Maintenance for the week of June 16:
• [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – June 18, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – June 18, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)

LoM CP Data

Ishammael
Ishammael
✭✭✭✭✭
✭✭
Since there is much debate about CPs at the moment, I took an informal poll of the Legion of Magnus. We are one of the most active DC PvP guilds. Grunt is the GM. Please see data.

MbTDdKw.png

Sample size = 35 players
Not huge, I know. But each of these players has been active in the last 24 48 hrs.

(left) AvA Rank vs CP Rank -- not too much correlation (although some).
(right) Histogram of CP Rank and the number of players at that rank.

CP mean = 293.5
CP Median = 304
CP Std Dev = 121

I have my own interpretations. Discuss.
Edited by Ishammael on October 8, 2015 4:56PM
  • r.jan_emailb16_ESO
    r.jan_emailb16_ESO
    ✭✭✭✭✭
    I'd add to this discussion that Joe Average Gamer does not log in every 24 hours, but maybe twice a week. For every player that is very active, there is a bunch of those who are not, thus resulting in the 93 average CP.
    Lairgren | DC Dragonknight - August Palatine
    playing for eXile


    I'm done, CU somewhere else.
  • Takllin
    Takllin
    ✭✭✭✭✭
    I'd add to this discussion that Joe Average Gamer does not log in every 24 hours, but maybe twice a week. For every player that is very active, there is a bunch of those who are not, thus resulting in the 93 average CP.

    They also used anyone that is active that has at least one VR 1 toon. Which IMO is not a good sample pool. They should have done anyone active with a VR 16 character.
    Jadokis - AD Redguard DK v16 AR 18
    Jàsènn - AD Orc Templar 47 AR 10
    Jessèn - AD Dunmer DK v16 AR 9 - Former Empress of Blackwater Blade

    Tekllin - AD Altmer Sorcerer v16 AR 18 (Ret.)
    Tekklin - AD Bosmer Nightblade v16 AR 12 (Ret.)
    Jasenn - DC Imperial Templar v16 AR 18 (Ret.)
    Jasènn - DC Orc Sorcerer v16 AR 15 (Ret.)
  • Master_Kas
    Master_Kas
    ✭✭✭✭✭
    ✭✭
    I'd add to this discussion that Joe Average Gamer does not log in every 24 hours, but maybe twice a week. For every player that is very active, there is a bunch of those who are not, thus resulting in the 93 average CP.

    Am I wrong but they didn't say 93 cp on PC is average, but 93 players who was OVER the incoming cap (501 cp) when they posted it?
    Edited by Master_Kas on October 8, 2015 4:38PM
    EU | PC
  • anitajoneb17_ESO
    anitajoneb17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    Master_Kas wrote: »
    I'd add to this discussion that Joe Average Gamer does not log in every 24 hours, but maybe twice a week. For every player that is very active, there is a bunch of those who are not, thus resulting in the 93 average CP.

    Am I wrong but they didn't say 93 cp on PC is average, but 93 players who was OVER the incoming cap (501 cp) when they posted it?


    You're wrong. It's 93 CP average on PC.
  • Master_Kas
    Master_Kas
    ✭✭✭✭✭
    ✭✭
    Master_Kas wrote: »
    I'd add to this discussion that Joe Average Gamer does not log in every 24 hours, but maybe twice a week. For every player that is very active, there is a bunch of those who are not, thus resulting in the 93 average CP.

    Am I wrong but they didn't say 93 cp on PC is average, but 93 players who was OVER the incoming cap (501 cp) when they posted it?


    You're wrong. It's 93 CP average on PC.

    Oo somehow I find that hard to believe (not what you stated, but that the average really is 93)
    EU | PC
  • Takllin
    Takllin
    ✭✭✭✭✭
    Master_Kas wrote: »
    Master_Kas wrote: »
    I'd add to this discussion that Joe Average Gamer does not log in every 24 hours, but maybe twice a week. For every player that is very active, there is a bunch of those who are not, thus resulting in the 93 average CP.

