Tannakaobi wrote: »While we are at it, how about a bit of life in the vanity pets. My Dog does not do anything. Why no random emotes like licking it's butt, or wagging it's tail? Rip of galore!
MudcrabsRus wrote: »MudcrabsRus wrote: »MudcrabsRus wrote: »MudcrabsRus wrote: »RinneganDovahkiin wrote: »Honestly, what cheapskates. You have to pay to play the the game, yet the overcharge for their extras as if it's free to play. Have they lost their damn minds? First you overcharge for the crowns okay, that's one strike. Second, you can only buy them in bundles. Why is that a thing? Same goes for the costume bundles, why can't I just buy the individual items I want? There are a few good ones I like, but I'm not going buy a costume pack with two ugly outfits and one good one. Then 750 crowns costs $8.00, they don't even give you the full 800 crowns. And what can I do with that? Oh I can buy a virtual cat, I'm paying $8 for a virtual ass cat. Then the largest crown package costs half the price of the game, what sense does that make? Where the hell do they get these figures for value? All this crap should be between 1.99-4.99 like any normal cosmetic DLC. This is utterly and absolutely ridiculous. Get rid of the bundles and stop overcharging like this was free to play, it wasn't. You should've thought about that before you had GameStop stock their shelves with a $60 price tag.
You don't need to pay to play the game? No subscription required, and if your talking about plsystation plus, you would have got that anyway for other games.... I do agree with the crowns being overpriced, and also their fly tactics with the DLC " hey it's only 2,500 crowns but wait, you got to pay for the 3,000 pack if you don't have your enitial 500 crowns from launch"
You have to buy the disk or Down load.
Stating the obvious here, I didn't think that was worth mentioning, you know, because you do need to pay for games.
Ever heard of Free to play games. They are free to download and play, but either offer a subscription or micro transactions. Thus the meaning of the term FREE TO PLAY. So yea, I'm going to make a statement about it. Deal with it.
Well..... You payed for it, how does it feel?
Terrible.
Good, you should stick with your so called "free games" pay to win (cough) not really free (cough) (cough)
RinneganDovahkiin wrote: »Honestly, what cheapskates. You have to pay to play the the game, yet the overcharge for their extras as if it's free to play. Have they lost their damn minds? First you overcharge for the crowns okay, that's one strike. Second, you can only buy them in bundles. Why is that a thing? Same goes for the costume bundles, why can't I just buy the individual items I want? There are a few good ones I like, but I'm not going buy a costume pack with two ugly outfits and one good one. Then 750 crowns costs $8.00, they don't even give you the full 800 crowns. And what can I do with that? Oh I can buy a virtual cat, I'm paying $8 for a virtual ass cat. Then the largest crown package costs half the price of the game, what sense does that make? Where the hell do they get these figures for value? All this crap should be between 1.99-4.99 like any normal cosmetic DLC. This is utterly and absolutely ridiculous. Get rid of the bundles and stop overcharging like this was free to play, it wasn't. You should've thought about that before you had GameStop stock their shelves with a $60 price tag.
stewhead2ub17_ESO wrote: »RinneganDovahkiin wrote: »Honestly, what cheapskates. You have to pay to play the the game, yet the overcharge for their extras as if it's free to play. Have they lost their damn minds? First you overcharge for the crowns okay, that's one strike. Second, you can only buy them in bundles. Why is that a thing? Same goes for the costume bundles, why can't I just buy the individual items I want? There are a few good ones I like, but I'm not going buy a costume pack with two ugly outfits and one good one. Then 750 crowns costs $8.00, they don't even give you the full 800 crowns. And what can I do with that? Oh I can buy a virtual cat, I'm paying $8 for a virtual ass cat. Then the largest crown package costs half the price of the game, what sense does that make? Where the hell do they get these figures for value? All this crap should be between 1.99-4.99 like any normal cosmetic DLC. This is utterly and absolutely ridiculous. Get rid of the bundles and stop overcharging like this was free to play, it wasn't. You should've thought about that before you had GameStop stock their shelves with a $60 price tag.
You, sir, are everything that's wrong with humanity. *points to the door*
RinneganDovahkiin wrote: »Get over it. If the market doesn't buy this stuff, they will lower their prices.
And you can bet that they researched before launch the 'ideal price' in terms of profit maximization.
In economics, profit maximization is the short run or long run process by which a firm determines the price and output level that returns the greatest profit.
The price of a product is not what it cost plus a little profit, but what the market likes to pay for.
Example:
a) Item x costs $100 and is resulting in 10 sales. Revenue: $1000
b) The same Item x costs $200 and is resulting in 6 sales. Revenue: $1200
Most companies would go for option b). Sometimes they don't, if they want marketshare or get rid of an old stock.
There's nothing wrong with profit maximization, since most companies use it.
