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Open access to the Imperial City is dumb

  • JamilaRaj
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    I'm not much of a PvP guy, but when there is (Payed) dlc, especially when it is deemed necessary for leveling, it would be nice to access it without restrictions.

    It would be nice if ZOS stopped subjugating game mechanics to it's business model.

  • Etaniel
    Etaniel
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    Agree - Open access is dumb
    I'm not much of a PvP guy, but when there is (Payed) dlc, especially when it is deemed necessary for leveling, it would be nice to access it without restrictions.

    It's NOT necessary for levelling.
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  • rebody
    rebody
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    Agree - Open access is dumb
    What is the incentive now for players to work together to get into IC? None. What a sad state of affair when PvE'ers get a say in PvP content that has been long overdue.
  • kevlarto_ESO
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    Until it goes live no one knows for sure, but my speculation is that after the shine wears of the IC so does the players, making the power gap even greater between the elite player and the average player who got tired of the ganking and not being able to make progress in the IC, would not have mattered what access they would have usded I am waiting on the rage threads about losing TV stones plus other unpleasantries the IC will bring.
  • ThyIronFist
    ThyIronFist
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    Disagree - Open access is great
    I don't like PvE, and after a year and a half I'm sick of sieging keeps and outposts. It's pointless. I want one thing, and one thing only: the small scale PvP we have been promised.

    It's taken them a year and a half to finally release some PvP content and then 1 or 2 factions are locked out just because that said faction can't take any keeps. It's ridiculous. I want to be able to access my content at any time at any day.

    If you need keeps to access the Imperial City it will just create more buff campaigns where an entire faction owns the entire map just to safely PvE in the Imperial City.
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  • glavius
    glavius
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    Agree - Open access is dumb
    I'm really unsure how this will pan out. Darkness Falls only worked because people were stuck in their "campaign" permanently.
    With basically free campaign transfer who knows.....
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Agree - Open access is dumb
    Sanct16 wrote: »
    Limiting access to IC will just lead to new buff campaigns where PvErs can do PvE in IC without getting interrupted.

    This is why uninformed people shouldn't be allowed to voice their opinions. Buffs no longer carry outside Cyrodiil. So basically your whole argument is null and void. Thanks for playing though.
    :trollin:
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Agree - Open access is dumb
    Aquanova wrote: »
    I have to applaud ZOS's decision to have open access, and it has nothing to do with "whiny pve", it has to do with being practicle! I work a 10hr shift, 6 days a week, with only a 3 to 4hr window a night to play. I want access to the new dropped sets and crafted ones when my time allows! Not when my faction gains access to it, which may or may not be while I'm on. I and many others don't have time to play for 1 or 2 hours just to try and capture a keep and maybe gain access to IC. This is just my personal reasons why open access is a good idea. I'm sure ZOS'S considered other factors as well like, would no open access encourage buff server's.Good job ZOS! glad to see these forums that have a lot of disinformation, bias and straight up manipulation in them don't always dictate your decisions.

    If you don't have enough time to play this game perhaps you should find one that caters to your schedule instead of lauding ZOS for dumbing it down for the rest of us. May I suggest:
    1270153790fullres.jpg

    :trollin:
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Agree - Open access is dumb
    Derra wrote: »
    Iyas wrote: »
    Sanct16 wrote: »
    Limiting access to IC will just lead to new buff campaigns where PvErs can do PvE in IC without getting interrupted.

    Agree

    Pretty much this. As much as i don´t like it - with esos campaign system it´s the only way to get it working. If the choice of campaign was permanent and you couldn´t campaign hop i´d agree with the other side of the argument.

    You and the other guy that agreed with the first guy that didn't know what he was talking about, should stop posting in this thread.
    :trollin:
  • RedTalon
    RedTalon
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    Agree - Open access is dumb
    Has one of the worse pvpers alive even I agree this is dumb and defeats the purpose
  • CN_Daniel
    CN_Daniel
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    Agree - Open access is dumb
    Sanct16 wrote: »
    Limiting access to IC will just lead to new buff campaigns where PvErs can do PvE in IC without getting interrupted.

    I welcome this. I would thoroughly enjoy relocating to a AD or EP buff server full of their die hard PVE crowd. Nom nom nom.


    Maybe let the campaigns have open access for the first month... But after that, I agree and love the idea about gates being open = no access to imperial city.

    That Arrius - Farr farm would be REAL now LOL.


    Leaving access open to everyone at all times just means teams like mine will be going zone to zone in imperial city allllll day long. YOUR STONES SHALL BE MINE RIGHT MEOW!


    I'm going to bring the 72 warrior group back just for you ZOS if you leave Imperial city access open to everyone forever.
  • OdinForge
    OdinForge
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    Agree - Open access is dumb
    NPK Daniel wrote: »
    Sanct16 wrote: »
    Limiting access to IC will just lead to new buff campaigns where PvErs can do PvE in IC without getting interrupted.

