LoM CP Data

  • frozywozy
    frozywozy
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    Ezareth wrote: »
    frozywozy wrote: »
    Just to add to your graphic which show a high alliance with also high CP, I am alliance rank 44, I play this game everyday (4hours/day - up to 174days of playtime) and I'm at 300 CPs straight Pvping. It is very difficult to get high CPs without grinding, alts or playing alot more than what you can afford with a job 40hours a week.

    Something is sure, Pvping is not the best way to earn CPs.

    This is no afront to you but the experience rate of "large" group PvP compared to solo/duo or small group PvP is different.

    You were far more active before the CP system than you are now (as was I) so the 174 days /played is a bit misleading there.

    Anyone just hitting 501 CPs at the launch of Osrinium who had a single max VR character at the launch of the CP system will have averages just 411K experience per day.

    441K per day for 4 hours of PvP playtime is....weak...to say in the least.

    What do you mean by "weak" ? How many CPs do you get with 441K xp? I usually get 2 or 3 CPs every 4hours and that's worth 200-300k APs.
    Edited by frozywozy on October 8, 2015 7:16PM
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    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Ghostbane
    Ghostbane
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    Ishammael wrote: »
    Also, since Grunt doesn't post on the forums I have to maintain some visibility for us and talk trash at random points. I am hoping to turn this into a "credentials" measuring contest. Huehuehuehue

    It's alright babe, I can help.

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  • CN_Daniel
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    Our core team would average about 330CP. Looks like your figures represent us well too.
  • Alomar
    Alomar
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    I have 380 something and that's with over 2 months of time away from ESO since CP's were added. No grinding just pure pvp, I don't like the idea of a cap, I just think the xp required per cp level should increase after each level to the point where people at 1,000+ earn 1 every 5 the average pvper get's. Yet, that would require thought, consideration, and more action than ZOS usually likes to do.
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  • Daveheart
    Daveheart
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    Ishammael wrote: »
    Since there is much debate about CPs at the moment, I took an informal poll of the Legion of Magnus. We are one of the most active DC PvP guilds. Grunt is the GM. Please see data.

    MbTDdKw.png

    Sample size = 35 players
    Not huge, I know. But each of these players has been active in the last 24 48 hrs.

    (left) AvA Rank vs CP Rank -- not too much correlation (although some).
    (right) Histogram of CP Rank and the number of players at that rank.

    CP mean = 293.5
    CP Median = 304
    CP Std Dev = 121

    I have my own interpretations. Discuss.

    I certainly spend a lot more time on PvE activities than our average member, and it certainly shows in my cp as I'm one of the few in LoM over the proposed cap.
    Daggerfall Covenant (PC-NA)

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  • DezIsDead
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    well lets be fair, the numbers zos is using are off because alot of people who dont play came back to check out IC. they would of had the standard what 70 cp or less? that doesnt mean they are still playing though. i know of 3 of my contacts that quit last year, came back to see if they liked IC, only one of the 3 stayed. but they would still be included in ZOS equation, as they have logged on in the last 30 days.
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  • Publius_Scipio
    Publius_Scipio
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    My condolences to Grunt and LoM on the loss of Senior Fluffykins (aka Lord Fixate, aka Fake Fixate, aka Senior BICEPSkin).

    He was a good man. A soldier of THE COVENANT and an ORIGINAL LEADER. He will be missed.

    May his soul flex in peace.
  • Daveheart
    Daveheart
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    It does seem like a better sample would have been to take all accounts with at least 10 hours logged over the last 5 weeks with at least one login per week as well as at least one VR16 toon.
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  • Suru
    Suru
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    quotes mess up
    Edited by Suru on October 8, 2015 8:04PM


    Suru
  • Ishammael
    Ishammael
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    My condolences to Grunt and LoM on the loss of Senior Fluffykins (aka Lord Fixate, aka Fake Fixate, aka Senior BICEPSkin).

    He was a good man. A soldier of THE COVENANT and an ORIGINAL LEADER. He will be missed.

    May his soul flex in peace.

