Personofsecrets wrote: »It's a dumb nerf and I predict that the developers will change something about it as more and more people come out of the woodwork against it.
I'm on console, and I have little optimism toward IC. I like to run in 4-8 player groups for PVP, and IC is all about massive zergs from what I have seen.
How do I feel about it? I'm utterly devastated. I'm trying to think of a reason why I should bother getting out of bed tomorrow. It feels as though my entire world has been flipped upside down. My self esteem is at an all time low. I'm wearing a neck brace just to hold my head up. Making any kind of eye contact with other humans just results in an endless flood of tears that keep streaming down my face like water down a waterfall at the end of the Yukon river. Depression has well and truly set in, my body is in a state of shock - I'm using every last ounce of strength I have to sit here and type this as all I want to do is curl up into the foetal position and cry myself to sleep.
Speaking of sleep - I doubt I'll be getting any of that in the near future. My heart is racing like an infant on steroids that's just completed a triathlon. Even if they fix this, the damage has been done. I doubt I will ever psychologically recover from the emotional, physical and mental torture this patch has put me through.
Admittedly, I haven't played it yet - I'm on the PS4 and it hasn't rolled out yet. I'm just burned out from all the threads the PC master class have created because of this patch. It's kind of humorous when you think about it.

Scyantific wrote: »Yeah, I'm kinda pissed off that my spell damage went from 2400 with staff, to just barely hitting 2k with power surge.
WTF guys, that's not how you push new content on players. You make the new stuff more powerful, and leave the old stuff as is.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
I just want to add this :
I had a great strong DK tank before the patch tried it and I can't do 50% of what i was doing before.
I was pretty pissed off the least I can say. but I think i found out what Z0$ want and tried my Magika healer templar with inner fire for aggro and it worked fine.
let me explain even more
We were doing V16 white gold tower with 3 DPS s and myself as the main healer in light armor with 17k HP TANKING fine. even more it was more effective than my strong DK in heavy ...
Well time to craft light armor gear for my DK lol
They can just remove the tank role from the group panel now
Tankhealer and 3 DPS is working fine
Scyantific wrote: »Yeah, I'm kinda pissed off that my spell damage went from 2400 with staff, to just barely hitting 2k with power surge.
WTF guys, that's not how you push new content on players. You make the new stuff more powerful, and leave the old stuff as is.
for what reason?
it doesent matter in terms of progress if the new gear is 20% stronger than your old gear because the old gear got reduced stats now or if not - 20% stronger remains 20% stronger without a doubt. but they evaded the problem of power creeping by reducing the stat values and can put man power instead of adjusting every damn mob type to the new powerlevel keep them the same and use the manpower to adress other things like populating the next addon.
shadow071179 wrote: »How did the exactly nerf Stamina.
I read the patch notes but could not find it.
Pleace tell me what i missed.
We as customers have a right to voice our opinions and/or a right to stop being customers. I tried to voice my opinion today by saying that I was going to give the game a grace period of trying to deal with the changes and if I wasn't having any fun I would probably unsub. My thread was promptly closed, so I promptly unsubscribed. This is from someone that has been subbed from day one and never had any complaints about the game.
Good luck to anyone trying to find a Tank in the near future.
I think 0 stam regen while blocking is abit harsh tbh, maybe -50-60% would've been enough. But then again a tank shouldn't be able to be nearly invincible while blocking aswell as putting out high damage numbers. Personally i like DCUOs implementation of roles, you change your role to a tank and you take less damage but also deal alot less damage. Just a thought.
I think 0 stam regen while blocking is abit harsh tbh, maybe -50-60% would've been enough. But then again a tank shouldn't be able to be nearly invincible while blocking aswell as putting out high damage numbers. Personally i like DCUOs implementation of roles, you change your role to a tank and you take less damage but also deal alot less damage. Just a thought.