    Am I wrong but they didn't say 93 cp on PC is average, but 93 players who was OVER the incoming cap (501 cp) when they posted it?


    You're wrong. It's 93 CP average on PC.

    Oo somehow I find that hard to believe (not what you stated, but that the average really is 93)

    Take into account that anyone who has a VR 1 toon and active in the last 30 days. So those people with 1k+ are far outnumbered by people who have single digits or less...

    I'd love to see them make a chart like Ish made to show how many people fall into each number category with their respective highest level VR toon.
    Edited by Takllin on October 8, 2015 4:47PM
    Jadokis - AD Redguard DK v16 AR 18
    Jàsènn - AD Orc Templar 47 AR 10
    Jessèn - AD Dunmer DK v16 AR 9 - Former Empress of Blackwater Blade

    Tekllin - AD Altmer Sorcerer v16 AR 18 (Ret.)
    Tekklin - AD Bosmer Nightblade v16 AR 12 (Ret.)
    Jasenn - DC Imperial Templar v16 AR 18 (Ret.)
    Jasènn - DC Orc Sorcerer v16 AR 15 (Ret.)
  • Ghostbane
    Ghostbane
    ✭✭✭✭✭
    ✭✭✭
    Ishammael wrote: »
    Since there is much debate about CPs at the moment, I took an informal poll of the Legion of Magnus. We are one of the most active DC PvP guilds. Grunt is the GM. Please see data.

    MbTDdKw.png

    Sample size = 35 players
    Not huge, I know. But each of these players has been active in the last 24 hrs.

    (left) AvA Rank vs CP Rank -- not too much correlation (although some).
    (right) Histogram of CP Rank and the number of players at that rank.

    CP mean = 293.5
    CP Median = 304
    CP Std Dev = 121

    I have my own interpretations. Discuss.

    Not that it really makes a difference, all the bhoys are vr16? Or, they quoted their main PVP toon's AR rank?
    {★★★★★ · ★★★★★ · ★★ · ★★★★★}
    350m+ AP PC - EU
    AD :: Imported Waffles [37]EP :: Wee ee ee ee ee [16]DC :: Ghostbane's DK [16], Impending Loadscreen [12]PC - NA
    AD :: Ghostbane [50], yer ma [43], Sir Humphrey Winterbottom 2.0 [18], robotic baby legs [18]EP :: Wee Mad Arthur [50], avast ye buttcrackz [49], Sir Horace Foghorn [27], Brother Ballbag [24], Scatman John [16]DC :: W T B Waffles [36], Morale Boost [30], W T F Waffles [17], Ghostbanë [15]RIPAD :: Sir Humphrey Winterbottom 1.0 [20]
    Addons
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    Just to add to your graphic which show a high alliance with also high CP, I am alliance rank 44, I play this game everyday (4hours/day - up to 174days of playtime) and I'm at 300 CPs straight Pvping. It is very difficult to get high CPs without grinding, alts or playing alot more than what you can afford with a job 40hours a week.

    Something is sure, Pvping is not the best way to earn CPs.
    Edited by frozywozy on October 8, 2015 4:49PM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Joy_Division
    Joy_Division
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'd add to this discussion that Joe Average Gamer does not log in every 24 hours, but maybe twice a week. For every player that is very active, there is a bunch of those who are not, thus resulting in the 93 average CP.

    Is there a source for this 93? I am curious if the players in my PvE guild, who all but 4 left the game shortly after 1.6 was released, is included in those calculations.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • anitajoneb17_ESO
    anitajoneb17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    The problem is that every player out there thinks that everybody plays the same way he/she does, and/or that she/he is representative of the most important part of the playerbase.

    Truth is, players with high playing hours (above 3 hours/day) are extremely important to the game because they kinda manage the communities, maintain activities, "create life", BUT the very casual (less the 5 hours / week for instance) are faaaar more in numbers and bring just as much money per person. High-time players don't even think they are there because they do different stuff in the game, at a different level and a different pace, but they are there, there's A LOT of them.

    That's why this average seems surprisingly low. It doesn't surprise me though.

