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Nerfing the new vet dungeons already?

  • Rohaus
    Rohaus
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    It is fine to have a dungeon difficultly set high... But with the current loot system being RNG... Tell me you are fine with the difficulty after 20+ runs...

    Me personally, I am perfectly content with a very hard dungeon encounter provided the reward is worth it...

    I remember doing CoA for the first time. I loved it!!! I thought it was awesome not only the dungeon but the degree of difficulty was right on!! But after running it 13 times with no helm drop... I was quite frustrated especially because I didn't have the luxury of running it with the same group of people every time... And in my experience, picking up strangers to do the dungeon is practically RNG in and of itself. After doing 30 runs and only getting one helm drop... And the fact that it wasn't the armor I wanted... I was done with that place.
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  • Flameheart
    Flameheart
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    Oh, they wanne nerf it ?

    Cool, at last there won't be just a single healer class in this game anymore (which is by accident the only stamina supporting class too).

    Time to craft my NB healer some VR16 Mara.
    Edited by Flameheart on September 14, 2015 12:40PM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • Nifty2g
    Nifty2g
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    Flameheart wrote: »
    Oh, they wanne nerf it ?

    Cool, at last there won't be a single healer class in this game anymore (which is by accident the only stamina supporting class too).

    Time to craft my NB healer some VR16 Mara.
    Nah, still need breath of life
    #MOREORBS
  • Francescolg
    Francescolg
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    Nifty2g wrote: »
    Everyone who watched ESO Live heard it lol, it's happening
    1. Check the viewer numbers
    2. Every source of information based on videos, tapes, etc., needs to be given the exact time.

    If the interview is still in progress, it's ok.

    See the fault in your way of thinking?
    Everyone who watched ESO Live heard it
    1. No, not everybody who watched it heard it, you still need to give the time. People do not "hear everything", even if they watched the interview once
    2. Check the common standards for quoting
    3. No need to discuss further

    Edited by Francescolg on September 14, 2015 12:42PM
  • vamp_emily
    vamp_emily
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    Honestly I think the problem is low level characters go into PvP and IC and get creamed. I personally think this is ruining the game.

    IC is not that difficult at lower levels if you have a good team.




    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • anitajoneb17_ESO
    anitajoneb17_ESO
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    1. No, not everybody who watched it heard it, you still need to give the time. People do not "hear everything", even if they watched the interview once
    2. Check the common standards for quoting
    3. No need to discuss further

    1. You had not read the whole thread
    2. You openly stated that you were not asking for information but wanted to discredit the thread's editor.
    3. Check the common standards for neutrality and courtesy
    4. Great need to learn and adjust on your side

  • Flameheart
    Flameheart
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    Nifty2g wrote: »
    Flameheart wrote: »
    Oh, they wanne nerf it ?

    Cool, at last there won't be a single healer class in this game anymore (which is by accident the only stamina supporting class too).

    Time to craft my NB healer some VR16 Mara.
    Nah, still need breath of life

    Ok, then the game is still fubar, because I can't find that skill in my resto skill tree.

    Edited by Flameheart on September 14, 2015 12:57PM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • Nifty2g
    Nifty2g
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    Nifty2g wrote: »
    Everyone who watched ESO Live heard it lol, it's happening
    1. Check the viewer numbers
    2. Every source of information based on videos, tapes, etc., needs to be given the exact time.

    If the interview is still in progress, it's ok.

    See the fault in your way of thinking?
    Everyone who watched ESO Live heard it
    1. No, not everybody who watched it heard it, you still need to give the time. People do not "hear everything", even if they watched the interview once
    2. Check the common standards for quoting
    3. No need to discuss further
    What is the point of arguing? There is no need for this conversation 6 pages in
    #MOREORBS
  • IKilled007
    IKilled007
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    How To Start a Fight On The Internet:

    1. Post a comment.
    2. Wait.
    The only substitute for victory is overkill.
  • kuscoe
    kuscoe
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    Flameheart wrote: »
    Nifty2g wrote: »
    Flameheart wrote: »
    Oh, they wanne nerf it ?

