Did we lose stamina passive on werewolves?

Conquers
Conquers
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Removed Stamina Regeneration from Lycanthropy; it now requires Werewolf Transformation to be slotted in your ability bar.

^can someone clarify what this means?
VR 16 Orc Stamina Dragonknight

We need a loot currency system in this game!
forums.elderscrollsonline.com/en/discussion/230549/currency-system-for-dungeons#latest
  • newtinmpls
    newtinmpls
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    It means that when NOT in werewolf form, you don't get the stamina regeneration bonus UNLESS you have WW as your ultimate.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Conquers
    Conquers
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    Damn, then i have no reason to be WW anymore...
    VR 16 Orc Stamina Dragonknight

    We need a loot currency system in this game!
    forums.elderscrollsonline.com/en/discussion/230549/currency-system-for-dungeons#latest
  • newtinmpls
    newtinmpls
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    On the other hand, I haven't actually used my WW abilities in so long .. I have no reason to cure it either.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • ADarklore
    ADarklore
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    That was the point of the change... people were just becoming WW for the passive alone, not because they wanted to BE a WW... same thing happened with Vampire- a skill is required to be slotted in order to receive the regen passive.
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • newtinmpls
    newtinmpls
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    ADarklore wrote: »
    That was the point of the change... people were just becoming WW for the passive alone, not because they wanted to BE a WW... same thing happened with Vampire- a skill is required to be slotted in order to receive the regen passive.

    I agree. I can't really see any in-game RP reason to be either. But then I don't really like playing "evil" characters.

    I suppose I could do something about redemption and so on. ... but I do that already in my character's backstories. ... again don't need either of these.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • ADarklore
    ADarklore
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    newtinmpls wrote: »
    But then I don't really like playing "evil" characters.

    Why do people always see Vampires or WW as "evil"? Apparently you've never seen Twilight. :# Now, before everyone jumps on this, JUST BECAUSE you want to see Vampires/WW only as evil doesn't mean other people cannot see them differently. Further, a player CHOOSES whether to be evil or not while a WW or Vamp in-game... so drinking the blood of enemies is bad, but hacking them up with a dagger or blowing them to bits with a spell is somehow different?!?

    Keep in mind there is a quest in the AD faction where you have to track down evil vampires in a cave... and you come across a vampire who was captured and he tells you that his clan doesn't feed on humans, only animals... sound familiar? Yet, in the game, NPC Vampires are allowed to feed on animals, however, as a character Vampire, we can ONLY feed on humanoids. Go figure.

    I try to never seen things in black and white terms... when it comes to humanity, there is always free-will involved where choices are made, not forced. ;)
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    ADarklore wrote: »
    That was the point of the change... people were just becoming WW for the passive alone, not because they wanted to BE a WW... same thing happened with Vampire- a skill is required to be slotted in order to receive the regen passive.

    Which, by the way, is a little bit unfair... Vampires must "sacrifice" 1/5 skill slots (for a skill that is actually useful in combat) while WW must "sacrifice" 1/1 ulti slot... for a skill that is very good BUT not in every situation. How many times has my transformation been f***ed up by a loading screen, a door, a freeze, a NPC I must talk to, absence of corpses to devour or mobs to fight...

  • ADarklore
    ADarklore
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    Vampires must "sacrifice" 1/5 skill slots (for a skill that is actually useful in combat)

    Which skill would that be? Because I've found other skills in class or weapon that beat any skill the Vampire line has... so we still have to settle for a mediocre ability in order to receive the regen passive... the only useful skill I've found is the Bat Swarm Ultimate... the other two can easily be replaced by better skills.
    Edited by ADarklore on September 4, 2015 4:15PM
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • 13igTyme
    13igTyme
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    ADarklore wrote: »
    newtinmpls wrote: »
    But then I don't really like playing "evil" characters.

    Why do people always see Vampires or WW as "evil"? Apparently you've never seen Twilight. :# Now, before everyone jumps on this, JUST BECAUSE you want to see Vampires/WW only as evil doesn't mean other people cannot see them differently. Further, a player CHOOSES whether to be evil or not while a WW or Vamp in-game... so drinking the blood of enemies is bad, but hacking them up with a dagger or blowing them to bits with a spell is somehow different?!?

    Keep in mind there is a quest in the AD faction where you have to track down evil vampires in a cave... and you come across a vampire who was captured and he tells you that his clan doesn't feed on humans, only animals... sound familiar? Yet, in the game, NPC Vampires are allowed to feed on animals, however, as a character Vampire, we can ONLY feed on humanoids. Go figure.

    I try to never seen things in black and white terms... when it comes to humanity, there is always free-will involved where choices are made, not forced. ;)

    If Twilight taught us anything, it's that all vampires are evil and should be hunted down at all cost.
    PS4 | NA | l3igTyme

    Thinking about coming back to play...
  • ADarklore
    ADarklore
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    13igTyme wrote: »
    If Twilight taught us anything, it's that all vampires are evil and should be hunted down at all cost.

    As I said, people make choices, including the choice of what to believe.
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    13igTyme wrote: »
    ADarklore wrote: »
    newtinmpls wrote: »
    But then I don't really like playing "evil" characters.

    Why do people always see Vampires or WW as "evil"? Apparently you've never seen Twilight. :# Now, before everyone jumps on this, JUST BECAUSE you want to see Vampires/WW only as evil doesn't mean other people cannot see them differently. Further, a player CHOOSES whether to be evil or not while a WW or Vamp in-game... so drinking the blood of enemies is bad, but hacking them up with a dagger or blowing them to bits with a spell is somehow different?!?

