r.jan_emailb16_ESO wrote: »I'd add to this discussion that Joe Average Gamer does not log in every 24 hours, but maybe twice a week. For every player that is very active, there is a bunch of those who are not, thus resulting in the 93 average CP.
r.jan_emailb16_ESO wrote: »I'd add to this discussion that Joe Average Gamer does not log in every 24 hours, but maybe twice a week. For every player that is very active, there is a bunch of those who are not, thus resulting in the 93 average CP.
Master_Kas wrote: »r.jan_emailb16_ESO wrote: »I'd add to this discussion that Joe Average Gamer does not log in every 24 hours, but maybe twice a week. For every player that is very active, there is a bunch of those who are not, thus resulting in the 93 average CP.
Am I wrong but they didn't say 93 cp on PC is average, but 93 players who was OVER the incoming cap (501 cp) when they posted it?
anitajoneb17_ESO wrote: »Master_Kas wrote: »r.jan_emailb16_ESO wrote: »I'd add to this discussion that Joe Average Gamer does not log in every 24 hours, but maybe twice a week. For every player that is very active, there is a bunch of those who are not, thus resulting in the 93 average CP.
Am I wrong but they didn't say 93 cp on PC is average, but 93 players who was OVER the incoming cap (501 cp) when they posted it?
You're wrong. It's 93 CP average on PC.
Master_Kas wrote: »anitajoneb17_ESO wrote: »Master_Kas wrote: »r.jan_emailb16_ESO wrote: »I'd add to this discussion that Joe Average Gamer does not log in every 24 hours, but maybe twice a week. For every player that is very active, there is a bunch of those who are not, thus resulting in the 93 average CP.
Am I wrong but they didn't say 93 cp on PC is average, but 93 players who was OVER the incoming cap (501 cp) when they posted it?
You're wrong. It's 93 CP average on PC.
Oo somehow I find that hard to believe (not what you stated, but that the average really is 93)
Since there is much debate about CPs at the moment, I took an informal poll of the Legion of Magnus. We are one of the most active DC PvP guilds. Grunt is the GM. Please see data.
Sample size = 35 players
Not huge, I know. But each of these players has been active in the last 24 hrs.
(left) AvA Rank vs CP Rank -- not too much correlation (although some).
(right) Histogram of CP Rank and the number of players at that rank.
CP mean = 293.5
CP Median = 304
CP Std Dev = 121
I have my own interpretations. Discuss.
r.jan_emailb16_ESO wrote: »I'd add to this discussion that Joe Average Gamer does not log in every 24 hours, but maybe twice a week. For every player that is very active, there is a bunch of those who are not, thus resulting in the 93 average CP.
Just to add to your graphic which show a high alliance with also high CP, I am alliance rank 44, I play this game everyday (4hours/day - up to 174days of playtime) and I'm at 300 CPs straight Pvping. It is very difficult to get high CPs without grinding, alts or playing alot more than what you can afford with a job 40hours a week.
Something is sure, Pvping is not the best way to earn CPs.
Not that it really makes a difference, all the bhoys are vr16? Or, they quoted their main PVP toon's AR rank?
Publius_Scipio wrote: »I still don't see the issue here with the whole CP seasonal cap. Long before CP most were PvPing at max level with max gear and no one had issue with progression (PvP specific) and whatever else. Then the CP system came and the lament was about players being way out ahead of others and that things were getting out of hand. Many threads spoke about campaigns where CP was shutoff completely and/or CP cap....
So here we are and now new issues arise.... You'll all be fine. Some of you will once again be PvPing at max level with 501 CP, the rest of you will have the catch-up sliding scale. All will be fine in the world of video games. Maybe some of you want progression but a cap is what is best for ESO in the long run (at least for now, doesn't mean new ideas and evolutions for ESO can't and won't happen down the road).
If you don't believe me ask Frozen Fozzy (the Muppet Baby?) here not he forums.
Now if you'll all excuse me, I have here an egg white and cheese omelet in front of me that needs my attention.
Joy_Division wrote: »r.jan_emailb16_ESO wrote: »I'd add to this discussion that Joe Average Gamer does not log in every 24 hours, but maybe twice a week. For every player that is very active, there is a bunch of those who are not, thus resulting in the 93 average CP.
Is there a source for this 93? I am curious if the players in my PvE guild, who all but 4 left the game shortly after 1.6 was released, is included in those calculations.
ZOS_RichLambert wrote: »I don't usually talk numbers, but here's some to chew on with regards to the number of champion points players have. The number of players that are going to be affected by the cap is very, very small.
