Nah, still need breath of lifeFlameheart wrote: »Oh, they wanne nerf it ?
Cool, at last there won't be a single healer class in this game anymore (which is by accident the only stamina supporting class too).
Time to craft my NB healer some VR16 Mara.
1. Check the viewer numbersEveryone who watched ESO Live heard it lol, it's happening
1. No, not everybody who watched it heard it, you still need to give the time. People do not "hear everything", even if they watched the interview onceEveryone who watched ESO Live heard it
Francescolg wrote: »
1. No, not everybody who watched it heard it, you still need to give the time. People do not "hear everything", even if they watched the interview once
2. Check the common standards for quoting
3. No need to discuss further
Nah, still need breath of lifeFlameheart wrote: »Oh, they wanne nerf it ?
Cool, at last there won't be a single healer class in this game anymore (which is by accident the only stamina supporting class too).
Time to craft my NB healer some VR16 Mara.
What is the point of arguing? There is no need for this conversation 6 pages inFrancescolg wrote: »1. Check the viewer numbersEveryone who watched ESO Live heard it lol, it's happening
2. Every source of information based on videos, tapes, etc., needs to be given the exact time.
If the interview is still in progress, it's ok.
See the fault in your way of thinking?1. No, not everybody who watched it heard it, you still need to give the time. People do not "hear everything", even if they watched the interview onceEveryone who watched ESO Live heard it
2. Check the common standards for quoting
3. No need to discuss further
Flameheart wrote: »Nah, still need breath of lifeFlameheart wrote: »Oh, they wanne nerf it ?
Cool, at last there won't be a single healer class in this game anymore (which is by accident the only stamina supporting class too).
Time to craft my NB healer some VR16 Mara.
Ok, then the game is still fubar, because I can't find that skill in my resto skill tree.
asneakybanana wrote: »anitajoneb17_ESO wrote: »asneakybanana wrote: »It's an average of 2.25 cp a day which is a pretty average amount and can be done with about 3 hours a day of playing regularly
2,25 CP a day with 3 hours/day is nearly 1cp/hour : that's not average, that's grinding rhythm. Many players do non-XP activities during their playtime (raids, farm, trade, socializing), and 3 hours a day, every single day, is FAR ABOVE average.
That's what hardcore players don't get : you are a minority. Many, many players play completely differently, enjoy slow, immersive, non-xp- oriented play. The question whether dungeons levels should be adapted to their level or not is a different issue. All I'm saying is : your level of CP is not average, your level of play is not average. That's all.
It's 200k cp an hour. No grinding required for thatthat. Can get it from pvp if your good, can get 2x that running cad silver and gold. Can get it from dsa. Really not much else to do in the game tbh but if none of those are of interest to you then perhaps you would find it more enjoyable to run in circles slaughtering mobs over and over for 1m xp an hour.
LOL, 200 cp an hour is grinding. You can't get a CP (400k) an hour doing silver/gold, I have four VR6s, a VR14 that didn't do gold, and a VR1. My plan with the exp boost from quests, in the IC patch, was to level them all to VR16 to get massive CPS. I started silver with a VR6 magicka NB skipping mobs with speed from double take and concealed weapon while spamming double and cloak.. Skipping all mobs straight to quest objectives back to turn ins.. Not even close to 200k cps an hour. That's with knowledge of already doing silver gold 2 times. You get about 100k without any bonuses. You get about 150k if you kill all the mobs on the way with an AoE grind set up.
1,000,000 xp an hour... ahahaha do you hear yourself? Do you see anyone with 3600 cps? Because... a 10 hour a day player at 1m exp would have 4,500 cps over 6 months. an 8 hour player would have 3600 cps over 6 months, a 6 hour a day player would have 2,700, a 4 hour a day player would 1,800 cps over 6 months, and a 2 hour a day player would have 900.
With the average grinder/hardcore player having 700cp and the top player a few weeks ago with 1k.. I don't think your 1mill an hour exists or we would be seeing capped hardcore grinders already. If the grinders have 700 and the top guy having 1k.. The hardcore grinders earned 4 a day. The top guy getting 5.5 a day. So in a different thread a guy with 1k cps defended himself against someone saying he played all day.. by saying that he played a few hours after work grinding 700k cps an hour. If he's telling the truth about how much he can earn then surely we would see hardcore play 8 hours a day players with 2520 cps? 2,000 cps if they took breaks. Even 6 hour a day hardcore grinders would have 1,900 cps 1,400 with breaks and doing other things.. So either people are lying about how much they earned or there are people with over 2k cps and them and ZoS are being tight lipped about it.
So let's stop shaming people about them not having so many CPs because it's so easy.
anitajoneb17_ESO wrote: »Joy_Division wrote: »So...why are there Silver Key pledges?
If there was some really hard hard mode for the dungeons, that would serve the appetite of elite players for really hard challenge, BUT there would be no particular reward for it, just the "glory", then there would be no problems.
The actual problem is that "elite" players non only want content adapted to their level, but they also want rewards for it. They pretend that they enjoy the fun of the challenge but that's not true : they don't enjoy difficult content if there's no exclusive reward attached to it.
Just my opinion.
Flameheart wrote: »Nah, still need breath of lifeFlameheart wrote: »Oh, they wanne nerf it ?
Cool, at last there won't be a single healer class in this game anymore (which is by accident the only stamina supporting class too).
Time to craft my NB healer some VR16 Mara.
Ok, then the game is still fubar, because I can't find that skill in my resto skill tree.