There's nothing wrong with profit maximisation when the product is actually worth what they're charging. Cheap little vanity items are not worth $8.00. It probably only took them 5 minutes to make and cost them 0 cents. Yet they want to charge $8 for it, get the hell out of here with that.
Vote with your wallet.
None is forcing you to pay for crowns. It is merely cosmetics.
If enough people refuse to pay the price the price will change.
I have heard of people who bought epic motifs on the crown store and bought mount training.
To me it is ridiculous but not to them. I would not pay 1 cent for anything I could get in the game, but others might.
Vote with your wallet.
RinneganDovahkiin wrote: »Tannakaobi wrote: »While we are at it, how about a bit of life in the vanity pets. My Dog does not do anything. Why no random emotes like licking it's butt, or wagging it's tail? Rip of galore!
You can teach its ass to do that stuff. I can't teach my virtual $8 dollar cat to do jack. All it would do is remind of how I let Zenimax's devs screw me each time I play the game.
RinneganDovahkiin wrote: »There's nothing wrong with profit maximisation when the product is actually worth what they're charging. Cheap little vanity items are not worth $8.00. It probably only took them 5 minutes to make and cost them 0 cents. Yet they want to charge $8 for it, get the hell out of here with that.
Cinnamon_Spider wrote: »You realize that you can play the game while completely ignoring the crown store, right?
The only people who would buy that rat are the ones who actually want it and think it's worth paying for. You are in no way forced to purchase a pet.. so I don't really understand that argumentRinneganDovahkiin wrote: »While you're sitting in your computer chair admiring your cute little $8 virtual rat, thinking Zenimax did you a favour? That's not the kind of world any sensible person wants to live in.
anitajoneb17_ESO wrote: »RinneganDovahkiin wrote: »There's nothing wrong with profit maximisation when the product is actually worth what they're charging. Cheap little vanity items are not worth $8.00. It probably only took them 5 minutes to make and cost them 0 cents. Yet they want to charge $8 for it, get the hell out of here with that.
Not sure what your point is.
There's no such thing as "a price an item's worth".
As long as there's a customer to buy at any given price, then the item was worth this price to that person.
Then as someone mentioned before, companies do market analysis to see how many people would consider worth buying at any given price. They end up with a curve representing the function (X*Y=Z) where X is the price variable, Y the numbers of sales variables, and Z the resulting income variable. And position themselves where they want in this curve.
Please try to understand basic economics before shouting that you're getting ripped off (noone forces you to buy) or that ZOS make dumb decisions and you'd do it better than they do.
Cillion3117 wrote: »If you don't like it, don't buy it. Problem solved.
RinneganDovahkiin wrote: »Okay, I don't care about that. That was never my point anyway. They're still overcharging. No one's charging $8 for vanity items, the average prices for those items are between $1.99-4.99. That's what I expect, more or less.
RinneganDovahkiin wrote: »Cillion3117 wrote: »If you don't like it, don't buy it. Problem solved.
That doesn't solve my problem because I still want it, just not at those ridiculous cheapskate prices.
RinneganDovahkiin wrote: »Okay, I don't care about that. That was never my point anyway. They're still overcharging. No one's charging $8 for vanity items, the average prices for those items are between $1.99-4.99. That's what I expect, more or less.
I didn't realise you were the pricing manager of the Internet. Good to know.
RinneganDovahkiin wrote: »I've played enough games to notice. Individual costumes are usually around 1.99, while individual characters and costume bundles are usually around 2.99-4.99. ESO isn't even selling characters for obvious reasons, yet they charge nearly double the average costume pack bundle.
anitajoneb17_ESO wrote: »RinneganDovahkiin wrote: »There's nothing wrong with profit maximisation when the product is actually worth what they're charging. Cheap little vanity items are not worth $8.00. It probably only took them 5 minutes to make and cost them 0 cents. Yet they want to charge $8 for it, get the hell out of here with that.
Not sure what your point is.
There's no such thing as "a price an item's worth".
As long as there's a customer to buy at any given price, then the item was worth this price to that person.
Then as someone mentioned before, companies do market analysis to see how many people would consider worth buying at any given price. They end up with a curve representing the function (X*Y=Z) where X is the price variable, Y the numbers of sales variables, and Z the resulting income variable. And position themselves where they want in this curve.
Please try to understand basic economics before shouting that you're getting ripped off (noone forces you to buy) or that ZOS make dumb decisions and you'd do it better than they do.
RinneganDovahkiin wrote: »anitajoneb17_ESO wrote: »RinneganDovahkiin wrote: »There's nothing wrong with profit maximisation when the product is actually worth what they're charging. Cheap little vanity items are not worth $8.00. It probably only took them 5 minutes to make and cost them 0 cents. Yet they want to charge $8 for it, get the hell out of here with that.
Not sure what your point is.
There's no such thing as "a price an item's worth".