    I welcome this. I would thoroughly enjoy relocating to a AD or EP buff server full of their die hard PVE crowd. Nom nom nom.


    Maybe let the campaigns have open access for the first month... But after that, I agree and love the idea about gates being open = no access to imperial city.

    That Arrius - Farr farm would be REAL now LOL.


    Leaving access open to everyone at all times just means teams like mine will be going zone to zone in imperial city allllll day long. YOUR STONES SHALL BE MINE RIGHT MEOW!


    I'm going to bring the 72 warrior group back just for you ZOS if you leave Imperial city access open to everyone forever.

    You hear that guys, better start up a camp fire in the AD / EP safe spawn zones.

    So we can cook dead rats @ 300 ping.

    #OpenAccess2015
    Edited by OdinForge on August 27, 2015 6:14PM
    The Age of Wrobel.
  • frozywozy
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    Agree - Open access is dumb
    I would like the restriction to enter the Imperial City to be to have both of your scrolls inside your temple docked out. This would motivate emp farmers who would rather save their last emp keep at the cost of losing their own scrolls and sometimes even more.

    And for the records, I do work 40 hours a week and I don't care if I cannot always access IC. It is part of the game and it was designed to not be availaible full time by all factions, it is a war.

    I'm also part of a small group usually and I think that it is going to be rough to fight against organized groups in there but we will deal with it until they release new areas with more room to manage (not some tight streets everywhere).
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    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
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  • AbraXuSeXile
    AbraXuSeXile
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    Collosal disaster inc
    rip cyrodiil
    Pvp next to hard hitting pve mobs rip pvp
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  • Master_Kas
    Master_Kas
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    NPK Daniel wrote: »
    Sanct16 wrote: »
    Limiting access to IC will just lead to new buff campaigns where PvErs can do PvE in IC without getting interrupted.

    I welcome this. I would thoroughly enjoy relocating to a AD or EP buff server full of their die hard PVE crowd. Nom nom nom.


    Maybe let the campaigns have open access for the first month... But after that, I agree and love the idea about gates being open = no access to imperial city.

    That Arrius - Farr farm would be REAL now LOL.


    Leaving access open to everyone at all times just means teams like mine will be going zone to zone in imperial city allllll day long. YOUR STONES SHALL BE MINE RIGHT MEOW!


    I'm going to bring the 72 warrior group back just for you ZOS if you leave Imperial city access open to everyone forever.

    60 steel tornado warriors, 9 purge/heal spammers and 3 tanks ? :trollface:
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  • DaveMoeDee
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    Disagree - Open access is great
    I think the gated access is a great idea in theory. But all my characters are DC. The maps rarely seem very blue when I check.

    Then again, I probably won't buy the DLC at launch. Maybe I'll just sub when the next DLC comes out.
  • Etaniel
    Etaniel
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    Agree - Open access is dumb
    Sanct16 wrote: »
    Limiting access to IC will just lead to new buff campaigns where PvErs can do PvE in IC without getting interrupted.

    This is why uninformed people shouldn't be allowed to voice their opinions. Buffs no longer carry outside Cyrodiil. So basically your whole argument is null and void. Thanks for playing though.

    @eventide03b14a_ESO You're the one clearly uninformed here. Referring to buff campaigns doesn't necessarily means there's a buff behind it, it means a campaign is dominated by one faction. Here the buff would be access to IC.
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  • TheBull
    TheBull
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    Agree - Open access is dumb
    DaveMoeDee wrote: »
    I think the gated access is a great idea in theory. But all my characters are DC. The maps rarely seem very blue when I check.

    Then again, I probably won't buy the DLC at launch. Maybe I'll just sub when the next DLC comes out.

    DC is on it's way to winning the past 3 Azura Star 30 day ca,campaigns.
  • Cody
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    :(
  • Stikato
    Stikato
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    Agree - Open access is dumb
    RIP Cyrodiil (1994-2015)
    Mordimus - Stam Sorc
  • k2blader
    k2blader
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    Agree - Open access is dumb
    Gotta stick with my gut on this.

    What is the point of Cyrodiil if there's open access to IC?

    Also there should excellent AP-purchasable rewards through VR15 and VR16.
    Disabling the grass may improve performance.
  • lonewolf26
    lonewolf26
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    Disagree - Open access is great
    If you pay for content I feel you should have reasonable access to it. Open access is fine for those who want it. If you don't, just join a campaign that locks it due to capture objectives.
  • aco5712
    aco5712
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    Agree - Open access is dumb
    everyone who voted for it being great is either a pver or a ganker lol
    Banned for Naming and Shaming exploiters. Great ideology ZOS.
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  • ToRelax
    ToRelax
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    Agree - Open access is dumb
    aco5712 wrote: »
    everyone who voted for it being great is either a pver or a ganker lol

    No.
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  • InvictoNZ
    InvictoNZ
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    If only there was a simple solution.