    .
    Edited by anitajoneb17_ESO on October 8, 2015 4:51PM
  • Ishammael
    Ishammael
    ✭✭✭✭✭
    ✭✭
    I need to make a correction -- this data was from the last 48 hrs.
    frozywozy wrote: »
    Just to add to your graphic which show a high alliance with also high CP, I am alliance rank 44, I play this game everyday (4hours/day - up to 174days of playtime) and I'm at 300 CPs straight Pvping. It is very difficult to get high CPs without grinding, alts or playing alot more than what you can afford with a job 40hours a week.

    Something is sure, Pvping is not the best way to earn CPs.

    Agreed, and this is a big take-away for me. Look at how players are above AvA rank 30. I didn't even sample half the guild. Yet nearly everyone is below 400 CPs. PvP is straight up bad for CP.
    Ghostbane wrote: »
    Not that it really makes a difference, all the bhoys are vr16? Or, they quoted their main PVP toon's AR rank?

    I asked for main toon AvA rank. Everyone should be v16.
  • Publius_Scipio
    Publius_Scipio
    ✭✭✭✭✭
    ✭✭✭
    I still don't see the issue here with the whole CP seasonal cap. Long before CP most were PvPing at max level with max gear and no one had issue with progression (PvP specific) and whatever else. Then the CP system came and the lament was about players being way out ahead of others and that things were getting out of hand. Many threads spoke about campaigns where CP was shutoff completely and/or CP cap....

    So here we are and now new issues arise.... You'll all be fine. Some of you will once again be PvPing at max level with 501 CP, the rest of you will have the catch-up sliding scale. All will be fine in the world of video games. Maybe some of you want progression but a cap is what is best for ESO in the long run (at least for now, doesn't mean new ideas and evolutions for ESO can't and won't happen down the road).

    If you don't believe me ask Frozen Fozzy (the Muppet Baby?) here on the forums.

    Now if you'll all excuse me, I have here an egg white and cheese omelet in front of me that needs my attention.
    Edited by Publius_Scipio on October 8, 2015 4:59PM
  • Ishammael
    Ishammael
    ✭✭✭✭✭
    ✭✭
    I still don't see the issue here with the whole CP seasonal cap. Long before CP most were PvPing at max level with max gear and no one had issue with progression (PvP specific) and whatever else. Then the CP system came and the lament was about players being way out ahead of others and that things were getting out of hand. Many threads spoke about campaigns where CP was shutoff completely and/or CP cap....

    So here we are and now new issues arise.... You'll all be fine. Some of you will once again be PvPing at max level with 501 CP, the rest of you will have the catch-up sliding scale. All will be fine in the world of video games. Maybe some of you want progression but a cap is what is best for ESO in the long run (at least for now, doesn't mean new ideas and evolutions for ESO can't and won't happen down the road).

    If you don't believe me ask Frozen Fozzy (the Muppet Baby?) here not he forums.

    Now if you'll all excuse me, I have here an egg white and cheese omelet in front of me that needs my attention.

    What are you talking about? I never once stated that we wouldn't be fine. Just presented data which represents a nice slice of active PvP players.
  • Cuyler
    Cuyler
    ✭✭✭✭✭
    I feel bad for the 1 guy with like 15 CP in your sample lol.
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • Takllin
    Takllin
    ✭✭✭✭✭
    I'd add to this discussion that Joe Average Gamer does not log in every 24 hours, but maybe twice a week. For every player that is very active, there is a bunch of those who are not, thus resulting in the 93 average CP.

    Is there a source for this 93? I am curious if the players in my PvE guild, who all but 4 left the game shortly after 1.6 was released, is included in those calculations.

    They said they had to have logged in the last 30 days and at least one VR 1 toon.
    I don't usually talk numbers, but here's some to chew on with regards to the number of champion points players have. The number of players that are going to be affected by the cap is very, very small.
    • Average CP on PC - 93
    • Average CP on PS4 - 46
    • Average CP on XB1 - 44

    The averages I posted were calculated from active accounts that have at least 1 VR character. (i.e. - can start earning CP) An account is only considered active if it has been logged into in the past 30 days and played the game for a period of time.