- Average CP on PC - 93
- Average CP on PS4 - 46
- Average CP on XB1 - 44
ZOS_RichLambert wrote: »The averages I posted were calculated from active accounts that have at least 1 VR character. (i.e. - can start earning CP) An account is only considered active if it has been logged into in the past 30 days and played the game for a period of time.
Publius_Scipio wrote: »I still don't see the issue here with the whole CP seasonal cap. Long before CP most were PvPing at max level with max gear and no one had issue with progression (PvP specific) and whatever else. Then the CP system came and the lament was about players being way out ahead of others and that things were getting out of hand. Many threads spoke about campaigns where CP was shutoff completely and/or CP cap....
So here we are and now new issues arise.... You'll all be fine. Some of you will once again be PvPing at max level with 501 CP, the rest of you will have the catch-up sliding scale. All will be fine in the world of video games. Maybe some of you want progression but a cap is what is best for ESO in the long run (at least for now, doesn't mean new ideas and evolutions for ESO can't and won't happen down the road).
If you don't believe me ask Frozen Fozzy (the Muppet Baby?) here not he forums.
Now if you'll all excuse me, I have here an egg white and cheese omelet in front of me that needs my attention.
What are you talking about? I never once stated that we wouldn't be fine. Just presented data which represents a nice slice of active PvP players.
r.jan_emailb16_ESO wrote: »I'd add to this discussion that Joe Average Gamer does not log in every 24 hours, but maybe twice a week. For every player that is very active, there is a bunch of those who are not, thus resulting in the 93 average CP.
They also used anyone that is active that has at least one VR 1 toon. Which IMO is not a good sample pool. They should have done anyone active with a VR 16 character.
r.jan_emailb16_ESO wrote: »r.jan_emailb16_ESO wrote: »I'd add to this discussion that Joe Average Gamer does not log in every 24 hours, but maybe twice a week. For every player that is very active, there is a bunch of those who are not, thus resulting in the 93 average CP.
They also used anyone that is active that has at least one VR 1 toon. Which IMO is not a good sample pool. They should have done anyone active with a VR 16 character.
Yeah well, you can make every statistic they way you want it to be, and that's what ZOS did.
anitajoneb17_ESO wrote: »The problem is that every player out there thinks that everybody plays the same way he/she does, and/or that she/he is representative of the most important part of the playerbase.
Truth is, players with high playing hours (above 3 hours/day) are extremely important to the game because they kinda manage the communities, maintain activities, "create life", BUT the very casual (less the 5 hours / week for instance) are faaaar more in numbers and bring just as much money per person. High-time players don't even think they are there because they do different stuff in the game, at a different level and a different pace, but they are there, there's A LOT of them.
That's why this average seems surprisingly low. It doesn't surprise me though.
.
I am a member of this guild and didn't know this was going to be the purpose of the info we gave you Ish! But it's cool, I am not sure where your trying to go with this though. I assume it has to do with the upcoming cap ZoS is talking about. Or perhaps how PvP is pathetic for generating CP's.
I can also pick out my dot on the left side lol. It;s low, but I was away from game for a few months.
Just to add to your graphic which show a high alliance with also high CP, I am alliance rank 44, I play this game everyday (4hours/day - up to 174days of playtime) and I'm at 300 CPs straight Pvping. It is very difficult to get high CPs without grinding, alts or playing alot more than what you can afford with a job 40hours a week.
Something is sure, Pvping is not the best way to earn CPs.
Publius_Scipio wrote: »I still don't see the issue here with the whole CP seasonal cap. Long before CP most were PvPing at max level with max gear and no one had issue with progression (PvP specific) and whatever else. Then the CP system came and the lament was about players being way out ahead of others and that things were getting out of hand. Many threads spoke about campaigns where CP was shutoff completely and/or CP cap....
So here we are and now new issues arise.... You'll all be fine. Some of you will once again be PvPing at max level with 501 CP, the rest of you will have the catch-up sliding scale. All will be fine in the world of video games. Maybe some of you want progression but a cap is what is best for ESO in the long run (at least for now, doesn't mean new ideas and evolutions for ESO can't and won't happen down the road).
If you don't believe me ask Frozen Fozzy (the Muppet Baby?) here not he forums.
Now if you'll all excuse me, I have here an egg white and cheese omelet in front of me that needs my attention.
What are you talking about? I never once stated that we wouldn't be fine. Just presented data which represents a nice slice of active PvP players.
Publius_Scipio wrote: »I still don't see the issue here with the whole CP seasonal cap. Long before CP most were PvPing at max level with max gear and no one had issue with progression (PvP specific) and whatever else. Then the CP system came and the lament was about players being way out ahead of others and that things were getting out of hand. Many threads spoke about campaigns where CP was shutoff completely and/or CP cap....