    Like if you buy the DLC you have unlimited access.
    If you don't pay for it, you have to own some keeps.
  • RinaldoGandolphi
    RinaldoGandolphi
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    Agree - Open access is dumb
    Agree open access defeats the point of the entire Imperial City and what its goal was.(Darkness Falls DAOC)
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  • Aquanova
    Aquanova
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    Disagree - Open access is great
    Aquanova wrote: »
    I have to applaud ZOS's decision to have open access, and it has nothing to do with "whiny pve", it has to do with being practicle! I work a 10hr shift, 6 days a week, with only a 3 to 4hr window a night to play. I want access to the new dropped sets and crafted ones when my time allows! Not when my faction gains access to it, which may or may not be while I'm on. I and many others don't have time to play for 1 or 2 hours just to try and capture a keep and maybe gain access to IC. This is just my personal reasons why open access is a good idea. I'm sure ZOS'S considered other factors as well like, would no open access encourage buff server's.Good job ZOS! glad to see these forums that have a lot of disinformation, bias and straight up manipulation in them don't always dictate your decisions.

    If you don't have enough time to play this game perhaps you should find one that caters to your schedule instead of lauding ZOS for dumbing it down for the rest of us. May I suggest:
    1270153790fullres.jpg

    @eventide03b14a_ESO I don't have to find one that caters to my schedule. They made the choice already brainiac! If you don't like it why don't you go find one that caters to your "no life" existence! Real adults work for a living, pay bills, pay for their own games and subscriptions. Not sure your old enough to grasp that. The "dumbing down" you speak of would have only created buff server's where not only would there be no AvAvA in IC, but also the rest of Cyrodiil. Would you prefer that instead?
    NA/PC
  • Sanct16
    Sanct16
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    Disagree - Open access is great
    Sanct16 wrote: »
    Limiting access to IC will just lead to new buff campaigns where PvErs can do PvE in IC without getting interrupted.

    This is why uninformed people shouldn't be allowed to voice their opinions. Buffs no longer carry outside Cyrodiil. So basically your whole argument is null and void. Thanks for playing though.
    I really didn't think that the easy argument I posted could be missunderstood by anyone. Since you decided to be an arrogant prick, let me add: This is why stupid people shouldn't be allowed to voice their opinions.

    What I mean (thought it would be obvious....) is that limiting access to IC would give players a HUGE incentive to completly cap a certain campaign in the night/morning in order to farm in IC without getting interrupted. It might be true that there wouldn't be much defence left in Cyrodiil but the fact that their faction has nothing will demotivate most pugs/make them move to other campaigns where their faction has more keeps. Especially if that happens for several days/weeks in a row. People don't have that much Home Campaign pride that they stay on a certain campaign no matter what. Most people will always go to the campaign where there faction wins thus creating "buff servers".

    Do you need more explanation or did you understand what I mean?
    aco5712 wrote: »
    everyone who voted for it being great is either a pver or a ganker lol
    I don't get the PvE argument. If I wouldn't want to fight other people inside I would ask for huge limitations and go to a campaign where no other faction except mine fullfills those. Open access means that there will be a lot of PvP inside the city.
    NPK Daniel wrote: »
    Sanct16 wrote: »
    Limiting access to IC will just lead to new buff campaigns where PvErs can do PvE in IC without getting interrupted.

    I welcome this. I would thoroughly enjoy relocating to a AD or EP buff server full of their die hard PVE crowd. Nom nom nom.


    Maybe let the campaigns have open access for the first month... But after that, I agree and love the idea about gates being open = no access to imperial city.

    That Arrius - Farr farm would be REAL now LOL.


    Leaving access open to everyone at all times just means teams like mine will be going zone to zone in imperial city allllll day long. YOUR STONES SHALL BE MINE RIGHT MEOW!


    I'm going to bring the 72 warrior group back just for you ZOS if you leave Imperial city access open to everyone forever.
    Personally I would be fine with this too. I spend most my time playing on enemy buffcampaigns farming but I think having more balanced campaigns would be good overall.
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  • DaveMoeDee
    DaveMoeDee
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    Disagree - Open access is great
    lonewolf26 wrote: »
    If you pay for content I feel you should have reasonable access to it. Open access is fine for those who want it. If you don't, just join a campaign that locks it due to capture objectives.

    Disagree. You buy things as is. If you don't like it, don't buy it. They haven't hidden this mechanic from us.
  • JDar
    JDar
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    Disagree - Open access is great
    Carebears are people too
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