    Edited by Takllin on October 8, 2015 5:01PM
    Jadokis - AD Redguard DK v16 AR 18
    Jàsènn - AD Orc Templar 47 AR 10
    Jessèn - AD Dunmer DK v16 AR 9 - Former Empress of Blackwater Blade

    Tekllin - AD Altmer Sorcerer v16 AR 18 (Ret.)
    Tekklin - AD Bosmer Nightblade v16 AR 12 (Ret.)
    Jasenn - DC Imperial Templar v16 AR 18 (Ret.)
    Jasènn - DC Orc Sorcerer v16 AR 15 (Ret.)
  • Ishammael
    Ishammael
    ✭✭✭✭✭
    ✭✭
    Cuyler wrote: »
    I feel bad for the 1 guy with like 15 CP in your sample lol.

    Its more like 50... but yeah we have some players that have been with us for a long time that simply don't play that much.
  • Dreyloch
    Dreyloch
    ✭✭✭✭✭
    I am a member of this guild and didn't know this was going to be the purpose of the info we gave you Ish! But it's cool, I am not sure where your trying to go with this though. I assume it has to do with the upcoming cap ZoS is talking about. Or perhaps how PvP is pathetic for generating CP's.

    I can also pick out my dot on the left side lol. It;s low, but I was away from game for a few months.
    "The fear of Death, is often worse than death itself"
  • Publius_Scipio
    Publius_Scipio
    ✭✭✭✭✭
    ✭✭✭
    Ishammael wrote: »
    I still don't see the issue here with the whole CP seasonal cap. Long before CP most were PvPing at max level with max gear and no one had issue with progression (PvP specific) and whatever else. Then the CP system came and the lament was about players being way out ahead of others and that things were getting out of hand. Many threads spoke about campaigns where CP was shutoff completely and/or CP cap....

    So here we are and now new issues arise.... You'll all be fine. Some of you will once again be PvPing at max level with 501 CP, the rest of you will have the catch-up sliding scale. All will be fine in the world of video games. Maybe some of you want progression but a cap is what is best for ESO in the long run (at least for now, doesn't mean new ideas and evolutions for ESO can't and won't happen down the road).

    If you don't believe me ask Frozen Fozzy (the Muppet Baby?) here not he forums.

    Now if you'll all excuse me, I have here an egg white and cheese omelet in front of me that needs my attention.

    What are you talking about? I never once stated that we wouldn't be fine. Just presented data which represents a nice slice of active PvP players.

    I can't believe you just F[SNIP!!!!]ING!!!! disrupted me eating my omelet! But, I wasn't discussing your data or this thread in particular. I gave my thoughts on some other threads relating to the whole CP cap that have sprung up in the past couple of days.

    Your thread was simply fresh. Like a quail egg.
  • r.jan_emailb16_ESO
    r.jan_emailb16_ESO
    ✭✭✭✭✭
    Takllin wrote: »
    I'd add to this discussion that Joe Average Gamer does not log in every 24 hours, but maybe twice a week. For every player that is very active, there is a bunch of those who are not, thus resulting in the 93 average CP.

    They also used anyone that is active that has at least one VR 1 toon. Which IMO is not a good sample pool. They should have done anyone active with a VR 16 character.

    Yeah well, you can make every statistic they way you want it to be, and that's what ZOS did.
    Lairgren | DC Dragonknight - August Palatine
    playing for eXile


    I'm done, CU somewhere else.
  • Takllin
    Takllin
    ✭✭✭✭✭
    Takllin wrote: »
    I'd add to this discussion that Joe Average Gamer does not log in every 24 hours, but maybe twice a week. For every player that is very active, there is a bunch of those who are not, thus resulting in the 93 average CP.

    They also used anyone that is active that has at least one VR 1 toon. Which IMO is not a good sample pool. They should have done anyone active with a VR 16 character.

    Yeah well, you can make every statistic they way you want it to be, and that's what ZOS did.

