Fat Grim Streaker - Sorcerer AR15
    M12-GM - Guardians of the Twelve-GM - Crown Store Heroes - ETU
    RÀGE - R.I.P
  • Skiserony
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    Compare a 1vX situation with a NB and then a DK, that is how you'll see why a DK is nerfed too hard. In a duel DK's are still very dangerous though, but that's because a lot less things will make the difference like mobility, escape, gap closer and ranged dps.

    A DK certainly cannot pull of a 1vX situation as a NB or Sorc, or it might be a very rare occasion with lesser skilled opponents.
  • dodgehopper_ESO
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    Armitas wrote: »
    Rod_zpsrcftopxh.jpg
    Just on the downlow, I think console may just be the twilight zone :wink:

    It makes it hard to discuss what is going on if we're not really playing the same game. Yes, IC doesn't feel like the same game at all to me. The changes were quite sweeping.
    Edited by dodgehopper_ESO on October 28, 2015 9:34PM
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Xvorg
    Xvorg
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    Some days ago I started this in PVE. It is the closest I've seen to good old Battlemages from Morrowind and Oblivion

    Race Dunmer, VR8 (right now)

    weapon 1 (offesive ranged) flame staff

    Mage Light (inner light): For spell crit (major prophecy) and extra magicka
    Molten weapon (Molten Armament): For increased heavy and extra dmg against low health enemies
    Destructive touch (destructive reach): Long distance Knockback
    Entropy (structured entropy): Extra life and increased spell dmg. Also empower through Might of the Guild
    Spiked Armor (volatile armor): Spell and armor buff with extra dmg
    U Meteor (shooting star): Nuke

    I used mainly the heavy attack. The idea is to use volatile armor and molten weapons for the buff, then entropy, fully charged heavy attack followed by destro touch. I've reached close to 20K with my heavy attacks (19k being the current record)

    Weapon 2 (defensive CQ) Resto staff

    Mage light (inner light): Pretty much the same above
    Stonefist (Obsidian shard): nice knockdown with a health on allies
    Lava Whip (Flame lash): excellent combo with OS, great heal and nice dmg
    Spiked armor (volatile armor): Same as above
    Grand healing (healing springs): Nice healing with some magicka recover if allies near
    U DK standard (standard of Might): the best AoE for a DK

    The trick here is to set the rules. V. Armor tu buff SR and armor, GH on ground near the enemies to have a nice health recover (if necessary) O. Shard to knock the enemy down, lava whip and light attacks. Heavy attack if running low on magicka. Close quarter fighter

    Now the twist point, since I'm wearing 5 heavy pieces and 2 light. 14 k armor, 18k SR, with spiked armor they go on 19 and 23K

    Currently I'm wearing a full set of Twilight embrace (to increase Spell dmg and healing, Flame lash heals me for 9k), 4 pieces of Soulshine (spell dmg, crit and mag) and 2 pieces of Torug's. Mundus the apprentice. Champion points on mitigation, magicka recovery and cost and spell crit/penetration, some healing and elemental dmg

    It is really fun and does a lot of DMG despite being a Tank? a Healer?
    He can resist a lost of punishment, despite being a Healer? a DPS?
    He can heal himself in less than a second despite being a Tank? a DPS?

    The only thing I'm sure, he's a DK, and a badass one
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • PhatGrimReaper
    PhatGrimReaper
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    Xvorg wrote: »
    Some days ago I started this in PVE. It is the closest I've seen to good old Battlemages from Morrowind and Oblivion

    Race Dunmer, VR8 (right now)

    weapon 1 (offesive ranged) flame staff

    Mage Light (inner light): For spell crit (major prophecy) and extra magicka
    Molten weapon (Molten Armament): For increased heavy and extra dmg against low health enemies
    Destructive touch (destructive reach): Long distance Knockback
    Entropy (structured entropy): Extra life and increased spell dmg. Also empower through Might of the Guild
    Spiked Armor (volatile armor): Spell and armor buff with extra dmg
    U Meteor (shooting star): Nuke

    I used mainly the heavy attack. The idea is to use volatile armor and molten weapons for the buff, then entropy, fully charged heavy attack followed by destro touch. I've reached close to 20K with my heavy attacks (19k being the current record)

    Weapon 2 (defensive CQ) Resto staff

    Mage light (inner light): Pretty much the same above
    Stonefist (Obsidian shard): nice knockdown with a health on allies
    Lava Whip (Flame lash): excellent combo with OS, great heal and nice dmg
    Spiked armor (volatile armor): Same as above
    Grand healing (healing springs): Nice healing with some magicka recover if allies near
    U DK standard (standard of Might): the best AoE for a DK

    The trick here is to set the rules. V. Armor tu buff SR and armor, GH on ground near the enemies to have a nice health recover (if necessary) O. Shard to knock the enemy down, lava whip and light attacks. Heavy attack if running low on magicka. Close quarter fighter

    Now the twist point, since I'm wearing 5 heavy pieces and 2 light. 14 k armor, 18k SR, with spiked armor they go on 19 and 23K

    Currently I'm wearing a full set of Twilight embrace (to increase Spell dmg and healing, Flame lash heals me for 9k), 4 pieces of Soulshine (spell dmg, crit and mag) and 2 pieces of Torug's. Mundus the apprentice. Champion points on mitigation, magicka recovery and cost and spell crit/penetration, some healing and elemental dmg

    It is really fun and does a lot of DMG despite being a Tank? a Healer?
    He can resist a lost of punishment, despite being a Healer? a DPS?
    He can heal himself in less than a second despite being a Tank? a DPS?