    Everyone misses Senior Fluffykins! Number 1 troll DC NA, for sure.
  • Ezareth
    Ezareth
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    frozywozy wrote: »
    Ezareth wrote: »
    frozywozy wrote: »
    Just to add to your graphic which show a high alliance with also high CP, I am alliance rank 44, I play this game everyday (4hours/day - up to 174days of playtime) and I'm at 300 CPs straight Pvping. It is very difficult to get high CPs without grinding, alts or playing alot more than what you can afford with a job 40hours a week.

    Something is sure, Pvping is not the best way to earn CPs.

    This is no afront to you but the experience rate of "large" group PvP compared to solo/duo or small group PvP is different.

    You were far more active before the CP system than you are now (as was I) so the 174 days /played is a bit misleading there.

    Anyone just hitting 501 CPs at the launch of Osrinium who had a single max VR character at the launch of the CP system will have averages just 411K experience per day.

    441K per day for 4 hours of PvP playtime is....weak...to say in the least.

    What do you mean by "weak" ? How many CPs do you get with 441K xp? I usually get 2 or 3 CPs every 4hours and that's worth 200-300k APs.

    441K a day is Just under 2 CPs a day. The first 100K is the enlightened CP, the next 341K is that much towards your next CP.

    1 CP = 400K exp.

    This the average needed for those having 70 CP at launch to hit the Cap of 501 CPs by November second. It really when you think about it isn't all *that* much...and it doesn't require grinding or anything....just consistent day by day play.
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  • Yonkit
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    Well I do see that one outlier... I wonder who that is. But this is a real good workup to show how LoM might be a good representation of the more regular players, with few falling into the category of "hardcore." Lots of these guys have taken breaks, not created 4 alts that they leveled to v16, did not spend a month clearing dsa 6+ times a day to compete for the top spot etc, but they still have 3x the cp of the "average" player.

    Plain and simple, if we're measuring standards of the game based on that "96" number, then ZOS is SCREWING UP. They're telling everyone "why aren't you more casual? why do you play more than 30 minutes a day? why are you v16 already????" They've set up this strange average that is not representative of the "community" base even if it's a statistical average of the player base. There is a big difference between the two. The community base runs guilds, streams, organizes events, helps all the casuals, and invests themselves in this game both financially and through their time. The player base is much larger than that, and they're the bodies you see running around stormhaven or grahtwood for like 15 minutes, then logs out to do something else (and that's perfectly awesome too). The player base can't complete SO, vDSA, the new dungeons, the solo-arena to come, pvp's only occasionally, and interacts with this game at a very surface level (again this is sweet, play on however you want). They also have significantly less CP than your community base and probably don't really care much about testing and retesting cp allocation, plotting dps progression, etc. Building your game around the logic of being conciliatory towards the cp imbalance between these players and the more involved community base, is a mistake.
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  • Daveheart
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    Hmm, that sounds like actual Yonkit and not fake Yonkit.
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  • Merlight
    Merlight
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    I confess, I'm one of the casuals pulling the average down. I've mostly played non-vet since 1.6 launched, so I only have the initial 70 + 10 CP from out-levelling the non-vet campaign and occasional fooling around Craglorn.
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  • Ishammael
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    Yonkit wrote: »
    Well I do see that one outlier... I wonder who that is. But this is a real good workup to show how LoM might be a good representation of the more regular players, with few falling into the category of "hardcore." Lots of these guys have taken breaks, not created 4 alts that they leveled to v16, did not spend a month clearing dsa 6+ times a day to compete for the top spot etc, but they still have 3x the cp of the "average" player.

    Plain and simple, if we're measuring standards of the game based on that "96" number, then ZOS is SCREWING UP. They're telling everyone "why aren't you more casual? why do you play more than 30 minutes a day? why are you v16 already????" They've set up this strange average that is not representative of the "community" base even if it's a statistical average of the player base. There is a big difference between the two. The community base runs guilds, streams, organizes events, helps all the casuals, and invests themselves in this game both financially and through their time. The player base is much larger than that, and they're the bodies you see running around stormhaven or grahtwood for like 15 minutes, then logs out to do something else (and that's perfectly awesome too). The player base can't complete SO, vDSA, the new dungeons, the solo-arena to come, pvp's only occasionally, and interacts with this game at a very surface level (again this is sweet, play on however you want). They also have significantly less CP than your community base and probably don't really care much about testing and retesting cp allocation, plotting dps progression, etc. Building your game around the logic of being conciliatory towards the cp imbalance between these players and the more involved community base, is a mistake.

