UltimaJoe777 wrote: »So what exactly are you wanting to inspect lol
Y'all keep bitching about elitism and *** but the fact of the matter is this...
A group of terribly geared players will either spend hours in a dungeon trying to complete it failing and getting frustrated with themselves and their team mates
A group of decently geared players (that have actually put thought into what they are wearing and their build) will spend a half hour in a dungeon possibly more depending on the dungeo. They might be challenged (again depending on the dungeon) but they will have fun because they wont be frustrated that people aren't "pulling their weight"
A group of Meta players will absolutely crush a dungeon and it will be fun and quick (can get repetitive however) they will do it with ease and they can move on to the next thing they would like to do
I don't see why anyone would want to have to suffer through a dungeon because your group is unable to complete it because they didn't put the time in to gear and understand their builds... I understand some of the privacy points of view but any other I do not see any others
Blackhorne wrote: »Why can't we inspect others?
You need to get to know them first,Taylor21554 wrote: »likelolwhat wrote: »Yes, it is. Inspection brings the worst out in fanatical gamers. The rest of us will never be able to even PUG again if such a thing happens. Say goodbye to ANY kind of cooperation, which is kind of a good thing in MMOs, no?
Okay, but if i inspect a healing templar, and his gear is all stamina based and is wielding a restoration staff and he is my healer for dungeon, arent I morally obligated to say "hey bro what's going on with your gear, you said you were healing"?
No, for 2 reasons.
1. This example is begging the question: it presumes you're morally entitled to inspect another player in the first place. I have no problem with a "share build" function where a player could allow another player to see their build (you can already do that via chat anyway; it's just not efficient.) But if a player does not wish to share non-obvious details of their build, that is their right.
2. It also presumes you know their role and build better than they do. Your obvious example is obvious (way too obvious, in fact), but what if they have the gear you'd use with one variance, or two? At what level of divergence from your way of playing do you suddenly have the right or responsibility to criticize their playing choices?
You only get the right and responsibility to critique another player's choices when they ask for your critique.
LOL I can't believe you actually believe this. Yesterday I was looking for a group and one person messaged me and said they would run the dungeon with me. Added the person and she was lvl 5 and I said you really believe you can help in the dungeon at lvl 5? Her response was yes and she had to go that way to do quest for Undaunted. Well I laughed at her and removed her from group she then proceeded to say I was never in beta and have no idea how to play this game. thank God for ignore, sure glad they didn't remove that from the game.
This is only one reason why I would want inspect in the game but also my story shows the type of people we have in this game. It is sad really.
Taylor21554 wrote: »Blackhorne wrote: »Why can't we inspect others?
You need to get to know them first! Take them out to dinner, etc.Taylor21554 wrote: »likelolwhat wrote: »Yes, it is. Inspection brings the worst out in fanatical gamers. The rest of us will never be able to even PUG again if such a thing happens. Say goodbye to ANY kind of cooperation, which is kind of a good thing in MMOs, no?
Okay, but if i inspect a healing templar, and his gear is all stamina based and is wielding a restoration staff and he is my healer for dungeon, arent I morally obligated to say "hey bro what's going on with your gear, you said you were healing"?
No, for 2 reasons.
1. This example is begging the question: it presumes you're morally entitled to inspect another player in the first place. I have no problem with a "share build" function where a player could allow another player to see their build (you can already do that via chat anyway; it's just not efficient.) But if a player does not wish to share non-obvious details of their build, that is their right.
2. It also presumes you know their role and build better than they do. Your obvious example is obvious (way too obvious, in fact), but what if they have the gear you'd use with one variance, or two? At what level of divergence from your way of playing do you suddenly have the right or responsibility to criticize their playing choices?
You only get the right and responsibility to critique another player's choices when they ask for your critique.
Never said I was going to be critique'ing everyone but yeah just like how your seeing the bad in it, I'm seeibg the good it in. I just want to help them play better with the appropriate gear. now since I help them will be happier when they play and actually realize the game is fun because they're geared properlyso if someone ever told them that their gear sucked and they had no idea how they are playing was wrong they would probably eventually quit the game and vos would lose a game subscription and gain subscriptions mean money
You assume you are actually in a position to "help" players with gear choices that *you* deem inappropriate.Taylor21554 wrote: »I just want to help them play better with the appropriate gear. now since I help them will be happier when they play and actually realize the game is fun because they're geared properlyso if someone ever told them that their gear sucked and they had no idea how they are playing was wrong they would probably eventually quit the game and vos would lose a game subscription and gain subscriptions mean money
A group of Meta players will absolutely crush a dungeon and it will be fun and quick (can get repetitive however) they will do it with ease and they can move on to the next thing they would like to do
UltimaJoe777 wrote: »A group of Meta players will absolutely crush a dungeon and it will be fun and quick (can get repetitive however) they will do it with ease and they can move on to the next thing they would like to do
I completely disagree. The metagame is not the best and there are plenty of ways to trump it and have fun doing things your way at the same time. Don't ever let the metagame brainwash you into thinking your way is no way because it's a lie, just like pie.
IKilled007 wrote: »I've always been of the opinion that more information/more knowledge is preferable to less. When someone talks limiting our access to information because we can't be trusted with it, I know I've encountered a tyrant of some sort. We should never be afraid of information -- it's just a tool.
IKilled007 wrote: »I've always been of the opinion that more information/more knowledge is preferable to less. When someone talks limiting our access to information because we can't be trusted with it, I know I've encountered a tyrant of some sort. We should never be afraid of information -- it's just a tool.
FriedEggSandwich wrote: »
Nope, this:IKilled007 wrote: »I've always been of the opinion that more information/more knowledge is preferable to less. When someone talks limiting our access to information because we can't be trusted with it, I know I've encountered a tyrant of some sort. We should never be afraid of information -- it's just a tool.
/thread
That's not tyranny. Not even close. No one's stopping you from just asking a player what they have equipped.IKilled007 wrote: »I've always been of the opinion that more information/more knowledge is preferable to less. When someone talks limiting our access to information because we can't be trusted with it, I know I've encountered a tyrant of some sort. We should never be afraid of information -- it's just a tool.
Flameheart wrote: »You think that sounds exaggerated ? Maybe, but it does not explain that there are still people out there who
-do not move out of red circles
-have 16k health buffed on VR14
-think that using a 2handed weapon in mostly heavy armor will pull them to the top of the AoE damage list
-think that attacking a shadow, which chains a player to the ground in a VR14 gold pledge (Fungus Cave, first boss), just by light attack spam, might be sufficient
hope they never make it possible, i will never share my epic upper pro awesomenes build with ppl like you
Taylor21554 wrote: »HEY SIR, YOUR TRUCK DOESN'T USE DIESEL, IT USED REGULAR UNLEADED.
FriedEggSandwich wrote: »hope they never make it possible, i will never share my epic upper pro awesomenes build with ppl like you
I know you're only jesting, but I don't believe many people can lay claim to "their build". Most people just run slightly personalised versions of the few viable builds there are from each class. I'm not undermining theorycrafting, there are many players great at this, but people end up coming to the same conclusions for the most part. There's not a huge amount of uniqueness out there.