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Halving Tel Var stone prices upends the TV economy and invalidates the sewers as...

KenaPKK
KenaPKK
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...a worthy place to spend time. Honestly, this is a misguided decision from an economic perspective.

If you want to gear attention away from IC and toward Orsinium, then make the new content engaging and new. It appears to be just that, so don't worry about changing IC... People can and will pay for and play in both extensively.

If you want to gear more attention toward the sewers, then don't decrease TV prices... That will just drive people to spend less time underground. Instead, add items to the TV vendor lists. Give people a reason to farm more -- decreasing prices just lets them finish farming sooner. I recommend gold upgrade mats for 20k TV apiece, or v16 versions of the old PvP container sets that everyone likes for like...100k TV apiece. Give people incentives to farm...don't make farming less impactful.

Unless you just don't want people to go into the sewers period, in which case you shouldn't have made such a beautiful and engaging PvP area for us. :(

Those are the only possible motivations for this decision that I can see.
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  • stewart.leslie76b16_ESO
    IC sewers is always going to be active, I don't think you have to worry.
    I, as a loyal member of the Foamy Cult, do solemnly swear to live a logical life free of stupidity, ignorance and all round jack assery. I shall do my best to enlighten those in need of Squirrelly Wisdom in hope of one day ridding the world of human idiocy. This I swear.
  • KenaPKK
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    I don't think that is true. They've already slowed down significantly. The only people in them these days are farmers, who would leave if they could anyway, and people ganking the farmers, who won't come if the farmers leave.
    Edited by KenaPKK on October 18, 2015 6:58AM
    Kena
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  • KenaPKK
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    People don't just naturally go everywhere available to them. They spend their time where there is an incentive to do so.
    Kena
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  • stewart.leslie76b16_ESO
    Well, I only go in twice a week as it is, so much other stuff to do. Tomorrow is my full day in there so I'll see a difference if there is one. But from what I can tell there is a lot of stuff to be done in there, and a lot of people I know have teh DLC but haven't gone in yet.
    I, as a loyal member of the Foamy Cult, do solemnly swear to live a logical life free of stupidity, ignorance and all round jack assery. I shall do my best to enlighten those in need of Squirrelly Wisdom in hope of one day ridding the world of human idiocy. This I swear.
  • Birdovic
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    Im pretty curious how few peple will be in IC after orsinium is out.
    Many will go there because its new, so I expect the first week in IC to be pretty damn empty, afterwards when everything is done? I dont know.
    To make IC interesting (and save it from becoming a ghost town) I also mentioned in another thread some suggestions, like adding old sets on Vet16 which were only availaible Lv10- Vet10 and never scaled higher. Those old sets can be like "new ones" when people can make use of them finally.
    Edited by Birdovic on October 18, 2015 10:34AM
  • Flaminir
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    Halving tel var stone prices?

    Is this a thing?... I haven't seen that anywhere, may have missed it. Source?
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  • Paulington
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    Flaminir wrote: »
    Halving tel var stone prices?

    Is this a thing?... I haven't seen that anywhere, may have missed it. Source?

    Almost everything on the PTS is halved in price if you buy it with TVS, Rubedite for example is 50 stones per ingot now instead of 100. Some remain unchanged however like green random boxes.

    Here are images, courtesy of @Prizax in his thread here.

    IC_50.png
    IC_50_2.png
    IC_50_3.png
    IC_50_4.png.
    Edited by Paulington on October 18, 2015 1:49PM
  • Rastoric
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    Those mats are gonna be much easier to get with Orsinium. Seem like a good idea to drop the prices.
    Just Say No! to changing Sorcerer Magicka skills to Stamina.
  • code65536
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    Uh, halving the price will have the exact opposite effect that you fear.

    It makes the stones more valuable and it makes stones are more viable source of obtaining mats. Keeping the prices high will kill IC even faster.
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  • driosketch
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    code65536 wrote: »
    Uh, halving the price will have the exact opposite effect that you fear.

    It makes the stones more valuable and it makes stones are more viable source of obtaining mats. Keeping the prices high will kill IC even faster.

    Agreed, have you seen the node spawn rates for the new material in Orsinium? This makes IC a whole lot more attractive.
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  • DaveMoeDee
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    code65536 wrote: »
    Uh, halving the price will have the exact opposite effect that you fear.

    It makes the stones more valuable and it makes stones are more viable source of obtaining mats. Keeping the prices high will kill IC even faster.

    Not sure it is that simple.