    Cool, at last there won't be a single healer class in this game anymore (which is by accident the only stamina supporting class too).

    Time to craft my NB healer some VR16 Mara.
    Nah, still need breath of life

    Ok, then the game is still fubar, because I can't find that skill in my resto skill tree.

    Healing Ward good for any non-templar healer... I hate it when people say Templars are the only healers I bet a DK could heal some of this new content much easier then a templar and still do as much if not more dps
  • asneakybanana
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    Mawgusta wrote: »
    It's an average of 2.25 cp a day which is a pretty average amount and can be done with about 3 hours a day of playing regularly

    2,25 CP a day with 3 hours/day is nearly 1cp/hour : that's not average, that's grinding rhythm. Many players do non-XP activities during their playtime (raids, farm, trade, socializing), and 3 hours a day, every single day, is FAR ABOVE average.

    That's what hardcore players don't get : you are a minority. Many, many players play completely differently, enjoy slow, immersive, non-xp- oriented play. The question whether dungeons levels should be adapted to their level or not is a different issue. All I'm saying is : your level of CP is not average, your level of play is not average. That's all.

    It's 200k cp an hour. No grinding required for thatthat. Can get it from pvp if your good, can get 2x that running cad silver and gold. Can get it from dsa. Really not much else to do in the game tbh but if none of those are of interest to you then perhaps you would find it more enjoyable to run in circles slaughtering mobs over and over for 1m xp an hour.


    LOL, 200 cp an hour is grinding. You can't get a CP (400k) an hour doing silver/gold, I have four VR6s, a VR14 that didn't do gold, and a VR1. My plan with the exp boost from quests, in the IC patch, was to level them all to VR16 to get massive CPS. I started silver with a VR6 magicka NB skipping mobs with speed from double take and concealed weapon while spamming double and cloak.. Skipping all mobs straight to quest objectives back to turn ins.. Not even close to 200k cps an hour. That's with knowledge of already doing silver gold 2 times. You get about 100k without any bonuses. You get about 150k if you kill all the mobs on the way with an AoE grind set up.

    1,000,000 xp an hour... ahahaha do you hear yourself? Do you see anyone with 3600 cps? Because... a 10 hour a day player at 1m exp would have 4,500 cps over 6 months. an 8 hour player would have 3600 cps over 6 months, a 6 hour a day player would have 2,700, a 4 hour a day player would 1,800 cps over 6 months, and a 2 hour a day player would have 900.

    With the average grinder/hardcore player having 700cp and the top player a few weeks ago with 1k.. I don't think your 1mill an hour exists or we would be seeing capped hardcore grinders already. If the grinders have 700 and the top guy having 1k.. The hardcore grinders earned 4 a day. The top guy getting 5.5 a day. So in a different thread a guy with 1k cps defended himself against someone saying he played all day.. by saying that he played a few hours after work grinding 700k cps an hour. If he's telling the truth about how much he can earn then surely we would see hardcore play 8 hours a day players with 2520 cps? 2,000 cps if they took breaks. Even 6 hour a day hardcore grinders would have 1,900 cps 1,400 with breaks and doing other things.. So either people are lying about how much they earned or there are people with over 2k cps and them and ZoS are being tight lipped about it.

    So let's stop shaming people about them not having so many CPs because it's so easy.

    Dis guy lol. I have seen 1.25m/hr. While grinding a toon you use an xp pot, group with a friend, and run Mara rings and it's pretty easy. I can do 1m/hr solo while levelling. It's really not tough. And yes in EU there are players with well over 1500 cp. They grind 10-15 cp a day most days. And like any human they take days off or get a couple less a day. I have friends in na that have had over 1k cp for months now. There were people that had 250+ before they nerfed skyreach which lasted for 5 days. Also we all know that zos lied about those statistics for the amount of cp players had.
    Asneakybanana AD DK Former emperor of Chrysamere and Chillrend. World first hardmode Hel'ra and Quake con winner (Alliance rank 25)
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  • Joy_Division
    Joy_Division
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    So...why are there Silver Key pledges?