    Keep in mind there is a quest in the AD faction where you have to track down evil vampires in a cave... and you come across a vampire who was captured and he tells you that his clan doesn't feed on humans, only animals... sound familiar? Yet, in the game, NPC Vampires are allowed to feed on animals, however, as a character Vampire, we can ONLY feed on humanoids. Go figure.

    I try to never seen things in black and white terms... when it comes to humanity, there is always free-will involved where choices are made, not forced. ;)

    If Twilight taught us anything, it's that all vampires are evil and should be hunted down at all cost.

    However, Forever Night was a really great show about vampires and does prove the point that vampires can be good or evil depending on their outlook on life.


    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • Chrlynsch
    Chrlynsch
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    My main issue is that @ZOS has restricted us on our choices instead of reinforcing the lifestyle of being afflicted. This goes for werewolf and vampire alike.

    Too many people were werewolves just to get the regen bonus, while I'm glad that they got rid of the freebie, I think they did it the wrong way.

    Devour and feeding are the weakest aspects of the game.

    Devour: 1 sec, adds time to werewolf form and fuels your beastblood, granting you 15% stamina regen for 30 min

    Vampire Feeding: now grants you supernatural recovery for 2 hours

    This makes people embrace the afflictions in order to receive bonuses instead of restricting already limited builds.
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • newtinmpls
    newtinmpls
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    ADarklore wrote: »

    Why do people always see Vampires or WW as "evil"?

    As a serious answer, because the traditional lore states that they are. They lose control - evil ensues. To play them as a feature cheapens things.

    As for Twilight, there was a LOT of work put in by the Cullen Clan to not "be evil" and it was not easy.

    As for the Twilight WW's they ... remind me of the AD&D version of were-bears. Nice, but not traditional, and not very interesting.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Sensesfail13
    Sensesfail13
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    Nope you just need to take up both of your ultimate slots to gain anything from being a broken werewolf! ENJOY THE GAME! HAHAHAAHAH
    Wisherr, Dragonknight, Haderus, NA Server.
    Wisher of Naught, Nightblade, Haderus, NA Server.
    Guild officer: Abandoned Legion
  • corrosivechains
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    on the topic, it is kind of balls that the change, while kind of necessary, does greatly diminish the number of people playing WW, while also increasing the number of those who would go vampire. As pointed out 1/5 skills != 1/1 ultimate slot. Vampires have MUCH greater leeway when it comes to working their "affliction" into their build, and many of their skills are complimentary to what you are trying to build for anyways, whether it's DPS, Tanking, or Healing...while WW you kind of have to build around it for flavor.

    As to the good evil thing...lore wise it isn't so much a matter of good or evil per se. The Companions do much good for the people who hire them, and Hircine as a Daedric prince is neither seen as good or evil. And Vampires, while Molag Bal is most definitely evil, is more of an issue of practicality. Mortals are food, it's not a malicious act, no more than us eating steak or chicken is one. And while yes, some may refuse to eat mortals(like we have vegetarians), they're still making that decision on the basis of their superiority(again much like vegetarians do).
    "Could you post me a link to the official MMO rule book please." - clayandaudrey_ESO
  • Sensesfail13
    Sensesfail13
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    on the topic, it is kind of balls that the change, while kind of necessary, does greatly diminish the number of people playing WW, while also increasing the number of those who would go vampire. As pointed out 1/5 skills != 1/1 ultimate slot. Vampires have MUCH greater leeway when it comes to working their "affliction" into their build, and many of their skills are complimentary to what you are trying to build for anyways, whether it's DPS, Tanking, or Healing...while WW you kind of have to build around it for flavor.

    As to the good evil thing...lore wise it isn't so much a matter of good or evil per se. The Companions do much good for the people who hire them, and Hircine as a Daedric prince is neither seen as good or evil. And Vampires, while Molag Bal is most definitely evil, is more of an issue of practicality. Mortals are food, it's not a malicious act, no more than us eating steak or chicken is one. And while yes, some may refuse to eat mortals(like we have vegetarians), they're still making that decision on the basis of their superiority(again much like vegetarians do).

    No, the change was not needed at all, what does another persons stamina regeneration do to you when you have the complete ability to take advantage of it as well? Nothing. The answer is nothing, it was people bitching about something because they want a one up on people and it ended up taking everybodys cookies away. Good game whiners, you win.
    Wisherr, Dragonknight, Haderus, NA Server.
    Wisher of Naught, Nightblade, Haderus, NA Server.
    Guild officer: Abandoned Legion
  • MADCIBERKITER
    I agree, been a werewolf don't make you evil! My guild of wolves play fair and square and in Cyrodiil we provide great support to our Dominion non wolves brothers. I don't see this at been evil but then again maybe you had your butt kicked by one of us on the battlefield! It's war after all!
    ADarklore wrote: »
    newtinmpls wrote: »
    But then I don't really like playing "evil" characters.

    Why do people always see Vampires or WW as "evil"? Apparently you've never seen Twilight. :# Now, before everyone jumps on this, JUST BECAUSE you want to see Vampires/WW only as evil doesn't mean other people cannot see them differently. Further, a player CHOOSES whether to be evil or not while a WW or Vamp in-game... so drinking the blood of enemies is bad, but hacking them up with a dagger or blowing them to bits with a spell is somehow different?!?

    Keep in mind there is a quest in the AD faction where you have to track down evil vampires in a cave... and you come across a vampire who was captured and he tells you that his clan doesn't feed on humans, only animals... sound familiar? Yet, in the game, NPC Vampires are allowed to feed on animals, however, as a character Vampire, we can ONLY feed on humanoids. Go figure.

    I try to never seen things in black and white terms... when it comes to humanity, there is always free-will involved where choices are made, not forced. ;)

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