    That's statistics for ya.
    Jadokis - AD Redguard DK v16 AR 18
    Jàsènn - AD Orc Templar 47 AR 10
    Jessèn - AD Dunmer DK v16 AR 9 - Former Empress of Blackwater Blade

    Tekllin - AD Altmer Sorcerer v16 AR 18 (Ret.)
    Tekklin - AD Bosmer Nightblade v16 AR 12 (Ret.)
    Jasenn - DC Imperial Templar v16 AR 18 (Ret.)
    Jasènn - DC Orc Sorcerer v16 AR 15 (Ret.)
  • DaveMoeDee
    DaveMoeDee
    ✭✭✭✭✭
    ✭✭✭
    I would like to see this stat:

    CP/day since obtaining first vet character. This stat should also exclude the CP received up front when the CP system went live. That would let us know the typical accrual levels. I would like to also see CP/hr logged in on vet character.

    One problem with this entire analysis is people like me. There are many days where I logged on and just did writs, did some harvesting, and then leveled a non-vet alt. Despite playing daily since B2P (where I had like 30 CP for a v10 character) I am only at 140 CP - meaning I have only gained a little over 100 since ESOTU. This was my choice, as there are days I didn't get do anything to get a CP despite having max enlightenment. Hell, despite playing pretty much every day since B2P, my former v10 is still about 20k XP away from v15 (though I also leveled an alt to v6 during that time).

    If I had bought the game when ESOTU launched instead of preordering it last year, I would be one of the people pulling down the average. Thing is, I don't care about having less CP. If I want competition, I'll play basketball. I have no idea how responsible CP are for my many deaths in PvP. If I cared, maybe I would have focused more on getting more CP. I don't think anyone should be penalized because I meander through the game.

    On the other hand, I do agree with pulling mob grinders down to the CP accrual rates of those who focused on daily pledges, trials, and the Alliance War since the champion system launched. A game that rewards people for succeeding at content meant to be enjoyable is going to be healthier in the long run since it does not make competitive people feel compelled to play the game in unenjoyable ways to keep pace.
  • DaveMoeDee
    DaveMoeDee
    ✭✭✭✭✭
    ✭✭✭
    The problem is that every player out there thinks that everybody plays the same way he/she does, and/or that she/he is representative of the most important part of the playerbase.

    Truth is, players with high playing hours (above 3 hours/day) are extremely important to the game because they kinda manage the communities, maintain activities, "create life", BUT the very casual (less the 5 hours / week for instance) are faaaar more in numbers and bring just as much money per person. High-time players don't even think they are there because they do different stuff in the game, at a different level and a different pace, but they are there, there's A LOT of them.

    That's why this average seems surprisingly low. It doesn't surprise me though.

    .

    Agreed. This is a major reason why game developers have to be cautious about how much they value comments on forums like these. Only a small percentage of active players are represented here, and the posters here are probably not a representative sample.

    Even people who play 3 hours a day could be low in CP if they don't participate in high XP activities for most of that time.
  • Ishammael
    Ishammael
    ✭✭✭✭✭
    ✭✭
    Dreyloch wrote: »
    I am a member of this guild and didn't know this was going to be the purpose of the info we gave you Ish! But it's cool, I am not sure where your trying to go with this though. I assume it has to do with the upcoming cap ZoS is talking about. Or perhaps how PvP is pathetic for generating CP's.

    I can also pick out my dot on the left side lol. It;s low, but I was away from game for a few months.

    You have divined my intent.
    1. PvP is bad for CPs. AvA rank doesn't correlate (very much) to total CP.
    2. But it probably doesn't matter (now) b/c of the cap.
    3. Operation "f*k AD all day e'ry day" is still in effect.

    Also, since Grunt doesn't post on the forums I have to maintain some visibility for us and talk trash at random points. I am hoping to turn this into a "credentials" measuring contest. Huehuehuehue
  • Ezareth
    Ezareth
    ✭✭✭✭✭
    ✭✭✭✭
    frozywozy wrote: »
    Just to add to your graphic which show a high alliance with also high CP, I am alliance rank 44, I play this game everyday (4hours/day - up to 174days of playtime) and I'm at 300 CPs straight Pvping. It is very difficult to get high CPs without grinding, alts or playing alot more than what you can afford with a job 40hours a week.