    Leave it to @yonkit to tell it like it is. Cheers.
  • k2blader
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    The problem is that every player out there thinks that everybody plays the same way he/she does, and/or that she/he is representative of the most important part of the playerbase.

    Truth is, players with high playing hours (above 3 hours/day) are extremely important to the game because they kinda manage the communities, maintain activities, "create life", BUT the very casual (less the 5 hours / week for instance) are faaaar more in numbers and bring just as much money per person. High-time players don't even think they are there because they do different stuff in the game, at a different level and a different pace, but they are there, there's A LOT of them.

    That's why this average seems surprisingly low. It doesn't surprise me though.

    .

    Good post. I'm casual but I guess per your definition I have "high playing hours," but a good portion of that time is spent logging on/off bag alts, dealing with necessary evils of crafting writs/leveling, and browsing brick-n-mortars-- I mean guild traders. This time includes enduring all the load screens. I also sometimes spend decent chunks of time chatting in guild/zone when friends are on or some amusing subject catches my interest. I don't want to-- and don't plan to-- play the game any other way, even if it means I am not earning CPs. That's why it's weird to me when people say, "How can you not have __ CPs if you've been playing the game." They are clueless.

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  • WRX
    WRX
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    I would say this is on the fairly low side IMO..

    It is surprising to see. I have ~450, with essentially 0 grinding.

    Would we interesting to compare these to time played since CP was instituted. And then compare similar times for PvP vs PvE.
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  • Ishammael
    Ishammael
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    WRX wrote: »
    I would say this is on the fairly low side IMO..

    It is surprising to see. I have ~450, with essentially 0 grinding.

    Would we interesting to compare these to time played since CP was instituted. And then compare similar times for PvP vs PvE.

    Yeah I wish there was someway to get this data.

    As a semi related note:
    I don't think many players appreciate how low the DC pvp population is.
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    Clearly people with more champion points do better in PvP.

    Lemongraph.jpg


    Also, I should eat more lemons.
    Edited by Yolokin_Swagonborn on October 9, 2015 2:08AM
  • maxjapank
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    WRX wrote: »

    It is surprising to see. I have ~450, with essentially 0 grinding.

    Your new Sorc went from V1 to V14 in like two days. Tell me your secrets. :)
  • ataggs
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    I would be interested in knowing how many folks plan to grind CP now. Does the knowledge of a cap coming keep folks in the sewers? Its definitely crossed my mind.
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  • IxSTALKERxI
    IxSTALKERxI
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    I don't do much PvE and I have over 400 CP, same with a few of my guildies. During 1.6 with low time to kill and spamable active defences, it was easier for a group of 8 to consistently wipe large amounts of players which gave quite a lot of XP. Now, in 1.7 you need to run larger numbers to do well so the xp gain isn't as high, but it's good enough if you run in a group with good players and you are enjoying yourself.
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  • Yonkit
    Yonkit
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    ataggs wrote: »
    I would be interested in knowing how many folks plan to grind CP now. Does the knowledge of a cap coming keep folks in the sewers? Its definitely crossed my mind.

    Even with all the cp that I have, I think I am honest when I say that I have never grinded just for cp. I've maxed skills or leveled characters, grinded tv/shards/teeth etc. Sometimes that's been with pots, sometimes not. There's always been a secondary motivation, more than just cp for cp's sake. Even with a ridiculous cap coming, a stupid new system, I'm not gonna just change what I've been doing and start grinding just to max out my cp. I've seen that really burn out a few great players in this game. They felt behind, so they took to grinding cp for a solid week or two, then just quit saying that it's not worth it anymore. It's for that reason that I'm all for a catchup mechanism. Get people their 500 cp or whatever as quickly as possible.
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  • WRX
    WRX
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    maxjapank wrote: »
    WRX wrote: »

    It is surprising to see. I have ~450, with essentially 0 grinding.

    Your new Sorc went from V1 to V14 in like two days. Tell me your secrets. :)

    Haha that grind was my claim to fame. Level 30 something to max in like 9 hours of grinding. Broke stuff was broke.
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  • Ghostbane
    Ghostbane
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    WRX wrote: »
    maxjapank wrote: »
    WRX wrote: »

    It is surprising to see. I have ~450, with essentially 0 grinding.

