pogopwns_ESO wrote: »PvP dk: Have dragon blood, obsidian shield, flame lash, wings, immovable, dragon leap ult... Hold block and roll your face across your keyboard. 1vX win.
Stop crying you little girl, I see DKs outlast 3+ enemy players by using 3 abilities every day. DKs tank and kite better than any class in the game still, and manage to have enough dps to kill too, unlike some other tanky pvp class builds. L2P instead of QQ. And yes, I have a DK, and yes, its just that easy. Its boring how easily a dk can keep himself alive against numerous enemies with such little effort. smh
newtinmpls wrote: »Again, @Joy_Division what I'm asking is what skills do you currently use.
The thread to which you refer seems to be a list of complaints about changes. I'm not arguing that there have been changes, and that some of them are really annoying.
What I'm asking though, is what works for you, what skills do you like/hate/consider essential? You mentioned this thread being about competition at the highest levels. So I'm curious about - in the current iteration of the rules/game/patch, what do you think it's most useful to learn/master?
Joy_Division wrote: »newtinmpls wrote: »Again, @Joy_Division what I'm asking is what skills do you currently use.
The thread to which you refer seems to be a list of complaints about changes. I'm not arguing that there have been changes, and that some of them are really annoying.
What I'm asking though, is what works for you, what skills do you like/hate/consider essential? You mentioned this thread being about competition at the highest levels. So I'm curious about - in the current iteration of the rules/game/patch, what do you think it's most useful to learn/master?
I don't mean to be a negative Nancy, but if you logged your DK daily back before 1.6, you'd understand the frustration. I understand you are just looking for info. But that's it. I'm not lying and just because I''m down on the class doesn't mean I'm not seeing things clearly.
For those who really want to magicka DK, I think the best thing to do is to wear the reactive heavy armor set, wear bloodspawn, stack spellpower on willpower jewelry and go drink to get regen. You now have a lot of mitigation, decent spellpower, good regen, good ultimate generation, and an armor set the makes you practically invincible when you are CCed or immobilized (don't break free of immobilize). Get in a group and play the tank role. Just dive in the middle of enemy groups and talons, deep breathe, whip, wings, proximity detonation, drop banners - because those AoEs actually are competitive. If your group is good enough, you can feel like you accomplished something. Still frustrating though because even when things are going well, the 250 nerf cost for banner is an insult to what you are trying to do and you aren't the one getting killing blows. But at least you are making a contribution.
Joy_Division wrote: »newtinmpls wrote: »Again, @Joy_Division what I'm asking is what skills do you currently use.
The thread to which you refer seems to be a list of complaints about changes. I'm not arguing that there have been changes, and that some of them are really annoying.
What I'm asking though, is what works for you, what skills do you like/hate/consider essential? You mentioned this thread being about competition at the highest levels. So I'm curious about - in the current iteration of the rules/game/patch, what do you think it's most useful to learn/master?
I don't mean to be a negative Nancy, but if you logged your DK daily back before 1.6, you'd understand the frustration. I understand you are just looking for info. But that's it. I'm not lying and just because I''m down on the class doesn't mean I'm not seeing things clearly.
For those who really want to magicka DK, I think the best thing to do is to wear the reactive heavy armor set, wear bloodspawn, stack spellpower on willpower jewelry and go drink to get regen. You now have a lot of mitigation, decent spellpower, good regen, good ultimate generation, and an armor set the makes you practically invincible when you are CCed or immobilized (don't break free of immobilize). Get in a group and play the tank role. Just dive in the middle of enemy groups and talons, deep breathe, whip, wings, proximity detonation, drop banners - because those AoEs actually are competitive. If your group is good enough, you can feel like you accomplished something. Still frustrating though because even when things are going well, the 250 nerf cost for banner is an insult to what you are trying to do and you aren't the one getting killing blows. But at least you are making a contribution.
Talons (bonus dmg for your steel tornado friends) and Prox det are the only real contributors. Prefer meteor over banner b/c its 20% cheaper, and will rebuild itself.
haha exactly proximity det and meteor those well known DK class moves. There use to be a time where when you entered a keep and dropped that banner over the flag it was as good as capped, now less than half the abilities I'im slotting on my bar are DK abilities.Personofsecrets wrote: »I'm a magic DK in PVP and contribute to wiping raids as well, but it is mostly my friend doing the killing. I just have proc and meteor...
Joy_Division wrote: »Joy_Division wrote: »newtinmpls wrote: »Again, @Joy_Division what I'm asking is what skills do you currently use.
The thread to which you refer seems to be a list of complaints about changes. I'm not arguing that there have been changes, and that some of them are really annoying.
What I'm asking though, is what works for you, what skills do you like/hate/consider essential? You mentioned this thread being about competition at the highest levels. So I'm curious about - in the current iteration of the rules/game/patch, what do you think it's most useful to learn/master?
I don't mean to be a negative Nancy, but if you logged your DK daily back before 1.6, you'd understand the frustration. I understand you are just looking for info. But that's it. I'm not lying and just because I''m down on the class doesn't mean I'm not seeing things clearly.
For those who really want to magicka DK, I think the best thing to do is to wear the reactive heavy armor set, wear bloodspawn, stack spellpower on willpower jewelry and go drink to get regen. You now have a lot of mitigation, decent spellpower, good regen, good ultimate generation, and an armor set the makes you practically invincible when you are CCed or immobilized (don't break free of immobilize). Get in a group and play the tank role. Just dive in the middle of enemy groups and talons, deep breathe, whip, wings, proximity detonation, drop banners - because those AoEs actually are competitive. If your group is good enough, you can feel like you accomplished something. Still frustrating though because even when things are going well, the 250 nerf cost for banner is an insult to what you are trying to do and you aren't the one getting killing blows. But at least you are making a contribution.
Talons (bonus dmg for your steel tornado friends) and Prox det are the only real contributors. Prefer meteor over banner b/c its 20% cheaper, and will rebuild itself.
Nothing in this game is as fun as dropping a banner and I will continue to do it no matter how much ZoS pisses on it and my class
Have to be very careful who you target with meteor in PvP because even if you have reflect up, 2 classes can completely negate it (Templar and NB). Fossilizing first will usually do the trick though.