Healing Ward good for any non-templar healer... I hate it when people say Templars are the only healers I bet a DK could heal some of this new content much easier then a templar and still do as much if not more dps
asneakybanana wrote: »Dis guy lol. I have seen 1.25m/hr. While grinding a toon you use an xp pot, group with a friend, and run Mara rings and it's pretty easy. I can do 1m/hr solo while levelling. It's really not tough. And yes in EU there are players with well over 1500 cp. They grind 10-15 cp a day most days. And like any human they take days off or get a couple less a day. I have friends in na that have had over 1k cp for months now. There were people that had 250+ before they nerfed skyreach which lasted for 5 days. Also we all know that zos lied about those statistics for the amount of cp players had.
anitajoneb17_ESO wrote: »asneakybanana wrote: »Dis guy lol. I have seen 1.25m/hr. While grinding a toon you use an xp pot, group with a friend, and run Mara rings and it's pretty easy. I can do 1m/hr solo while levelling. It's really not tough. And yes in EU there are players with well over 1500 cp. They grind 10-15 cp a day most days. And like any human they take days off or get a couple less a day. I have friends in na that have had over 1k cp for months now. There were people that had 250+ before they nerfed skyreach which lasted for 5 days. Also we all know that zos lied about those statistics for the amount of cp players had.
Excuse me but... I don't believe a word of all this :-)
Also please explain (and prove) this "we all know" because obviously, I don't.
Its not the difficulty . Its the scaling of those with out new gear and the lack of CP compared to those trying to do the content they walked through 6 months ago returning to IC. The 2 new dungeon should be kicking everyones ass. I just returned from a 6 month hiatus , i am happy i am struggling. the problem is you have a whole population that either got carried through the content after it was on farm by the early players . Or they are instant gratification players that have no idea what it takes to break in new mechanics and strategies .The new vet dungeons difficulty is fine, why would you nerf it? It is supposed to be difficult, like ZOS said at the beginning.
Normal mode is for "not very experienced" players.
Vet Mode is for experienced players.
There are plenty of other Vet Dungeons like CoA CoH, Wayrest etc where it already is a walk through the garden
also dear "expierenced pc players", when was the last time you 3 of you grouped with a noobie and taught him/her a dungeon tactics? did you do that with the new IC dungeons? apparently not.. so keep playing on your own with your own friends/guild and leave the public *** doable by "people out of your league"
Please Dont nerf on console!!!!!!!!!!!!!
This game is way too easy already!!
Please im begging!!!!!!!!!!!
The Uninvited wrote: »Please Dont nerf on console!!!!!!!!!!!!!
This game is way too easy already!!
Please im begging!!!!!!!!!!!
I recently spoke with a player that swtiched (not transferred) to console. He said that he started a new character, so that means no CP and gear sets and told me it was even easier than on PC where he does have CP and crafted gear.
Seems like console release was nerfed from the start.
asneakybanana wrote: »THERE IS NO NEED FOR A NERF. Last night a group of players from my guild who are all fairly experienced at pve but not even geared yet went and 1 shot all the bosses including hard mode Kena. Other than in when the planar inhibitor goes to blue phase it's just stack and whack like every other fight in the game. The inhibitor died in 1.5 phases not even getting to second blue and molar Kena was pushed to middle phase before he could change from wall to eye of the storm phase or any Atros could spawn. I was running v12 and v14 gear with valkyn(which is a pretty awful set now compared to keep a or nerieneth) and the other dps was running Kena and then v12 and 14 for the rest of his gear. We both have around 450 cp which is pretty average for most players. There are builds posted in many many places on how to do better dps telling you exactly the rotation to use and what gear to run, so there is no reason anyone should be more than a couple thousand dps behind the best player in their class.
Flameheart wrote: »Nah, still need breath of lifeFlameheart wrote: »Oh, they wanne nerf it ?
Cool, at last there won't be a single healer class in this game anymore (which is by accident the only stamina supporting class too).
Time to craft my NB healer some VR16 Mara.
Ok, then the game is still fubar, because I can't find that skill in my resto skill tree.
Healing Ward good for any non-templar healer... I hate it when people say Templars are the only healers I bet a DK could heal some of this new content much easier then a templar and still do as much if not more dps
anitajoneb17_ESO wrote: »asneakybanana wrote: »Dis guy lol. I have seen 1.25m/hr. While grinding a toon you use an xp pot, group with a friend, and run Mara rings and it's pretty easy. I can do 1m/hr solo while levelling. It's really not tough. And yes in EU there are players with well over 1500 cp. They grind 10-15 cp a day most days. And like any human they take days off or get a couple less a day. I have friends in na that have had over 1k cp for months now. There were people that had 250+ before they nerfed skyreach which lasted for 5 days. Also we all know that zos lied about those statistics for the amount of cp players had.
Excuse me but... I don't believe a word of all this :-)
Also please explain (and prove) this "we all know" because obviously, I don't.
Flameheart wrote: »Hmm, the last few posts make me think that the console and the PC version are pretty different concerning difficulty level.
DisgracefulMind wrote: »anitajoneb17_ESO wrote: »asneakybanana wrote: »Dis guy lol. I have seen 1.25m/hr. While grinding a toon you use an xp pot, group with a friend, and run Mara rings and it's pretty easy. I can do 1m/hr solo while levelling. It's really not tough. And yes in EU there are players with well over 1500 cp. They grind 10-15 cp a day most days. And like any human they take days off or get a couple less a day. I have friends in na that have had over 1k cp for months now. There were people that had 250+ before they nerfed skyreach which lasted for 5 days. Also we all know that zos lied about those statistics for the amount of cp players had.
Excuse me but... I don't believe a word of all this :-)
Also please explain (and prove) this "we all know" because obviously, I don't.
Lol, you don't have to believe a word Sneaky says, but that's ignorant on your part. Sneaky knows what he's talking about.