    People who want to sell IC gear to people who don't want to enter IC would get more reward more quickly, so they could linger more farming.

    People who just want to get TV for their own gear and leave will not have to spend as much time in IC.

    As you allude to, high prices make some not bother, figuring they can just stick with their lower level gear. These people could farm, but it won't be for long since their only interest in IC is getting their gear, not actually spending time there.

    It is true though that this change makes the buying power of each TV stone double. That makes them more attractive.
    Edited by DaveMoeDee on October 18, 2015 4:39PM
  • DaveMoeDee
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    double post
    Edited by DaveMoeDee on October 18, 2015 4:38PM
  • ericprydz82ub17_ESO
    This post just ruined my grinding for today. Places that were empty are now being farmed by the masses. Super sad face.
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  • Personofsecrets
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    the change to tel var stones is a good change. It is time to get people interested in Wrothgar.
    Rest in Peace:
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  • KenaPKK
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    driosketch wrote: »
    code65536 wrote: »
    Uh, halving the price will have the exact opposite effect that you fear.

    It makes the stones more valuable and it makes stones are more viable source of obtaining mats. Keeping the prices high will kill IC even faster.

    Agreed, have you seen the node spawn rates for the new material in Orsinium? This makes IC a whole lot more attractive.

    Then the frequency of node spawns in Orsinium are too high. The availability of mats is fine the way it is. It shouldn't be made easier with the upcoming patch.
    Kena
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    youtube.com/@KenaPKK (inactive)
  • Ishammael
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    Imperial city needs to be turned into a pvp zone: add objectives.

    Mat prices are irrelevant considering orsinium will have harvestable nodes.
  • KenaPKK
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    Orsinium has low spawn rates for those nodes, though. Plus, mats are not the only thing purchased using Tel Var... You're missing the point.
    Kena
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  • mlstevens42_ESO
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    Not everyone wants to a) be the farmed pve player trying to just get gear in ic
    b) do the long grind that is now required if you bother to go get your own stuff
    c) pay the astronomical prices some charge for mats for v 15/v 16 gear.

    Mostly because they are not really interested in pvp in the first place. Many pvp players do not like it either for other reasons...mostly because the pve players are no real challenge to fight and are not really interested in fighting with them. So once many get gear they would leave regardless. As it is not really fun for many.

    Nodes are supposed to be looked at for orsinium to alter them in some way hopefully so they will spawn more often and hopefully that there will be more of them. The nodes in cyrodiil will scale like those in orsinium so you may still have some out there trying to get stuff in the pvp areas that will be the easy kills you are looking for. Next big thing those that are not interested in pvp that will be more money in the pvp'ers pockets will be the akaviri motifs if your worried bout cash flow. To be honest wish they would quit trying to drag non pvpers to the pvp zones. If they want to test it out and all let it be because they want to not because the only way to get x y z is to go pvp for it. There would be less resentment that way.

  • Emma_Overload
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    code65536 wrote: »
    Uh, halving the price will have the exact opposite effect that you fear.

    It makes the stones more valuable and it makes stones are more viable source of obtaining mats. Keeping the prices high will kill IC even faster.

    This is correct. I grind sewers 3-5 hours a day, and I know I'll continue to farm IC if the mats are easier to get there than Orsinium.
    #CAREBEARMASTERRACE
  • Scyantific
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    What did you expect OP? ZOS doesn't have the confidence to let new DLC stand on its own. Just look at what they did to pre-IC content. Completely destroyed it so people would grind IC for the new and shiny.

    Orsinium is just more of the same.
  • Mettaricana
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    Omg finally better prices
  • Farorin
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    KenaPKK wrote: »
    ...a worthy place to spend time. Honestly, this is a misguided decision from an economic perspective.

    If you want to gear attention away from IC and toward Orsinium, then make the new content engaging and new. It appears to be just that, so don't worry about changing IC... People can and will pay for and play in both extensively.

    If you want to gear more attention toward the sewers, then don't decrease TV prices... That will just drive people to spend less time underground. Instead, add items to the TV vendor lists. Give people a reason to farm more -- decreasing prices just lets them finish farming sooner. I recommend gold upgrade mats for 20k TV apiece, or v16 versions of the old PvP container sets that everyone likes for like...100k TV apiece. Give people incentives to farm...don't make farming less impactful.

    Unless you just don't want people to go into the sewers period, in which case you shouldn't have made such a beautiful and engaging PvP area for us. :(

    Those are the only possible motivations for this decision that I can see.