So here we are and now new issues arise.... You'll all be fine. Some of you will once again be PvPing at max level with 501 CP, the rest of you will have the catch-up sliding scale. All will be fine in the world of video games. Maybe some of you want progression but a cap is what is best for ESO in the long run (at least for now, doesn't mean new ideas and evolutions for ESO can't and won't happen down the road).
If you don't believe me ask Frozen Fozzy (the Muppet Baby?) here not he forums.
Now if you'll all excuse me, I have here an egg white and cheese omelet in front of me that needs my attention.
What are you talking about? I never once stated that we wouldn't be fine. Just presented data which represents a nice slice of active PvP players.
Scipio has had it out for the heavy lifters in the game since he's still squatting the bar and curling with plastic dumb bells with the ladies :P~
Publius_Scipio wrote: »I still don't see the issue here with the whole CP seasonal cap. Long before CP most were PvPing at max level with max gear and no one had issue with progression (PvP specific) and whatever else. Then the CP system came and the lament was about players being way out ahead of others and that things were getting out of hand. Many threads spoke about campaigns where CP was shutoff completely and/or CP cap....
So here we are and now new issues arise.... You'll all be fine. Some of you will once again be PvPing at max level with 501 CP, the rest of you will have the catch-up sliding scale. All will be fine in the world of video games. Maybe some of you want progression but a cap is what is best for ESO in the long run (at least for now, doesn't mean new ideas and evolutions for ESO can't and won't happen down the road).
If you don't believe me ask Frozen Fozzy (the Muppet Baby?) here not he forums.
Now if you'll all excuse me, I have here an egg white and cheese omelet in front of me that needs my attention.
What are you talking about? I never once stated that we wouldn't be fine. Just presented data which represents a nice slice of active PvP players.
Scipio has had it out for the heavy lifters in the game since he's still squatting the bar and curling with plastic dumb bells with the ladies :P~
Publius_Scipio wrote: »Publius_Scipio wrote: »I still don't see the issue here with the whole CP seasonal cap. Long before CP most were PvPing at max level with max gear and no one had issue with progression (PvP specific) and whatever else. Then the CP system came and the lament was about players being way out ahead of others and that things were getting out of hand. Many threads spoke about campaigns where CP was shutoff completely and/or CP cap....
So here we are and now new issues arise.... You'll all be fine. Some of you will once again be PvPing at max level with 501 CP, the rest of you will have the catch-up sliding scale. All will be fine in the world of video games. Maybe some of you want progression but a cap is what is best for ESO in the long run (at least for now, doesn't mean new ideas and evolutions for ESO can't and won't happen down the road).
If you don't believe me ask Frozen Fozzy (the Muppet Baby?) here not he forums.
Now if you'll all excuse me, I have here an egg white and cheese omelet in front of me that needs my attention.
What are you talking about? I never once stated that we wouldn't be fine. Just presented data which represents a nice slice of active PvP players.
Scipio has had it out for the heavy lifters in the game since he's still squatting the bar and curling with plastic dumb bells with the ladies :P~
By all means keep lifting in the game all you want. You won't get pushback from me. I will keep it to the real world.
But one day, I just might get you that genuine autograph.
Publius_Scipio wrote: »Publius_Scipio wrote: »I still don't see the issue here with the whole CP seasonal cap. Long before CP most were PvPing at max level with max gear and no one had issue with progression (PvP specific) and whatever else. Then the CP system came and the lament was about players being way out ahead of others and that things were getting out of hand. Many threads spoke about campaigns where CP was shutoff completely and/or CP cap....
So here we are and now new issues arise.... You'll all be fine. Some of you will once again be PvPing at max level with 501 CP, the rest of you will have the catch-up sliding scale. All will be fine in the world of video games. Maybe some of you want progression but a cap is what is best for ESO in the long run (at least for now, doesn't mean new ideas and evolutions for ESO can't and won't happen down the road).
If you don't believe me ask Frozen Fozzy (the Muppet Baby?) here not he forums.
Now if you'll all excuse me, I have here an egg white and cheese omelet in front of me that needs my attention.
What are you talking about? I never once stated that we wouldn't be fine. Just presented data which represents a nice slice of active PvP players.
Scipio has had it out for the heavy lifters in the game since he's still squatting the bar and curling with plastic dumb bells with the ladies :P~
By all means keep lifting in the game all you want. You won't get pushback from me. I will keep it to the real world.
But one day, I just might get you that genuine autograph.