Specifically the bit I quoted, plus my edit.leepalmer95 wrote: »leepalmer95 wrote: »
Well considering in this DLC death has an actual punishment e.g. the losing 80% of TV stones you have then yes and escape skill is OP.
That's not OP, that's a DLC design issue.
Not really?
Specifically the bit I quoted, plus my edit.leepalmer95 wrote: »leepalmer95 wrote: »
Well considering in this DLC death has an actual punishment e.g. the losing 80% of TV stones you have then yes and escape skill is OP.
That's not OP, that's a DLC design issue.
Not really?
leepalmer95 wrote: »or you could have that 50% increase nerf that sorc's got, when your cloak is broken 50% increase if used in the next 4 seconds.
leepalmer95 wrote: »or you could have that 50% increase nerf that sorc's got, when your cloak is broken 50% increase if used in the next 4 seconds.
Or we could lessen the massive nerfs done to streak and dodge roll; rather than turning everything into a damned pillow fight.
leepalmer95 wrote: »or you could have that 50% increase nerf that sorc's got, when your cloak is broken 50% increase if used in the next 4 seconds.
Sure it's possible to break cloak, but unless you use very high radius aoe nb's can easily re cloak and vanish.
Also the fact they can walk through mobs is annoying, normally it wasn't but mobs actually do something in this patch and there is a very high density. 2 classes don't have an escape skill, sorc have a nerfed one but that goes right through mobs and aggro's everything.
Nb's have one that can easily be perma cast, lets them go anywhere and ignore mobs and gives them a huge advantage in IC.
SuraklinPrime wrote: »Has someone seen Soulac's build? He posted it on the forum.
It's very simple and easy to achieve, even with different gear (tried in PTS, many combinations give pretty much the same stats) high weapon dmg and high resource regeneration (both magicka and stamina).
Cloak, without any reduction, costs about 3500 magicka and lasts 3.5 seconds. You can easily get to 1200 magicka regen with drinks.
Let's pretend you have a pool of 9000 magicka, 0 CP in magician, 0 light armor pieces, 0 cost reduction glyphs and you never break your cloak:
--Without potions; X=time to run OOM in seconds
(3500/3,5)X = 9000+(1200/2)X | X= 22,5s | 22,5s/3.5s= (6,4) 6 Cloaks without going out of stealth
--Now after a V15 tri-stat potion when you are OOM, but still invisible (7391 magicka+major intellect); Y=time added from a potion
(3500/3,5)Y =7391+(1200*1,2/2)Y | Y=26,4s |
Total time spent being invisible= X+Y = (22,5+26,4)s = 48,9 seconds of TOTAL INVISIBILITY [which means almost 14 cloaks (13,9)]
Now, just to compare.. Try to streak or roll dodge for 48,9 seconds with your MAIN (not secondary) resource pool
STOP MISINFORMATION
Except Cloak is only 2.9 seconds...
And you have to then switch to magicka regen focus instead of stamina which then wrecks your build anyway
Just to quote Soulac's build:
"3.4k Wpndmg
26.6k Stamina
19.4k Health
1.8k MagReg (~1.9k on 2h with cloak on it and >2.2k once they fix the formula)
2.880 StamReg (~3.2 - 3.3k once they fix the formula)"
Does it look like something that wrecks your build?
How in the hell? I'm a magicka build with Atronach stone, divines, and drink i only get to 1.8k regen. How the hell does he achieve those stats?