    Lol, I think you mean PVE area with PVP enabled The key difference being that NOTHING about the imperial city encourages PVP.
  • Isbilen
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    Sorry but I'm with Zenimax on this one. The VR15-16 materials are way too hard to get on live right now, and even after halving the price you will still need around 76 600 stones just to craft one gear loadout (7 armor pieces, 2 weapons). Then there's everything else you want: stones for the boxes to get the polymorphs, grinding throphies for jewelry pieces, stones for your second set after you realize your first stinks, stones for jewelry enchants etc. It's just crazy much to grind, and halving the prices is a good thing for the game.
  • Alucardo
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    I'm not saying I disagree with halving the prices here, but I thought they were at a decent level and didn't need to be changed. That's coming from a non vet that solos the IC, so it's harder for me to obtain stones.
    Guess I can always buy even more IC sets and sell them/give to friends considering they are pretty rare in my campaign.
  • Marrtha
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    Paulington wrote: »
    Flaminir wrote: »
    Halving tel var stone prices?

    Is this a thing?... I haven't seen that anywhere, may have missed it. Source?

    Almost everything on the PTS is halved in price if you buy it with TVS, Rubedite for example is 50 stones per ingot now instead of 100. Some remain unchanged however like green random boxes.

    Here are images, courtesy of @Prizax in his thread here.

    IC_50.png
    IC_50_2.png
    IC_50_3.png
    IC_50_4.png.

    I honestly hope this stays. This would make me go to IC more because the thought of having to grind forever just kills my mood to go there in the first place. IC is a beautiful place.
    KenaPKK wrote: »
    driosketch wrote: »
    code65536 wrote: »
    Uh, halving the price will have the exact opposite effect that you fear.

    It makes the stones more valuable and it makes stones are more viable source of obtaining mats. Keeping the prices high will kill IC even faster.

    Agreed, have you seen the node spawn rates for the new material in Orsinium? This makes IC a whole lot more attractive.

    Then the frequency of node spawns in Orsinium are too high. The availability of mats is fine the way it is. It shouldn't be made easier with the upcoming patch.

    And this is why I can't take this thread seriously.
    Edited by Marrtha on October 19, 2015 10:49AM
    Use @Marrtha when replying!
  • tangy.citrus
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    Trust me, ill be farming it just as frequently. Since it will be much easier to get the powerful assault box, and this will become the place to get all your gear crafting mats from - it wont die out.
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  • Mumyo
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    KenaPKK wrote: »
    ...a worthy place to spend time. Honestly, this is a misguided decision from an economic perspective.

    If you want to gear attention away from IC and toward Orsinium, then make the new content engaging and new. It appears to be just that, so don't worry about changing IC... People can and will pay for and play in both extensively.

    If you want to gear more attention toward the sewers, then don't decrease TV prices... That will just drive people to spend less time underground. Instead, add items to the TV vendor lists. Give people a reason to farm more -- decreasing prices just lets them finish farming sooner. I recommend gold upgrade mats for 20k TV apiece, or v16 versions of the old PvP container sets that everyone likes for like...100k TV apiece. Give people incentives to farm...don't make farming less impactful.

    Unless you just don't want people to go into the sewers period, in which case you shouldn't have made such a beautiful and engaging PvP area for us. :(

    Those are the only possible motivations for this decision that I can see.

    true, there is not much reason to go IC anymore.
  • driosketch
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    KenaPKK wrote: »
    driosketch wrote: »
    code65536 wrote: »
    Uh, halving the price will have the exact opposite effect that you fear.

    It makes the stones more valuable and it makes stones are more viable source of obtaining mats. Keeping the prices high will kill IC even faster.

    Agreed, have you seen the node spawn rates for the new material in Orsinium? This makes IC a whole lot more attractive.

    Then the frequency of node spawns in Orsinium are too high. The availability of mats is fine the way it is. It shouldn't be made easier with the upcoming patch.
    KenaPKK wrote: »
    Orsinium has low spawn rates for those nodes, though. Plus, mats are not the only thing purchased using Tel Var... You're missing the point.

    You want to run that reply again. Are they too high, or are they low?
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  • Mumyo
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    Ishammael wrote: »
    Imperial city needs to be turned into a pvp zone: add objectives.

    Mat prices are irrelevant considering orsinium will have harvestable nodes.

    Yes but Zerg ....
  • Ezareth
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    Damn I just spent 50K stones last night buying mats to sell. Wish I'd known this, I would have saved them.
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