As long as there's a customer to buy at any given price, then the item was worth this price to that person.
Then as someone mentioned before, companies do market analysis to see how many people would consider worth buying at any given price. They end up with a curve representing the function (X*Y=Z) where X is the price variable, Y the numbers of sales variables, and Z the resulting income variable. And position themselves where they want in this curve.
Please try to understand basic economics before shouting that you're getting ripped off (noone forces you to buy) or that ZOS make dumb decisions and you'd do it better than they do.
Okay, I don't care about that. That was never my point anyway. They're still overcharging. No one's charging $8 for vanity items, the average prices for those items are between $1.99-4.99. That's what I expect, more or less.
RinneganDovahkiin wrote: »I've played enough games to notice. Individual costumes are usually around 1.99, while individual characters and costume bundles are usually around 2.99-4.99. ESO isn't even selling characters for obvious reasons, yet they charge nearly double the average costume pack bundle.
notimetocare wrote: »What is with the entitlement of people these days...
anitajoneb17_ESO wrote: »RinneganDovahkiin wrote: »I've played enough games to notice. Individual costumes are usually around 1.99, while individual characters and costume bundles are usually around 2.99-4.99. ESO isn't even selling characters for obvious reasons, yet they charge nearly double the average costume pack bundle.
Oh yes !! and most cars cost 30K $, Mercedes costs 150K $ that's insane, Mercedes is ripping off their customers !!! And you'll have to pay for oil on top of that !!! That's a total rip-off each time I drive my car !!
I still would like a new Mercedes for 30K $ though, that'd be great. Why doesn't Mercedes do that ? They would sell many more cars and make more profit... Humanity would be much better off without Mercedes !!! I will make it my personal crusade to speak up about Mercedes prices everywhere !
/sarcasm
RinneganDovahkiin wrote: »
Except a Mercedes is actually worth more than those cars. A virtual dog is not worth more than Jason in MKX.
RinneganDovahkiin wrote: »I agree, I would rather they have no income and the game failed meaning I could never play again.
Also their prices are pretty standard to most MMO's these days.
As you've said in the thread title though, if you don't like it then don't support it. Play the game without any of the extra items from the store.
There's nothing standard about charging $8+ for vanity items. They could charge reasonable prices and still make decent income. This, however, is overboard.



anitajoneb17_ESO wrote: »RinneganDovahkiin wrote: »There's nothing wrong with profit maximisation when the product is actually worth what they're charging. Cheap little vanity items are not worth $8.00. It probably only took them 5 minutes to make and cost them 0 cents. Yet they want to charge $8 for it, get the hell out of here with that.
Not sure what your point is.
There's no such thing as "a price an item's worth".
As long as there's a customer to buy at any given price, then the item was worth this price to that person.
Then as someone mentioned before, companies do market analysis to see how many people would consider worth buying at any given price. They end up with a curve representing the function (X*Y=Z) where X is the price variable, Y the numbers of sales variables, and Z the resulting income variable. And position themselves where they want in this curve.
Please try to understand basic economics before shouting that you're getting ripped off (noone forces you to buy) or that ZOS make dumb decisions and you'd do it better than they do.RinneganDovahkiin wrote: »anitajoneb17_ESO wrote: »RinneganDovahkiin wrote: »There's nothing wrong with profit maximisation when the product is actually worth what they're charging. Cheap little vanity items are not worth $8.00. It probably only took them 5 minutes to make and cost them 0 cents. Yet they want to charge $8 for it, get the hell out of here with that.
Not sure what your point is.
There's no such thing as "a price an item's worth".
As long as there's a customer to buy at any given price, then the item was worth this price to that person.
Then as someone mentioned before, companies do market analysis to see how many people would consider worth buying at any given price. They end up with a curve representing the function (X*Y=Z) where X is the price variable, Y the numbers of sales variables, and Z the resulting income variable. And position themselves where they want in this curve.
Please try to understand basic economics before shouting that you're getting ripped off (noone forces you to buy) or that ZOS make dumb decisions and you'd do it better than they do.
Okay, I don't care about that. That was never my point anyway. They're still overcharging. No one's charging $8 for vanity items, the average prices for those items are between $1.99-4.99. That's what I expect, more or less.
You still don't get it. It doesn't matter what you feel is a nice price, it's the market that will decide.
An iPhone is overcharged too. But enough people don't mind the price and buy it anyway.
Probably they are, like most companies, also performing some price skimming. At a sudden point not enough people will buy those gadgets anymore as a result it can be more profitable to lower the price at that moment.
Besides profit maximazation they have to look at other figures too. For some items it wouldn't be wise if they are too cheap. Else everyone would buy it and then you disturb the economy in the game.
If a bundle of all purple motifs would cost $1, too many players would buy it. At such the purple motifs you can find for free in the wild are worth nothing.