    If there was some really hard hard mode for the dungeons, that would serve the appetite of elite players for really hard challenge, BUT there would be no particular reward for it, just the "glory", then there would be no problems.

    The actual problem is that "elite" players non only want content adapted to their level, but they also want rewards for it. They pretend that they enjoy the fun of the challenge but that's not true : they don't enjoy difficult content if there's no exclusive reward attached to it.

    Just my opinion.

    An opinion. But also a contradiction. There obviously would be a problem if "elite" players ran dungeons for exclusive gear and there was no exclusive gear.
    Edited by Joy_Division on September 14, 2015 1:43PM
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Flameheart
    Flameheart
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    kuscoe wrote: »
    Flameheart wrote: »
    Nifty2g wrote: »
    Flameheart wrote: »
    Oh, they wanne nerf it ?

    Cool, at last there won't be a single healer class in this game anymore (which is by accident the only stamina supporting class too).

    Time to craft my NB healer some VR16 Mara.
    Nah, still need breath of life

    Ok, then the game is still fubar, because I can't find that skill in my resto skill tree.

    Healing Ward good for any non-templar healer... I hate it when people say Templars are the only healers I bet a DK could heal some of this new content much easier then a templar and still do as much if not more dps

    It's good but not enough for Whitegold Tower and Prison and maybe even some "older" V16 instances on "gold" standard. Silver and normal is still cake.
    Edited by Flameheart on September 14, 2015 1:53PM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Dis guy lol. I have seen 1.25m/hr. While grinding a toon you use an xp pot, group with a friend, and run Mara rings and it's pretty easy. I can do 1m/hr solo while levelling. It's really not tough. And yes in EU there are players with well over 1500 cp. They grind 10-15 cp a day most days. And like any human they take days off or get a couple less a day. I have friends in na that have had over 1k cp for months now. There were people that had 250+ before they nerfed skyreach which lasted for 5 days. Also we all know that zos lied about those statistics for the amount of cp players had.

    Excuse me but... I don't believe a word of all this :-)

    Also please explain (and prove) this "we all know" because obviously, I don't.

    Edited by anitajoneb17_ESO on September 14, 2015 1:55PM
  • Masuimi
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    This is very very sad. I hope it doesn't come to console nerfed already.

    I'm only V10 and find very little in this game challenging. V12 COA - Joke. V Dragonstar arena - Joke. Trials - Joke (to be fair ive only done 1 trial, but it was sleepmode easy). The whole game is easy-mode, its sad.
  • GilGalad
    GilGalad
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    Dis guy lol. I have seen 1.25m/hr. While grinding a toon you use an xp pot, group with a friend, and run Mara rings and it's pretty easy. I can do 1m/hr solo while levelling. It's really not tough. And yes in EU there are players with well over 1500 cp. They grind 10-15 cp a day most days. And like any human they take days off or get a couple less a day. I have friends in na that have had over 1k cp for months now. There were people that had 250+ before they nerfed skyreach which lasted for 5 days. Also we all know that zos lied about those statistics for the amount of cp players had.

    Excuse me but... I don't believe a word of all this :-)

    Also please explain (and prove) this "we all know" because obviously, I don't.

    In 1.6 you could reach 1.6-.1.8M xp/h with full buffs (PVP, Mara, xp pots). Haven't been grinding since IC so i can't tell you how much is possible atm. But 1M+/h should still be doable.
    Animals Unchained | PC EU
    Homestead Theorycrafting
    Math of RNG
  • Wifeaggro13
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    Alcast wrote: »
    The new vet dungeons difficulty is fine, why would you nerf it? It is supposed to be difficult, like ZOS said at the beginning.

    Normal mode is for "not very experienced" players.
    Vet Mode is for experienced players.

    There are plenty of other Vet Dungeons like CoA CoH, Wayrest etc where it already is a walk through the garden
    Its not the difficulty . Its the scaling of those with out new gear and the lack of CP compared to those trying to do the content they walked through 6 months ago returning to IC. The 2 new dungeon should be kicking everyones ass. I just returned from a 6 month hiatus , i am happy i am struggling. the problem is you have a whole population that either got carried through the content after it was on farm by the early players . Or they are instant gratification players that have no idea what it takes to break in new mechanics and strategies .