    Something is sure, Pvping is not the best way to earn CPs.

    This is no afront to you but the experience rate of "large" group PvP compared to solo/duo or small group PvP is different.

    You were far more active before the CP system than you are now (as was I) so the 174 days /played is a bit misleading there.

    Anyone just hitting 501 CPs at the launch of Osrinium who had a single max VR character at the launch of the CP system will have averages just 411K experience per day.

    441K per day for 4 hours of PvP playtime is....weak...to say in the least.
    Edited by Ezareth on October 8, 2015 5:51PM
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Ezareth
    Ezareth
    ✭✭✭✭✭
    ✭✭✭✭
    Ishammael wrote: »
    I still don't see the issue here with the whole CP seasonal cap. Long before CP most were PvPing at max level with max gear and no one had issue with progression (PvP specific) and whatever else. Then the CP system came and the lament was about players being way out ahead of others and that things were getting out of hand. Many threads spoke about campaigns where CP was shutoff completely and/or CP cap....

    So here we are and now new issues arise.... You'll all be fine. Some of you will once again be PvPing at max level with 501 CP, the rest of you will have the catch-up sliding scale. All will be fine in the world of video games. Maybe some of you want progression but a cap is what is best for ESO in the long run (at least for now, doesn't mean new ideas and evolutions for ESO can't and won't happen down the road).

    If you don't believe me ask Frozen Fozzy (the Muppet Baby?) here not he forums.

    Now if you'll all excuse me, I have here an egg white and cheese omelet in front of me that needs my attention.

    What are you talking about? I never once stated that we wouldn't be fine. Just presented data which represents a nice slice of active PvP players.

    Scipio has had it out for the heavy lifters in the game since he's still squatting the bar and curling with plastic dumb bells with the ladies :P~
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Publius_Scipio
    Publius_Scipio
    ✭✭✭✭✭
    ✭✭✭
    Ezareth wrote: »
    Ishammael wrote: »
    I still don't see the issue here with the whole CP seasonal cap. Long before CP most were PvPing at max level with max gear and no one had issue with progression (PvP specific) and whatever else. Then the CP system came and the lament was about players being way out ahead of others and that things were getting out of hand. Many threads spoke about campaigns where CP was shutoff completely and/or CP cap....

    So here we are and now new issues arise.... You'll all be fine. Some of you will once again be PvPing at max level with 501 CP, the rest of you will have the catch-up sliding scale. All will be fine in the world of video games. Maybe some of you want progression but a cap is what is best for ESO in the long run (at least for now, doesn't mean new ideas and evolutions for ESO can't and won't happen down the road).

    If you don't believe me ask Frozen Fozzy (the Muppet Baby?) here not he forums.

    Now if you'll all excuse me, I have here an egg white and cheese omelet in front of me that needs my attention.

    What are you talking about? I never once stated that we wouldn't be fine. Just presented data which represents a nice slice of active PvP players.

    Scipio has had it out for the heavy lifters in the game since he's still squatting the bar and curling with plastic dumb bells with the ladies :P~

    By all means keep lifting in the game all you want. You won't get pushback from me. I will keep it to the real world.

    But one day, I just might get you that genuine autograph.
  • Ishammael
    Ishammael
    ✭✭✭✭✭
    ✭✭
    Ezareth wrote: »
    Ishammael wrote: »
    I still don't see the issue here with the whole CP seasonal cap. Long before CP most were PvPing at max level with max gear and no one had issue with progression (PvP specific) and whatever else. Then the CP system came and the lament was about players being way out ahead of others and that things were getting out of hand. Many threads spoke about campaigns where CP was shutoff completely and/or CP cap....

    So here we are and now new issues arise.... You'll all be fine. Some of you will once again be PvPing at max level with 501 CP, the rest of you will have the catch-up sliding scale. All will be fine in the world of video games. Maybe some of you want progression but a cap is what is best for ESO in the long run (at least for now, doesn't mean new ideas and evolutions for ESO can't and won't happen down the road).

