1000*1.5 = 1500
50*0.1 = 5 50 + 5 = 55 Therefore: 1000*1.55 = 1550
10+11 = 21 50*0.21=10.5 50 + 10.5 = 60.5 Therefore: 1000*1.605 = 1605
10+11+15 = 36 50*0.36 = 18 50+ 18 = 68 Therefore: 1000*1.68 = 1680
Francescolg wrote: »I know that the crit damage bonus applies only to the 50% crit plus damage, that is why I wrote the (text in brackets)..
The problem is, I couldn't see any modification, neither the "5%" or Hemorrhage when I put a skill of that skill line into my bar, nor the "5%" from the skill Rearming Trap. In fact, there was no Bonus at all.
Test yourself in any PvE encounter..
I did. Now, lets leave the following posts for people, who actually have noticed the "unaffected" crit, or that have tested Hemorrhage in PvE. Even 5% is noticeable! The problem is, I saw no raise at all..DeanTheCat wrote: »Also, did you have an Assassination ability slotted? You need one slotted to activate Haemorrhage.
Francescolg wrote: »I did. Now, lets leave the following posts for people, who actually have noticed the "unaffected" crit, or that have tested Hemorrhage in PvE. Even 5% is noticeable! The problem is, I saw no raise at all..DeanTheCat wrote: »Also, did you have an Assassination ability slotted? You need one slotted to activate Haemorrhage.
I'll also test the Dark Elves (from stealth) crit bonus passive tonight, as I suspect sth., and I'll keep a close read on the next hotfix. Tonight, I'll use FTC instead of Combat Cloud for the raw numbers.
Francescolg wrote: »My bad, I meant Bosmer. Nonetheless, I said which effect I was refering to: crit bonus damage from stealth.
This is just a second point, my first question (since the beginning of the thread) is about the Hemorrhage passive.