    So no its not the difficulty its a combination of a either bad or casual players , A very unclear tiering system of the new gear . It is very obvious Critical resistance is very very important in the new content (not just for PVP anymore). Many people are trying to run their crafted sets in these new dungeons. There is massive difference in Damage mitigation with a set like black rose compared to My old tanking set up. The itemization seems to be have baked for IC . the game is very Reliant on CP and new gear for successful farms. The population needs to suck it up and be ok with Dying with out tears.
  • The Uninvited
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    Waseem wrote: »
    also dear "expierenced pc players", when was the last time you 3 of you grouped with a noobie and taught him/her a dungeon tactics? did you do that with the new IC dungeons? apparently not.. so keep playing on your own with your own friends/guild and leave the public *** doable by "people out of your league"

    The tactics for these dungeons are new to experienced players as well, as they are only a few weeks old.
    Pandora's Promise (rip) | LND | Pactriotic | IKnowWhatUDidLastWinter's | The Uninvited |

    Ride the paranoia | All life is pain | Only the grave is real
  • Masuimi
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    Please Dont nerf on console!!!!!!!!!!!!!

    This game is way too easy already!!

    Please im begging!!!!!!!!!!!
  • The Uninvited
    The Uninvited
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    Masuimi wrote: »
    Please Dont nerf on console!!!!!!!!!!!!!

    This game is way too easy already!!

    Please im begging!!!!!!!!!!!

    I recently spoke with a player that swtiched (not transferred) to console. He said that he started a new character, so that means no CP and gear sets and told me it was even easier than on PC where he does have CP and crafted gear.

    Seems like console release was nerfed from the start.
    Pandora's Promise (rip) | LND | Pactriotic | IKnowWhatUDidLastWinter's | The Uninvited |

    Ride the paranoia | All life is pain | Only the grave is real
  • Masuimi
    Masuimi
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    Masuimi wrote: »
    Please Dont nerf on console!!!!!!!!!!!!!

    This game is way too easy already!!

    Please im begging!!!!!!!!!!!

    I recently spoke with a player that swtiched (not transferred) to console. He said that he started a new character, so that means no CP and gear sets and told me it was even easier than on PC where he does have CP and crafted gear.

    Seems like console release was nerfed from the start.

    That kinda makes sense because im running end-game content at v10 with under 100 CP and not having any issues at all.

    Ugh i really wish people wouldn't complain about difficulty so much. I'm probably going to quit this game if it doesn't become challenging soon.

    Grinding for gear from easy-zones in no fun. Grinding for gear from challenging areas would be fun however.
  • Hope499
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    As a console player, I can agree.

    The game is a JOKE. Nothing is difficult in it now.
    Tripped over my friends bra.....
    ....
    ....
    ..she is always setting booby traps!
  • Trashy Boy
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    If there is no challenge in the game what the hell would we do? We have to have something to aim for. SIMPLE

    No Nerfs please
    Typical Trash VR16 Sorcerer DC - EU, Skadooshh VR16 Templar - DC - EU, Dirty Trash VR14 DK - DC - EU, Totally Trashed VR16 Imperial Templar DC - EU GUILD - LEGIO MORTUUM DC - EU - PC
  • Brrrofski
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    THERE IS NO NEED FOR A NERF. Last night a group of players from my guild who are all fairly experienced at pve but not even geared yet went and 1 shot all the bosses including hard mode Kena. Other than in when the planar inhibitor goes to blue phase it's just stack and whack like every other fight in the game. The inhibitor died in 1.5 phases not even getting to second blue and molar Kena was pushed to middle phase before he could change from wall to eye of the storm phase or any Atros could spawn. I was running v12 and v14 gear with valkyn(which is a pretty awful set now compared to keep a or nerieneth) and the other dps was running Kena and then v12 and 14 for the rest of his gear. We both have around 450 cp which is pretty average for most players. There are builds posted in many many places on how to do better dps telling you exactly the rotation to use and what gear to run, so there is no reason anyone should be more than a couple thousand dps behind the best player in their class.