    If you don't believe me ask Frozen Fozzy (the Muppet Baby?) here not he forums.

    Now if you'll all excuse me, I have here an egg white and cheese omelet in front of me that needs my attention.

    What are you talking about? I never once stated that we wouldn't be fine. Just presented data which represents a nice slice of active PvP players.

    Scipio has had it out for the heavy lifters in the game since he's still squatting the bar and curling with plastic dumb bells with the ladies :P~

    Today is squat day.
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ezareth wrote: »
    Ishammael wrote: »
    I still don't see the issue here with the whole CP seasonal cap. Long before CP most were PvPing at max level with max gear and no one had issue with progression (PvP specific) and whatever else. Then the CP system came and the lament was about players being way out ahead of others and that things were getting out of hand. Many threads spoke about campaigns where CP was shutoff completely and/or CP cap....

    So here we are and now new issues arise.... You'll all be fine. Some of you will once again be PvPing at max level with 501 CP, the rest of you will have the catch-up sliding scale. All will be fine in the world of video games. Maybe some of you want progression but a cap is what is best for ESO in the long run (at least for now, doesn't mean new ideas and evolutions for ESO can't and won't happen down the road).

    If you don't believe me ask Frozen Fozzy (the Muppet Baby?) here not he forums.

    Now if you'll all excuse me, I have here an egg white and cheese omelet in front of me that needs my attention.

    What are you talking about? I never once stated that we wouldn't be fine. Just presented data which represents a nice slice of active PvP players.

    Scipio has had it out for the heavy lifters in the game since he's still squatting the bar and curling with plastic dumb bells with the ladies :P~

    By all means keep lifting in the game all you want. You won't get pushback from me. I will keep it to the real world.

    But one day, I just might get you that genuine autograph.

    You-son-of-a-***.gif
    Edited by Minno on October 8, 2015 6:11PM
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Ezareth
    Ezareth
    ✭✭✭✭✭
    ✭✭✭✭
    Ezareth wrote: »
    Ishammael wrote: »
    I still don't see the issue here with the whole CP seasonal cap. Long before CP most were PvPing at max level with max gear and no one had issue with progression (PvP specific) and whatever else. Then the CP system came and the lament was about players being way out ahead of others and that things were getting out of hand. Many threads spoke about campaigns where CP was shutoff completely and/or CP cap....

    So here we are and now new issues arise.... You'll all be fine. Some of you will once again be PvPing at max level with 501 CP, the rest of you will have the catch-up sliding scale. All will be fine in the world of video games. Maybe some of you want progression but a cap is what is best for ESO in the long run (at least for now, doesn't mean new ideas and evolutions for ESO can't and won't happen down the road).

    If you don't believe me ask Frozen Fozzy (the Muppet Baby?) here not he forums.

    Now if you'll all excuse me, I have here an egg white and cheese omelet in front of me that needs my attention.

    What are you talking about? I never once stated that we wouldn't be fine. Just presented data which represents a nice slice of active PvP players.

    Scipio has had it out for the heavy lifters in the game since he's still squatting the bar and curling with plastic dumb bells with the ladies :P~

    By all means keep lifting in the game all you want. You won't get pushback from me. I will keep it to the real world.

    But one day, I just might get you that genuine autograph.

    What's your leg press up to bro? I'm just curious to see how all that yogurt slurping you do is helping the numbers.

    You probably sign your autographs with the same pen my Grandma uses...
    540_red_pen_in_hand.jpg


    I haven't been a heavy lifter in game since last October when I quit the first time. I play a couple hours a day during the week, maybe 4 hours a day on the weekend. I quit the game for a month and spent 3 weeks levelling my NB from L3 >VR1 since the champion system came out and I'm at 430 CPs. Easily half of my time spent logged in these days is doing activities that earn me *zero* XP.







    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'm at 197, though I don't play as much as I use to.

Sign In or Register to comment.