    The only thing I'm sure, he's a DK, and a badass one

    Sounds great! You should bring it to PVP >:)
    Fat Grim Reaper - (m)Dragon Knight AR28
    F G R Junior - Templar AR26
    This One Had Name Changed - Nightblade AR19
    Fat Grim Streaker - Sorcerer AR15
    M12-GM - Guardians of the Twelve-GM - Crown Store Heroes - ETU
    RÀGE - R.I.P
  • Joy_Division
    Joy_Division
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    ✭✭✭✭✭
    newtinmpls wrote: »
    Again, @Joy_Division what I'm asking is what skills do you currently use.

    The thread to which you refer seems to be a list of complaints about changes. I'm not arguing that there have been changes, and that some of them are really annoying.

    What I'm asking though, is what works for you, what skills do you like/hate/consider essential? You mentioned this thread being about competition at the highest levels. So I'm curious about - in the current iteration of the rules/game/patch, what do you think it's most useful to learn/master?

    None.

    I no longer PvP with my DK.

    As the game stands right now, burst damage from spamming high powered offensive skills is by far the most effective means of killing your opponent. A magicka DK has only two means to do this: a short ranged whip (undermined by having no gap closer), a heavy attack from a destro staff (which is easily seen and avoided). The other three classes have no such problem spamming high damaging abilities on their target (yes, even templars).

    If my sorcerer or my NB get opened on and get beat on, they can use mobility or shielding to get breathing room needed and reset the fight. My templar is kind of screwed here, but she has cleanse, a strong class heal, and her own gap closer they can use on something stupid like a wolf; at least something. A DK can't do any of that, has no cleanse, a trash heal, and yet has to overcome an enemy's opening attack and any residual damage from other enemies in the area. A restoration staff that provides you with no actual burst heal (ward is a bubble that provides zero mitigation) and zero offensive options (to go along with losing hundreds of spellpower) will not save you from a competent opponent.

    The only reasons why my DK was semi-competitive in 1.6 was because of a cheezy mechanic that allowed my whips hit dodge rollers and I could block-cast to artificially provide me with the tanking the class, which for all its reputation of being "tanky," really isn't: it reflects projectiles and...what else, exactly? No misses chance, inadequate shield, overnerfed heal, an AoE CC that merely snares opponents whereas it used to give a significant dodge chance.

    It's not like we haven't tried or this is a case of the grass being greener on the other side. I've played all 4 classes extensively and know what they can and can't do.
    Edited by Joy_Division on October 28, 2015 10:45PM
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • DUTCH_REAPER
    DUTCH_REAPER
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    Every time I see someone post "Magic DK ain't broke" I just want to grab the baby powder for my pimp hand and execute across their face.

    #stopbeingindenial
    #stoppostingifyournotgonnabackitupwithproof
    #zospleasefixmymagicdkforpvp

    /curlincornerandcry
  • Ishammael
    Ishammael
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    newtinmpls wrote: »
    Again, @Joy_Division what I'm asking is what skills do you currently use.

    The thread to which you refer seems to be a list of complaints about changes. I'm not arguing that there have been changes, and that some of them are really annoying.

    What I'm asking though, is what works for you, what skills do you like/hate/consider essential? You mentioned this thread being about competition at the highest levels. So I'm curious about - in the current iteration of the rules/game/patch, what do you think it's most useful to learn/master?

    None.

    I no longer PvP with my DK.

    As the game stands right now, burst damage from spamming high powered offensive skills is by far the most effective means of killing your opponent. A magicka DK has only two means to do this: a short ranged whip (undermined by having no gap closer), a heavy attack from a destro staff (which is easily seen and avoided). The other three classes have no such problem spamming high damaging abilities on their target (yes, even templars).

    If my sorcerer or my NB get opened on and get beat on, they can use mobility or shielding to get breathing room needed and reset the fight. My templar is kind of screwed here, but she has cleanse, a strong class heal, and her own gap closer they can use on something stupid like a wolf; at least something. A DK can't do any of that, has no cleanse, a trash heal, and yet has to overcome an enemy's opening attack and any residual damage from other enemies in the area. A restoration staff that provides you with no actual burst heal (ward is a bubble that provides zero mitigation) and zero offensive options (to go along with losing hundreds of spellpower) will not save you from a competent opponent.

    The only reasons why my DK was semi-competitive in 1.6 was because of a cheezy mechanic that allowed my whips hit dodge rollers and I could block-cast to artificially provide me with the tanking the class, which for all its reputation of being "tanky," really isn't: it reflects projectiles and...what else, exactly? No misses chance, inadequate shield, overnerfed heal, an AoE CC that merely snares opponents whereas it used to give a significant dodge chance.

    It's not like we haven't tried or this is a case of the grass being greener on the other side. I've played all 4 classes extensively and know what they can and can't do.

    I sad now.

    I've been in denial, "Ishammael will make mag DK work!"

    I even put chains on my bar, that buggy piece of ***. Hell, I was so startled it pulled someone that he died from sheer disbelief!

    2k whips!
    2k talons!
    2k gdb (lol)!

    The class of 2k.

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