    Maybe on pc.

    I've played the game a lot since console launch and I'm on 98.

    I hit 14 a lot earlier than most, so will go ahead and presume I have more CP than most.

    Anyway, I'm looking forward to the challenge. Dungeons are a walk in the park at the moment.

    I play tank, run with the same templar healer and Dps sorc. Alternate between additional dps, but mostly a vamp nightblade or another nightblade who started dungeons a week ago. We don't remotely struggle.

    I get that it won't be the same for everyone, but there's more to the game than dungeons. Go away, do something else and come back when you think you have a better chance. Actually work towards something.
  • Flameheart
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    Hmm, the last few posts make me think that the console and the PC version are pretty different concerning difficulty level.
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • DisgracefulMind
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    kuscoe wrote: »
    Flameheart wrote: »
    Nifty2g wrote: »
    Flameheart wrote: »
    Oh, they wanne nerf it ?

    Cool, at last there won't be a single healer class in this game anymore (which is by accident the only stamina supporting class too).

    Time to craft my NB healer some VR16 Mara.
    Nah, still need breath of life

    Ok, then the game is still fubar, because I can't find that skill in my resto skill tree.

    Healing Ward good for any non-templar healer... I hate it when people say Templars are the only healers I bet a DK could heal some of this new content much easier then a templar and still do as much if not more dps

    lolwat. waaaaaat.
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • DurzoBlint13
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    this is the same issue that is ruining Destiny now. They nerf everything down to the "casual friendly" level and leave the dedicated gamers with no challenges. Yes the casual is where most of their money comes from, but it is the dedicated gamers that log the hours and discover all of the ins and outs of the game. It is disappointing but it is the reality we live in
  • DisgracefulMind
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    Dis guy lol. I have seen 1.25m/hr. While grinding a toon you use an xp pot, group with a friend, and run Mara rings and it's pretty easy. I can do 1m/hr solo while levelling. It's really not tough. And yes in EU there are players with well over 1500 cp. They grind 10-15 cp a day most days. And like any human they take days off or get a couple less a day. I have friends in na that have had over 1k cp for months now. There were people that had 250+ before they nerfed skyreach which lasted for 5 days. Also we all know that zos lied about those statistics for the amount of cp players had.

    Excuse me but... I don't believe a word of all this :-)

    Also please explain (and prove) this "we all know" because obviously, I don't.

    Lol, you don't have to believe a word Sneaky says, but that's ignorant on your part. Sneaky knows what he's talking about.
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Masuimi
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    Flameheart wrote: »
    Hmm, the last few posts make me think that the console and the PC version are pretty different concerning difficulty level.

    I never played PC, but i can tell u console is soooo easy.

    I've been playing less and less lately because I don't feel a need to level to V14 or get more CP.

    Why do i need V14 or more CP if end-game content is already a breeze at v10?

    It's pretty bad.

    I have to resort to trying to solo vet dungeons (haven't been able to do it yet, but getting close with the dungeons that have mechanics that don't require 2+ people) for a challenge.

    They really need to fix this, or add another difficulty tier above veteran. IMO Normal mode should be at veteran difficulty, and there should be a difficulty setting above current veteran.
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Dis guy lol. I have seen 1.25m/hr. While grinding a toon you use an xp pot, group with a friend, and run Mara rings and it's pretty easy. I can do 1m/hr solo while levelling. It's really not tough. And yes in EU there are players with well over 1500 cp. They grind 10-15 cp a day most days. And like any human they take days off or get a couple less a day. I have friends in na that have had over 1k cp for months now. There were people that had 250+ before they nerfed skyreach which lasted for 5 days. Also we all know that zos lied about those statistics for the amount of cp players had.

    Excuse me but... I don't believe a word of all this :-)

    Also please explain (and prove) this "we all know" because obviously, I don't.

    Lol, you don't have to believe a word Sneaky says, but that's ignorant on your part. Sneaky knows what he's talking about.

    Which doesn't either prove nor explain anything to me.

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