    Your new Sorc went from V1 to V14 in like two days. Tell me your secrets. :)

    Haha that grind was my claim to fame.

    Other than that Billy Idol TS-Karaoke session.
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  • Ezareth
    Ezareth
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    ataggs wrote: »
    I would be interested in knowing how many folks plan to grind CP now. Does the knowledge of a cap coming keep folks in the sewers? Its definitely crossed my mind.

    I definitely have the desire to grind out my last 66 points to cap, but for the same reason I'm not at 2000 CPs right now, grinding (and almost all PvE) puts me to sleep. I find more enjoyment bolting around craglorn picking flowers than I do grinding.

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  • Ghostbane
    Ghostbane
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    Ezareth wrote: »
    ataggs wrote: »
    I would be interested in knowing how many folks plan to grind CP now. Does the knowledge of a cap coming keep folks in the sewers? Its definitely crossed my mind.

    I definitely have the desire to grind out my last 66 points to cap, but for the same reason I'm not at 2000 CPs right now, grinding (and almost all PvE) puts me to sleep. I find more enjoyment bolting around craglorn picking flowers than I do grinding.

    Personally, I think if anyone has alts to grind up. Never a better time before next patch.
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  • Psilent
    Psilent
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    ataggs wrote: »
    I would be interested in knowing how many folks plan to grind CP now. Does the knowledge of a cap coming keep folks in the sewers? Its definitely crossed my mind.

    I started the moment the cap was announced. The sewers are amazing for grinding out CP as well as trophies, and crafting materials; using an Ambrosia makes it even faster.

    Currently at 455 CP.
  • Ezareth
    Ezareth
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    Ghostbane wrote: »
    Ezareth wrote: »
    ataggs wrote: »
    I would be interested in knowing how many folks plan to grind CP now. Does the knowledge of a cap coming keep folks in the sewers? Its definitely crossed my mind.

    I definitely have the desire to grind out my last 66 points to cap, but for the same reason I'm not at 2000 CPs right now, grinding (and almost all PvE) puts me to sleep. I find more enjoyment bolting around craglorn picking flowers than I do grinding.

    Personally, I think if anyone has alts to grind up. Never a better time before next patch.

    Provided your alts are at VR1 already as you get no CPs from L3>L49 so grinding alts to VR16 has never been a good way to get CPs.
    Psilent wrote: »
    ataggs wrote: »
    I would be interested in knowing how many folks plan to grind CP now. Does the knowledge of a cap coming keep folks in the sewers? Its definitely crossed my mind.

    I started the moment the cap was announced. The sewers are amazing for grinding out CP as well as trophies, and crafting materials; using an Ambrosia makes it even faster.

    Currently at 455 CP.

    Yeah that's what I was doing last night, but thankfully there was PVP (and stone donations) involved.
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  • Ishammael
    Ishammael
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    Ezareth wrote: »
    Ghostbane wrote: »
    Ezareth wrote: »
    ataggs wrote: »
    I would be interested in knowing how many folks plan to grind CP now. Does the knowledge of a cap coming keep folks in the sewers? Its definitely crossed my mind.

    I definitely have the desire to grind out my last 66 points to cap, but for the same reason I'm not at 2000 CPs right now, grinding (and almost all PvE) puts me to sleep. I find more enjoyment bolting around craglorn picking flowers than I do grinding.

    Personally, I think if anyone has alts to grind up. Never a better time before next patch.

    Provided your alts are at VR1 already as you get no CPs from L3>L49 so grinding alts to VR16 has never been a good way to get CPs.
    Psilent wrote: »
    ataggs wrote: »
    I would be interested in knowing how many folks plan to grind CP now. Does the knowledge of a cap coming keep folks in the sewers? Its definitely crossed my mind.

    I started the moment the cap was announced. The sewers are amazing for grinding out CP as well as trophies, and crafting materials; using an Ambrosia makes it even faster.

    Currently at 455 CP.

    Yeah that's what I was doing last night, but thankfully there was PVP (and stone donations) involved.

    Baby Jshammael earned me 15 CPs in the last couple days.
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