
anitajoneb17_ESO wrote: »@gard too :
If you remove them ONLY for people who don't have the DLC you go back to what @Freeman already pointed out : easier access to gold keys for people who don't have the DLC => absolutely unfair. And making the pledges different depending on "player status" negates the very purpose of pledges : people can group up for a common purpose more easily.
No, really, people, stop being picky. You don't have the DLC, you don't get access to gold keys the days one of the two IC dungeons comes out. End of story. Really. Looks like you want to spoil our pleasure to play the DLC just because YOU did not like it.
These patchnotes are pretty poor. No needed fixes as it seems.
No shieldbreaker fix, loading screens, abilities not reacting when you push the key.
timidobserver wrote: »The load times are not fixed? I thought I read a dev post about them having a fix for that
anitajoneb17_ESO wrote: »anitajoneb17_ESO wrote: »Hold on there. DLC is optional add-on content. It's supposed to add to what you have...not take away. This effectively takes away something that I've already paid for. Common or not, this practice is unethical.
Hold on there.
The only option to make everyone even would be to remove the 2 new dungeons from the pledges for everybody. BUT then daily pledges make it far easier for people to find groups to do those dungeons. Removing 2 of them from the pledges rotation would effectively take away something from people who have bought the DLC and paid for it.
So please people who chose not to buy it, stop being picky.
They need to remove the two new dungeons from the daily pledges or open them up to everyone. Of those two options, I think the IC dungeons should only be available to people that have purchased the DLC. They should not be in the rotation of pledges for the people that did not purchase the DLC.
Perhaps either one of the options above "takes something away from people who have bought the DLC", but only something that shouldn't have been there to begin with.
@gard too :
If you remove them ONLY for people who don't have the DLC you go back to what @Freeman already pointed out : easier access to gold keys for people who don't have the DLC => absolutely unfair. And making the pledges different depending on "player status" negates the very purpose of pledges : people can group up for a common purpose more easily.
No, really, people, stop being picky. You don't have the DLC, you don't get access to gold keys the days one of the two IC dungeons comes out. End of story. Really. Looks like you want to spoil our pleasure to play the DLC just because YOU did not like it.
timidobserver wrote: »The load times are not fixed? I thought I read a dev post about them having a fix for that
timidobserver wrote: »The load times are not fixed? I thought I read a dev post about them having a fix for that
I'm one who initiated that post. Fix was there, but be applicable in a few weeks, they didn't mention this weeks patch.
Lady_Guinevere wrote: »timidobserver wrote: »The load times are not fixed? I thought I read a dev post about them having a fix for that
I'm one who initiated that post. Fix was there, but be applicable in a few weeks, they didn't mention this weeks patch.
I read your post and according to @ZOS_BrianWheeler on September 3rd and I quote "This is an issue we're tracking and have some fixes in the works for next weeks patch." next weeks patch refers to the patch today, right?
Treasure_Goblin wrote: »
- Non DLC owners cannot complete pledges half the time because they're getting the objective to complete WGT and ICP. I refuse to think this is intended, as I've never heard of a game forcing players to purchase a DLC.
Yeah.... This is disappointing.
Treasure_Goblin wrote: »
- Non DLC owners cannot complete pledges half the time because they're getting the objective to complete WGT and ICP. I refuse to think this is intended, as I've never heard of a game forcing players to purchase a DLC.
Yeah.... This is disappointing.
Destiny, its weekly nightfall and heroic quests would not only add the new DLC content to the rotation, but increase the light level required to attempt / stay competitive in ALL the weekly quests to the newly increased DLC light level that was only attainable through. . .DLC gear.
its a sad day when games mimic that greedy money obsessed lack of content lack of story RNG based gameplay toxic community that preys on weakness and flaws in the human brain piece of garbage.
but it made $$$$$$$$$$ so screw it who cares right!!!!!!!!!!!!!!!
Yolokin_Swagonborn wrote: »Treasure_Goblin wrote: »
- Non DLC owners cannot complete pledges half the time because they're getting the objective to complete WGT and ICP. I refuse to think this is intended, as I've never heard of a game forcing players to purchase a DLC.
Yeah.... This is disappointing.
Destiny, its weekly nightfall and heroic quests would not only add the new DLC content to the rotation, but increase the light level required to attempt / stay competitive in ALL the weekly quests to the newly increased DLC light level that was only attainable through. . .DLC gear.
its a sad day when games mimic that greedy money obsessed lack of content lack of story RNG based gameplay toxic community that preys on weakness and flaws in the human brain piece of garbage.
but it made $$$$$$$$$$ so screw it who cares right!!!!!!!!!!!!!!!
This is an important point. Destiny is seen as a failure and a disappointment from a gamer's perspective. From a perspective of an evil marketer or unscrupulous game developer, it was a success.
Good game?
Doesn't matter made $$$
Let's all remember not to shoot the messenger. @ZOS_GinaBruno always goes hard on patch days.
Treasure_Goblin wrote: »no dragons
WarlordGrievous wrote: »Man these loading screens give me enough time to get my house work done D.
Rev Rielle wrote: »Did you honestly expect all the problems to be addressed in one week?